Commit Graph

513 Commits

Author SHA1 Message Date
iAmAsval
67cc87f8f8 disabled fortnite live + reset settings in message box 2020-11-10 20:20:13 +01:00
GMatrixGames
3c90458749
Add UIDisplayDescription to description detection 2020-11-09 10:28:17 -05:00
Valentin
c23d403e1e
Merge pull request #137 from MinshuG/master
.csv and OGG10025600-1-1-1-1-1
2020-11-09 02:28:04 +01:00
MountainFlash
fd03471ff1
corrected .csv 2020-11-08 22:20:03 +05:30
MountainFlash
c48b1b93d5 .csv and OGG10025600-1-1-1-1-1 2020-11-08 15:47:32 +05:30
GMatrixGames
da6c03d17d
Revert 293a6e4137 2020-11-05 16:07:43 -05:00
Valentin
91fffaeb4a
Update README.md 2020-11-05 21:28:19 +01:00
GMatrixGames
099d409390
Add FortEventCurrencyItemDefinitionRedir to image gen 2020-11-05 15:28:17 -05:00
iAmAsval
49c8a40bca Discord RPC pak count fix + challenges fix v1 2020-11-05 20:43:55 +01:00
GMatrixGames
b10dfcc2a6
For 1H pickaxes 2020-11-03 15:20:47 -05:00
XTigerHyperX
293a6e4137 updated mapping repo 2020-11-03 21:20:14 +01:00
GMatrixGames
eb8bf4fc8d
Fix some weapon assets
Fix item defs that have FortWeaponAdditionalData_AudioVisualizerData before the actual definition in the exports
2020-11-01 17:55:13 -05:00
Maiky M
c8a6ef2731
Generate appveyor with .NET too 2020-10-31 12:35:15 -06:00
MaikyM
aefaf97f8e Added AppVeyor 2020-10-31 11:52:11 -06:00
iAmAsval
120d07fbdf added Io CurveTable support 2020-10-31 17:21:50 +01:00
MountainFlash
af5241b82d
Fixed Folder Extract and Export options (#133) 2020-10-31 10:08:32 -06:00
MaikyM
ac6a6e024c debug message 2020-10-31 08:23:18 -06:00
iAmAsval
5e6b949ddc added EnumType 2020-10-31 13:32:36 +01:00
MaikyM
1073daeede Fixed some errors 2020-10-30 23:58:11 -06:00
iAmAsval
4bf19551f4 fixed index error on some asset onClick function 2020-10-30 12:23:40 +01:00
iAmAsval
319a3d52b3 removed empty paks + fixed backups and loading modes + improved speed 2020-10-30 11:51:13 +01:00
Fabian
220ed024cd added some missing structs 2020-10-28 21:57:37 +01:00
Fabian
1b2f6c636f Uhm ok so I guess that's the big commit
- Added utoc/ucas (io store) loading support
- Added new unversioned asset parsing support ONLY for asset we have mappings yet
- Integrated that new parsing as good as possible into fmodel's old structure (which certainly wasn't prepared for such a change lol)
- ONLY for new package format disabled caching of files in debug mode (was annoying)
- Type and enum mappings while by default be loaded from a github repo BUT in debug mode it will first attempt to load them from local files (relative to the exe, also for debugging conveniance) but fallback to the ones from the repo
- F12 hotkey for reloading current type mappings (Mainly made for debug but also works in release)
2020-10-28 21:41:53 +01:00
Fabian
3835717dfc io store reading 2020-10-21 22:59:33 +02:00
GMatrixGames
8dd348638d
Merge remote-tracking branch 'origin/master' into master 2020-10-17 19:09:26 -04:00
GMatrixGames
5741372139
Add a working background to battle breakers item definitions
I tried using the texture from the files, but it kept being null
2020-10-17 19:08:59 -04:00
Valentin
a9b8928404 fixed a few things 2020-10-17 23:30:26 +02:00
GMatrixGames
fef39af079
WExpGenericAccountItemDefinition support 2020-10-17 17:05:43 -04:00
GMatrixGames
7b71a43eab
The Cycle added a language 🤦 2020-10-16 09:36:56 -04:00
GMatrixGames
cc6a3dce45
The Cycle is no longer early access despite the install folder saying so 2020-10-16 09:31:39 -04:00
GMatrixGames
3f3a9f8551
Merge remote-tracking branch 'origin/master' into master
# Conflicts:
#	FModel/MainWindow.xaml.cs
2020-10-16 09:27:51 -04:00
GMatrixGames
98c8894724
Fix commit 7e75fa0309 2020-10-16 09:27:32 -04:00
XTigerHyperX
7e75fa0309 Small gamechange issue fix 2020-10-16 12:16:21 +01:00
Fabian
30a50549c8 added support for BC6H, BC7, ETC1, ETC2_RGB and ETC2_RGBA textures 2020-10-15 18:42:29 +02:00
iAmAsval
c8a5ba0889 fixed languages index so users don't get their language change 2020-10-13 23:24:54 +02:00
iAmAsval
c8422a005e Added support for Valorant new sound structure 2020-10-13 23:04:18 +02:00
XTigerHyperX
dab19587eb uhh more translations ig 2020-10-13 00:45:51 +01:00
GMatrixGames
182c05bc8e
Finished implementing localized game selection names
- Example: https://up.gmatrixgames.ga/u4VqZl.png
2020-10-12 18:48:58 -04:00
GMatrixGames
231ffeb0f7
Add more game languages and make game names translatable
Game languages added:
- Spanish (Mexico)
- British English
- Portuguese (Portugal)
- Swedish
- Thai
- Indonesian
- Vietnamese (Vietnam)
2020-10-12 18:42:15 -04:00
iAmAsval
db1f5a225f added Reset Settings and fixed a few things 2020-10-12 20:45:41 +02:00
Valentin
e0171afec8
Merge pull request #125 from Mang00e/master
Portuguese
2020-10-12 20:35:28 +02:00
Mang0e
13c766f31c Portuguese 2020-10-12 11:17:07 -07:00
Mang0e
645dd79342 Portuguese Support
Added support for a portuguese language option.
2020-10-12 11:13:50 -07:00
iAmAsval
e754e14a03 reverted unsafe readfstring 2020-10-11 23:48:41 +02:00
iAmAsval
aeced01cce just saving before i break my VS 2020-10-11 22:46:50 +02:00
Ricky Owens
1ed59c448f
[Spellbreak] Quest Icon Support 2020-10-11 16:43:49 -04:00
Ricky Owens
16347b0982
Merge pull request #124 from iFireMonkey/master
Spellbreak Icon Fixes + Additions
2020-10-11 15:04:36 -04:00
Ricky Owens
9a4919f9de
Changes GCosmeticCard sizing [Spellbreak]
Also added a note regarding the stretch done to the Spellbreak Cards
2020-10-11 14:58:42 -04:00
Ricky Owens
fb34ebd488
Spellbreak Icon Support & Some Fixes
Added GCharacterPerk Support, Fixed GCosmeticCard to show Names & Descriptions, however it's not perfect yet.
2020-10-11 14:57:45 -04:00
XTigerHyperX
cc0b094ad2 i stg if smth goes wrong 2020-10-11 18:34:10 +01:00