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https://github.com/WarmUpTill/SceneSwitcher.git
synced 2026-03-21 17:34:57 -05:00
Add tooltip to macro property selection in variable action
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@ -983,6 +983,7 @@ AdvSceneSwitcher.action.variable.type.sceneItemCount="Set to scene item count of
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AdvSceneSwitcher.action.variable.type.stringLength="Set to length of string"
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AdvSceneSwitcher.action.variable.type.extractJson="Extract json field with name"
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AdvSceneSwitcher.action.variable.type.setToTempvar="Set to macro property"
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AdvSceneSwitcher.action.variable.type.setToTempvar.help="This action type will allow you to extract values out of segments of the current macro and assign those values to the selected variable.\nFor example, you can get the current scene name from a scene condition and assign this name to a variable."
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AdvSceneSwitcher.action.variable.type.sceneItemName="Set to scene item name at index"
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AdvSceneSwitcher.action.variable.type.padValue="Pad current value"
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AdvSceneSwitcher.action.variable.type.truncateValue="Truncate current value"
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@ -999,7 +1000,7 @@ AdvSceneSwitcher.action.variable.invalidSelection="Invalid selection!"
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AdvSceneSwitcher.action.variable.actionNoVariableSupport="Getting variable values from %1 actions is not supported!"
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AdvSceneSwitcher.action.variable.conditionNoVariableSupport="Getting variable values from %1 conditions is not supported!"
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AdvSceneSwitcher.action.variable.currentSegmentValue="Current value:"
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AdvSceneSwitcher.action.variable.entry.other="{{actions}}{{variables}}{{variables2}}{{strValue}}{{numValue}}{{segmentIndex}}{{mathExpression}}{{envVariableName}}{{scenes}}{{tempVars}}{{sceneItemIndex}}{{direction}}{{stringLength}}{{paddingCharSelection}}"
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AdvSceneSwitcher.action.variable.entry.other="{{actions}}{{variables}}{{variables2}}{{strValue}}{{numValue}}{{segmentIndex}}{{mathExpression}}{{envVariableName}}{{scenes}}{{tempVars}}{{tempVarsHelp}}{{sceneItemIndex}}{{direction}}{{stringLength}}{{paddingCharSelection}}"
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AdvSceneSwitcher.action.variable.entry.pad="{{actions}}of{{variables}}to length{{stringLength}}by adding{{paddingCharSelection}}to the{{direction}}"
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AdvSceneSwitcher.action.variable.entry.truncate="{{actions}}of{{variables}}to length{{stringLength}}by removing characters from the{{direction}}"
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AdvSceneSwitcher.action.variable.entry.substringIndex="Substring start:{{subStringStart}}Substring size:{{subStringSize}}"
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@ -6,6 +6,7 @@
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#include "macro.hpp"
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#include "non-modal-dialog.hpp"
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#include "source-helpers.hpp"
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#include "ui-helpers.hpp"
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#include "utility.hpp"
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namespace advss {
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@ -630,6 +631,7 @@ MacroActionVariableEdit::MacroActionVariableEdit(
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_scenes(new SceneSelectionWidget(this, true, false, true, true,
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true)),
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_tempVars(new TempVariableSelection(this)),
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_tempVarsHelp(new QLabel()),
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_sceneItemIndex(new VariableSpinBox()),
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_direction(new QComboBox()),
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_stringLength(new VariableSpinBox()),
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@ -657,6 +659,15 @@ MacroActionVariableEdit::MacroActionVariableEdit(
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populateTypeSelection(_actions);
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populateDirectionSelection(_direction);
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QString path = GetThemeTypeName() == "Light"
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? ":/res/images/help.svg"
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: ":/res/images/help_light.svg";
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QIcon icon(path);
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QPixmap pixmap = icon.pixmap(QSize(16, 16));
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_tempVarsHelp->setPixmap(pixmap);
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_tempVarsHelp->setToolTip(obs_module_text(
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"AdvSceneSwitcher.action.variable.type.setToTempvar.help"));
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QWidget::connect(_variables, SIGNAL(SelectionChanged(const QString &)),
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this, SLOT(VariableChanged(const QString &)));
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QWidget::connect(_variables2, SIGNAL(SelectionChanged(const QString &)),
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@ -742,6 +753,7 @@ MacroActionVariableEdit::MacroActionVariableEdit(
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{"{{envVariableName}}", _envVariable},
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{"{{scenes}}", _scenes},
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{"{{tempVars}}", _tempVars},
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{"{{tempVarsHelp}}", _tempVarsHelp},
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{"{{sceneItemIndex}}", _sceneItemIndex},
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{"{{direction}}", _direction},
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{"{{stringLength}}", _stringLength},
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@ -1202,6 +1214,7 @@ void MacroActionVariableEdit::SelectionChanged(const TempVariableRef &var)
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auto lock = LockContext();
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_entryData->_tempVar = var;
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SetWidgetVisibility();
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}
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void MacroActionVariableEdit::SceneItemIndexChanged(
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@ -1268,6 +1281,7 @@ void MacroActionVariableEdit::SetWidgetVisibility()
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{"{{envVariableName}}", _envVariable},
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{"{{scenes}}", _scenes},
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{"{{tempVars}}", _tempVars},
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{"{{tempVarsHelp}}", _tempVarsHelp},
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{"{{sceneItemIndex}}", _sceneItemIndex},
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{"{{direction}}", _direction},
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{"{{stringLength}}", _stringLength},
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@ -1381,6 +1395,10 @@ void MacroActionVariableEdit::SetWidgetVisibility()
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MacroActionVariable::Type::SCENE_ITEM_NAME);
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_tempVars->setVisible(_entryData->_type ==
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MacroActionVariable::Type::SET_TO_TEMPVAR);
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_tempVarsHelp->setVisible(
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_entryData->_type ==
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MacroActionVariable::Type::SET_TO_TEMPVAR &&
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!_entryData->_tempVar.HasValidID());
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_sceneItemIndex->setVisible(_entryData->_type ==
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MacroActionVariable::Type::SCENE_ITEM_NAME);
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_direction->setVisible(
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@ -185,6 +185,7 @@ private:
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VariableLineEdit *_envVariable;
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SceneSelectionWidget *_scenes;
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TempVariableSelection *_tempVars;
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QLabel *_tempVarsHelp;
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VariableSpinBox *_sceneItemIndex;
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QComboBox *_direction;
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VariableSpinBox *_stringLength;
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@ -65,6 +65,7 @@ public:
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EXPORT void Load(obs_data_t *, Macro *, const char *name = "tempVar");
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EXPORT std::optional<const TempVariable> GetTempVariable(Macro *) const;
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EXPORT bool operator==(const TempVariableRef &other) const;
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bool HasValidID() const { return !_id.empty(); }
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private:
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enum class SegmentType { NONE, CONDITION, ACTION, ELSEACTION };
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