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Update RGBDS to 1.0.4 (although 1.0.0 still works)
main.yml #76
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d2704a63c2
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2026-09-23 18:35:24 -05:00
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Use constants for `wIsInBattle` values (#600)
main.yml #75
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a1a22aaf84
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2026-08-28 23:04:05 -05:00
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Sync the `make_patch` tool with poketcg
main.yml #74
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0cd19d3b87
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2026-08-15 00:55:27 -05:00
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Comment inaccessible sign text in Fuchsia City (#599)
main.yml #73
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2ab2421410
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2026-08-12 00:55:27 -05:00
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Add constants for `trainer` macro struct fields (#598)
main.yml #72
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ea49f472bf
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2026-08-10 00:37:14 -05:00
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Fix some text formatting, constants, unreferenced local labels (#596)
main.yml #71
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079d1cc92f
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2026-08-07 21:33:55 -05:00
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Update RGBDS to 1.0.3 (although 1.0.0 still works)
main.yml #70
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cf621a76d4
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2026-08-02 18:09:34 -05:00
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Use `NULL` instead of `malloc(0)`
main.yml #69
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405b624637
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2026-07-22 08:00:20 -05:00
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Clarify install instructions to use WSL over Cygwin if possible
main.yml #68
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Commit
173e89d2d5
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2026-07-21 02:15:21 -05:00
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Comment all trade locations (#594)
main.yml #67
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1e96034092
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2026-07-03 17:40:46 -05:00
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Update CI dependencies
main.yml #66
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34273488b1
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2026-07-02 16:41:52 -05:00
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Make the `connection` macro more convenient and foolproof (#593)
main.yml #65
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a78c527d5b
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2026-06-30 05:19:42 -05:00
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Comment all trainers in data/trainers/ai_pointers.asm (#590)
main.yml #64
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eced08a912
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2026-06-22 17:19:42 -05:00
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Comment some more union sizes
main.yml #63
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2fd654a1b4
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2026-06-21 12:00:18 -05:00
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Fix some issues with C tools, and build them with `-std=c17` (#587)
main.yml #62
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d70d99ffbd
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2026-06-13 16:41:58 -05:00
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Tools accept `-` as a placeholder filename for stdin or stdout
main.yml #61
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Commit
05e39ed292
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2026-06-09 22:10:07 -05:00
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Fix `tools/make_patch.c` to be endian-independent
main.yml #60
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dee349ecd7
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2026-06-08 10:09:59 -05:00
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Use `MOVE_PP` constant (#585)
main.yml #59
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Commit
dbfa875b34
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2026-06-07 04:09:55 -05:00
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Replace magic hex numbers in AnimationSubstitute destination addresses (#581)
main.yml #58
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2463685fe3
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2026-05-25 17:56:05 -05:00
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Relabel SFX_SILPH_SCOPE to SFX_TRAINER_APPEARED (#580)
main.yml #57
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Commit
3c814341c8
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2026-04-16 19:55:46 -05:00
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Change text label `_SilphCo8FSilphWorkerMSilphIsFinishedText` (#578)
main.yml #56
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9441f1aafe
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2026-04-10 22:24:45 -05:00
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Make `DebugSetPokedexEntries` automatically adapt to `NUM_POKEMON` changes (#576)
main.yml #55
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e82e0ead50
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2026-04-07 22:24:45 -05:00
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Don't pass redundant label names to `nybble_array` and `bit_array`
main.yml #54
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Commit
812a7d17d7
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2026-03-31 23:04:29 -05:00
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Repair Iwata Asks URL (#568)
main.yml #53
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Commit
fbcf7d0e19
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2026-01-28 17:35:05 -06:00
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Specify a max item length for `list_start` (#552)
main.yml #52
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Commit
d79c578abd
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2025-12-16 16:33:51 -06:00
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Update `StatusScreen`, add `*_STATS_BOX` constants (#546)
main.yml #51
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8bb03542bd
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2025-12-02 20:40:28 -06:00
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Define player and rival names once, to be used in two places (#545)
main.yml #50
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Commit
9a6bb3ed0c
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2025-12-01 19:20:57 -06:00
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Use more Pokemon data constants, create MOVE_NAME_LENGTH (#543)
main.yml #49
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Commit
3a4382c605
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2025-11-28 20:40:28 -06:00
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Avoid magic numbers for most `CopyData` calls (#542)
main.yml #48
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e92d1af478
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2025-11-27 02:40:28 -06:00
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Use `ld_hli_a_string` macro to make byte-by-byte strings more obvious (#540)
main.yml #47
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Commit
308189b638
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2025-11-25 02:40:28 -06:00
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