Rangi
d234a5ee3d
Identify remaining debug color picker labels
2020-10-23 12:38:00 -04:00
Rangi
b4d362e45c
Identify remaining intro labels
2020-10-23 10:02:05 -04:00
Rangi
2d51993b09
Identify remaining map object labels
2020-10-22 21:30:11 -04:00
Rangi
0d681c25b9
Identify some more map object labels and constants
2020-10-22 17:41:42 -04:00
Rangi
20fbb729f5
Identify a few more labels and data
2020-10-22 12:55:48 -04:00
Rangi
07f670f956
Identify more sprite graphics and map object labels, and have consistent anonymous jumptable labels
2020-10-22 10:54:45 -04:00
Rangi
0b6b706ffc
Identify some more labels (a few link-related)
2020-10-22 00:53:59 -04:00
Rangi
0ac39546c6
Identify remaining two battle anim BG effect functions
2020-10-21 22:51:16 -04:00
Rangi
2127643f8d
Identify remaining battle AI labels
2020-10-21 21:34:10 -04:00
Rangi
a325de7630
Identify SwitchItemsInBag labels
...
Thanks to FIQ for having done so in Polished Crystal
2020-10-21 15:39:19 -04:00
Rangi
2a4ef330e0
Battle transition spin quadrants are like pokered's half circles
2020-10-19 20:27:10 -04:00
Rangi
361540a63b
Identify some values as relative struct offsets in MoveScreenLoop
2020-10-14 18:32:36 -04:00
Rangi
d2ffdbf7ea
Update battle anim bg function comments, and identify more unnamed labels
2020-10-06 18:09:25 -04:00
Rangi
5838d479a2
Identify battle bg effects functions and constants
2020-10-06 16:18:05 -04:00
Rangi
8b766163e3
Identify some unnamed labels
2020-10-06 13:49:55 -04:00
Rangi
10151dd4eb
Identify some more unnamed labels
2020-10-05 20:09:52 -04:00
Rangi
8871f4b611
Identify more unnamed labels
2020-10-05 16:15:47 -04:00
Rangi
054e6088f9
Identify some more unnamed labels
2020-10-05 12:02:48 -04:00
Rangi
3745ba9f9e
Identify more unnamed labels
2020-10-04 22:34:55 -04:00
Rangi
e128fbeadb
Identify some more unnamed labels
2020-10-04 20:10:31 -04:00
Rangi
8443840f97
Identify SGB blk/pal packets
2020-10-04 18:32:28 -04:00
Rangi
ec88087f30
Identify battle animation functions
2020-10-03 22:17:19 -04:00
Rangi
f90f4bc62a
Remove wKickCounter and wPresentPower aliases for wBattleAnimParam
2020-08-29 20:36:00 -04:00
mid-kid
aa04a13578
GS_INTRO_STAR/SPARKLE -> GS_GAMEFREAK_LOGO_STAR/SPARKLE
...
These two sprite animations are related to the Game Freak Logo splash
screen, not the actual intro.
2020-08-27 15:17:53 +02:00
mid-kid
0a1eb668d0
Fix some constants surrounding sprite animations
...
Also commented the use of the field surrounding the struct
initialization functions.
SPRITEANIMSTRUCT_0C -> SPRITEANIMSTRUCT_VAR1
SPRITEANIMSTRUCT_0D -> SPRITEANIMSTRUCT_VAR2
SPRITEANIMSTRUCT_0E -> SPRITEANIMSTRUCT_VAR3
SPRITEANIMSTRUCT_0F -> SPRITEANIMSTRUCT_VAR4
BATTLEANIMSTRUCT_01 -> BATTLEANIMSTRUCT_OAMFLAGS
BATTLEANIMSTRUCT_ANON_JT_INDEX -> BATTLEANIMSTRUCT_JUMPTABLE_INDEX
BATTLEANIMSTRUCT_0F -> BATTLEANIMSTRUCT_VAR1
BATTLEANIMSTRUCT_10 -> BATTLEANIMSTRUCT_VAR2
2020-08-27 14:51:59 +02:00
mid-kid
a7c294371c
Port splash screen documentation changes from Crystal
...
Since the splash screen is wildly different, a lot of the docs don't
really apply here.
2020-08-27 14:40:18 +02:00
mid-kid
17feb556f2
Split engine/movie/intro.asm into itself and splash.asm
2020-08-27 14:15:41 +02:00
mid-kid
d21975be2d
Move all splash screen files to gfx/splash
2020-08-27 14:14:14 +02:00
mid-kid
c44da8221f
Document weird code involving link trades of mew and celebi
...
This piece of code is frankly rather confusing, as it seemingly doesn't
serve much of a purpose. Documenting it here for future reference.
2020-08-19 15:59:49 +02:00
Rangi
34ad9498ea
Merge pull request #60 from mid-kid/master
...
Rub a dub dub, thanks for the grub
2020-08-18 16:35:16 -04:00
mid-kid
4ea75afd56
Add wTitleScreenSelectedOption constants
2020-08-18 22:28:22 +02:00
Rangi
2556704a43
Consistent constants for radio data table sizes (could still be better)
2020-08-13 13:47:57 -04:00
Rangi
7d8a73220c
Factor out gfx/pack/pack_menu.tilemap
2020-08-12 21:02:08 -04:00
Rangi
2b003eca72
Identify some time-related data
2020-08-11 14:13:04 -04:00
mid-kid
a51c15a7ef
Remove a verifiably false comment
...
wSpriteAnimCount starts at 0, keeps incrementing and never decrements.
When it reaches $ff, the next value is 1.
Its purpose is unknown, as this value is used nowhere else.
2020-08-05 17:34:49 +02:00
mid-kid
f1075b1a9d
d is the multiplier for Sprites_Sine
2020-08-05 17:34:39 +02:00
mid-kid
ad5c4a73a5
Use TRUE for hCGBPalUpdate
2020-08-05 16:02:32 +02:00
mid-kid
6b2a0b2889
Document wTitleScreenSelectedOption variable
2020-08-05 16:02:23 +02:00
mid-kid
2de0ac25f4
Better label 2D menu data
2020-08-04 01:18:00 +02:00
mid-kid
e0d273e3ed
Prevent OaksPKMNTalk from looping forever if NUM_GRASSMON is changed
...
That should cause no real problems because of a range check right after
it.
2020-08-04 01:17:44 +02:00
Rangi
878e0b3b33
Identify constant in NamingScreen_IsTargetBox
2020-08-03 15:22:11 -04:00
Rangi
d24f1c7114
Use def_* macros for automatic map event counts
2020-07-26 16:29:43 -04:00
Rangi
f9f438473f
Move EngineFlags and SpecialsPointers into data/engine/
2020-07-22 20:25:22 -04:00
Rangi
31287c6aaa
Revert "Factor out tables into data/overworld/"
...
This reverts commit 3f392c2792 .
2020-07-22 20:23:19 -04:00
Rangi
3f392c2792
Factor out tables into data/overworld/
2020-07-22 15:23:02 -04:00
Rangi
53d4a649b9
Treat map setup commands like trade script commands
2020-07-22 13:37:52 -04:00
Rangi
b6bb40fcaf
Use LOAD/ENDL for OAM DMA code in HRAM (requires rgbds 0.4.1)
2020-07-21 19:45:15 -04:00
Rangi
60b0f0039d
Define JOHTO_FLYPOINT like KANTO_FLYPOINT
2020-07-21 12:15:05 -04:00
Rangi
0bb3d0e472
Define NUM_FLYPOINTS
2020-07-21 11:48:46 -04:00
Rangi
c6b51a8485
" " → $7f
2020-07-21 11:13:10 -04:00
Rangi
1bb30c42e5
Fix newlines
2020-07-17 16:58:56 -04:00
Rangi
4ba9501c28
Port pokered's more local system for trade animation scripts
...
Also factor out trade tilemaps
2020-07-17 16:53:10 -04:00
Rangi
a7360edd39
SPRITE_GYM_GUY -> SPRITE_GYM_GUIDE
2020-07-17 13:01:36 -04:00
Rangi
9a48c7ba6b
return → endcallback, reloadandreturn → reloadend
2020-07-17 08:37:33 -04:00
Rangi
a304573fcb
Define map setup commands as macros like other script commands
2020-07-13 20:49:57 -04:00
Rangi
4eeab8973c
Disassemble the final English debug ROMs
2020-07-13 10:59:22 -04:00
Rangi
a19abb5045
Use const_skip and const_next macros for brevity
2020-07-09 12:15:44 -04:00
Rangi
61598ad925
Eliminate enum: use const instead, with case-by-case parallel const implementations
2020-07-09 11:27:10 -04:00
Rangi
be3f9cd5dc
Define SERIAL_PREAMBLE_LENGTH
2020-07-06 15:49:31 -04:00
Rangi
7324c1d11a
Use MAX_NEUTRAL_DAMAGE in BattleCommand_DamageCalc
...
Also make .gitignore consistent with pokered
2020-07-05 15:14:07 -04:00
Rangi
a33e8713bd
SCGB_PARTY_MENU_HP_PALS -> SCGB_PARTY_MENU_HP_BARS, and SCGB_RAM -> SCGB_DEFAULT
2020-07-04 16:17:59 -04:00
Rangi
e6f7543292
Identify more labels, and use the jumptable macro when possible
2020-07-01 13:13:40 -04:00
Rangi
534863abe1
Identify more labels and constants
2020-06-29 19:35:37 -04:00
Rangi
416255bea4
Identify more unnamed labels
2020-06-29 12:25:46 -04:00
Rangi
152efaadc0
Reformat gfx/trade/game_boy.png and fix tools/gfx --preserve
2020-06-28 19:55:53 -04:00
Rangi
6595505831
Identify some more labels
2020-06-22 16:29:53 -04:00
Rangi
f680408489
Comment more ROM labels as unreferenced
...
(Some unreferenced labels are above code which is still used via fallthrough!)
2020-06-21 18:33:40 -04:00
Rangi
9dee89fae3
Replace "Unreferenced" labels with "; unreferenced" comments
2020-06-21 16:27:29 -04:00
Rangi
e0df1a6041
Remove RAM address comments
2020-06-21 12:42:33 -04:00
entrpntr
9d0c8dbf8e
Rename labels to stop cheating the unnamed.py script.
2020-06-19 07:35:14 -04:00
Rangi
e87159ed7b
Harmonize engine/menus with pokecrystal
2020-06-18 10:11:03 -04:00
Rangi
e5ee8ec7c0
Harmonize engine/overworld with pokecrystal
2020-06-17 22:11:49 -04:00
Rangi
451f529b0d
Harmonize engine/{movie, pokemon} with pokecrystal
...
To do: engine/{menus, overworld}
2020-06-17 17:02:45 -04:00
Rangi
993f87a852
Harmonize engine/{phone, pokedex, pokegear, printer, rtc, tilesets} with pokecrystal
...
To do: engine/{menus, movie, overworld, pokemon}
2020-06-17 11:28:47 -04:00
Rangi
f8c1754238
Harmonize engine/{gfx, items, link, math} with pokecrystal
2020-06-17 10:39:06 -04:00
Rangi
97c1f9dd27
ReplaceChrisSprite -> UpdatePlayerSprite
2020-06-16 19:37:50 -04:00
Rangi
bc116a0db0
Harmonize engine/{battle, battle_anims, events, games} with pokecrystal
2020-06-16 19:32:30 -04:00
Rangi
356836b1cc
Harmonize home/ with pokecrystal
2020-06-16 15:49:17 -04:00
Rangi
fda549a27a
[in progress] Harmonize more constant and data files with pokecrystal
2020-06-16 14:32:48 -04:00
Rangi
011f795ea7
gold_silver_intro.asm -> intro.asm
2020-06-16 11:43:48 -04:00
Rangi
782b0a7c88
Harmonize some more symbols with pokecrystal
2020-06-16 11:28:35 -04:00
Rangi
8376fcce8e
hFF9E -> hBlackOutBGMapThird
2020-06-16 00:02:34 -04:00
Rangi
5724e47c50
Identify wObjectPriorities
2020-06-15 23:28:44 -04:00
Rangi
f62e67f578
Define wStackBottom
2020-06-15 18:16:50 -04:00
Rangi
b3e38f1246
Remove Crystal-only CaughtData
2020-06-15 17:41:02 -04:00
entrpntr
85cd0e5e1c
Fix bug comments as indicated in review.
2020-06-15 15:08:42 -04:00
entrpntr
e9b6a2fc62
Miscellaneous cleanups.
2020-06-15 14:08:24 -04:00
Rangi
54bbefeed1
Treat std scripts like specials and predefs (ported from pokecrystal)
2020-06-15 13:25:56 -04:00
Rangi
9f01e33a04
Port miscellaneous recent updates from pokecrystal
2020-06-15 13:12:56 -04:00
Rangi
0bc1e91d21
Concatenate multiple intro 2bpps together before compression
2020-06-15 12:29:42 -04:00
Rangi
6bc203541b
Use pokecrystal's sine_table macro
...
A circle has 65536 "degrees", so 32768 "degrees" = pi radians = half a circle
2020-06-15 12:12:05 -04:00
Rangi
00257be5a0
Match mosh remaining .2bpp.lz files
...
Still to go:
- gfx/pokemon/alakazam/back_silver.2bpp.lz.bin
- gfx/title/hooh_gold.2bpp.lz.bin
- gfx/title/lugia_silver.2bpp.lz.bin
2020-06-14 20:58:30 -04:00
entrpntr
0e5edf03ff
Braindead matching for now (incbin .lz.bin for non-matching lz's).
2020-06-14 17:32:42 -04:00
entrpntr
dd97bedd52
Update for unused wram and event flags.
2020-06-14 09:16:51 -04:00
entrpntr
d6a0b6347c
Fix file permissions.
2020-06-14 08:52:40 -04:00
entrpntr
0c0f9b42bc
Revert gold title trail 2bpp change, add comment to title.asm instead.
2020-06-12 01:01:58 -04:00
entrpntr
308f586dcc
Improve angle/distance comment as noted in review.
2020-06-11 15:14:46 -04:00
entrpntr
ceffef935f
Address review comments, plus a few more labels/cleanups.
2020-06-11 14:05:08 -04:00
entrpntr
09a82aec6f
Use hlbgcoord 0, 0 in a few places.
2020-06-10 22:18:52 -04:00
entrpntr
48a9f3aa75
Combine gamefreak_presents.asm and gs_intro.asm.
2020-06-10 20:42:04 -04:00
entrpntr
a1c33b58a8
More cleanup.
2020-06-10 20:33:24 -04:00
entrpntr
80b52ec275
Finish adding/improving labels for now.
2020-06-10 18:59:52 -04:00
entrpntr
11f01dbcd8
Slowly getting there.
2020-06-10 11:33:55 -04:00
entrpntr
07183b5d2c
A bit more progress.
2020-06-09 06:27:03 -04:00
entrpntr
fe03203e22
Preliminary commit that builds.
2020-06-09 06:27:03 -04:00
entrpntr
74f86d7501
Extract title graphics and add options_menu.asm.
2020-06-09 06:27:03 -04:00
entrpntr
2c9fbba109
Merge pull request #45 from libjet/bank3e
...
Disassemble bank $3e
2020-06-06 15:09:50 -04:00
entrpntr
afcf8f1957
Minor cleanups.
2020-06-06 15:05:39 -04:00
libjet
5f0eb65d5a
Add engine/battle/misc.asm
2020-06-06 02:36:04 +01:00
libjet
864e9c068d
Add engine/battle/hidden_power.asm
2020-06-06 02:28:53 +01:00
libjet
5ea5b0d901
Add engine/events/magikarp.asm
2020-06-06 02:22:45 +01:00
libjet
dd65caf511
Add engine/pokedex/unown_dex.asm
2020-06-06 02:17:01 +01:00
libjet
3edaf4635e
Add time_capsule_2.asm and new_pokedex_entry.asm
2020-06-06 02:15:06 +01:00
libjet
88d1fe6c26
Add engine/events/play_slow_cry.asm
2020-06-06 02:10:37 +01:00
libjet
44229a6cd6
Add engine/events/name_rater.asm
2020-06-06 02:03:29 +01:00
libjet
29e2695d6e
Add engine/link/time_capsule.asm
2020-06-06 01:56:28 +01:00
libjet
5f43075c6d
Add engine/gfx/load_font.asm
2020-06-06 01:19:16 +01:00
entrpntr
41aed88e16
Merge pull request #44 from libjet/bank38
...
Disassemble bank $38
2020-06-05 17:54:54 -04:00
entrpntr
13eb43eb1b
Minor cleanups, add handling for gfx.
2020-06-05 17:51:21 -04:00
libjet
1429f9874c
Fix dbsprite values for bills_pc.asm
2020-06-05 22:49:59 +01:00
entrpntr
e28325211c
Fix file permissions.
2020-06-05 16:42:33 -04:00
libjet
6f1d7fe952
Add engine/pokemon/bills_pc.asm
2020-06-05 21:34:35 +01:00
libjet
2b17267a77
Add engine/games/dummy_game.asm
2020-06-05 20:50:06 +01:00
libjet
edbb0fe6c4
Add engine/games/unown_puzzle.asm
2020-06-05 20:38:43 +01:00
entrpntr
ccfd8b0a9f
Add a couple comments.
2020-06-05 15:20:17 -04:00
libjet
ea42f6636c
Add engine/games/card_flip.asm
2020-06-05 20:13:50 +01:00
libjet
64622572d2
Add engine/events/print_unown_2.asm
2020-06-05 19:49:34 +01:00
libjet
929662d463
Add engine/events/diploma.asm
2020-06-05 19:44:21 +01:00
libjet
5356c4013b
add engine/battle_anims/functions.asm
2020-06-05 19:06:10 +01:00
libjet
ba16844446
Add engine/battle_anims/helpers.asm, and the rest of data/battle_anims
2020-06-05 18:23:26 +01:00
libjet
aec46b7915
Add engine/battle_anims/core.asm
2020-06-05 17:29:27 +01:00
libjet
8ccc59b894
Add engine/battle_anims/anim_commands.asm
2020-06-05 17:14:55 +01:00
libjet
df30cbf05b
Add display_stats.asm
2020-06-04 02:45:35 +01:00
entrpntr
1210a5ef54
Merge branch 'master' into bank23
2020-06-03 19:56:39 -04:00
entrpntr
3ceee7fd9e
Fill out oam.asm, final cleanups for now.
2020-06-03 15:50:35 -04:00
entrpntr
4dd118c2a7
Label jumptable entries.
2020-06-03 04:48:34 -04:00
entrpntr
20f612793e
Start cleaning up.
2020-06-03 03:08:25 -04:00
entrpntr
7cc52fe23b
Quick style cleanup.
2020-06-02 18:35:13 -04:00
libjet
0297de0841
Add engine/events/poisonstep_pals.asm
2020-06-02 17:47:38 +01:00
libjet
0e8c23326c
Add engine/battle_anims/bg_effects.asm
2020-06-02 17:47:32 +01:00
libjet
ea845793bb
Add engine/movie/init_hof_credits.asm
2020-06-02 02:53:22 +01:00
libjet
991832399b
Add engine/gfx/mon_icons.asm
2020-06-02 02:50:34 +01:00
libjet
36e5b6f564
Update data/sprite_anims/oam.asm
2020-06-01 18:44:33 +01:00
libjet
c743b31b89
Update data/sprite_anims/framesets.asm
2020-06-01 02:34:06 +01:00
libjet
68123f3682
Start on sprites.asm, partially disassemble sprite_anims.asm
2020-05-31 18:49:09 +01:00
libjet
8ed6e95422
Add engine/events/magnet_train.asm
2020-05-31 03:31:15 +01:00
libjet
8a892f8240
Add engine/events/field_moves.asm
2020-05-31 02:42:16 +01:00
libjet
61f53d2e8f
Add engine/battle/battle_transition.asm
2020-05-31 01:14:47 +01:00
libjet
2d45f5d172
Add engine/tilesets/timeofday_pals.asm
2020-05-30 17:10:33 +01:00
libjet
d4d4f77975
Add engine/menus/delete_save.asm
2020-05-30 16:49:28 +01:00
libjet
070088a723
Add engine/rtc/reset_password.asm
2020-05-30 16:30:58 +01:00
libjet
fa47323db2
Add savemenu/phonering_copytilemapatonce.asm
2020-05-30 16:20:48 +01:00
entrpntr
dd4382036e
Merge pull request #40 from libjet/bank26
...
Extract Title Screen GFX (bank $26)
2020-05-30 02:16:46 -04:00
libjet
575a0a4179
Extract Title Screen GFX
2020-05-30 02:24:28 +01:00
entrpntr
bfe026e42e
Merge pull request #39 from libjet/bank31
...
Disassemble bank $31
2020-05-29 15:31:19 -04:00
libjet
1228317ce7
Add engine/pokemon/caught_data.asm
2020-05-29 19:44:32 +01:00
libjet
d69adefed2
Add engine/events/lucky_number.asm
2020-05-29 19:26:15 +01:00
libjet
f0212e7fb9
Add engine/events/pokerus/check_pokerus.asm
2020-05-29 16:38:56 +01:00
entrpntr
c688dd59fb
Merge pull request #38 from libjet/bank21
...
Disassemble bank $21
2020-05-28 23:05:00 -04:00
entrpntr
33e45dea92
Changes for hall of fame and credits.
2020-05-28 21:54:13 -04:00
libjet
0cf765a4f5
Add halloffame.asm and credits.asm
2020-05-28 19:47:18 +01:00
entrpntr
10d0d5d02b
Fill in sprite animation index constants, other minor cleanups.
2020-05-28 14:14:29 -04:00
libjet
2e0371d637
Add engine/printer/printer.asm
2020-05-28 02:37:00 +01:00
libjet
c4ca2c453d
Add engine/printer/printer_serial.asm
2020-05-28 01:17:38 +01:00
entrpntr
2321448d13
Merge pull request #36 from entrpntr/misc-dump
...
Disassemble banks $70 and $3f, add tileset data
2020-05-27 18:42:13 -04:00
entrpntr
9dac1d992d
Best attempt at merging different color picker disassemblies.
2020-05-26 21:24:43 -04:00
entrpntr
418ac97a9c
Merge pull request #37 from libjet/bank14
...
Disassemble bank $14
2020-05-26 14:28:16 -04:00
entrpntr
dac5598524
Add green/blue pages and clean up.
2020-05-26 02:45:15 -04:00
entrpntr
4970d8b3b1
Add pink page.
2020-05-25 23:40:01 -04:00
entrpntr
80c5d31fa6
Disassemble remaining code except the 3 pages.
2020-05-25 22:39:49 -04:00
entrpntr
f625ad6080
More progress (some stuff is still wrong).
2020-05-25 20:51:37 -04:00
entrpntr
168a3c3834
Partial progress commit (this is all wrong).
2020-05-25 19:39:33 -04:00
entrpntr
14f6ddbe3c
Finish disassembling banks 7 and 8.
2020-05-25 17:04:16 -04:00
entrpntr
af78271eb3
Palette map updates.
2020-05-25 16:58:29 -04:00
entrpntr
9bd3a69955
Reformat and re-reidentify some gfx.
2020-05-25 16:46:33 -04:00
libjet
857b957849
Add engine/pokemon/switchpartymons.asm
2020-05-25 15:45:55 +01:00
libjet
2c54d71504
Add engine/pokemon/experience.asm
2020-05-25 15:38:13 +01:00
libjet
1e5871640d
Add engine/link/init_list.asm
2020-05-25 15:30:15 +01:00
entrpntr
b66b8557a6
Rename some previously unidentified code/gfx.
2020-05-23 04:23:18 -04:00
entrpntr
ec7271ec26
Add engine/menus/debug.asm.
2020-05-23 02:08:02 -04:00
entrpntr
3a50abc46a
Add engine/events/mom_phone.asm and engine/link/mystery_gift_3.asm.
2020-05-23 00:51:50 -04:00
entrpntr
bfddbf6b11
Add engine/events/npc_trade.asm.
2020-05-22 23:52:45 -04:00
entrpntr
bca9680f9a
Add engine/tilesets/tileset_anims.asm.
2020-05-22 22:58:36 -04:00
libjet
cc8f2afe78
Partially disassemble engine/pokemon/mon_stats.asm
2020-05-23 02:18:24 +01:00
entrpntr
871da04115
Disassemble remainder of bank $70.
2020-05-22 18:02:48 -04:00
entrpntr
a831702736
Remove hardcoded addresses, minor cleanup of gamefreak_presents.asm
2020-05-22 15:55:10 -04:00
entrpntr
88badff0e1
Merge pull request #33 from entrpntr/phone
...
Disassemble phone scripts and text (bank $41)
2020-05-22 12:11:22 -04:00
libjet
768e0477f9
Add getgen1trainerclassname.asm
2020-05-21 16:26:10 +01:00
libjet
eb88ad0d19
Add engine/pokemon/types.asm
2020-05-21 16:00:49 +01:00
entrpntr
96c806efc4
Disassemble remainder of bank $40.
2020-05-21 10:59:38 -04:00
libjet
76b9e5b982
Add engine/pokemon/tempmon.asm
2020-05-21 15:41:26 +01:00
libjet
92529391d8
Add engine/events/sacred_ash.asm
2020-05-21 15:36:09 +01:00
libjet
0de5cf5629
Add card_key.asm and basement_key.asm
2020-05-21 15:34:41 +01:00
libjet
562c8da5cb
Add engine/events/squirtbottle.asm
2020-05-21 15:32:13 +01:00
libjet
625ec0e794
Add engine/events/sweet_scent.asm
2020-05-21 15:30:00 +01:00
libjet
8788674736
Add engine/events/fishing_gfx.asm
2020-05-21 15:24:43 +01:00
libjet
5352a66c11
Add engine/events/poisonstep.asm
2020-05-21 15:03:50 +01:00
libjet
aa4e2677fe
Add engine/pokemon/party_menu.asm
2020-05-21 14:55:54 +01:00
libjet
b2eabaf767
Add start_battle.asm
2020-05-21 02:47:21 +01:00
libjet
3d99b8e859
Add place_graphic.asm
2020-05-21 02:41:59 +01:00
libjet
5d337102c4
Add mail.asm
2020-05-21 02:34:27 +01:00
libjet
6342c09d98
Add fruit_trees.asm
2020-05-21 00:46:21 +01:00
entrpntr
963b1273fe
Reorganize, minor cleanups.
2020-05-20 19:07:13 -04:00
entrpntr
7ac9f1bc1a
Add tentative labels and constants.
2020-05-20 17:05:56 -04:00
entrpntr
5cc14a878a
Add monolithic file with phone scripts and text.
2020-05-20 02:21:09 -04:00
entrpntr
1fca66421a
Several small cleanups, add pics.
2020-05-19 18:31:51 -04:00
libjet
f53d5a4c9c
Add evolve.asm
2020-05-19 21:33:58 +01:00
libjet
519fe1eda9
Add pokedex.asm
2020-05-19 19:07:50 +01:00
entrpntr
ed94962edf
Couple quick fixes so nothing dangerous/shameful gets merged in.
2020-05-16 22:14:21 -04:00
entrpntr
3185d4b360
Clean up battle anims, constants, and wram.
2020-05-14 19:44:36 -04:00
entrpntr
6c4c421f18
Match pokecrystal file names and folder structure, tools updates.
2020-05-14 14:25:42 -04:00
entrpntr
a30d695331
Clean up some palette stuff, update main.asm and layout.link.
2020-05-14 12:40:24 -04:00
entrpntr
18ca6b3ea8
More cleanup of title screen, update unused sources script.
2020-05-13 23:55:40 -04:00
entrpntr
1e17b0a62d
Clean up engine/menus/naming_screen.asm.
2020-05-13 01:12:24 -04:00
entrpntr
f235b94a4c
Many minor cleanups.
2020-05-13 00:56:53 -04:00
entrpntr
3e40a1ecd0
Simple cleanups in constants/data/macros and banks 1-4.
2020-05-12 13:31:27 -04:00
entrpntr
dac57cee38
Cleanup of color.asm and scgb_layouts.asm.
2020-05-12 02:12:58 -04:00
entrpntr
f2d087165f
Clean up engine/menus/intro_menu.asm.
2020-05-11 16:06:49 -04:00
entrpntr
6de1f826f6
Add item/move/class names; update linkerscript and main.asm.
2020-05-09 23:28:22 -04:00
entrpntr
69aaf49240
Fix labels, add PNGs.
2020-05-09 21:50:59 -04:00
entrpntr
230d94e458
Add engine/games/slot_machine.asm.
2020-05-09 21:10:30 -04:00
entrpntr
fa45a690ee
Add engine/overworld/landmarks.asm and engine/events/fish.asm.
2020-05-09 20:31:18 -04:00
entrpntr
14f623c65c
Add engine/pokegear/pokegear.asm.
2020-05-09 19:40:06 -04:00
entrpntr
566e2239d1
Add engine/rtc/timeset.asm.
2020-05-08 13:52:48 -04:00
entrpntr
c4c838855a
Add engine/phone/phone.asm.
2020-05-08 13:22:30 -04:00
entrpntr
1220198362
Modest cleanup of wram.asm.
2020-05-08 04:15:55 -04:00
entrpntr
41c19e6e7c
Add majority of remaining unused source files.
2020-05-07 15:37:15 -04:00
entrpntr
858f7a0b8a
Finish cleanup of bank 3.
2020-05-04 16:23:03 -04:00
entrpntr
fd35959d94
Clean up text, and some bank 3 code.
2020-05-04 14:25:55 -04:00
entrpntr
39a7f59931
Clean up specials and swarms.
2020-05-04 10:57:46 -04:00
entrpntr
3d651a7c49
Add Makefile option for verbose sym/map; fix some label names.
2020-05-03 04:41:05 -04:00
entrpntr
9b5b2ac809
Disassemble bank $0b.
2020-05-01 20:56:15 -04:00
entrpntr
a0ebc7fbae
Add wildmon data.
2020-05-01 19:52:27 -04:00
entrpntr
2bc79616c4
Add engine/overworld/wildmons.asm (without data files).
2020-05-01 02:18:33 -04:00
entrpntr
03bc01bf4e
Add engine/link/link.asm and engine/link/mystery_gift.asm
2020-04-30 23:50:43 -04:00
entrpntr
35f6c55eac
Add remaining bank 9 files.
2020-04-30 00:47:14 -04:00
entrpntr
8b5cc02a48
Add engine/menus/trainer_card.asm.
2020-04-30 00:02:58 -04:00
entrpntr
a308a1adad
Add bank 9 files before trainer card.
2020-04-29 18:48:23 -04:00
entrpntr
70d3a3fdbc
Sync with the recent updates to pokecrystal.
2020-04-27 03:35:35 -04:00
entrpntr
75cf425d30
Clean up engine flags.
2020-04-27 01:18:06 -04:00
entrpntr
ccd5c4b99a
More overworld code cleanup.
2020-04-26 23:35:11 -04:00
entrpntr
d53f3afe50
Clean up some overworld code.
2020-04-26 22:15:31 -04:00
entrpntr
0b33dabae2
Disassemble map scenes and events.
2020-04-26 19:11:18 -04:00
entrpntr
9ce9224933
Minor cleanup of wram and text/charmap before continuing.
2020-04-24 13:13:15 -04:00
entrpntr
5f2d3bedb9
Revisit some bank 5 code before continuing.
2020-04-23 13:00:01 -04:00
entrpntr
1d456d5f66
Finish home cleanup, identify tileset data, other misc cleanups.
2020-04-22 23:18:36 -04:00
entrpntr
b87cc70643
Miscellaneous cleanup before continuing.
2020-04-20 21:36:29 -04:00
entrpntr
2883bfb9b1
Finish disassembling battle core.
2020-04-20 15:00:59 -04:00
entrpntr
0def3b67fa
Start adding engine/battle/core.asm.
2020-04-19 21:36:23 -04:00
entrpntr
7b63a9c032
Finish disassembling effect commands.
2020-04-19 15:25:51 -04:00