Disassembly of Pokémon Red/Blue
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Add constants for trainer macro struct fields (#598)
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Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
2026-08-08 17:12:11 -04:00
.github Update RGBDS to 1.0.3 (although 1.0.0 still works) 2026-08-01 13:24:54 -04:00
audio Relabel SFX_SILPH_SCOPE to SFX_TRAINER_APPEARED (#580) 2026-04-15 12:02:35 -05:00
constants Add constants for trainer macro struct fields (#598) 2026-08-08 17:12:11 -04:00
data Fix some text formatting, constants, unreferenced local labels (#596) 2026-08-06 16:48:33 -04:00
engine Fix some text formatting, constants, unreferenced local labels (#596) 2026-08-06 16:48:33 -04:00
gfx Distinguish single trainer pics section from Pokemon pics 2025-06-25 23:59:47 -04:00
home Add constants for trainer macro struct fields (#598) 2026-08-08 17:12:11 -04:00
macros Make the connection macro more convenient and foolproof (#593) 2026-06-28 18:21:19 -04:00
maps Fix file modes 2020-11-14 20:52:10 -06:00
ram Comment some more union sizes 2026-06-20 06:52:48 -04:00
scripts Fix some text formatting, constants, unreferenced local labels (#596) 2026-08-06 16:48:33 -04:00
text Fix some text formatting, constants, unreferenced local labels (#596) 2026-08-06 16:48:33 -04:00
tools Use NULL instead of malloc(0) 2026-07-20 21:34:01 -04:00
vc Use features of RGBDS 1.0.0 (#537) 2025-11-12 15:44:07 -05:00
.gitattributes Build the Virtual Console patches with make red_vc and make blue_vc (#351) 2022-03-26 16:59:36 -04:00
.gitignore Build the Virtual Console patches with make red_vc and make blue_vc (#351) 2022-03-26 16:59:36 -04:00
.rgbds-version Update RGBDS to 1.0.3 (although 1.0.0 still works) 2026-08-01 13:24:54 -04:00
audio.asm Relabel SFX_SILPH_SCOPE to SFX_TRAINER_APPEARED (#580) 2026-04-15 12:02:35 -05:00
home.asm Use macros to enforce "hidden object" constraints, and rename them to "hidden events" (#559) 2026-01-07 22:05:37 -05:00
includes.asm Add constants for trainer macro struct fields (#598) 2026-08-08 17:12:11 -04:00
INSTALL.md Update RGBDS to 1.0.3 (although 1.0.0 still works) 2026-08-01 13:24:54 -04:00
layout.link Use macros to enforce "hidden object" constraints, and rename them to "hidden events" (#559) 2026-01-07 22:05:37 -05:00
main.asm Use macros to enforce "hidden object" constraints, and rename them to "hidden events" (#559) 2026-01-07 22:05:37 -05:00
Makefile Add _vc patch targets to .PHONY 2025-11-13 13:36:30 -05:00
maps.asm Require rgbds 0.6.0 2022-10-02 21:14:23 -04:00
ram.asm Require rgbds 0.6.0 2022-10-02 21:14:23 -04:00
README.md Renamed pokemon-asm-tools to gb-asm-tools 2024-10-09 09:19:27 -04:00
rgbdscheck.asm Use features of RGBDS 1.0.0 (#537) 2025-11-12 15:44:07 -05:00
roms.sha1 Build the Virtual Console patches with make red_vc and make blue_vc (#351) 2022-03-26 16:59:36 -04:00
text.asm Require rgbds 0.6.0 2022-10-02 21:14:23 -04:00

Pokémon Red and Blue Build Status

This is a disassembly of Pokémon Red and Blue.

It builds the following ROMs:

  • Pokemon Red (UE) [S][!].gb sha1: ea9bcae617fdf159b045185467ae58b2e4a48b9a
  • Pokemon Blue (UE) [S][!].gb sha1: d7037c83e1ae5b39bde3c30787637ba1d4c48ce2
  • BLUEMONS.GB (debug build) sha1: 5b1456177671b79b263c614ea0e7cc9ac542e9c4
  • dmgapae0.e69.patch sha1: 0fb5f743696adfe1dbb2e062111f08f9bc5a293a
  • dmgapee0.e68.patch sha1: ed4be94dc29c64271942c87f2157bca9ca1019c7

To set up the repository, see INSTALL.md.

See also

You can find us on Discord (pret, #pokered).

For other pret projects, see pret.github.io.