pokered/home
2026-01-07 22:05:37 -05:00
..
array.asm Move all code out of home.asm into home/ 2020-07-07 19:43:11 -04:00
array2.asm Move all code out of home.asm into home/ 2020-07-07 19:43:11 -04:00
audio.asm Replace hardware_constants.asm with hardware.inc (#511) 2025-06-30 12:47:22 -04:00
bankswitch.asm Replace hardware_constants.asm with hardware.inc (#511) 2025-06-30 12:47:22 -04:00
clear_sprites.asm Use more hardware and graphics constants (#532) 2025-11-18 15:17:31 -05:00
compare.asm Move all code out of home.asm into home/ 2020-07-07 19:43:11 -04:00
copy_string.asm Use features of RGBDS 1.0.0 (#537) 2025-11-12 15:44:07 -05:00
copy.asm Replace hardware_constants.asm with hardware.inc (#511) 2025-06-30 12:47:22 -04:00
copy2.asm Use features of RGBDS 1.0.0 (#537) 2025-11-12 15:44:07 -05:00
count_set_bits.asm Move all code out of home.asm into home/ 2020-07-07 19:43:11 -04:00
delay.asm Use the same music headers as pokecrystal (#382) 2022-08-11 21:23:08 -04:00
fade_audio.asm Replace hardware_constants.asm with hardware.inc (#511) 2025-06-30 12:47:22 -04:00
fade.asm Add bigdw and dc data macros 2023-11-20 17:53:19 -05:00
give.asm Identify remaining uses of wd0b5 and wd11e (#463) 2024-09-18 21:41:58 -04:00
header.asm Update to RGBDS 0.7.0 (#447) 2024-01-03 10:59:04 -05:00
hidden_events.asm Use macros to enforce "hidden object" constraints, and rename them to "hidden events" (#559) 2026-01-07 22:05:37 -05:00
init.asm Label and constant cleanup (#528) 2025-09-03 11:56:09 -04:00
inventory.asm Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem (#457) 2024-08-04 10:05:33 -04:00
item_price.asm Replace hardware_constants.asm with hardware.inc (#511) 2025-06-30 12:47:22 -04:00
item.asm Replace hardware_constants.asm with hardware.inc (#511) 2025-06-30 12:47:22 -04:00
joypad.asm Sync more with pokeyellow 2020-11-05 13:23:57 -05:00
joypad2.asm Comment more unreferenced local labels (#550) 2025-12-15 15:14:17 -05:00
lcd.asm Replace hardware_constants.asm with hardware.inc (#511) 2025-06-30 12:47:22 -04:00
list_menu.asm Comment more unreferenced local labels (#550) 2025-12-15 15:14:17 -05:00
load_font.asm Comment more unreferenced local labels (#550) 2025-12-15 15:14:17 -05:00
map_objects.asm Comment more unreferenced local labels (#550) 2025-12-15 15:14:17 -05:00
math.asm Sync home and macro code with pokeyellow 2020-11-05 10:50:30 -05:00
money.asm Move all code out of home.asm into home/ 2020-07-07 19:43:11 -04:00
move_mon.asm Comment more unreferenced local labels (#550) 2025-12-15 15:14:17 -05:00
names.asm Use features of RGBDS 1.0.0 (#537) 2025-11-12 15:44:07 -05:00
names2.asm Use features of RGBDS 1.0.0 (#537) 2025-11-12 15:44:07 -05:00
npc_movement.asm Replace hardware_constants.asm with hardware.inc (#511) 2025-06-30 12:47:22 -04:00
oam.asm wOAMBuffer -> wShadowOAM (#370) 2022-07-09 17:18:18 -04:00
overworld_text.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
overworld.asm Use macros to enforce "hidden object" constraints, and rename them to "hidden events" (#559) 2026-01-07 22:05:37 -05:00
palettes.asm Move all code out of home.asm into home/ 2020-07-07 19:43:11 -04:00
pathfinding.asm Identify various flag labels and bit constants (#454) 2024-07-16 13:02:54 -04:00
pics.asm Update StatusScreen, add *_STATS_BOX constants (#546) 2025-12-01 13:46:28 -06:00
pokemon.asm Use ld_hli_a_string macro to make byte-by-byte strings more obvious (#540) 2025-11-23 21:19:21 -06:00
predef_text.asm Identify more flag bits (#464) 2024-09-23 23:51:44 -04:00
predef.asm Replace hardware_constants.asm with hardware.inc (#511) 2025-06-30 12:47:22 -04:00
print_bcd.asm Comment more unreferenced local labels (#550) 2025-12-15 15:14:17 -05:00
print_num.asm Comment more unreferenced local labels (#550) 2025-12-15 15:14:17 -05:00
print_text.asm Comment more unreferenced local labels (#550) 2025-12-15 15:14:17 -05:00
random.asm Move all code out of home.asm into home/ 2020-07-07 19:43:11 -04:00
reload_sprites.asm Identify more flag bits (#464) 2024-09-23 23:51:44 -04:00
reload_tiles.asm Replace hardware_constants.asm with hardware.inc (#511) 2025-06-30 12:47:22 -04:00
reset_player_sprite.asm Use more hardware and graphics constants (#532) 2025-11-18 15:17:31 -05:00
serial.asm Replace hardware_constants.asm with hardware.inc (#511) 2025-06-30 12:47:22 -04:00
start_menu.asm Comment more unreferenced local labels (#550) 2025-12-15 15:14:17 -05:00
start.asm Replace hardware_constants.asm with hardware.inc (#511) 2025-06-30 12:47:22 -04:00
text_script.asm Use more hardware and graphics constants (#532) 2025-11-18 15:17:31 -05:00
text.asm Use features of RGBDS 1.0.0 (#537) 2025-11-12 15:44:07 -05:00
textbox.asm Sync home and macro code with pokeyellow 2020-11-05 10:50:30 -05:00
tilemap.asm Use combined hardware constants 2025-06-30 13:45:24 -04:00
timer.asm remove address comments 2016-06-11 17:24:04 -07:00
trainers.asm Use macros to enforce "missable/hide/show object" constraints, and rename them to "toggleable objects" (#557) 2026-01-07 22:05:20 -05:00
trainers2.asm Move all code out of home.asm into home/ 2020-07-07 19:43:11 -04:00
uncompress.asm Replace hardware_constants.asm with hardware.inc (#511) 2025-06-30 12:47:22 -04:00
update_sprites.asm Sync home and macro code with pokeyellow 2020-11-05 10:50:30 -05:00
vblank.asm Replace hardware_constants.asm with hardware.inc (#511) 2025-06-30 12:47:22 -04:00
vcopy.asm Use more hardware and graphics constants (#532) 2025-11-18 15:17:31 -05:00
window.asm Comment more unreferenced local labels (#550) 2025-12-15 15:14:17 -05:00
yes_no.asm Miscellaneous cleanup (#488) 2025-01-28 23:31:15 -05:00