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audio_constants.asm
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Replace hardware_constants.asm with hardware.inc (#511)
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2025-06-30 12:47:22 -04:00 |
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battle_anim_constants.asm
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Use MEGA_PUNCH constant in explosion animation routine (#434)
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2023-11-21 19:52:53 -05:00 |
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battle_constants.asm
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Identify more flag bits (#464)
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2024-09-23 23:51:44 -04:00 |
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charmap.asm
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Move charmap.asm to constants/
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2023-11-17 22:08:15 -06:00 |
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credits_constants.asm
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RGBDS syntax updates (#358)
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2022-06-06 17:25:31 -04:00 |
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event_constants.asm
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Document SFX event bug inside Rocket Hideout B1F (#566)
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2026-01-17 16:41:04 -05:00 |
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gfx_constants.asm
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Avoid magic numbers for most CopyData calls (#542)
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2025-11-25 16:53:29 -06:00 |
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hardware.inc
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Update hardware.inc to 5.3.0 and use its JOYP_SGB_* constants
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2025-08-11 15:43:27 -04:00 |
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icon_constants.asm
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Use const_skip
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2024-09-24 11:41:14 -04:00 |
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item_constants.asm
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Document where badge and elevator floor "items" are used
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2025-08-28 19:22:16 -04:00 |
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list_constants.asm
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Fix file modes
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2020-11-14 20:52:10 -06:00 |
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map_constants.asm
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Use macros to enforce "missable/hide/show object" constraints, and rename them to "toggleable objects" (#557)
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2026-01-07 22:05:20 -05:00 |
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map_data_constants.asm
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Check limits for warp, bg, and object events
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2025-07-02 18:32:31 -04:00 |
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map_object_constants.asm
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Identify more flag bits (#464)
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2024-09-23 23:51:44 -04:00 |
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menu_constants.asm
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Update StatusScreen, add *_STATS_BOX constants (#546)
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2025-12-01 13:46:28 -06:00 |
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misc_constants.asm
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Identify JOYP_SGB_MLT_REQ constant
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2025-08-11 16:35:07 -04:00 |
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move_animation_constants.asm
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Change names of move subanimations to be meaningful (#389)
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2022-09-25 14:17:39 -04:00 |
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move_constants.asm
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Add a CANNOT_MOVE constant (#508)
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2025-05-31 15:08:23 -04:00 |
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move_effect_constants.asm
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Assert the relations between some move effect constants (#478)
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2024-11-24 19:13:11 -05:00 |
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music_constants.asm
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RGBDS syntax updates (#358)
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2022-06-06 17:25:31 -04:00 |
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oam_constants.asm
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Replace hardware_constants.asm with hardware.inc (#511)
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2025-06-30 12:47:22 -04:00 |
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palette_constants.asm
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Update hardware.inc to 5.2.0
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2025-07-22 09:04:52 -04:00 |
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player_constants.asm
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Define player and rival names once, to be used in two places (#545)
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2025-12-01 11:00:56 -05:00 |
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pokedex_constants.asm
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RGBDS syntax updates (#358)
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2022-06-06 17:25:31 -04:00 |
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pokemon_constants.asm
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RGBDS syntax updates (#358)
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2022-06-06 17:25:31 -04:00 |
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pokemon_data_constants.asm
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Use more Pokemon data constants, create MOVE_NAME_LENGTH (#543)
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2025-11-27 13:39:25 -05:00 |
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ram_constants.asm
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Label and constant cleanup (#528)
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2025-09-03 11:56:09 -04:00 |
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script_constants.asm
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Use constants for trade text indexes (#501)
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2025-03-08 11:16:42 -05:00 |
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serial_constants.asm
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party_struct constants and ExchangeBytes size (#364)
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2022-07-04 01:08:17 -04:00 |
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sprite_constants.asm
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Add macros, constants, and labels for map scripts and text (#367)
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2023-07-13 21:27:56 -04:00 |
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sprite_data_constants.asm
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RGBDS syntax updates (#358)
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2022-06-06 17:25:31 -04:00 |
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sprite_set_constants.asm
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Use a SPRITE_SET_LENGTH constant
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2022-09-24 11:39:39 -04:00 |
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text_constants.asm
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Specify a max item length for list_start (#552)
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2025-12-15 15:16:40 -05:00 |
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tileset_constants.asm
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RGBDS syntax updates (#358)
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2022-06-06 17:25:31 -04:00 |
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toggle_constants.asm
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Use map names with ToggleData* symbols (#563)
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2026-01-17 16:42:34 -05:00 |
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trainer_constants.asm
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RGBDS syntax updates (#358)
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2022-06-06 17:25:31 -04:00 |
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type_constants.asm
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Add UNUSED_TYPE/UNUSED_TYPE_END constants
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2022-09-11 15:02:51 -04:00 |