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For 1H pickaxes
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@ -35,7 +35,7 @@ namespace FModel.Creator
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}
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string exportType;
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{
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if (exportTypes.Length > index && (exportTypes[index].String == "BlueprintGeneratedClass" || exportTypes[index].String == "FortWeaponAdditionalData_AudioVisualizerData"))
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if (exportTypes.Length > index && (exportTypes[index].String == "BlueprintGeneratedClass" || exportTypes[index].String == "FortWeaponAdditionalData_AudioVisualizerData" || exportTypes[index].String == "FortWeaponAdditionalData_SingleWieldState"))
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index++;
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exportType = exportTypes.Length > index ? exportTypes[index].String : string.Empty;
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