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Miscellaneous cleanup (#488)
Co-authored-by: SatoMew <SatoMew@users.noreply.github.com>
This commit is contained in:
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@ -61,7 +61,7 @@ PredefPointers::
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add_predef BattleTransition
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add_predef CopyTileIDsFromList
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add_predef PlayIntro
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add_predef GetMoveSoundB
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add_predef GetIntroMoveSound
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add_predef FlashScreen
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add_predef GetTileAndCoordsInFrontOfPlayer
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add_predef StatusScreen
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@ -2187,8 +2187,8 @@ AnimCopyRowRight:
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jr nz, AnimCopyRowRight
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ret
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; get the sound of the move id in b
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GetMoveSoundB:
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; only used by the unreferenced PlayIntroMoveSound
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GetIntroMoveSound:
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ld a, b
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call GetMoveSound
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ld b, a
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@ -2015,6 +2015,7 @@ DisplayBattleMenu::
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call DisplayTextBoxID
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; handle menu input if it's not the old man tutorial
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ld a, [wBattleType]
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ASSERT BATTLE_TYPE_OLD_MAN == 1
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dec a
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jp nz, .handleBattleMenuInput
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; the following happens for the old man tutorial
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@ -635,7 +635,7 @@ AICureStatus:
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res BADLY_POISONED, [hl]
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ret
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AIUseXAccuracy: ; unused
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AIUseXAccuracy: ; unreferenced
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call AIPlayRestoringSFX
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ld hl, wEnemyBattleStatus2
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set USING_X_ACCURACY, [hl]
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@ -649,7 +649,7 @@ AIUseGuardSpec:
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ld a, GUARD_SPEC
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jp AIPrintItemUse
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AIUseDireHit: ; unused
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AIUseDireHit: ; unreferenced
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call AIPlayRestoringSFX
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ld hl, wEnemyBattleStatus2
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set GETTING_PUMPED, [hl]
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@ -92,7 +92,7 @@ IF DEF(_DEBUG)
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; Get some debug items.
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ld hl, wNumBagItems
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ld de, DebugItemsList
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ld de, DebugNewGameItemsList
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.items_loop
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ld a, [de]
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cp -1
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@ -116,9 +116,10 @@ IF DEF(_DEBUG)
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; Rival chose Squirtle,
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; Player chose Charmander.
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ld hl, wRivalStarter
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ASSERT wRivalStarter + 2 == wPlayerStarter
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ld a, STARTER2
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ld [hli], a
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inc hl ; hl = wPlayerStarter
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inc hl
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ld a, STARTER1
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ld [hl], a
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@ -134,7 +135,7 @@ DebugSetPokedexEntries:
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ld [hl], %01111111
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ret
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DebugItemsList:
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DebugNewGameItemsList:
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db BICYCLE, 1
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db FULL_RESTORE, 99
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db FULL_HEAL, 99
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@ -148,7 +149,7 @@ DebugItemsList:
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db LIFT_KEY, 1
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db -1 ; end
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DebugUnusedList:
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DebugUnusedList: ; unreferenced
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db -1 ; end
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ELSE
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ret
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@ -1,4 +1,4 @@
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EvolveTradeMon:
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InGameTrade_CheckForTradeEvo:
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; Verify the TradeMon's species name before
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; attempting to initiate a trade evolution.
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@ -34,7 +34,7 @@ EvolveTradeMon:
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ld a, [wPartyCount]
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dec a
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ld [wWhichPokemon], a
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ld a, $1
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ld a, TRUE
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ld [wForceEvolution], a
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ld a, LINK_STATE_TRADING
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ld [wLinkState], a
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@ -47,7 +47,7 @@ GymTrashScript:
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add hl, de
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ld a, [hli]
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; There is a bug in this code. It should calculate a value in the range [0, 3]
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; Bug: This code should calculate a value in the range [0, 3],
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; but if the mask and random number don't have any 1 bits in common, then
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; the result of the AND will be 0. When 1 is subtracted from that, the value
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; will become $ff. This will result in 255 being added to hl, which will cause
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@ -137,7 +137,7 @@ InGameTrade_DoTrade:
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ld [wMonDataLocation], a
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call AddPartyMon
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call InGameTrade_CopyDataToReceivedMon
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callfar EvolveTradeMon
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callfar InGameTrade_CheckForTradeEvo
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call ClearScreen
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call InGameTrade_RestoreScreen
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farcall RedrawMapView
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@ -468,7 +468,7 @@ ItemUseBall:
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push hl
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; If the Pokémon is transformed, the Pokémon is assumed to be a Ditto.
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; Bug: If the Pokémon is transformed, the Pokémon is assumed to be a Ditto.
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; This is a bug because a wild Pokémon could have used Transform via
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; Mirror Move even though the only wild Pokémon that knows Transform is Ditto.
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ld hl, wEnemyBattleStatus3
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@ -774,7 +774,7 @@ ItemUseEvoStone:
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jr c, .canceledItemUse
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ld a, b
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ld [wCurPartySpecies], a
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ld a, $01
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ld a, TRUE
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ld [wForceEvolution], a
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ld a, SFX_HEAL_AILMENT
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call PlaySoundWaitForCurrent
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@ -2077,10 +2077,10 @@ ItemUsePPRestore:
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ret
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.fullyRestorePP
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ld a, [hl] ; move PP
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; Note that this code has a bug. It doesn't mask out the upper two bits, which
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; are used to count how many PP Ups have been used on the move. So, Max Ethers
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; and Max Elixirs will not be detected as having no effect on a move with full
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; PP if the move has had any PP Ups used on it.
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; Bug: This code doesn't mask out the upper two bits, which are used to count
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; how many PP Ups have been used on the move.
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; So, Max Ethers and Max Elixirs will not be detected as having no effect on
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; a move with full PP if the move has had any PP Ups used on it.
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cp b ; does current PP equal max PP?
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ret z
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jr .storeNewAmount
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@ -57,8 +57,8 @@ CableClub_DoBattleOrTradeAgain:
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ld [hli], a
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dec b
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jr nz, .zeroPlayerDataPatchListLoop
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ld hl, wGrassRate
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ld bc, wTrainerHeaderPtr - wGrassRate
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ld hl, wLinkEnemyTrainerName
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ld bc, wTrainerHeaderPtr - wLinkEnemyTrainerName
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.zeroEnemyPartyLoop
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xor a
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ld [hli], a
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@ -818,7 +818,7 @@ TradeCenter_Trade:
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ld a, [wPartyCount]
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dec a
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ld [wWhichPokemon], a
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ld a, $1
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ld a, TRUE
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ld [wForceEvolution], a
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ld a, [wTradingWhichEnemyMon]
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ld hl, wEnemyPartySpecies
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@ -275,9 +275,8 @@ CopyTileIDsFromList_ZeroBaseTileID:
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ld c, 0
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predef_jump CopyTileIDsFromList
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PlayMoveSoundB:
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; unused
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predef GetMoveSoundB
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PlayIntroMoveSound: ; unreferenced
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predef GetIntroMoveSound
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ld a, b
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jp PlaySound
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@ -325,6 +324,7 @@ PlayShootingStar:
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call DelayFrames
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farcall AnimateShootingStar
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push af
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; A `call LoadPresentsGraphic` here was removed in localization
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pop af
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jr c, .next ; skip the delay if the user interrupted the animation
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ld c, 40
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@ -356,7 +356,11 @@ IntroDrawBlackBars:
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ld c, BG_MAP_WIDTH * 4
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jp IntroPlaceBlackTiles
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EmptyFunc2:
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LoadPresentsGraphic: ; unreferenced
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; This routine loaded the "PRESENTS" text graphic (tiles
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; $67, $68, $69, $6A, $6B, and $6C from gamefreak_presents.2bpp)
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; at coordinates (11, 7) in the Japanese versions.
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; It was dummied out in the English localization.
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ret
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IntroNidorinoAnimation0:
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@ -1,4 +1,4 @@
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CopyDebugName: ; unused
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CopyDebugName:
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ld bc, NAME_LENGTH
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jp CopyData
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@ -94,8 +94,10 @@ Evolution_PartyMonLoop: ; loop over party mons
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jr .doEvolution
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.checkItemEvo
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ld a, [hli]
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; Bug: Wild encounters can cause stone evolutions without
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; having any stones available. This was fixed in Yellow.
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ld b, a ; evolution item
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ld a, [wCurItem]
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ld a, [wCurItem] ; same as [wCurPartySpecies]
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cp b ; was the evolution item in this entry used?
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jp nz, .nextEvoEntry1 ; if not, go to the next evolution entry
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.checkLevel
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@ -298,8 +298,8 @@ SlotMachine_StopWheel1Early:
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cp HIGH(SLOTSCHERRY)
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jr nz, .stopWheel
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ret
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; It looks like this was intended to make the wheel stop when a 7 symbol was
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; visible, but it has a bug and so the wheel stops randomly.
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; Bug: This looks intended to make the wheel stop when a
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; 7 symbol was visible, but instead the wheel stops randomly.
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.sevenAndBarMode
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ld c, $3
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.loop
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@ -114,7 +114,11 @@ LoadFrontSpriteByMonIndex::
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cp NUM_POKEMON + 1
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jr c, .validDexNumber ; dex >#151 invalid
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.invalidDexNumber
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ld a, RHYDON ; $1
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; This is the so-called "Rhydon trap" or "Rhydon glitch"
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; to fail-safe invalid dex numbers
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; (see https://glitchcity.wiki/wiki/Rhydon_trap
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; or https://bulbapedia.bulbagarden.net/wiki/Rhydon_glitch)
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ld a, RHYDON
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ld [wCurPartySpecies], a
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ret
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.validDexNumber
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@ -111,7 +111,7 @@ NextChar::
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inc de
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jp PlaceNextChar
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NullChar:: ; unused
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NullChar::
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ld b, h
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ld c, l
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pop hl
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@ -26,7 +26,7 @@ YesNoChoicePokeCenter::
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lb bc, 8, 12
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jr DisplayYesNoChoice
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WideYesNoChoice:: ; unused
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WideYesNoChoice:: ; unreferenced
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call SaveScreenTilesToBuffer1
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ld a, WIDE_YES_NO_MENU
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ld [wTwoOptionMenuID], a
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@ -33,7 +33,7 @@ HallOfFameResetEventsAndSaveScript:
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res BIT_NO_MAP_MUSIC, [hl]
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assert wStatusFlags7 + 1 == wElite4Flags
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inc hl
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set BIT_UNUSED_BEAT_ELITE_4, [hl] ; debug, unused?
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set BIT_UNUSED_BEAT_ELITE_4, [hl] ; unused
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xor a ; SCRIPT_*_DEFAULT
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ld hl, wLoreleisRoomCurScript
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ld [hli], a ; wLoreleisRoomCurScript
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