Finish home cleanup, identify tileset data, other misc cleanups.

This commit is contained in:
entrpntr 2020-04-22 23:15:53 -04:00
parent b87cc70643
commit 1d456d5f66
65 changed files with 2220 additions and 2553 deletions

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@ -63,7 +63,6 @@ compare: $(roms)
tools:
$(MAKE) -C tools/
RGBASMFLAGS = -L -Weverything
$(gold_obj): RGBASMFLAGS += -D _GOLD
$(silver_obj): RGBASMFLAGS += -D _SILVER
@ -94,12 +93,12 @@ $(foreach obj, $(gold_excl_obj) $(silver_excl_obj), $(eval $(call DEP,$(obj),$(o
endif
pokegold.gbc: $(gold_obj) pokegold.link
$(RGBLINK) -n pokegold.sym -m pokegold.map -l pokegold.link -o $@ $(gold_obj)
pokegold.gbc: $(gold_obj) layout.link
$(RGBLINK) -n pokegold.sym -m pokegold.map -l layout.link -o $@ $(gold_obj)
$(RGBFIX) -cjsv -i AAUE -k 01 -l 0x33 -m 0x10 -p 0 -r 3 -t "POKEMON_GLD" $@
pokesilver.gbc: $(silver_obj) pokesilver.link
$(RGBLINK) -n pokesilver.sym -m pokesilver.map -l pokesilver.link -o $@ $(silver_obj)
pokesilver.gbc: $(silver_obj) layout.link
$(RGBLINK) -n pokesilver.sym -m pokesilver.map -l layout.link -o $@ $(silver_obj)
$(RGBFIX) -cjsv -i AAXE -k 01 -l 0x33 -m 0x10 -p 0 -r 3 -t "POKEMON_SLV" $@
pngs:

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@ -1,177 +1,215 @@
; $00-$16 are TX_* constants (see macros/scripts/text.asm)
; Control characters (see home/text.asm)
charmap "<NULL>", $00
charmap "<PLAY_G>", $14 ; <PLAYER> + gender
charmap "<MOBILE>", $15
charmap "<CR>", $16
charmap "¯", $1f
charmap "<LF>", $22
charmap "<POKE>", $24
charmap "%", $25
charmap "<RED>", $38
charmap "<GREEN>", $39
charmap "<ENEMY>", $3f
charmap "<SHINY>", $3f
charmap "<MOM>", $49
charmap "<PKMN>", $4a
charmap "<_CONT>", $4b ; implements "<CONT>"
charmap "<SCROLL>", $4c
charmap "<NEXT>", $4e
charmap "<LINE>", $4f
charmap "@", $50
charmap "<PARA>", $51
charmap "<PLAYER>", $52
charmap "<RIVAL>", $53
charmap "#", $54
charmap "<CONT>", $55
charmap "<……>", $56
charmap "<DONE>", $57
charmap "<PROMPT>", $58
charmap "<TARGET>", $59
charmap "<USER>", $5a
charmap "<PC>", $5b
charmap "<TM>", $5c
charmap "<TRNER>", $5d
charmap "<ROCKET>", $5e
charmap "<DEXEND>", $5f
charmap "<NULL>", $00
charmap "<PLAY_G>", $14 ; <PLAYER> + gender
charmap "<CR>", $16
charmap "¯", $1f
charmap "<LF>", $22
charmap "<POKE>", $24
charmap "%", $25
charmap "<RED>", $38
charmap "<GREEN>", $39
charmap "<ENEMY>", $3f
charmap "<MOM>", $49
charmap "<PKMN>", $4a
charmap "<_CONT>", $4b ; implements "<CONT>"
charmap "<SCROLL>", $4c
charmap "<NEXT>", $4e
charmap "<LINE>", $4f
charmap "@", $50
charmap "<PARA>", $51
charmap "<PLAYER>", $52
charmap "<RIVAL>", $53
charmap "#", $54
charmap "<CONT>", $55
charmap "<……>", $56
charmap "<DONE>", $57
charmap "<PROMPT>", $58
charmap "<TARGET>", $59
charmap "<USER>", $5a
charmap "<PC>", $5b
charmap "<TM>", $5c
charmap "<TRAINER>", $5d ; "TRAINER"
charmap "<ROCKET>", $5e
charmap "<DEXEND>", $5f
; Actual characters
charmap "▲", $61
charmap "_", $62
charmap "<COLON>", $6d ; necessary because ":" is already used
charmap "", $6e
charmap "<LV>", $6e
charmap "″", $6f
charmap "▲", $61
charmap "_", $62
charmap "<COLON>", $6d ; necessary because ":" is already used
charmap "", $6e
charmap "<LV>", $6e
charmap "″", $6f
charmap "<PO>", $70
charmap "<KE>", $71
charmap "◀", $71
charmap "<``>", $72
charmap "<''>", $73
charmap "<ID>", $73
charmap "№", $74
charmap "…", $75
charmap "<PO>", $70
charmap "<KE>", $71
charmap "◀", $71
charmap "<``>", $72
charmap "<''>", $73
charmap "<ID>", $73
charmap "№", $74
charmap "…", $75
charmap "┌", $79
charmap "─", $7a
charmap "┐", $7b
charmap "│", $7c
charmap "└", $7d
charmap "┘", $7e
charmap " ", $7f
charmap "┌", $79
charmap "─", $7a
charmap "┐", $7b
charmap "│", $7c
charmap "└", $7d
charmap "┘", $7e
charmap " ", $7f
charmap "A", $80
charmap "B", $81
charmap "C", $82
charmap "D", $83
charmap "E", $84
charmap "F", $85
charmap "G", $86
charmap "H", $87
charmap "I", $88
charmap "J", $89
charmap "K", $8a
charmap "L", $8b
charmap "M", $8c
charmap "N", $8d
charmap "O", $8e
charmap "P", $8f
charmap "Q", $90
charmap "R", $91
charmap "S", $92
charmap "T", $93
charmap "U", $94
charmap "V", $95
charmap "W", $96
charmap "X", $97
charmap "Y", $98
charmap "Z", $99
; Actual characters (from gfx/font/font_battle_extra.png)
charmap "(", $9a
charmap ")", $9b
charmap ":", $9c
charmap ";", $9d
charmap "[", $9e
charmap "]", $9f
charmap "<LV>", $6e
charmap "a", $a0
charmap "b", $a1
charmap "c", $a2
charmap "d", $a3
charmap "e", $a4
charmap "f", $a5
charmap "g", $a6
charmap "h", $a7
charmap "i", $a8
charmap "j", $a9
charmap "k", $aa
charmap "l", $ab
charmap "m", $ac
charmap "n", $ad
charmap "o", $ae
charmap "p", $af
charmap "q", $b0
charmap "r", $b1
charmap "s", $b2
charmap "t", $b3
charmap "u", $b4
charmap "v", $b5
charmap "w", $b6
charmap "x", $b7
charmap "y", $b8
charmap "z", $b9
charmap "<DO>", $70 ; hiragana small do, unused
charmap "◀", $71
charmap "『", $72 ; Japanese opening quote, unused
charmap "<ID>", $73
charmap "№", $74
charmap "Ä", $c0
charmap "Ö", $c1
charmap "Ü", $c2
charmap "ä", $c3
charmap "ö", $c4
charmap "ü", $c5
; Actual characters (from other graphics files)
charmap "'d", $d0
charmap "'l", $d1
charmap "'m", $d2
charmap "'r", $d3
charmap "'s", $d4
charmap "'t", $d5
charmap "'v", $d6
; needed for _LoadFontsExtra1 (see engine/load_font.asm)
charmap "■", $60 ; gfx/font/black.2bpp
charmap "▲", $61 ; gfx/font/up_arrow.png
charmap "☎", $62 ; gfx/font/phone_icon.2bpp
charmap "←", $df
charmap "'", $e0
charmap "<PK>", $e1
charmap "<MN>", $e2
charmap "-", $e3
; needed for MagikarpHouseSign (see engine/events/magikarp.asm)
charmap "", $6e ; gfx/font/feet_inches.png
charmap "″", $6f ; gfx/font/feet_inches.png
charmap "?", $e6
charmap "!", $e7
charmap ".", $e8
charmap "&", $e9
; needed for StatsScreen_PlaceShinyIcon and PrintPartyMonPage1
charmap "⁂", $3f ; gfx/stats/stats_tiles.png, tile 14
charmap "é", $ea
charmap "→", $eb
charmap "▷", $ec
charmap "▶", $ed
charmap "▼", $ee
charmap "♂", $ef
charmap "¥", $f0
charmap "×", $f1
charmap "·", $f2
charmap "/", $f3
charmap ",", $f4
charmap "♀", $f5
; Actual characters (from gfx/font/font.png)
charmap "0", $f6
charmap "1", $f7
charmap "2", $f8
charmap "3", $f9
charmap "4", $fa
charmap "5", $fb
charmap "6", $fc
charmap "7", $fd
charmap "8", $fe
charmap "9", $ff
charmap "A", $80
charmap "B", $81
charmap "C", $82
charmap "D", $83
charmap "E", $84
charmap "F", $85
charmap "G", $86
charmap "H", $87
charmap "I", $88
charmap "J", $89
charmap "K", $8a
charmap "L", $8b
charmap "M", $8c
charmap "N", $8d
charmap "O", $8e
charmap "P", $8f
charmap "Q", $90
charmap "R", $91
charmap "S", $92
charmap "T", $93
charmap "U", $94
charmap "V", $95
charmap "W", $96
charmap "X", $97
charmap "Y", $98
charmap "Z", $99
charmap "(", $9a
charmap ")", $9b
charmap ":", $9c
charmap ";", $9d
charmap "[", $9e
charmap "]", $9f
charmap "a", $a0
charmap "b", $a1
charmap "c", $a2
charmap "d", $a3
charmap "e", $a4
charmap "f", $a5
charmap "g", $a6
charmap "h", $a7
charmap "i", $a8
charmap "j", $a9
charmap "k", $aa
charmap "l", $ab
charmap "m", $ac
charmap "n", $ad
charmap "o", $ae
charmap "p", $af
charmap "q", $b0
charmap "r", $b1
charmap "s", $b2
charmap "t", $b3
charmap "u", $b4
charmap "v", $b5
charmap "w", $b6
charmap "x", $b7
charmap "y", $b8
charmap "z", $b9
charmap "Ä", $c0
charmap "Ö", $c1
charmap "Ü", $c2
charmap "ä", $c3
charmap "ö", $c4
charmap "ü", $c5
charmap "'d", $d0
charmap "'l", $d1
charmap "'m", $d2
charmap "'r", $d3
charmap "'s", $d4
charmap "'t", $d5
charmap "'v", $d6
charmap "←", $df
charmap "'", $e0
charmap "<PK>", $e1
charmap "<MN>", $e2
charmap "-", $e3
charmap "?", $e6
charmap "!", $e7
charmap ".", $e8
charmap "&", $e9
charmap "é", $ea
charmap "→", $eb
charmap "▷", $ec
charmap "▶", $ed
charmap "▼", $ee
charmap "♂", $ef
charmap "¥", $f0
charmap "×", $f1
charmap "·", $f2
charmap "/", $f3
charmap ",", $f4
charmap "♀", $f5
charmap "0", $f6
charmap "1", $f7
charmap "2", $f8
charmap "3", $f9
charmap "4", $fa
charmap "5", $fb
charmap "6", $fc
charmap "7", $fd
charmap "8", $fe
charmap "9", $ff
; Japanese control characters (see home/text.asm)
charmap "<JP_18>", $18 ; "ノ゛"? (ungrammatical)
charmap "<NI>", $1d ; "に "
charmap "<TTE>", $1e ; "って"
charmap "<WO>", $1f ; "を "
charmap "<TA!>", $22 ; "た!"
charmap "<KOUGEKI>", $23 ; "こうげき"
charmap "<WA>", $24 ; "は "
charmap "<NO>", $25 ; "の "
charmap "<ROUTE>", $35 ; "ばん どうろ"
charmap "<WATASHI>", $36 ; "わたし"
charmap "<KOKO_WA>", $37 ; "ここは"
charmap "<GA>", $4a ; "が "
; Japanese kana, for those bits of text that were not translated to English

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@ -31,7 +31,6 @@ INCLUDE "constants/map_object_constants.asm"
INCLUDE "constants/map_setup_constants.asm"
INCLUDE "constants/mart_constants.asm"
INCLUDE "constants/menu_constants.asm"
INCLUDE "constants/mobile_constants.asm"
INCLUDE "constants/move_constants.asm"
INCLUDE "constants/move_effect_constants.asm"
INCLUDE "constants/music_constants.asm"

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@ -1,6 +1,6 @@
; collision permissions (see data/collision_permissions.asm)
LANDTILE EQU $00
WATERTILE EQU $01
WATER_TILE EQU $01
WALLTILE EQU $0f
TALK EQU $10

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@ -42,7 +42,7 @@ LCD_STAT EQU 1
TIMER EQU 2
SERIAL EQU 3
JOYPAD EQU 4
IE_DEFAULT EQU (1 << SERIAL) | (1 << TIMER) | (1 << LCD_STAT) | (1 << VBLANK)
IE_DEFAULT EQU (1 << JOYPAD) | (1 << SERIAL) | (1 << TIMER) | (1 << LCD_STAT) | (1 << VBLANK)
; OAM attribute flags
OAM_TILE_BANK EQU 3

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@ -46,6 +46,3 @@
const MONICON_NAMINGSCREEN
const MONICON_MOVES
const MONICON_TRADE
const MONICON_MOBILE1
const MONICON_MOBILE2
const MONICON_UNUSED

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@ -99,3 +99,9 @@ KANTO_LANDMARK EQU const_value
const TOHJO_FALLS ; 5c
const ROUTE_28 ; 5d
const FAST_SHIP ; 5e
; Regions
const_def
const JOHTO_REGION ; 0
const KANTO_REGION ; 1
NUM_REGIONS EQU const_value

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@ -85,7 +85,6 @@ HMENURETURN_ASM EQU %11111111
const PARTYMENUACTION_GIVE_MON
const PARTYMENUACTION_GIVE_MON_FEMALE ; unused
const PARTYMENUACTION_GIVE_ITEM
const PARTYMENUACTION_MOBILE ; mobile
; PrintPartyMenuActionText arguments (see engine/pokemon/party_menu.asm)
const_def $f0
const PARTYMENUTEXT_HEAL_PSN

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@ -1,3 +0,0 @@
; Mobile bank 5
sMobileLoginPassword EQU $aa4b
MOBILE_LOGIN_PASSWORD_LENGTH EQU 17

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@ -12,8 +12,6 @@ SCENE_FINISHED EQU 1
const SCENE_POKECENTER2F_LEAVE_TRADE_CENTER ; 1
const SCENE_POKECENTER2F_LEAVE_COLOSSEUM ; 2
const SCENE_POKECENTER2F_LEAVE_TIME_CAPSULE ; 3
const SCENE_POKECENTER2F_LEAVE_MOBILE_TRADE_ROOM ; 4
const SCENE_POKECENTER2F_LEAVE_MOBILE_BATTLE_ROOM ; 5
; wPowerPlantSceneID
const_def

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@ -4,7 +4,6 @@
const LINK_TIMECAPSULE ; 1
const LINK_TRADECENTER ; 2
const LINK_COLOSSEUM ; 3
const LINK_MOBILE ; 4
; hSerialReceive high nybbles
SERIAL_TIMECAPSULE EQU $60

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@ -23,7 +23,6 @@ AUTO_INPUT EQU $ff
; wGameTimerPause:: ; d8b8
GAMETIMERPAUSE_TIMER_PAUSED_F EQU 0
GAMETIMERPAUSE_MOBILE_7_F EQU 7
; wOptions:: ; d199
TEXT_DELAY_MASK EQU %111
@ -149,7 +148,6 @@ NUM_OBJECTS EQU 16
const STATUSFLAGS_ROCKET_SIGNAL_F ; 4
const STATUSFLAGS_NO_WILD_ENCOUNTERS_F ; 5
const STATUSFLAGS_HALL_OF_FAME_F ; 6
const STATUSFLAGS_MAIN_MENU_MOBILE_CHOICES_F ; 7
; wStatusFlags2:: ; d572
const_def

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@ -1,30 +0,0 @@
UnusedMenuData156be:
db $06, $00, $4a, $06, $06, $50, $06, $06, $58, $1e, $40, $00, $00, $c7, $40
db $06, $00, $4a, $06, $06, $50, $06, $06, $58, $4a, $40, $00, $00, $c7, $40
db $06, $06, $5a, $06, $0c, $60, $06, $0c, $68, $1e, $40, $00, $00, $f7, $40
db $70, $07, $44, $06, $00, $40, $06, $00, $48, $1e, $40, $00, $00, $97, $40
db $37, $33, $61, $37, $d3, $65, $37, $d3, $69, $8e, $42, $00, $00, $27, $41
db $07, $4c, $5e, $07, $2c, $62, $07, $2c, $66, $8e, $42, $00, $00, $57, $41
db $07, $0c, $4c, $07, $3c, $50, $07, $3c, $54, $8e, $42, $00, $00, $87, $41
db $07, $0c, $43, $07, $0c, $47, $07, $0c, $4b, $8e, $42, $00, $00, $b7, $41
db $07, $3c, $55, $07, $4c, $59, $07, $4c, $5d, $d6, $40, $00, $00, $e7, $41
db $08, $b1, $4a, $08, $81, $4e, $08, $81, $52, $8e, $42, $00, $00, $17, $42
db $08, $81, $53, $08, $a1, $57, $08, $a1, $5b, $8e, $42, $00, $00, $47, $42
db $08, $a1, $5c, $08, $51, $60, $08, $51, $64, $8e, $42, $00, $00, $77, $42
db $07, $2c, $67, $07, $bc, $6a, $07, $bc, $6e, $8e, $42, $00, $00, $a7, $42
db $08, $51, $65, $08, $51, $69, $08, $51, $6d, $8e, $42, $00, $00, $d7, $42
db $0c, $00, $40, $0c, $e0, $44, $0c, $e0, $48, $06, $41, $00, $00, $07, $43
db $06, $0c, $74, $06, $bc, $78, $06, $bc, $7c, $8e, $42, $00, $00, $37, $43
db $08, $51, $6e, $08, $f1, $71, $08, $f1, $75, $8e, $42, $00, $00, $57, $44
db $37, $73, $57, $37, $33, $5c, $37, $33, $60, $8e, $42, $00, $00, $b7, $44
db $37, $d3, $6a, $37, $d3, $6e, $37, $d3, $72, $8e, $42, $00, $00, $e7, $44
db $37, $d3, $73, $37, $93, $78, $37, $93, $7c, $8e, $42, $00, $00, $17, $45
db $08, $81, $41, $08, $b1, $45, $08, $b1, $49, $26, $42, $00, $00, $67, $43
db $07, $bc, $6f, $07, $4c, $73, $07, $4c, $77, $8e, $41, $00, $00, $97, $43
db $0c, $e0, $49, $0c, $40, $4e, $0c, $40, $52, $1e, $40, $00, $00, $c7, $43
db $0c, $40, $53, $0c, $70, $56, $0c, $70, $5a, $8e, $42, $00, $00, $f7, $43
db $0c, $70, $5b, $0c, $c0, $5f, $0c, $c0, $63, $8e, $42, $00, $00, $27, $44
db $0c, $c0, $64, $0c, $90, $68, $0c, $90, $6c, $8e, $42, $00, $00, $87, $44
db $0c, $90, $6d, $0c, $d0, $71, $0c, $d0, $75, $da, $41, $00, $00, $77, $45
db $0c, $d0, $76, $07, $4c, $73, $07, $4c, $77, $8e, $41, $00, $00, $97, $43
db $0c, $10, $7a, $08, $f1, $76, $37, $93, $7d, $1e, $40, $00, $00, $a7, $45

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@ -994,5 +994,3 @@ DragonsDenB1F_Blocks:
TohjoFalls_Blocks:
INCBIN "maps/TohjoFalls.blk"
dr $dd773, $dfe92 ; XXX Probably not blockdata?

43
data/tilesets.asm Normal file
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@ -0,0 +1,43 @@
tileset: MACRO
dba \1GFX, \1Meta, \1Coll
dw \1Anim
dw NULL
dw \1PalMap
ENDM
; Associated data:
; - The *GFX, *Meta, and *Coll are defined in gfx/tilesets.asm
; - The *PalMap are defined in gfx/tileset_palette_maps.asm
; - The *Anim are defined in engine/tilesets/tileset_anims.asm
Tilesets::
; entries correspond to TILESET_* constants
tileset Tileset0
tileset TilesetJohto
tileset TilesetJohtoModern
tileset TilesetKanto
tileset TilesetHouse
tileset TilesetPlayersHouse
tileset TilesetPokecenter
tileset TilesetGate
tileset TilesetPort
tileset TilesetLab
tileset TilesetFacility
tileset TilesetMart
tileset TilesetMansion
tileset TilesetGameCorner
tileset TilesetEliteFourRoom
tileset TilesetTraditionalHouse
tileset TilesetTrainStation
tileset TilesetChampionsRoom
tileset TilesetLighthouse
tileset TilesetPlayersRoom
tileset TilesetTower
tileset TilesetCave
tileset TilesetPark
tileset TilesetRuinsOfAlph
tileset TilesetRadioTower
tileset TilesetUnderground
tileset TilesetIcePath
tileset TilesetDarkCave
tileset TilesetForest

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@ -8036,7 +8036,7 @@ ShowLinkBattleParticipantsAfterEnd:
ld a, BANK(sLinkBattleStats)
call OpenSRAM
call AddLastMobileBattleToLinkRecord
call AddLastBattleToLinkRecord
call ReadAndPrintLinkBattleRecord
call CloseSRAM
@ -8300,7 +8300,7 @@ GetRoamMonSpecies:
ld hl, wRoamMon3Species
ret
AddLastMobileBattleToLinkRecord:
AddLastBattleToLinkRecord:
ld hl, wOTPlayerID
ld de, wStringBuffer1
ld bc, 2

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@ -450,7 +450,7 @@ Mom_ContinueMenuSetup:
lb bc, PRINTNUM_MONEY | PRINTNUM_LEADINGZEROS | 3, 6
call PrintNum
call UpdateSprites
call CGBOnly_CopyTilemapAtOnce
call OpenAndCloseMenu_HDMATransferTilemapAndAttrmap
ret
Mom_Wait10Frames:

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@ -219,7 +219,7 @@ CutDownTreeOrGrass:
CheckOverworldTileArrays: ; c87c (3:487c)
push bc
ld a, [wd082]
ld a, [wMapTileset]
ld de, $3
call IsInArray
pop bc
@ -762,7 +762,7 @@ TryEscapeFromDungeon:
EscapeFromDungeon:
ld hl, wDigWarpNumber
ld de, wNextWarpNumber
ld de, wNextWarp
ld bc, $3
call CopyBytes
call FieldMoveGetPartyNick
@ -859,9 +859,9 @@ TryTeleport:
jr .asm_cc9c
.asm_cc85
ld a, [wd9fb]
ld a, [wLastSpawnMapGroup]
ld d, a
ld a, [wd9fc]
ld a, [wLastSpawnMapNumber]
ld e, a
ld a, $5
ld hl, $5465

View File

@ -1,5 +1,3 @@
INCLUDE "data/events/unused_pokemonpc_menudata.asm"
PokemonCenterPC:
call PC_CheckPartyForPokemon
ret c

View File

@ -57,9 +57,9 @@ HalveMoney:
ret
GetWhiteoutSpawn:
ld a, [wd9fb]
ld a, [wLastSpawnMapGroup]
ld d, a
ld a, [wd9fc]
ld a, [wLastSpawnMapNumber]
ld e, a
ld a, $05

View File

@ -63,7 +63,7 @@ Predef_LoadSGBLayoutCGB:
Function9376: ; 9376 (2:5376)
ld hl, PalPacket_a0d5 + 1
ld de, wTempBGPals
ld de, wBGPals1
ld c, $4
call Function9ab7
ld hl, PalPacket_a0d5 + 1
@ -71,7 +71,7 @@ Function9376: ; 9376 (2:5376)
ld c, $4
call Function9ab7
ld hl, PalPacket_a0d5 + 1
ld de, wTempOBPals
ld de, wOBPals1
ld c, $2
call Function9ab7
jr asm_93e1
@ -102,7 +102,7 @@ Function9399: ; 9399 (2:5399)
call Function9adb
ld hl, Palettes_ad39
call Function9adb
ld de, wTempOBPals
ld de, wOBPals1
pop hl
call Function9adb
pop hl
@ -122,23 +122,23 @@ asm_93e1:
hlcoord 0, 4, wAttrmap
lb bc, $8, $a
ld a, $0
call Function9af1
call FillBoxCGB
hlcoord 10, 0, wAttrmap
lb bc, $7, $a
ld a, $1
call Function9af1
call FillBoxCGB
hlcoord 0, 0, wAttrmap
lb bc, $4, $a
ld a, $2
call Function9af1
call FillBoxCGB
hlcoord 10, 7, wAttrmap
lb bc, $5, $a
ld a, $3
call Function9af1
call FillBoxCGB
hlcoord 10, 11, wAttrmap
lb bc, $1, $9
ld a, $4
call Function9af1
call FillBoxCGB
hlcoord 0, 12, wAttrmap
ld bc, $78
ld a, $7
@ -184,7 +184,7 @@ Function945e: ; 945e (2:545e)
hlcoord 0, 0, wAttrmap
lb bc, $8, $14
ld a, $1
call Function9af1
call FillBoxCGB
hlcoord 10, 16, wAttrmap
ld bc, $a
ld a, $2
@ -192,15 +192,15 @@ Function945e: ; 945e (2:545e)
hlcoord 13, 5, wAttrmap
lb bc, $2, $2
ld a, $3
call Function9af1
call FillBoxCGB
hlcoord 15, 5, wAttrmap
lb bc, $2, $2
ld a, $4
call Function9af1
call FillBoxCGB
hlcoord 17, 5, wAttrmap
lb bc, $2, $2
ld a, $5
call Function9af1
call FillBoxCGB
call Function9b35
call Function9b28
ld a, $1
@ -235,7 +235,7 @@ Function94f1: ; 94f1 (2:54f1)
hlcoord 1, 1, wAttrmap
lb bc, 7, 7
ld a, $1
call Function9af1
call FillBoxCGB
jp Function9537
Function9502: ; 9502 (2:5502)
@ -243,7 +243,7 @@ Function9502: ; 9502 (2:5502)
hlcoord 1, 1, wAttrmap
lb bc, 5, 5
ld a, $1
call Function9af1
call FillBoxCGB
jp Function9537
Function9513: ; 9513 (2:5513)
@ -310,7 +310,7 @@ Function9561: ; 9561 (2:5561)
hlcoord 1, 4, wAttrmap
lb bc, 7, 7
ld a, $1
call Function9af1
call FillBoxCGB
call Function9b9c
call Function9b35
call Function9b28
@ -332,7 +332,7 @@ asm_95b1:
hlcoord 1, 1, wAttrmap
lb bc, 7, 7
ld a, $1
call Function9af1
call FillBoxCGB
call Function9b9c
call Function9b35
call Function9b28
@ -347,7 +347,7 @@ Palettes_95cd:
RGB 0, 0, 0
Function95d5: ; 95d5 (2:55d5)
ld de, wTempBGPals
ld de, wBGPals1
ld a, $1d
call Function9ac7
call Function9ad2
@ -358,7 +358,7 @@ Function95d5: ; 95d5 (2:55d5)
hlcoord 7, 5, wAttrmap
lb bc, 7, 7
ld a, $1
call Function9af1
call FillBoxCGB
call Function9b9c
call Function9b35
call Function9b28
@ -368,46 +368,46 @@ Function95d5: ; 95d5 (2:55d5)
Function9605: ; 9605 (2:5605)
ld hl, Palettes_bbbe
ld de, wTempBGPals
ld de, wBGPals1
ld bc, $80
call CopyBytes
call Function9b1d
hlcoord 0, 2, wAttrmap
lb bc, $a, $3
ld a, $2
call Function9af1
call FillBoxCGB
hlcoord 17, 2, wAttrmap
lb bc, $a, $3
ld a, $2
call Function9af1
call FillBoxCGB
hlcoord 0, 4, wAttrmap
lb bc, $6, $3
ld a, $3
call Function9af1
call FillBoxCGB
hlcoord 17, 4, wAttrmap
lb bc, $6, $3
ld a, $3
call Function9af1
call FillBoxCGB
hlcoord 0, 6, wAttrmap
lb bc, $2, $3
ld a, $4
call Function9af1
call FillBoxCGB
hlcoord 17, 6, wAttrmap
lb bc, $2, $3
ld a, $4
call Function9af1
call FillBoxCGB
hlcoord 4, 2, wAttrmap
lb bc, $2, $c
ld a, $1
call Function9af1
call FillBoxCGB
hlcoord 3, 2, wAttrmap
lb bc, $a, $1
ld a, $1
call Function9af1
call FillBoxCGB
hlcoord 16, 2, wAttrmap
lb bc, $a, $1
ld a, $1
call Function9af1
call FillBoxCGB
hlcoord 0, 12, wAttrmap
ld bc, $78
ld a, $7
@ -422,14 +422,14 @@ Function968d: ; 968d (2:568d)
ld hl, PalPacket_a115 + 1
call Function9ab2
call Function9b1d
ld de, wTempOBPals
ld de, wOBPals1
ld a, $3c
call Function9ac7
call Function9ad2
hlcoord 0, 6, wAttrmap
lb bc, $c, $14
ld a, $1
call Function9af1
call FillBoxCGB
call Function9b35
call Function9b28
ld a, $1
@ -484,7 +484,7 @@ Function96f9:
ld a, $38
call Function9ac7
call Function9ad2
ld de, wTempOBPals
ld de, wOBPals1
ld a, $39
call Function9ac7
.asm_970b
@ -495,7 +495,7 @@ Function96f9:
Function9713:
ld hl, PalPacket_a0a5 + 1
call Function9ab2
ld de, wTempOBPals
ld de, wOBPals1
ld a, $3a
call Function9ac7
call Function9ad2
@ -504,7 +504,7 @@ Function9713:
Function9728: ; 9728 (2:5728)
ld hl, Palettes_bb9e
ld de, wTempBGPals
ld de, wBGPals1
ld bc, $28
call CopyBytes
call Function9b28
@ -514,7 +514,7 @@ Function9728: ; 9728 (2:5728)
Function973e: ; 973e (2:573e)
ld hl, Palettes_ba86
ld de, wTempBGPals
ld de, wBGPals1
ld bc, $80
call CopyBytes
ld hl, PalPacket_a125 + 1
@ -574,7 +574,7 @@ Function97af: ; 97af (2:57af)
ld bc, $28
call CopyBytes
ld hl, Palettes_bb5e
ld de, wTempOBPals
ld de, wOBPals1
ld bc, $10
call CopyBytes
ld a, $8
@ -594,7 +594,7 @@ Function97d4: ; 97d4 (2:57d4)
Function97e1: ; 97e1 (2:57e1)
ld hl, PalPacket_a035 + 1
call Function9ab2
ld de, wTempOBPals
ld de, wOBPals1
ld a, $4c
call Function9ac7
call Function9ad2
@ -643,37 +643,37 @@ Function9802: ; 9802 (2:5802)
hlcoord 14, 1, wAttrmap
lb bc, $7, $5
xor a
call Function9af1
call FillBoxCGB
hlcoord 18, 1, wAttrmap
ld [hl], $1
hlcoord 2, 11, wAttrmap
lb bc, $2, $4
ld a, $1
call Function9af1
call FillBoxCGB
hlcoord 6, 11, wAttrmap
lb bc, $2, $4
ld a, $2
call Function9af1
call FillBoxCGB
hlcoord 10, 11, wAttrmap
lb bc, $2, $4
ld a, $3
call Function9af1
call FillBoxCGB
hlcoord 14, 11, wAttrmap
lb bc, $2, $4
ld a, $4
call Function9af1
call FillBoxCGB
hlcoord 2, 14, wAttrmap
lb bc, $2, $4
ld a, $5
call Function9af1
call FillBoxCGB
hlcoord 6, 14, wAttrmap
lb bc, $2, $4
ld a, $6
call Function9af1
call FillBoxCGB
hlcoord 10, 14, wAttrmap
lb bc, $2, $4
ld a, $7
call Function9af1
call FillBoxCGB
call Function9b35
call Function9b28
ld a, $1
@ -681,7 +681,7 @@ Function9802: ; 9802 (2:5802)
ret
Function98be: ; 98be (2:58be)
ld de, wTempBGPals
ld de, wBGPals1
ld a, $10
call Function9ac7
call Function9ad2
@ -697,7 +697,7 @@ Function98be: ; 98be (2:58be)
hlcoord 11, 1, wAttrmap
lb bc, $2, $9
ld a, $1
call Function9af1
call FillBoxCGB
call Function9b35
call Function9b28
ld a, $1
@ -715,7 +715,7 @@ Function98f1: ; 98f1 (2:58f1)
ret
Function9905: ; 9905 (2:5905)
ld de, wTempBGPals
ld de, wBGPals1
ld a, $1d
call Function9ac7
call Function9ad2
@ -727,7 +727,7 @@ Function9905: ; 9905 (2:5905)
ret
Function991e: ; 991e (2:591e)
ld de, wTempBGPals
ld de, wBGPals1
ld hl, Palettes_996f
ld bc, $40
call CopyBytes
@ -735,23 +735,23 @@ Function991e: ; 991e (2:591e)
hlcoord 0, 0, wAttrmap
lb bc, $1, $a
ld a, $1
call Function9af1
call FillBoxCGB
hlcoord 10, 0, wAttrmap
lb bc, $1, $a
ld a, $2
call Function9af1
call FillBoxCGB
hlcoord 7, 2, wAttrmap
lb bc, $9, $1
ld a, $3
call Function9af1
call FillBoxCGB
hlcoord 0, 7, wAttrmap
lb bc, $3, $5
ld a, $4
call Function9af1
call FillBoxCGB
hlcoord 0, 3, wAttrmap
lb bc, $3, $5
ld a, $5
call Function9af1
call FillBoxCGB
call Function9b35
call Function9b28
ld a, $1
@ -820,7 +820,7 @@ Function999f: ; 999f (2:599f)
inc a
ld c, a
ld a, $0
call Function9af1
call FillBoxCGB
call Function9b35
ret
@ -831,11 +831,11 @@ Function99d9: ; 99d9 (2:59d9)
hlcoord 0, 4, wAttrmap
lb bc, $a, $14
ld a, $2
call Function9af1
call FillBoxCGB
hlcoord 0, 6, wAttrmap
lb bc, $6, $14
ld a, $1
call Function9af1
call FillBoxCGB
call Function9b35
call Function9b28
ld a, $1

View File

@ -121,11 +121,11 @@ Function9102:
call CheckCGB
ret z
ld hl, .BGPal
ld de, wTempBGPals
ld de, wBGPals1
ld bc, $8
call CopyBytes
ld hl, .OBPal
ld de, wTempOBPals
ld de, wOBPals1
ld bc, $8
call CopyBytes
call Function9b28
@ -164,7 +164,7 @@ Function9144:
jp PushSGBPals_
.asm_9153
ld de, wTempOBPals
ld de, wOBPals1
ld a, $3b
call Function9ac7
jp Function9ad2
@ -179,7 +179,7 @@ Function915e:
jp PushSGBPals_
.asm_916d
ld de, wTempOBPals
ld de, wOBPals1
ld a, $3c
call Function9ac7
jp Function9ad2
@ -210,7 +210,7 @@ Function9178:
jp PushSGBPals_
.asm_91a9
ld de, wTempOBPals
ld de, wOBPals1
ld a, c
call Function9be4
call Function9adb
@ -242,7 +242,7 @@ Function91b4:
lb bc, 6, 4
ld a, [wc605]
and $3
call Function9af1
call FillBoxCGB
call CopyTilemapAtOnce
ret
@ -260,7 +260,7 @@ ApplyMonOrTrainerPals: ; 91e5 (2:51e5)
ld a, [wTrainerClass]
call Function9bda
.asm_91fb
ld de, wTempBGPals
ld de, wBGPals1
call Function9adb
call Function9b1d
call Function9b35
@ -312,7 +312,7 @@ ApplyHPBarPals:
.asm_9248
lb bc, 2, 8
ld a, e
call Function9af1
call FillBoxCGB
ret
LoadStatsScreenPals:
@ -324,11 +324,11 @@ LoadStatsScreenPals:
add hl, bc
add hl, bc
ld a, [hli]
ld [wTempBGPals], a
ld [wTempBGPals + $10], a
ld [wBGPals1], a
ld [wBGPals1 + $10], a
ld a, [hl]
ld [wTempBGPals + 1], a
ld [wTempBGPals + $11], a
ld [wBGPals1 + 1], a
ld [wBGPals1 + $11], a
call Function9b28
ld a, $1
ldh [hCGBPalUpdate], a
@ -367,7 +367,7 @@ LoadMailPalettes:
ret
.asm_92ae
ld de, wTempBGPals
ld de, wBGPals1
ld bc, $8
call CopyBytes
call Function9b28
@ -382,7 +382,7 @@ INCLUDE "engine/gfx/cgb_layouts.asm"
Function9a94: ; 9a94 (2:5a94)
ld hl, Palettes_9aaa
ld de, wTempBGPals
ld de, wBGPals1
ld bc, $8
call CopyBytes
call Function9b28
@ -397,7 +397,7 @@ Palettes_9aaa:
RGB 0, 3, 19
Function9ab2: ; 9ab2 (2:5ab2)
ld de, wTempBGPals
ld de, wBGPals1
ld c, $4
Function9ab7: ; 9ab7 (2:5ab7)
push bc
@ -453,7 +453,7 @@ Function9adb: ; 9adb (2:5adb)
inc de
ret
Function9af1: ; 9af1 (2:5af1)
FillBoxCGB: ; 9af1 (2:5af1)
push bc
push hl
.asm_9af3
@ -465,7 +465,7 @@ Function9af1: ; 9af1 (2:5af1)
add hl, bc
pop bc
dec b
jr nz, Function9af1
jr nz, FillBoxCGB
ret
Function9b01: ; 9b01 (2:5b01)
@ -473,7 +473,7 @@ Function9b01: ; 9b01 (2:5b01)
push bc
push de
push hl
ld hl, wTempBGPals
ld hl, wBGPals1
ld c, $8
.asm_9b0a
ld a, $ff
@ -502,8 +502,8 @@ Function9b1d: ; 9b1d (2:5b1d)
ret
Function9b28: ; 9b28 (2:5b28)
ld hl, wTempBGPals
ld de, wBGPals
ld hl, wBGPals1
ld de, wBGPals2
ld bc, $80
call CopyBytes
ret
@ -574,7 +574,7 @@ Function9b75: ; 9b75 (2:5b75)
.asm_9b94
lb bc, 2, 8
ld a, e
call Function9af1
call FillBoxCGB
ret
Function9b9c: ; 9b9c (2:5b9c)
@ -836,9 +836,9 @@ InitCGBPals:: ; 9cfd (2:5cfd)
ldh [rOBPD], a
dec c
jr nz, .asm_9d2a
ld hl, wTempBGPals
ld hl, wBGPals1
call Function9d3e
ld hl, wBGPals
ld hl, wBGPals2
Function9d3e: ; 9d3e (2:5d3e)
ld c, $40
.asm_9d40
@ -1332,7 +1332,7 @@ INCLUDE "data/pokemon/palettes.asm"
INCLUDE "data/trainers/palettes.asm"
Functionb649: ; b649 (2:7649)
ld a, [wPermission]
ld a, [wEnvironment]
and $7
ld e, a
ld d, $0
@ -1352,7 +1352,7 @@ Functionb649: ; b649 (2:7649)
add hl, de
ld e, l
ld d, h
ld hl, wTempBGPals
ld hl, wBGPals1
ld b, $8
.asm_b66c
ld a, [de]
@ -1387,7 +1387,7 @@ Functionb649: ; b649 (2:7649)
ld de, wTempOBPal0
ld bc, $40
call CopyBytes
ld a, [wPermission]
ld a, [wEnvironment]
cp $1
jr z, .asm_b6aa
cp $2

View File

@ -518,7 +518,7 @@ Function8ff6: ; 8ff6 (2:4ff6)
ret
.asm_9000
ld a, [wPermission]
ld a, [wEnvironment]
cp $2
jr z, .asm_9023
cp $4

View File

@ -209,11 +209,11 @@ Function11c48: ; 11c48 (4:5c48)
jr asm_11c4f
asm_11c4f:
ld [wc5d3], a
ld [wNamingScreenMaxNameLength], a
ld a, l
ld [wc5d8], a
ld [wNamingScreenStringEntryCoord], a
ld a, h
ld [wc5d9], a
ld [wNamingScreenStringEntryCoord + 1], a
ret
Function11c5b: ; 11c5b (4:5c5b)
@ -319,7 +319,7 @@ Function11cff: ; 11cff (4:5cff)
ld e, [hl]
inc hl
ld d, [hl]
ld hl, wc5d8
ld hl, wNamingScreenStringEntryCoord
ld a, [hli]
ld h, [hl]
ld l, a
@ -353,9 +353,9 @@ Function11d3a:
ld a, $14
call InitSpriteAnimStruct
ld a, c
ld [wc5d5], a
ld [wNamingScreenCursorObjectPointer], a
ld a, b
ld [wc5d6], a
ld [wNamingScreenCursorObjectPointer + 1], a
ld hl, $1
add hl, bc
ld a, [hl]
@ -394,7 +394,7 @@ Function11d60:
call Function11ed3
ret nc
.asm_11d8e
ld hl, wc5d5
ld hl, wNamingScreenCursorObjectPointer
ld c, [hl]
inc hl
ld b, [hl]
@ -435,7 +435,7 @@ Function11d60:
ret
Function11dca: ; 11dca (4:5dca)
ld hl, wc5d5
ld hl, wNamingScreenCursorObjectPointer
ld c, [hl]
inc hl
ld b, [hl]
@ -634,7 +634,7 @@ Function11e4a: ; 11e4a (4:5e4a)
ret
Function11ed3: ; 11ed3 (4:5ed3)
ld a, [wc5d7]
ld a, [wNamingScreenLastCharacter]
ld hl, Dakutens
cp $e5
jr z, asm_11f06
@ -642,17 +642,17 @@ Function11ed3: ; 11ed3 (4:5ed3)
cp $e4
jr z, asm_11f06
Function11ee4: ; 11ee4 (4:5ee4)
ld a, [wc5d3]
ld a, [wNamingScreenMaxNameLength]
ld c, a
ld a, [wc5d2]
ld a, [wNamingScreenCurNameLength]
cp c
ret nc
ld a, [wc5d7]
ld a, [wNamingScreenLastCharacter]
asm_11ef0:
call Function11f9d
ld [hl], a
asm_11ef4:
ld hl, wc5d2
ld hl, wNamingScreenCurNameLength
inc [hl]
call Function11f9d
ld a, [hl]
@ -667,11 +667,11 @@ asm_11ef4:
ret
asm_11f06:
ld a, [wc5d2]
ld a, [wNamingScreenCurNameLength]
and a
ret z
push hl
ld hl, wc5d2
ld hl, wNamingScreenCurNameLength
dec [hl]
call Function11f9d
ld c, [hl]
@ -706,7 +706,7 @@ Handakutens: ; Dummied out
db $ff
Function11f89: ; 11f89 (4:5f89)
ld hl, wc5d2
ld hl, wNamingScreenCurNameLength
ld a, [hl]
and a
ret z
@ -726,7 +726,7 @@ Function11f9d: ; 11f9d (4:5f9d)
ld a, [hli]
ld h, [hl]
ld l, a
ld a, [wc5d2]
ld a, [wNamingScreenCurNameLength]
ld e, a
ld d, $0
add hl, de
@ -740,7 +740,7 @@ Function11fad: ; 11fad (4:5fad)
ld l, a
ld [hl], $f2
inc hl
ld a, [wc5d3]
ld a, [wNamingScreenMaxNameLength]
dec a
ld c, a
ld a, $eb
@ -756,7 +756,7 @@ Function11fc4: ; 11fc4 (4:5fc4)
ld a, [hli]
ld h, [hl]
ld l, a
ld a, [wc5d3]
ld a, [wNamingScreenMaxNameLength]
ld c, a
.asm_11fce
ld a, [hl]
@ -773,7 +773,7 @@ Function11fc4: ; 11fc4 (4:5fc4)
ret
Function11fde: ; 11fde (4:5fde)
ld hl, wc5d5
ld hl, wNamingScreenCursorObjectPointer
ld c, [hl]
inc hl
ld b, [hl]
@ -812,7 +812,7 @@ Function11fde: ; 11fde (4:5fde)
.asm_12018
add hl, de
ld a, [hl]
ld [wc5d7], a
ld [wNamingScreenLastCharacter], a
ret
Function1201e: ; 1201e (4:601e)
@ -850,7 +850,7 @@ Function1201e: ; 1201e (4:601e)
ld [wce63], a
ld [wce64], a
ldh [hBGMapMode], a
ld [wc5d2], a
ld [wNamingScreenCurNameLength], a
ld a, $7
ldh [hWX], a
ret
@ -961,7 +961,7 @@ MailIcon: INCBIN "gfx/icons/mail_big.2bpp"
Function12341: ; 12341 (4:6341)
ld a, $21
ld [wc5d3], a
ld [wNamingScreenMaxNameLength], a
ret
db "メールを かいてね@"
@ -1057,9 +1057,9 @@ Function123e8:
ld a, $1b
call InitSpriteAnimStruct
ld a, c
ld [wc5d5], a
ld [wNamingScreenCursorObjectPointer], a
ld a, b
ld [wc5d6], a
ld [wNamingScreenCursorObjectPointer + 1], a
ld hl, $1
add hl, bc
ld a, [hl]
@ -1097,7 +1097,7 @@ Function12407:
call Function11fde
call Function12579
jr c, .asm_12447
ld hl, wc5d2
ld hl, wNamingScreenCurNameLength
ld a, [hl]
cp $10
ret nz
@ -1109,7 +1109,7 @@ Function12407:
ret
.asm_12447
ld hl, wc5d5
ld hl, wNamingScreenCursorObjectPointer
ld c, [hl]
inc hl
ld b, [hl]
@ -1123,7 +1123,7 @@ Function12407:
.asm_1245a
call Function11f89
ld hl, wc5d2
ld hl, wNamingScreenCurNameLength
ld a, [hl]
cp $10
ret nz
@ -1301,7 +1301,7 @@ Function124d9: ; 124d9 (4:64d9)
ret
Function12552: ; 12552 (4:6552)
ld hl, wc5d5
ld hl, wNamingScreenCursorObjectPointer
ld c, [hl]
inc hl
ld b, [hl]
@ -1334,7 +1334,7 @@ Function12558: ; 12558 (4:6558)
ret
Function12579: ; 12579 (4:6579)
ld a, [wc5d7]
ld a, [wNamingScreenLastCharacter]
ld hl, $5f23
cp $e5
jr z, .asm_1258b
@ -1342,20 +1342,20 @@ Function12579: ; 12579 (4:6579)
cp $e4
jp nz, Function11ee4
.asm_1258b
ld a, [wc5d2]
ld a, [wNamingScreenCurNameLength]
and a
ret z
cp $11
jr nz, .asm_1259c
push hl
ld hl, wc5d2
ld hl, wNamingScreenCurNameLength
dec [hl]
dec [hl]
jr .asm_125a1
.asm_1259c
push hl
ld hl, wc5d2
ld hl, wNamingScreenCurNameLength
dec [hl]
.asm_125a1
call Function11f9d

View File

@ -19,7 +19,7 @@ Function656b: ; 656b (1:656b)
xor a
ldh [hLCDCPointer], a
ldh [hBGMapMode], a
ld hl, wd565
ld hl, wEnteredMapFromContinue
set 7, [hl]
res 2, [hl]
ld a, $90
@ -35,9 +35,9 @@ Function656b: ; 656b (1:656b)
call .LoadBGMapAddrIntoHRAM
call .WaitTransfer
xor a
ld [wd05b], a
ld [wBGMapAnchor], a
ld a, $98
ld [wd05c], a
ld [wBGMapAnchor + 1], a
xor a
ldh [hSCX], a
ldh [hSCY], a

View File

@ -924,7 +924,7 @@ Function5714: ; 5714 (1:5714)
jr nz, .asm_5718
ret
Function5730:: ; 5730 (1:5730)
RefreshPlayerSprite:: ; 5730 (1:5730)
ld a, $3e
ld [wce87], a
ld [wce88], a

View File

@ -378,7 +378,7 @@ Function10226: ; 10226 (4:4226)
and $3
cp e
jr nz, .asm_10259
call Function22a5
call WarpCheck
jr nc, .asm_10259
call Function102b3
scf

View File

@ -13,7 +13,7 @@ HandlePlayerStep_::
.asm_d4b6
ld a, $4
ld [wHandlePlayerStep], a
call Functiond53c
call UpdateOverworldMap
jr .asm_d4c5
.asm_d4c0
@ -106,98 +106,98 @@ Functiond517: ; d517 (3:5517)
inc [hl]
ret
Functiond53c: ; d53c (3:553c)
UpdateOverworldMap:
ld a, [wPlayerStepDirection]
and a
jr z, .asm_d54f
cp $1
jr z, .asm_d559
cp $2
jr z, .asm_d563
cp $3
jr z, .asm_d56d
jr z, .step_down
cp UP
jr z, .step_up
cp LEFT
jr z, .step_left
cp RIGHT
jr z, .step_right
ret
.asm_d54f
call Functiond577
call LoadMapPart
call ScrollMapUp
ret
.asm_d559
call Functiond5a8
.step_down
call .ScrollOverworldMapDown
call LoadMapPart
call ScrollMapDown
ret
.asm_d563
call Functiond5db
.step_up
call .ScrollOverworldMapUp
call LoadMapPart
call ScrollMapRight
call ScrollMapUp
ret
.asm_d56d
call Functiond604
.step_left
call .ScrollOverworldMapLeft
call LoadMapPart
call ScrollMapLeft
ret
Functiond577: ; d577 (3:5577)
ld a, [wd05b]
add $40
ld [wd05b], a
jr nc, .asm_d58c
ld a, [wd05c]
.step_right
call .ScrollOverworldMapRight
call LoadMapPart
call ScrollMapRight
ret
.ScrollOverworldMapDown:
ld a, [wBGMapAnchor]
add 2 * BG_MAP_WIDTH
ld [wBGMapAnchor], a
jr nc, .not_overflowed
ld a, [wBGMapAnchor + 1]
inc a
and $3
or $98
ld [wd05c], a
.asm_d58c
and %11
or HIGH(vBGMap0)
ld [wBGMapAnchor + 1], a
.not_overflowed
ld hl, wMetatileStandingY
inc [hl]
ld a, [hl]
cp $2
jr nz, .asm_d59a
ld [hl], $0
call Functiond59b
.asm_d59a
cp 2 ; was 1
jr nz, .done_down
ld [hl], 0
call .ScrollMapDataDown
.done_down
ret
Functiond59b: ; d59b (3:559b)
.ScrollMapDataDown:
ld hl, wOverworldMapAnchor
ld a, [wMapWidth]
add $6
add 3 * 2 ; surrounding tiles
add [hl]
ld [hli], a
ret nc
inc [hl]
ret
Functiond5a8: ; d5a8 (3:55a8)
ld a, [wd05b]
sub $40
ld [wd05b], a
jr nc, .asm_d5bd
ld a, [wd05c]
.ScrollOverworldMapUp:
ld a, [wBGMapAnchor]
sub 2 * BG_MAP_WIDTH
ld [wBGMapAnchor], a
jr nc, .not_underflowed
ld a, [wBGMapAnchor + 1]
dec a
and $3
or $98
ld [wd05c], a
.asm_d5bd
and %11
or HIGH(vBGMap0)
ld [wBGMapAnchor + 1], a
.not_underflowed
ld hl, wMetatileStandingY
dec [hl]
ld a, [hl]
cp $ff
jr nz, .asm_d5cb
cp -1 ; was 0
jr nz, .done_up
ld [hl], $1
call Functiond5cc
.asm_d5cb
call .ScrollMapDataUp
.done_up
ret
Functiond5cc: ; d5cc (3:55cc)
.ScrollMapDataUp:
ld hl, wOverworldMapAnchor
ld a, [wMapWidth]
add $6
add 3 * 2 ; surrounding tiles
ld b, a
ld a, [hl]
sub b
@ -206,8 +206,8 @@ Functiond5cc: ; d5cc (3:55cc)
dec [hl]
ret
Functiond5db: ; d5db (3:55db)
ld a, [wd05b]
.ScrollOverworldMapLeft:
ld a, [wBGMapAnchor]
ld e, a
and $e0
ld d, a
@ -215,28 +215,28 @@ Functiond5db: ; d5db (3:55db)
sub $2
and $1f
or d
ld [wd05b], a
ld [wBGMapAnchor], a
ld hl, wMetatileStandingX
dec [hl]
ld a, [hl]
cp $ff
jr nz, .asm_d5f9
ld [hl], $1
call Functiond5fa
.asm_d5f9
cp -1
jr nz, .done_left
ld [hl], 1
call .ScrollMapDataLeft
.done_left
ret
Functiond5fa: ; d5fa (3:55fa)
.ScrollMapDataLeft:
ld hl, wOverworldMapAnchor
ld a, [hl]
sub $1
sub 1
ld [hli], a
ret nc
dec [hl]
ret
Functiond604: ; d604 (3:5604)
ld a, [wd05b]
.ScrollOverworldMapRight:
ld a, [wBGMapAnchor]
ld e, a
and $e0
ld d, a
@ -244,21 +244,21 @@ Functiond604: ; d604 (3:5604)
add $2
and $1f
or d
ld [wd05b], a
ld [wBGMapAnchor], a
ld hl, wMetatileStandingX
inc [hl]
ld a, [hl]
cp $2
jr nz, .asm_d622
ld [hl], $0
call Functiond623
.asm_d622
cp 2
jr nz, .done_right
ld [hl], 0
call .ScrollMapDataRight
.done_right
ret
Functiond623: ; d623 (3:5623)
.ScrollMapDataRight:
ld hl, wOverworldMapAnchor
ld a, [hl]
add $1
add 1
ld [hli], a
ret nc
inc [hl]

View File

@ -49,7 +49,7 @@ GetVarAction_::
dwb wMapGroup, RETVAR_STRBUF2
dwb wMapNumber, RETVAR_STRBUF2
dwb .UnownCaught, RETVAR_EXECUTE
dwb wPermission, RETVAR_STRBUF2
dwb wEnvironment, RETVAR_STRBUF2
dwb .BoxFreeSpace, RETVAR_EXECUTE
dwb wBugContestMinsRemaining, RETVAR_STRBUF2
dwb wXCoord, RETVAR_STRBUF2

View File

@ -1,4 +1,4 @@
TilesetPalMap_8097:
TilesetKantoPalMap:
tilepal GRAY, BROWN, BROWN, RED, BROWN, ROOF, ROOF, ROOF
tilepal ROOF, ROOF, YELLOW, YELLOW, YELLOW, GRAY, BROWN, GRAY
tilepal GRAY, BROWN, ROOF, BROWN, WATER, ROOF, ROOF, ROOF
@ -12,7 +12,8 @@ TilesetPalMap_8097:
tilepal GREEN, GREEN, GREEN, ROOF, BROWN, BROWN, BROWN, BROWN
tilepal BROWN, BROWN, GRAY, BROWN, GRAY, GRAY, GRAY, GRAY
TilesetPalMap_80c7:
Tileset0PalMap:
TilesetJohtoPalMap:
tilepal GRAY, BROWN, BROWN, RED, GREEN, GREEN, GRAY, RED
tilepal RED, RED, ROOF, ROOF, ROOF, ROOF, ROOF, ROOF
tilepal ROOF, ROOF, ROOF, GREEN, WATER, GREEN, BROWN, BROWN
@ -26,7 +27,7 @@ TilesetPalMap_80c7:
tilepal BROWN, BROWN, BROWN, BROWN, BROWN, BROWN, BROWN, BROWN
tilepal WATER, GRAY, GRAY, GRAY, BROWN, BROWN, GRAY, GRAY
TilesetPalMap_80f7:
TilesetJohtoModernPalMap:
tilepal GRAY, BROWN, BROWN, RED, GREEN, GREEN, GRAY, ROOF
tilepal RED, RED, ROOF, ROOF, ROOF, ROOF, ROOF, ROOF
tilepal ROOF, ROOF, ROOF, GREEN, WATER, GREEN, BROWN, BROWN
@ -40,7 +41,7 @@ TilesetPalMap_80f7:
tilepal GRAY, BROWN, BROWN, GRAY, BROWN, GRAY, GRAY, GRAY
tilepal WATER, GRAY, GRAY, GRAY, BROWN, BROWN, GRAY, GRAY
TilesetPalMap_8127:
TilesetHousePalMap:
tilepal WATER, RED, RED, RED, RED, BROWN, WATER, WATER
tilepal GREEN, GREEN, GREEN, GREEN, WATER, WATER, BROWN, BROWN
tilepal BROWN, BROWN, RED, RED, RED, BROWN, WATER, WATER
@ -54,7 +55,7 @@ TilesetPalMap_8127:
tilepal RED, RED, BROWN, BROWN, GREEN, YELLOW, BROWN, BROWN
tilepal GRAY, GRAY, GRAY, GRAY, BROWN, BROWN, BROWN, BROWN
TilesetPalMap_8157:
TilesetPlayersHousePalMap:
tilepal GRAY, BROWN, BROWN, BROWN, RED, GREEN, WATER, WATER
tilepal BROWN, BROWN, GRAY, GRAY, GRAY, GRAY, BROWN, BROWN
tilepal BROWN, BROWN, BROWN, BROWN, RED, BROWN, WATER, WATER
@ -68,7 +69,7 @@ TilesetPalMap_8157:
tilepal GRAY, GRAY, GRAY, GRAY, GRAY, GRAY, GRAY, GRAY
tilepal GRAY, GRAY, BROWN, BROWN, BROWN, BROWN, BROWN, BROWN
TilesetPalMap_8187:
TilesetPokecenterPalMap:
tilepal GRAY, RED, GRAY, WATER, WATER, WATER, ROOF, ROOF
tilepal GRAY, GRAY, GRAY, GRAY, GRAY, WATER, WATER, WATER
tilepal GRAY, RED, RED, WATER, WATER, WATER, WATER, WATER
@ -82,7 +83,7 @@ TilesetPalMap_8187:
tilepal RED, RED, RED, RED, RED, RED, GRAY, GRAY
tilepal YELLOW, YELLOW, GRAY, GRAY, GRAY, GRAY, GRAY, GRAY
TilesetPalMap_81b7:
TilesetGatePalMap:
tilepal GRAY, GRAY, WATER, WATER, RED, GREEN, GREEN, GREEN
tilepal GREEN, GREEN, GRAY, GRAY, GRAY, GRAY, GREEN, GREEN
tilepal WATER, GRAY, WATER, WATER, RED, BROWN, BROWN, WATER
@ -96,7 +97,7 @@ TilesetPalMap_81b7:
tilepal GRAY, GRAY, GRAY, GRAY, GRAY, GRAY, GRAY, GRAY
tilepal GRAY, GRAY, GRAY, GRAY, WATER, WATER, GRAY, GRAY
TilesetPalMap_81e7:
TilesetPortPalMap:
tilepal GRAY, WATER, WATER, GRAY, GRAY, RED, BROWN, BROWN
tilepal BROWN, BROWN, GRAY, GRAY, RED, RED, RED, BROWN
tilepal ROOF, WATER, WATER, WATER, WATER, RED, BROWN, BROWN
@ -110,7 +111,7 @@ TilesetPalMap_81e7:
tilepal ROOF, ROOF, ROOF, ROOF, ROOF, ROOF, ROOF, ROOF
tilepal ROOF, ROOF, ROOF, ROOF, ROOF, ROOF, ROOF, ROOF
TilesetPalMap_8217:
TilesetLabPalMap:
tilepal GRAY, WATER, RED, BROWN, BROWN, BROWN, BROWN, BROWN
tilepal WATER, WATER, GRAY, GRAY, GRAY, GRAY, GRAY, GRAY
tilepal GRAY, WATER, RED, BROWN, BROWN, BROWN, BROWN, BROWN
@ -124,7 +125,7 @@ TilesetPalMap_8217:
tilepal ROOF, ROOF, GRAY, GRAY, GRAY, GRAY, GRAY, GRAY
tilepal GRAY, GRAY, GRAY, GRAY, GRAY, GRAY, GRAY, GRAY
TilesetPalMap_8247:
TilesetFacilityPalMap:
tilepal GRAY, WATER, BROWN, BROWN, BROWN, BROWN, BROWN, BROWN
tilepal BROWN, BROWN, GRAY, GRAY, RED, RED, BROWN, BROWN
tilepal ROOF, ROOF, BROWN, BROWN, BROWN, BROWN, GRAY, GRAY
@ -138,7 +139,7 @@ TilesetPalMap_8247:
tilepal BROWN, BROWN, BROWN, BROWN, BROWN, GRAY, BROWN, ROOF
tilepal ROOF, ROOF, GRAY, BROWN, GRAY, GRAY, GRAY, GRAY
TilesetPalMap_8277:
TilesetMartPalMap:
tilepal GRAY, YELLOW, GRAY, GRAY, GRAY, GRAY, GRAY, GRAY
tilepal GREEN, GREEN, WATER, RED, GRAY, GRAY, ROOF, ROOF
tilepal GRAY, GRAY, GRAY, GRAY, GRAY, GRAY, GRAY, GRAY
@ -152,7 +153,7 @@ TilesetPalMap_8277:
tilepal GRAY, GRAY, RED, YELLOW, YELLOW, YELLOW, ROOF, ROOF
tilepal ROOF, ROOF, ROOF, ROOF, RED, RED, BROWN, BROWN
TilesetPalMap_82a7:
TilesetMansionPalMap:
tilepal GRAY, BROWN, WATER, ROOF, RED, ROOF, BROWN, BROWN
tilepal GRAY, GRAY, GRAY, GRAY, ROOF, ROOF, ROOF, ROOF
tilepal GRAY, RED, ROOF, ROOF, ROOF, ROOF, BROWN, BROWN
@ -166,7 +167,7 @@ TilesetPalMap_82a7:
tilepal GRAY, GRAY, GRAY, GRAY, GRAY, ROOF, BROWN, BROWN
tilepal BROWN, GRAY, BROWN, BROWN, ROOF, ROOF, BROWN, BROWN
TilesetPalMap_82d7:
TilesetGameCornerPalMap:
tilepal GRAY, RED, BROWN, RED, ROOF, ROOF, GREEN, GREEN
tilepal GREEN, GREEN, RED, RED, RED, RED, ROOF, BROWN
tilepal RED, RED, RED, RED, ROOF, ROOF, GRAY, GRAY
@ -180,7 +181,7 @@ TilesetPalMap_82d7:
tilepal RED, GRAY, GRAY, GRAY, GRAY, GRAY, RED, RED
tilepal GRAY, GRAY, GRAY, WATER, ROOF, ROOF, WATER, WATER
TilesetPalMap_8307:
TilesetEliteFourRoomPalMap:
tilepal GRAY, ROOF, RED, RED, RED, ROOF, ROOF, GREEN
tilepal GREEN, GRAY, GREEN, GREEN, GREEN, GREEN, WATER, GREEN
tilepal GRAY, WATER, WATER, WATER, RED, ROOF, ROOF, BROWN
@ -194,7 +195,7 @@ TilesetPalMap_8307:
tilepal WATER, GREEN, GREEN, BROWN, GRAY, GRAY, GRAY, GRAY
tilepal GRAY, GRAY, WATER, RED, WATER, WATER, ROOF, ROOF
TilesetPalMap_8337:
TilesetTraditionalHousePalMap:
tilepal GRAY, BROWN, WATER, WATER, RED, GRAY, GRAY, GRAY
tilepal BROWN, BROWN, GRAY, GRAY, BROWN, BROWN, BROWN, BROWN
tilepal BROWN, BROWN, WATER, WATER, RED, BROWN, GRAY, GRAY
@ -208,7 +209,7 @@ TilesetPalMap_8337:
tilepal BROWN, BROWN, BROWN, BROWN, GREEN, GREEN, GREEN, BROWN
tilepal BROWN, BROWN, BROWN, BROWN, BROWN, BROWN, WATER, BROWN
TilesetPalMap_8367:
TilesetTowerPalMap:
tilepal BROWN, BROWN, BROWN, BROWN, BROWN, BROWN, BROWN, RED
tilepal RED, RED, BROWN, BROWN, BROWN, BROWN, BROWN, BROWN
tilepal BROWN, BROWN, GRAY, GRAY, BROWN, BROWN, BROWN, RED
@ -222,7 +223,8 @@ TilesetPalMap_8367:
tilepal BROWN, BROWN, BROWN, BROWN, BROWN, BROWN, BROWN, BROWN
tilepal BROWN, BROWN, YELLOW, YELLOW, YELLOW, BROWN, BROWN, BROWN
TilesetPalMap_8397:
TilesetCavePalMap:
TilesetDarkCavePalMap:
tilepal BROWN, BROWN, GRAY, GRAY, GREEN, BROWN, BROWN, BROWN
tilepal GRAY, GRAY, BROWN, BROWN, BROWN, BROWN, BROWN, BROWN
tilepal BROWN, BROWN, GRAY, GRAY, WATER, BROWN, BROWN, BROWN
@ -236,7 +238,7 @@ TilesetPalMap_8397:
tilepal GRAY, GRAY, GRAY, GRAY, GRAY, GRAY, GRAY, GRAY
tilepal GRAY, GRAY, GRAY, GRAY, GRAY, GRAY, GRAY, GRAY
TilesetPalMap_83c7:
TilesetParkPalMap:
tilepal GRAY, GREEN, BROWN, RED, GREEN, BROWN, GRAY, GRAY
tilepal GRAY, GRAY, GRAY, GRAY, GREEN, GREEN, GREEN, GREEN
tilepal RED, RED, RED, GRAY, WATER, ROOF, GRAY, GRAY
@ -250,7 +252,7 @@ TilesetPalMap_83c7:
tilepal BROWN, BROWN, BROWN, BROWN, GRAY, GRAY, GRAY, BROWN
tilepal BROWN, BROWN, GRAY, GRAY, WATER, WATER, WATER, GRAY
TilesetPalMap_83f7:
TilesetRuinsOfAlphPalMap:
tilepal GRAY, GRAY, BROWN, BROWN, BROWN, BROWN, BROWN, BROWN
tilepal WATER, WATER, WATER, WATER, YELLOW, YELLOW, GRAY, GRAY
tilepal YELLOW, YELLOW, BROWN, BROWN, YELLOW, YELLOW, YELLOW, YELLOW
@ -264,7 +266,7 @@ TilesetPalMap_83f7:
tilepal GRAY, GRAY, GRAY, GRAY, GRAY, GRAY, GRAY, GRAY
tilepal GRAY, GRAY, GRAY, GRAY, GRAY, GRAY, GRAY, GRAY
TilesetPalMap_8427:
TilesetRadioTowerPalMap:
tilepal GRAY, RED, RED, WATER, WATER, GRAY, GRAY, GRAY
tilepal GRAY, GRAY, GRAY, GRAY, GRAY, GRAY, GRAY, GRAY
tilepal WATER, WATER, RED, WATER, WATER, GRAY, GRAY, GRAY
@ -278,7 +280,7 @@ TilesetPalMap_8427:
tilepal RED, RED, WATER, WATER, GRAY, GRAY, GRAY, GRAY
tilepal GRAY, GRAY, GRAY, RED, GRAY, GRAY, GRAY, GRAY
TilesetPalMap_8457:
TilesetTrainStationPalMap:
tilepal GRAY, GRAY, GREEN, GREEN, GRAY, GRAY, GRAY, GRAY
tilepal GRAY, GRAY, GRAY, GRAY, GRAY, GRAY, RED, GRAY
tilepal GRAY, GRAY, GREEN, GREEN, GRAY, GRAY, GRAY, GRAY
@ -292,7 +294,7 @@ TilesetPalMap_8457:
tilepal WATER, GREEN, GREEN, WATER, BROWN, BROWN, BROWN, GREEN
tilepal BROWN, BROWN, GRAY, GRAY, GREEN, GREEN, WATER, WATER
TilesetPalMap_8487:
TilesetUndergroundPalMap:
tilepal GRAY, GRAY, RED, WATER, WATER, WATER, WATER, RED
tilepal RED, GRAY, WATER, WATER, WATER, WATER, GRAY, GRAY
tilepal GRAY, RED, RED, WATER, WATER, WATER, WATER, RED
@ -306,7 +308,7 @@ TilesetPalMap_8487:
tilepal GRAY, GRAY, GRAY, BROWN, BROWN, YELLOW, YELLOW, GRAY
tilepal GRAY, GRAY, GRAY, GRAY, GRAY, GRAY, GRAY, GRAY
TilesetPalMap_84b7:
TilesetChampionsRoomPalMap:
tilepal GRAY, GREEN, GREEN, GREEN, RED, GRAY, GRAY, GRAY
tilepal GRAY, GRAY, RED, RED, GRAY, GRAY, GRAY, GRAY
tilepal GRAY, GRAY, GREEN, GREEN, RED, GRAY, GRAY, GRAY
@ -320,7 +322,7 @@ TilesetPalMap_84b7:
tilepal BROWN, BROWN, BROWN, BROWN, GRAY, GRAY, BROWN, BROWN
tilepal GRAY, GRAY, RED, WATER, WATER, ROOF, GRAY, GRAY
TilesetPalMap_84e7:
TilesetLighthousePalMap:
tilepal GRAY, WATER, WATER, WATER, BROWN, WATER, WATER, RED
tilepal RED, RED, RED, BROWN, RED, RED, RED, RED
tilepal ROOF, WATER, ROOF, BROWN, RED, WATER, WATER, RED
@ -334,7 +336,7 @@ TilesetPalMap_84e7:
tilepal RED, RED, ROOF, ROOF, ROOF, ROOF, GRAY, GRAY
tilepal RED, RED, GREEN, GREEN, ROOF, ROOF, GRAY, GRAY
TilesetPalMap_8517:
TilesetPlayersRoomPalMap:
tilepal BROWN, BROWN, BROWN, GRAY, GRAY, GRAY, GRAY, GREEN
tilepal GREEN, RED, RED, GRAY, GRAY, RED, RED, RED
tilepal BROWN, BROWN, BROWN, GRAY, GRAY, GRAY, GRAY, GREEN
@ -348,7 +350,7 @@ TilesetPalMap_8517:
tilepal GRAY, GRAY, GRAY, GRAY, BROWN, BROWN, BROWN, GREEN
tilepal GREEN, YELLOW, YELLOW, GRAY, GRAY, BROWN, YELLOW, YELLOW
TilesetPalMap_8547:
UnusedMuseumPalMap:
tilepal WATER, RED, YELLOW, YELLOW, RED, GREEN, GREEN, BROWN
tilepal BROWN, BROWN, GRAY, GRAY, GRAY, GRAY, GRAY, GRAY
tilepal GRAY, GRAY, YELLOW, YELLOW, RED, GREEN, GREEN, BROWN
@ -362,7 +364,7 @@ TilesetPalMap_8547:
tilepal GRAY, GRAY, GRAY, GRAY, GRAY, GRAY, GRAY, GRAY
tilepal GRAY, GRAY, GRAY, GRAY, GRAY, GRAY, GRAY, GRAY
TilesetPalMap_8577:
TilesetIcePathPalMap:
tilepal BROWN, BROWN, BROWN, BROWN, BROWN, BROWN, BROWN, BROWN
tilepal GRAY, BROWN, BROWN, BROWN, BROWN, BROWN, WATER, WATER
tilepal BROWN, BROWN, BROWN, BROWN, BROWN, BROWN, BROWN, BROWN
@ -376,7 +378,7 @@ TilesetPalMap_8577:
tilepal BROWN, BROWN, GRAY, GRAY, WATER, WATER, WATER, WATER
tilepal WATER, WATER, WATER, WATER, WATER, WATER, WATER, WATER
TilesetPalMap_85a7:
TilesetForestPalMap:
tilepal GRAY, BROWN, BROWN, RED, YELLOW, GREEN, BROWN, YELLOW
tilepal YELLOW, BROWN, BROWN, BROWN, GREEN, GREEN, GREEN, GREEN
tilepal BROWN, BROWN, BROWN, RED, WATER, BROWN, BROWN, BROWN

View File

@ -198,9 +198,9 @@ GetBattleAnimPointer::
rst Bankswitch
ld a, [hli]
ld [wca10], a
ld [wBattleAnimAddress], a
ld a, [hl]
ld [wca11], a
ld [wBattleAnimAddress + 1], a
; ClearBattleAnims is the only function that calls this...
ld a, BANK(ClearBattleAnims)
@ -212,7 +212,7 @@ GetBattleAnimByte::
push hl
push de
ld hl, wca10
ld hl, wBattleAnimAddress
ld e, [hl]
inc hl
ld d, [hl]
@ -221,10 +221,10 @@ GetBattleAnimByte::
rst Bankswitch
ld a, [de]
ld [wca17], a
ld [wBattleAnimByte], a
inc de
ld a, BANK(ClearBattleAnims)
ld a, BANK("Move Animations")
rst Bankswitch
ld [hl], d
@ -234,7 +234,7 @@ GetBattleAnimByte::
pop de
pop hl
ld a, [wca17]
ld a, [wBattleAnimByte]
ret
PushLYOverrides::
@ -252,6 +252,6 @@ PushLYOverrides::
ld a, HIGH(wLYOverrides)
ld [wRequested2bppDest + 1], a
ld a, (wLYOverridesEnd - wLYOverrides) / 28
ld a, (wLYOverridesEnd - wLYOverrides) / 16
ld [wRequested2bpp], a
ret

View File

@ -96,16 +96,16 @@ BattleVarPairs:
BattleVarLocations:
; entries correspond to PLAYER_* and ENEMY_* constants
dw wPlayerSubStatus1, wEnemySubStatus1
dw wPlayerSubStatus2, wEnemySubStatus2
dw wPlayerSubStatus3, wEnemySubStatus3
dw wPlayerSubStatus4, wEnemySubStatus4
dw wPlayerSubStatus5, wEnemySubStatus5
dw wBattleMonStatus, wEnemyMonStatus
dw wPlayerMoveStructAnimation, wEnemyMoveStructAnimation
dw wPlayerMoveStructEffect, wEnemyMoveStructEffect
dw wPlayerMoveStructPower, wEnemyMoveStructPower
dw wPlayerMoveStructType, wEnemyMoveStructType
dw wCurPlayerMove, wCurEnemyMove
dw wLastPlayerCounterMove, wLastEnemyCounterMove
dw wLastPlayerMove, wLastEnemyMove
dw wPlayerSubStatus1, wEnemySubStatus1
dw wPlayerSubStatus2, wEnemySubStatus2
dw wPlayerSubStatus3, wEnemySubStatus3
dw wPlayerSubStatus4, wEnemySubStatus4
dw wPlayerSubStatus5, wEnemySubStatus5
dw wBattleMonStatus, wEnemyMonStatus
dw wPlayerMoveStructAnimation, wEnemyMoveStructAnimation
dw wPlayerMoveStructEffect, wEnemyMoveStructEffect
dw wPlayerMoveStructPower, wEnemyMoveStructPower
dw wPlayerMoveStructType, wEnemyMoveStructType
dw wCurPlayerMove, wCurEnemyMove
dw wLastPlayerCounterMove, wLastEnemyCounterMove
dw wLastPlayerMove, wLastEnemyMove

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@ -1,7 +1,7 @@
LoadTilemapToTempTilemap::
; Load wTilemap into wTempTileMap
; Load wTilemap into wTempTilemap
hlcoord 0, 0
decoord 0, 0, wTempTileMap
decoord 0, 0, wTempTilemap
ld bc, wTilemapEnd - wTilemap
jp CopyBytes
@ -15,7 +15,7 @@ SafeLoadTempTilemapToTilemap::
LoadTempTilemapToTilemap::
; Load wTempTilemap into wTilemap
hlcoord 0, 0, wTempTileMap
hlcoord 0, 0, wTempTilemap
decoord 0, 0
ld bc, wTilemapEnd - wTilemap
jp CopyBytes

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@ -19,10 +19,8 @@ Decompress::
; This function decompresses lz-compressed data from hl to de.
LZ_END EQU $ff ; Compressed data is terminated with $ff.
; A typical control command consists of:
LZ_CMD EQU %11100000 ; command id (bits 5-7)
@ -30,8 +28,8 @@ LZ_LEN EQU %00011111 ; length n (bits 0-4)
; Additional parameters are read during command execution.
; Commands:
LZ_LITERAL EQU 0 << 5 ; Read literal data for n bytes.
LZ_ITERATE EQU 1 << 5 ; Write the same byte for n bytes.
LZ_ALTERNATE EQU 2 << 5 ; Alternate two bytes for n bytes.
@ -49,7 +47,6 @@ LZ_REPEAT EQU 4 << 5 ; Repeat n bytes from the offset.
LZ_FLIP EQU 5 << 5 ; Repeat n bitflipped bytes.
LZ_REVERSE EQU 6 << 5 ; Repeat n bytes in reverse.
; If the value in the count needs to be larger than 5 bits,
; LZ_LONG can be used to expand the count to 10 bits.
LZ_LONG EQU 7 << 5
@ -64,10 +61,8 @@ LZ_LONG_HI EQU %00000011
; x: the new control command
; y: the length
; For more information, refer to the code below and in extras/gfx.py.
; Save the output address
; for rewrite commands.
ld a, e
@ -75,7 +70,7 @@ LZ_LONG_HI EQU %00000011
ld a, d
ld [wLZAddress + 1], a
.Main
.Main:
ld a, [hl]
cp LZ_END
ret z
@ -95,7 +90,7 @@ LZ_LONG_HI EQU %00000011
add a ; << 3
add a
; This is our new control code.
; This is our new control code.
and LZ_CMD
push af
@ -109,7 +104,6 @@ LZ_LONG_HI EQU %00000011
inc bc
jr .command
.short
push af
@ -139,7 +133,7 @@ LZ_LONG_HI EQU %00000011
cp LZ_ZERO
jr z, .Zero
.Literal
.Literal:
; Read literal data for bc bytes.
.lloop
dec c

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@ -44,7 +44,6 @@ RotateThreePalettesRight::
.dmg
ld hl, IncGradGBPalTable_13
ld b, 3
RotatePalettesRight::
; Rotate palettes to the right and fill with loaded colors from the left
; If we're already at the leftmost color, fill with the leftmost color
@ -87,7 +86,6 @@ RotateThreePalettesLeft::
.dmg
ld hl, IncGradGBPalTable_15 - 1
ld b, 3
RotatePalettesLeft::
; Rotate palettes to the left and fill with loaded colors from the right
; If we're already at the rightmost color, fill with the rightmost color

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@ -12,7 +12,7 @@ ResetBikeFlags::
ret
ResetFlashIfOutOfCave::
ld a, [wPermission]
ld a, [wEnvironment]
cp ROUTE
jr z, .outdoors
cp TOWN

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@ -10,7 +10,7 @@ ResetGameTime::
GameTimer::
nop
UpdateGameTimer::
; Increment the game timer by one frame.
; The game timer is capped at 999:59:59.00.

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@ -1,4 +1,4 @@
Functiond70:: ; d70 (0:0d70)
FarCopyBytesDouble_DoubleBankSwitch::
ld b, a
ldh a, [hROMBank]
push af
@ -12,7 +12,7 @@ Functiond70:: ; d70 (0:0d70)
xor a
call ByteFill
ld hl, wcf3c
ld hl, wUnusedBufferCF3C
ld a, [hli]
ld h, [hl]
ld l, a
@ -29,7 +29,7 @@ ReplaceChrisSprite::
ret
LoadStandardFont::
farcall Functionf8000
farcall _LoadStandardFont
ret
LoadFontsBattleExtra::
@ -37,23 +37,23 @@ LoadFontsBattleExtra::
ret
LoadFontsExtra::
farcall Functionf800c
farcall _LoadFontsExtra
ret
DecompressRequest2bpp::
push de
ld a, BANK(sDecompressScratch)
ld a, BANK(sScratch)
call OpenSRAM
push bc
ld de, sDecompressScratch
ld de, sScratch
ld a, b
call FarDecompress
pop bc
pop hl
ld de, sDecompressScratch
ld de, sScratch
call Request2bpp
call CloseSRAM
ret
@ -73,7 +73,6 @@ FarCopyBytes::
rst Bankswitch
ret
FarCopyBytesDouble::
; Copy bc bytes from a:hl to bc*2 bytes at de,
; doubling each byte in the process.
@ -259,12 +258,12 @@ Copy1bpp::
pop hl
jp FarCopyBytesDouble
Function_ea6::
UnusedGet2bpp::
ldh a, [rLCDC]
add a
jp c, Request2bpp
Function_eac::
UnusedCopy2bpp::
push de
push hl

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@ -56,9 +56,9 @@ Init::
xor a
ldh [rLCDC], a
; Clear WRAM bank 0
; Clear WRAM
ld hl, WRAM0_Begin
ld bc, $2000
ld bc, WRAM1_End - WRAM0_Begin
.ByteFill:
ld [hl], 0
inc hl
@ -70,6 +70,8 @@ Init::
ld sp, wStackTop
call ClearVRAM
; Clear HRAM
ldh a, [hCGB]
push af
xor a
@ -137,7 +139,7 @@ Init::
; BG on
ldh [rLCDC], a
ld a, $1f
ld a, IE_DEFAULT
ldh [rIE], a
ei
@ -158,13 +160,13 @@ ClearVRAM::
ret
BlankBGMap::
ld a, $7f
jr asm_69e
FillBGMap::
ld a, " "
jr .fill
; unused; would fill BG Map with value in l
ld a, l
asm_69e:
ld de, $400
.fill
ld de, vBGMap1 - vBGMap0
ld l, e
.loop
ld [hli], a

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@ -1,5 +1,5 @@
Joypad::
; Replaced by Joypad, called from VBlank instead of the useless
; Replaced by UpdateJoypad, called from VBlank instead of the useless
; joypad interrupt.
; This is a placeholder in case the interrupt is somehow enabled.

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@ -6,7 +6,6 @@ LCD::
and a
jr z, .done
; At this point it's assumed we're in WRAM bank 5!
push hl
ldh a, [rLY]
ld l, a

File diff suppressed because it is too large Load Diff

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@ -18,7 +18,7 @@ GetSpriteVTile::
push hl
push bc
ld hl, wUsedSprites + 2
ld c, $b
ld c, SPRITE_GFX_LIST_CAPACITY - 1
ld b, a
ldh a, [hMapObjectIndexBuffer]
cp 0
@ -80,7 +80,7 @@ GetPlayerStandingTile::
CheckOnWater::
ld a, [wPlayerStandingTile]
call GetTileCollision
sub WATERTILE
sub WATER_TILE
ret z
and a
ret

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@ -12,7 +12,7 @@ SimpleMultiply::
jr nz, .loop
pop bc
ret
SimpleDivide::
; Divide a by c. Return quotient b and remainder a.
ld b, 0

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@ -473,9 +473,9 @@ DoNthMenu::
ret
SetUpMenu::
call DrawVariableLengthMenuBox ; ???
call DrawVariableLengthMenuBox
call MenuWriteText
call InitMenuCursorAndButtonPermissions ; set up selection pointer
call InitMenuCursorAndButtonPermissions
ld hl, w2DMenuFlags1
set 7, [hl]
ret

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@ -123,7 +123,7 @@ GetPokemonName::
dec a
ld hl, PokemonNames
ld e, a
ld d, $0
ld d, 0
rept MON_NAME_LENGTH - 1
add hl, de
@ -188,7 +188,7 @@ GetTMHMName::
ld hl, .TMText
ld bc, .TMTextEnd - .TMText
.copy:
.copy
ld de, wStringBuffer1
call CopyBytes
@ -204,20 +204,18 @@ GetTMHMName::
ld a, c
jr c, .not_hm
sub NUM_TMS
.not_hm
.not_hm:
; Divide and mod by 10 to get the top and bottom digits respectively
ld b, "0"
.mod10:
.mod10
sub 10
jr c, .done_mod
inc b
jr .mod10
.done_mod:
.done_mod
add 10
push af
ld a, b
ld [de], a

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@ -18,7 +18,7 @@ UpdateCGBPals::
ret z
ForceUpdateCGBPals::
ld hl, wBGPals
ld hl, wBGPals2
; copy 8 pals to bgpd
ld a, 1 << rBGPI_AUTO_INCREMENT
@ -73,8 +73,8 @@ DmgToCgbBGPals::
push bc
; copy & reorder bg pal buffer
ld hl, wBGPals ; to
ld de, wTempBGPals ; from
ld hl, wBGPals2 ; to
ld de, wBGPals1 ; from
; order
ldh a, [rBGP]
ld b, a
@ -112,8 +112,8 @@ DmgToCgbObjPals::
push bc
; copy & reorder obj pal buffer
ld hl, wOBPals ; to
ld de, wTempOBPals ; from
ld hl, wOBPals2 ; to
ld de, wOBPals1 ; from
; order
ldh a, [rOBP0]
ld b, a
@ -142,8 +142,8 @@ DmgToCgbObjPal0::
push de
push bc
ld hl, wOBPals palette 0
ld de, wTempOBPals palette 0
ld hl, wOBPals2 palette 0
ld de, wOBPals1 palette 0
ldh a, [rOBP0]
ld b, a
ld c, 1
@ -171,8 +171,8 @@ DmgToCgbObjPal1::
push de
push bc
ld hl, wOBPals palette 1
ld de, wTempOBPals palette 1
ld hl, wOBPals2 palette 1
ld de, wOBPals1 palette 1
ldh a, [rOBP1]
ld b, a
ld c, 1
@ -279,7 +279,7 @@ ReloadSpritesNoPalettes::
ldh a, [hCGB]
and a
ret z
ld hl, wBGPals
ld hl, wBGPals2
ld bc, (8 palettes) + (2 palettes)
xor a
call ByteFill

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@ -110,7 +110,7 @@ Function33ce::
jr nz, .asm_33ce
ret
Function33d7:: ; 33d7 (0:33d7)
Function33d7::
ld a, [de]
swap a
and $f
@ -123,7 +123,7 @@ Function33d7:: ; 33d7 (0:33d7)
inc de
ret
Function33e9:: ; 33e9 (0:33e9)
Function33e9::
ld bc, .digits
add c
ld c, a

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@ -24,11 +24,11 @@ IsInJohto::
jr nc, .Kanto
.Johto:
xor a
xor a ; JOHTO_REGION
ret
.Kanto:
ld a, 1
ld a, KANTO_REGION
ret
Function2ffe::

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@ -1,11 +1,11 @@
InitSpriteAnimStruct::
ld [wAnimatedObjectStructIDBuffer], a
ld [wSpriteAnimIDBuffer], a
ldh a, [hROMBank]
push af
ld a, BANK(_InitSpriteAnimStruct)
rst Bankswitch
ld a, [wAnimatedObjectStructIDBuffer]
ld a, [wSpriteAnimIDBuffer]
call _InitSpriteAnimStruct
@ -15,13 +15,13 @@ InitSpriteAnimStruct::
ret
ReinitSpriteAnimFrame::
ld [wAnimatedObjectStructIDBuffer], a
ld [wSpriteAnimIDBuffer], a
ldh a, [hROMBank]
push af
ld a, BANK(_ReinitSpriteAnimFrame)
rst Bankswitch
ld a, [wAnimatedObjectStructIDBuffer]
ld a, [wSpriteAnimIDBuffer]
call _ReinitSpriteAnimFrame

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@ -129,7 +129,7 @@ SpeechTextbox::
jp Textbox
TestText::
text "ゲームフりーク!"
text "ゲームフりーク"
done
RadioTerminator::
@ -193,41 +193,40 @@ else
endc
ENDM
dict "<LINE>", LineChar
dict "<NEXT>", NextLineChar
dict "<NULL>", NullChar
dict $4c, Char4C
dict $4b, Char4B
dict "<PARA>", Paragraph
dict "<MOM>", PrintMomsName
dict "<PLAYER>", PrintPlayerName
dict "<RIVAL>", PrintRivalName
dict $35, Char35
dict $36, Char36
dict $37, Char37
dict "<RED>", PrintRedsName
dict "<GREEN>", PrintGreensName
dict "#", PlacePOKe
dict "<PC>", PCChar
dict "<ROCKET>", RocketChar
dict "<TM>", TMChar
dict "<TRNER>", TrainerChar
dict $23, PlaceKougeki
dict "<LF>", HalfLineChar
dict "<CONT>", ContText
dict "<……>", SixDotsChar
dict "<DONE>", DoneText
dict "<PROMPT>", PromptText
dict "<PKMN>", PlacePKMN
dict "<POKE>", PlacePOKE
dict "%", NextChar
dict "¯", " "
dict "<DEXEND>", PlaceDexEnd
dict "<TARGET>", PlaceMoveTargetsName
dict "<USER>", PlaceMoveUsersName
dict "<ENEMY>", PlaceEnemysName
cp $e4
jr z, .diacritic
dict "<LINE>", LineChar
dict "<NEXT>", NextLineChar
dict "<NULL>", NullChar
dict "<SCROLL>", _ContTextNoPause
dict "<_CONT>", _ContText
dict "<PARA>", Paragraph
dict "<MOM>", PrintMomsName
dict "<PLAYER>", PrintPlayerName
dict "<RIVAL>", PrintRivalName
dict "<ROUTE>", PlaceJPRoute
dict "<WATASHI>", PlaceWatashi
dict "<KOKO_WA>", PlaceKokoWa
dict "<RED>", PrintRedsName
dict "<GREEN>", PrintGreensName
dict "#", PlacePOKe
dict "<PC>", PCChar
dict "<ROCKET>", RocketChar
dict "<TM>", TMChar
dict "<TRAINER>", TrainerChar
dict "<KOUGEKI>", PlaceKougeki
dict "<LF>", LineFeedChar
dict "<CONT>", ContText
dict "<……>", SixDotsChar
dict "<DONE>", DoneText
dict "<PROMPT>", PromptText
dict "<PKMN>", PlacePKMN
dict "<POKE>", PlacePOKE
dict "%", NextChar
dict "¯", " "
dict "<DEXEND>", PlaceDexEnd
dict "<TARGET>", PlaceMoveTargetsName
dict "<USER>", PlaceMoveUsersName
dict "<ENEMY>", PlaceEnemysName
dict "゚", .diacritic
cp $e5
jr nz, .not_diacritic
@ -277,36 +276,38 @@ print_name: MACRO
jp PlaceCommandCharacter
ENDM
PrintMomsName:: print_name wMomsName ; 1066 (0:1066)
PrintPlayerName:: print_name wPlayerName ; 106d (0:106d)
PrintRivalName:: print_name wRivalName ; 1074 (0:1074)
PrintRedsName:: print_name wRedsName ; 107b (0:107b)
PrintGreensName:: print_name wGreensName ; 1082 (0:1082)
PrintMomsName: print_name wMomsName
PrintPlayerName: print_name wPlayerName
PrintRivalName: print_name wRivalName
PrintRedsName: print_name wRedsName
PrintGreensName: print_name wGreensName
TrainerChar:: print_name TrainerCharText ; 1089 (0:1089)
TMChar:: print_name TMCharText ; 1090 (0:1090)
PCChar:: print_name PCCharText ; 1097 (0:1097)
RocketChar:: print_name RocketCharText ; 109e (0:109e)
PlacePOKe:: print_name POKeCharText ; 10a5 (0:10a5)
PlaceKougeki:: print_name KougekiText ; 10ac (0:10ac)
SixDotsChar:: print_name SixDotsCharText ; 10b3 (0:10b3)
PlacePKMN:: print_name PKMNText ; 10ba (0:10ba)
PlacePOKE:: print_name POKEText ; 10c1 (0:10c1)
Char35:: print_name Char35Text ; 10c8 (0:10c8)
Char36:: print_name Char36Text ; 10cf (0:10cf)
Char37:: print_name Char37Text ; 10d6 (0:10d6)
TrainerChar: print_name TrainerCharText
TMChar: print_name TMCharText
PCChar: print_name PCCharText
RocketChar: print_name RocketCharText
PlacePOKe: print_name PlacePOKeText
PlaceKougeki: print_name KougekiText
SixDotsChar: print_name SixDotsCharText
PlacePKMN: print_name PlacePKMNText
PlacePOKE: print_name PlacePOKEText
PlaceJPRoute: print_name PlaceJPRouteText
PlaceWatashi: print_name PlaceWatashiText
PlaceKokoWa: print_name PlaceKokoWaText
PlaceMoveTargetsName:: ; 10dd (0:10dd)
PlaceMoveTargetsName::
ldh a, [hBattleTurn]
xor $1
jr PlaceMonsName
xor 1
jr PlaceMoveUsersName.place
PlaceMoveUsersName:: ; 10e3 (0:10e3)
PlaceMoveUsersName::
ldh a, [hBattleTurn]
PlaceMonsName::
.place:
push de
and a
jr nz, .enemy
ld de, wBattleMonNick
jr PlaceCommandCharacter
@ -318,27 +319,28 @@ PlaceMonsName::
ld de, wEnemyMonNick
jr PlaceCommandCharacter
PlaceEnemysName:: ; 10fb (0:10fb)
PlaceEnemysName::
push de
ld a, [wLinkMode]
and a
jr nz, .linkbattle
ld a, [wTrainerClass]
cp RIVAL1
jr z, .rival
cp RIVAL2
jr z, .rival
ld de, wOTClassName
call PlaceString
ld h, b
ld l, c
ld de, String116a
ld de, String_Space
call PlaceString
push bc
callfar Battle_GetTrainerName
pop hl
ld de, wStringBuffer1
jr PlaceCommandCharacter
@ -350,78 +352,58 @@ PlaceEnemysName:: ; 10fb (0:10fb)
ld de, wOTClassName
jr PlaceCommandCharacter
PlaceCommandCharacter:: ; 1132 (0:1132)
PlaceCommandCharacter::
call PlaceString
ld h, b
ld l, c
pop de
jp NextChar
TMCharText:: ; 113b (0:113b)
db "TM@"
TMCharText:: db "TM@"
TrainerCharText:: db "TRAINER@"
PCCharText:: db "PC@"
RocketCharText:: db "ROCKET@"
PlacePOKeText:: db "POKé@"
KougekiText:: db "こうげき@"
SixDotsCharText:: db "……@"
EnemyText:: db "Enemy @"
PlacePKMNText:: db "<PK><MN>@"
PlacePOKEText:: db "<PO><KE>@"
String_Space:: db " @"
; These strings have been dummied out.
PlaceJPRouteText::
PlaceWatashiText::
PlaceKokoWaText::
KunSuffixText::
ChanSuffixText:: db "@"
TrainerCharText:: ; 113e (0:113e)
db "TRAINER@"
PCCharText:: ; 1146 (0:1146)
db "PC@"
RocketCharText:: ; 1149 (0:1149)
db "ROCKET@"
POKeCharText:: ; 1150 (0:1150)
db "POKé@"
KougekiText:: ; 1155 (0:1155)
db "こうげき@"
SixDotsCharText:: ; 115a (0:115a)
db "……@"
EnemyText:: ; 115d (0:115d)
db "Enemy @"
PKMNText:: ; 1164 (0:1164)
db "<PK><MN>@"
POKEText:: ; 1167 (0:1167)
db "<PO><KE>@"
String116a:: ; 116a (0:116a)
db " @"
Char35Text:: ; 116c (0:116c)
Char36Text:: ; 116c (0:116c)
Char37Text:: ; 116c (0:116c)
db "@"
NextLineChar:: ; 116d (0:116d)
NextLineChar::
pop hl
ld bc, SCREEN_WIDTH * 2
add hl, bc
push hl
jp NextChar
HalfLineChar:: ; 1176 (0:1176)
LineFeedChar::
pop hl
ld bc, SCREEN_WIDTH
add hl, bc
push hl
jp NextChar
LineChar:: ; 117f (0:117f)
LineChar::
pop hl
hlcoord TEXTBOX_INNERX, TEXTBOX_INNERY + 2
push hl
jp NextChar
Paragraph:: ; 1187 (0:1187)
Paragraph::
push de
ld a, [wLinkMode]
cp $3
jr z, .asm_1192
cp LINK_COLOSSEUM
jr z, .linkbattle
call LoadBlinkingCursor
.asm_1192
.linkbattle
call Text_WaitBGMap
call PromptButton
hlcoord TEXTBOX_INNERX, TEXTBOX_INNERY
@ -434,20 +416,25 @@ Paragraph:: ; 1187 (0:1187)
pop de
jp NextChar
Char4B:: ; 11b0 (0:11b0)
_ContText::
ld a, [wLinkMode]
or a
jr nz, .link_battle
jr nz, .communication
call LoadBlinkingCursor
.link_battle
.communication
call Text_WaitBGMap
push de
call PromptButton
pop de
ld a, [wLinkMode]
or a
call z, UnloadBlinkingCursor
Char4C:: ; 11c8 (0:11c8)
; fallthrough
_ContTextNoPause::
push de
call TextScroll
call TextScroll
@ -455,7 +442,7 @@ Char4C:: ; 11c8 (0:11c8)
pop de
jp NextChar
ContText:: ; 11d6 (0:11d6)
ContText::
push de
ld de, .cont
ld b, h
@ -466,14 +453,16 @@ ContText:: ; 11d6 (0:11d6)
pop de
jp NextChar
.cont db $4b, "@"
.cont: db "<_CONT>@"
PlaceDexEnd:: ; 11e7 (0:11e7)
PlaceDexEnd::
; Ends a Pokédex entry in Gen 1.
; Dex entries are now regular strings.
ld [hl], "."
pop hl
ret
PromptText:: ; 11eb (0:11eb)
PromptText::
ld a, [wLinkMode]
cp LINK_COLOSSEUM
jr z, .ok
@ -483,19 +472,20 @@ PromptText:: ; 11eb (0:11eb)
call Text_WaitBGMap
call PromptButton
ld a, [wLinkMode]
cp $3
cp LINK_COLOSSEUM
jr z, DoneText
call UnloadBlinkingCursor
DoneText:: ; 1205 (0:1205)
DoneText::
pop hl
ld de, .stop
dec de
ret
.stop db "@"
.stop:
text_end
NullChar:: ; 120c (0:120c)
NullChar::
ld b, h
ld c, l
pop hl
@ -508,7 +498,7 @@ NullChar:: ; 120c (0:120c)
text "エラー"
done
TextScroll:: ; 121d (0:121d)
TextScroll::
hlcoord TEXTBOX_X, TEXTBOX_INNERY
decoord TEXTBOX_X, TEXTBOX_INNERY - 1
ld bc, 3 * SCREEN_WIDTH
@ -521,19 +511,21 @@ TextScroll:: ; 121d (0:121d)
call DelayFrames
ret
Text_WaitBGMap:: ; 123a (0:123a)
Text_WaitBGMap::
push bc
ldh a, [hOAMUpdate]
push af
ld a, $1
ld a, 1
ldh [hOAMUpdate], a
call WaitBGMap
pop af
ldh [hOAMUpdate], a
pop bc
ret
Diacritic:: ; 124a (0:124a)
Diacritic::
push af
push hl
ld a, b
@ -544,12 +536,12 @@ Diacritic:: ; 124a (0:124a)
pop af
ret
LoadBlinkingCursor:: ; 1255 (0:1255)
LoadBlinkingCursor::
ld a, "▼"
ldcoord_a 18, 17
ret
UnloadBlinkingCursor:: ; 125b (0:125b)
UnloadBlinkingCursor::
ld a, "─"
ldcoord_a 18, 17
ret
@ -558,9 +550,11 @@ FarString::
ld b, a
ldh a, [hROMBank]
push af
ld a, b
rst Bankswitch
call PlaceString
pop af
rst Bankswitch
ret
@ -569,12 +563,13 @@ PokeFluteTerminatorCharacter::
ld hl, .stop
ret
.stop db "@"
.stop:
text_end
PlaceHLTextAtBC:: ; 1272 (0:1272)
PlaceHLTextAtBC::
ld a, [wTextboxFlags]
push af
set 1, a
set NO_TEXT_DELAY_F, a
ld [wTextboxFlags], a
call DoTextUntilTerminator
@ -583,18 +578,18 @@ PlaceHLTextAtBC:: ; 1272 (0:1272)
ld [wTextboxFlags], a
ret
DoTextUntilTerminator:: ; 1283 (0:1283)
DoTextUntilTerminator::
ld a, [hli]
cp "@"
cp TX_END
ret z
call TextCommand
call .TextCommand
jr DoTextUntilTerminator
TextCommand:: ; 128c (0:128c)
.TextCommand:
push hl
push bc
ld c, a
ld b, $0
ld b, 0
ld hl, TextCommands
add hl, bc
add hl, bc
@ -603,35 +598,42 @@ TextCommand:: ; 128c (0:128c)
ld d, [hl]
pop bc
pop hl
; jp de
push de
ret
TextCommands:: ; 129d (0:129d)
dw Text_TX
dw Text_TX_RAM
dw Text_TX_BCD
dw Text_TX_MOVE
dw Text_TX_BOX
dw Text_TX_LOW
dw Text_WAIT_BUTTON
dw Text_TX_SCROLL
dw Text_TX_ASM
dw Text_TX_NUM
dw Text_TX_EXIT
dw Text_TX_SFX
dw Text_TX_DOTS
dw Text_TX_0D
dw Text_TX_SFX
dw Text_TX_SFX
dw Text_TX_SFX
dw Text_TX_SFX
dw Text_TX_SFX
dw Text_TX_SFX
dw Text_TX_BUFFER
dw Text_TX_DAY
dw Text_TX_FAR
TextCommands::
; entries correspond to TX_* constants (see macros/scripts/text.asm)
dw TextCommand_START ; TX_START
dw TextCommand_RAM ; TX_RAM
dw TextCommand_BCD ; TX_BCD
dw TextCommand_MOVE ; TX_MOVE
dw TextCommand_BOX ; TX_BOX
dw TextCommand_LOW ; TX_LOW
dw TextCommand_PROMPT_BUTTON ; TX_PROMPT_BUTTON
dw TextCommand_SCROLL ; TX_SCROLL
dw TextCommand_START_ASM ; TX_START_ASM
dw TextCommand_NUM ; TX_NUM
dw TextCommand_PAUSE ; TX_PAUSE
dw TextCommand_SOUND ; TX_SOUND_DEX_FANFARE_50_79
dw TextCommand_DOTS ; TX_DOTS
dw TextCommand_LINK_PROMPT_BUTTON ; TX_LINK_PROMPT_BUTTON
dw TextCommand_SOUND ; TX_SOUND_DEX_FANFARE_20_49
dw TextCommand_SOUND ; TX_SOUND_ITEM
dw TextCommand_SOUND ; TX_SOUND_CAUGHT_MON
dw TextCommand_SOUND ; TX_SOUND_DEX_FANFARE_80_109
dw TextCommand_SOUND ; TX_SOUND_FANFARE
dw TextCommand_SOUND ; TX_SOUND_SLOT_MACHINE_START
dw TextCommand_STRINGBUFFER ; TX_STRINGBUFFER
dw TextCommand_DAY ; TX_DAY
dw TextCommand_FAR ; TX_FAR
TextCommand_START::
; text_start
; write text until "@"
; [$00]["...@"]
Text_TX:: ; 12cb (0:12cb)
ld d, h
ld e, l
ld h, b
@ -642,7 +644,12 @@ Text_TX:: ; 12cb (0:12cb)
inc hl
ret
Text_TX_RAM:: ; 12d6 (0:12d6)
TextCommand_RAM::
; text_ram
; write text from a ram address
; little endian
; [$01][addr]
ld a, [hli]
ld e, a
ld a, [hli]
@ -654,27 +661,41 @@ Text_TX_RAM:: ; 12d6 (0:12d6)
pop hl
ret
Text_TX_FAR:: ; 12e2 (0:12e2)
TextCommand_FAR::
; text_far
; write text from a different bank
; little endian
; [$16][addr][bank]
ldh a, [hROMBank]
push af
ld a, [hli]
ld e, a
ld a, [hli]
ld d, a
ld a, [hli]
ldh [hROMBank], a
ld [MBC3RomBank], a
push hl
ld h, d
ld l, e
call DoTextUntilTerminator
pop hl
pop af
ldh [hROMBank], a
ld [MBC3RomBank], a
ret
Text_TX_BCD:: ; 12fd (0:12fd)
TextCommand_BCD::
; text_bcd
; write bcd from address, typically ram
; [$02][addr][flags]
; flags: see PrintBCDNumber
ld a, [hli]
ld e, a
ld a, [hli]
@ -690,16 +711,25 @@ Text_TX_BCD:: ; 12fd (0:12fd)
pop hl
ret
Text_TX_MOVE:: ; 130d (0:130d)
TextCommand_MOVE::
; text_move
; move to a new tile
; [$03][addr]
ld a, [hli]
ld [wcfd6], a
ld [wMenuScrollPosition + 2], a
ld c, a
ld a, [hli]
ld [wcfd7], a
ld [wMenuScrollPosition + 2 + 1], a
ld b, a
ret
Text_TX_BOX:: ; 1318 (0:1318)
TextCommand_BOX::
; text_box
; draw a box
; little endian
; [$04][addr][height][width]
ld a, [hli]
ld e, a
ld a, [hli]
@ -715,14 +745,23 @@ Text_TX_BOX:: ; 1318 (0:1318)
pop hl
ret
Text_TX_LOW:: ; 1328 (0:1328)
bccoord 1, 16
TextCommand_LOW::
; text_low
; write text at (1,16)
; [$05]
bccoord TEXTBOX_INNERX, TEXTBOX_INNERY + 2
ret
Text_WAIT_BUTTON:: ; 132c (0:132c)
TextCommand_PROMPT_BUTTON::
; text_promptbutton
; wait for button press
; show arrow
; [06]
ld a, [wLinkMode]
cp LINK_COLOSSEUM
jp z, Text_TX_0D
jp z, TextCommand_LINK_PROMPT_BUTTON
push hl
call LoadBlinkingCursor
@ -733,19 +772,26 @@ Text_WAIT_BUTTON:: ; 132c (0:132c)
pop hl
ret
Text_TX_SCROLL:: ; 1342 (0:1342)
TextCommand_SCROLL::
; text_scroll
; pushes text up two lines and sets the BC cursor to the border tile
; below the first character column of the text box.
push hl
call UnloadBlinkingCursor
call TextScroll
call TextScroll
pop hl
bccoord 1, 16
bccoord TEXTBOX_INNERX, TEXTBOX_INNERY + 2
ret
Text_TX_ASM:: ; 1351 (0:1351)
TextCommand_START_ASM::
; text_asm
jp hl
Text_TX_NUM:: ; 1352 (0:1352)
TextCommand_NUM::
; text_decimal
; [$09][addr][hi:bytes lo:digits]
ld a, [hli]
ld e, a
ld a, [hli]
@ -760,7 +806,7 @@ Text_TX_NUM:: ; 1352 (0:1352)
ld a, b
and $f0
swap a
set 6, a
set PRINTNUM_LEFTALIGN_F, a
ld b, a
call PrintNum
ld b, h
@ -768,21 +814,26 @@ Text_TX_NUM:: ; 1352 (0:1352)
pop hl
ret
Text_TX_EXIT:: ; 136d (0:136d)
TextCommand_PAUSE::
; text_pause
push hl
push bc
call GetJoypad
ldh a, [hJoyDown]
and A_BUTTON | B_BUTTON
jr nz, .skip
jr nz, .done
ld c, 30
call DelayFrames
.skip
.done
pop bc
pop hl
ret
Text_TX_SFX:: ; 1380 (0:1380)
TextCommand_SOUND::
; chars:
; $0b, $0e, $0f, $10, $11, $12, $13
; see TextSFX
push bc
dec hl
ld a, [hli]
@ -794,12 +845,12 @@ Text_TX_SFX:: ; 1380 (0:1380)
cp -1
jr z, .done
cp b
jr z, .sound
jr z, .play
inc hl
inc hl
jr .loop
.sound
.play
push de
ld e, [hl]
inc hl
@ -807,12 +858,14 @@ Text_TX_SFX:: ; 1380 (0:1380)
call PlaySFX
call WaitSFX
pop de
.done
pop hl
pop bc
ret
Text_TX_CRY::
Unreferenced_Function13a2::
; sound_cry
push de
ld e, [hl]
inc hl
@ -833,12 +886,15 @@ TextSFX::
dbw TX_SOUND_SLOT_MACHINE_START, SFX_SLOT_MACHINE_START
db -1
Text_TX_DOTS:: ; 13c3 (0:13c3)
TextCommand_DOTS::
; text_dots
; [$0C][num]
ld a, [hli]
ld d, a
push hl
ld h, b
ld l, c
.loop
push de
ld a, "…"
@ -853,12 +909,16 @@ Text_TX_DOTS:: ; 13c3 (0:13c3)
pop de
dec d
jr nz, .loop
ld b, h
ld c, l
pop hl
ret
Text_TX_0D:: ; 13e2 (0:13e2)
TextCommand_LINK_PROMPT_BUTTON::
; text_linkpromptbutton
; wait for key down
; display arrow
push hl
push bc
call PromptButton
@ -866,11 +926,22 @@ Text_TX_0D:: ; 13e2 (0:13e2)
pop hl
ret
Text_TX_BUFFER:: ; 13ea (0:13ea)
TextCommand_STRINGBUFFER::
; text_buffer
; Print a string from one of the following:
; 0: wStringBuffer3
; 1: wStringBuffer4
; 2: wStringBuffer5
; 3: wStringBuffer2
; 4: wStringBuffer1
; 5: wEnemyMonNick
; 6: wBattleMonNick
; [$14][id]
ld a, [hli]
push hl
ld e, a
ld d, $0
ld d, 0
ld hl, StringBufferPointers
add hl, de
add hl, de
@ -884,12 +955,14 @@ Text_TX_BUFFER:: ; 13ea (0:13ea)
pop hl
ret
Text_TX_DAY:: ; 1402 (0:1402)
TextCommand_DAY::
; text_today
call GetWeekday
push hl
push bc
ld c, a
ld b, $0
ld b, 0
ld hl, .Days
add hl, bc
add hl, bc
@ -907,7 +980,7 @@ Text_TX_DAY:: ; 1402 (0:1402)
pop hl
ret
.Days: ; 1422 (0:1422)
.Days:
dw .Sun
dw .Mon
dw .Tues

View File

@ -52,7 +52,7 @@ ApplyTilemap::
call DelayFrames
ret
CGBOnly_CopyTilemapAtOnce::
OpenAndCloseMenu_HDMATransferTilemapAndAttrmap::
ldh a, [hCGB]
and a
jr z, WaitBGMap
@ -174,8 +174,8 @@ ClearPalettes::
ret
.cgb
; Fill wBGPals and wOBPals with $ffff (white)
ld hl, wBGPals
; Fill wBGPals2 and wOBPals2 with $ffff (white)
ld hl, wBGPals2
ld bc, 16 palettes
ld a, $ff
call ByteFill

View File

@ -36,7 +36,6 @@ GetClock::
maskbits 60
ldh [hRTCSeconds], a
ld [hl], RTC_M
ld a, [de]
maskbits 60

View File

@ -41,7 +41,6 @@ VBlank::
dw VBlank0
dw VBlank0 ; just in case
VBlank0::
; normal operation
@ -102,12 +101,13 @@ VBlank0::
call Function1642
.done
ldh a, [hOAMUpdate]
and a
jr nz, .done_oam
call hTransferVirtualOAM
.done_oam
; vblank-sensitive operations are done
xor a
@ -118,15 +118,15 @@ VBlank0::
jr z, .ok
dec a
ld [wOverworldDelay], a
.ok
ld a, [wTextDelayFrames]
and a
jr z, .ok2
dec a
ld [wTextDelayFrames], a
.ok2
call UpdateJoypad
ld a, BANK(_UpdateSound)
@ -147,6 +147,7 @@ VBlank1::
; tiles
; oam
; sound / lcd stat
ldh a, [hROMBank]
ld [wROMBankBackup], a
ldh a, [hSCX]
@ -180,13 +181,13 @@ VBlank1::
xor a
ldh [rIF], a
; enable lcd stat
ld a, %10 ; lcd stat
ld a, 1 << LCD_STAT
ldh [rIE], a
; rerequest serial int if applicable (still disabled)
; request lcd stat
ld a, b
and %1000 ; serial
or %10 ; lcd stat
and 1 << SERIAL
or 1 << LCD_STAT
ldh [rIF], a
ei
@ -196,7 +197,7 @@ VBlank1::
ld a, [wROMBankBackup]
rst Bankswitch
; enable ints
ld a, %11111
ld a, IE_DEFAULT
ldh [rIE], a
ret
@ -212,7 +213,7 @@ UpdatePals::
ldh [rBGP], a
ld a, [wOBP0]
ldh [rOBP0], a
ld a, [wOPB1]
ld a, [wOBP1]
ldh [rOBP1], a
and a
@ -255,6 +256,7 @@ VBlank5::
; bg map
; tiles
; joypad
;
ldh a, [hROMBank]
ld [wROMBankBackup], a
@ -267,8 +269,8 @@ VBlank5::
call UpdateBGMap
call Serve2bppRequest
.done
xor a
ld [wVBlankOccurred], a
@ -276,7 +278,7 @@ VBlank5::
xor a
ldh [rIF], a
ld a, %10 ; lcd stat
ld a, 1 << LCD_STAT
ldh [rIE], a
; request lcd stat
ldh [rIF], a
@ -388,6 +390,6 @@ VBlank3::
xor a
ldh [rIF], a
; enable ints
ld a, %11111
ld a, IE_DEFAULT
ldh [rIE], a
ret

View File

@ -23,7 +23,6 @@ UpdateBGMapBuffer::
.next
; Copy a pair of 16x8 blocks (one 16x16 block)
rept 2
; Get our BG Map address
pop bc
@ -382,10 +381,10 @@ AnimateTileset::
ldh a, [hROMBank]
push af
ld a, $3f
ld a, BANK(_AnimateTileset)
rst Bankswitch
call $4003 ; ???
call _AnimateTileset
pop af
rst Bankswitch

View File

@ -38,7 +38,7 @@ CloseText::
ldh [hWY], a
farcall Function1415c
call ReplaceChrisSprite
ld hl, wd565
ld hl, wEnteredMapFromContinue
res 7, [hl]
call ResetBGWindow
ret
@ -65,7 +65,7 @@ _OpenAndCloseMenu_HDMATransferTilemapAndAttrmap::
ld a, 1
ldh [hOAMUpdate], a
call CGBOnly_CopyTilemapAtOnce
call OpenAndCloseMenu_HDMATransferTilemapAndAttrmap
pop af
ldh [hOAMUpdate], a

View File

@ -38,7 +38,6 @@ ROMX $03
ROMX $04
"bank4"
ROMX $05
org $4000
"bank5"
ROMX $06
org $4000
@ -127,7 +126,6 @@ ROMX $2a
ROMX $2b
"Map Blocks 2"
ROMX $2e
org $4000
"Pics 14"
org $6300
"bank2e_2"
@ -148,6 +146,7 @@ ROMX $36
"bank36"
ROMX $37
"Map Blocks 3"
"bank37_2"
ROMX $38
org $4000
"bank38"
@ -286,12 +285,6 @@ WRAMX 1
"Party"
org $dfff
"Stack"
WRAMX 2
WRAMX 3
WRAMX 4
WRAMX 5
WRAMX 6
WRAMX 7
VRAM $00
VRAM $01
SRAM $00

View File

@ -16,7 +16,6 @@ INCLUDE "macros/scripts/trade_anims.asm"
INCLUDE "macros/move_anim.asm"
INCLUDE "macros/pic.asm"
INCLUDE "macros/mobile.asm"
INCLUDE "macros/pals.asm"
INCLUDE "macros/flag.asm"

View File

@ -1,2 +0,0 @@
; Many mobile functions were dummied out in localization.
mobile EQUS "ret"

View File

@ -163,91 +163,3 @@ endm
tradeanim_wait_180_if_ot_egg: macro
db tradeanim_wait_180_if_ot_egg_command ; 2f
endm
; Mobile
enum_start 1
enum mobiletradeanim_showgivemon_command
mobiletradeanim_showgivemon: macro
db mobiletradeanim_showgivemon_command ; 01
endm
enum mobiletradeanim_02_command
mobiletradeanim_02: macro
db mobiletradeanim_02_command ; 02
endm
enum mobiletradeanim_sendmon_command
mobiletradeanim_sendmon: macro
db mobiletradeanim_sendmon_command ; 03
endm
__enum__ set $05
enum mobiletradeanim_05_command
mobiletradeanim_05: macro
db mobiletradeanim_05_command ; 05
endm
enum mobiletradeanim_06_command
mobiletradeanim_06: macro
db mobiletradeanim_06_command ; 06
endm
enum mobiletradeanim_07_command
mobiletradeanim_07: macro
db mobiletradeanim_07_command ; 07
endm
enum mobiletradeanim_receivemon_command
mobiletradeanim_receivemon: macro
db mobiletradeanim_receivemon_command ; 08
endm
__enum__ set $0b
enum mobiletradeanim_showgetmon_command
mobiletradeanim_showgetmon: macro
db mobiletradeanim_showgetmon_command ; 0b
endm
enum mobiletradeanim_end_command
mobiletradeanim_end: macro
db mobiletradeanim_end_command ; 0c
endm
enum mobiletradeanim_showgtsgivemon_command
mobiletradeanim_showgtsgivemon: macro
db mobiletradeanim_showgtsgivemon_command ; 0d
endm
enum mobiletradeanim_showgtsgetmon_command
mobiletradeanim_showgtsgetmon: macro
db mobiletradeanim_showgtsgetmon_command ; 0e
endm
enum mobiletradeanim_0f_command
mobiletradeanim_0f: macro
db mobiletradeanim_0f_command ; 0f
endm
enum mobiletradeanim_10_command
mobiletradeanim_10: macro
db mobiletradeanim_10_command ; 10
endm
enum mobiletradeanim_11_command
mobiletradeanim_11: macro
db mobiletradeanim_11_command ; 11
endm
enum mobiletradeanim_12_command
mobiletradeanim_12: macro
db mobiletradeanim_12_command ; 12
endm
enum mobiletradeanim_showoddegg_command
mobiletradeanim_showoddegg: macro
db mobiletradeanim_showoddegg_command ; 13
endm

View File

@ -118,6 +118,18 @@ box: MACRO
ds 2 ; padding
ENDM
map_connection_struct: MACRO
\1ConnectedMapGroup:: db
\1ConnectedMapNumber:: db
\1ConnectionStripPointer:: dw
\1ConnectionStripLocation:: dw
\1ConnectionStripLength:: db
\1ConnectedMapWidth:: db
\1ConnectionStripYOffset:: db
\1ConnectionStripXOffset:: db
\1ConnectionWindow:: dw
ENDM
channel_struct: MACRO
; Addreses are wChannel1 (c101).
\1MusicID:: dw

246
main.asm
View File

@ -85,6 +85,7 @@ INCLUDE "data/maps/spawn_points.asm"
INCLUDE "engine/overworld/load_map_part.asm"
INCLUDE "engine/overworld/spawn_points.asm"
INCLUDE "engine/overworld/map_setup.asm"
INCLUDE "data/tilesets.asm"
INCLUDE "engine/events/pokemon_pc.asm"
INCLUDE "engine/items/mart.asm"
INCLUDE "engine/events/money.asm"
@ -99,18 +100,127 @@ INCLUDE "engine/pokemon/breeding.asm"
SECTION "bank6", ROMX
dr $18000, $1bdbc
TilesetKantoMeta::
dr $18000, $18800
TilesetKantoColl::
dr $18800, $18a00
Tileset0GFX::
TilesetJohtoGFX::
dr $18a00, $19006
Tileset0Meta::
TilesetJohtoMeta::
dr $19006, $19806
Tileset0Coll::
TilesetJohtoColl::
dr $19806, $19a06
TilesetJohtoModernGFX::
dr $19a06, $1a00c
TilesetJohtoModernMeta::
dr $1a00c, $1a80c
TilesetJohtoModernColl::
dr $1a80c, $1b40c
TilesetTraditionalHouseGFX::
dr $1b40c, $1b8bc
TilesetTraditionalHouseMeta::
dr $1b8bc, $1bcbc
TilesetTraditionalHouseColl::
dr $1bcbc, $1bdbc
SECTION "bank7", ROMX
LoadMapGroupRoof::
dr $1c000, $1f84c
dr $1c000, $1c30c
TilesetGateGFX::
dr $1c30c, $1c70c
TilesetGateMeta::
dr $1c70c, $1cb0c
TilesetGateColl::
dr $1cb0c, $1cc0c
TilesetPokecenterGFX::
dr $1cc0c, $1d03c
TilesetPokecenterMeta::
dr $1d03c, $1d43c
TilesetPokecenterColl::
dr $1d43c, $1d53c
TilesetPortGFX::
dr $1d53c, $1d94c
TilesetPortMeta::
dr $1d94c, $1dd4c
TilesetPortColl::
dr $1dd4c, $1de4c
TilesetPlayersHouseGFX::
dr $1de4c, $1e22c
TilesetPlayersHouseMeta::
dr $1e22c, $1e62c
TilesetPlayersHouseColl::
dr $1e62c, $1e72c
TilesetMansionGFX::
dr $1e72c, $1eabc
TilesetMansionMeta::
dr $1eabc, $1eebc
TilesetMansionColl::
dr $1eebc, $1efbc
TilesetCaveGFX::
dr $1efbc, $1f34c
TilesetCaveMeta::
TilesetDarkCaveMeta::
dr $1f34c, $1f74c
TilesetCaveColl::
TilesetDarkCaveColl::
dr $1f74c, $1f84c
SECTION "bank8", ROMX
dr $20000, $239fe
dr $20000, $20181
TilesetTowerGFX::
dr $20181, $205b1
TilesetTowerMeta::
dr $205b1, $209b1
TilesetTowerColl::
dr $209b1, $20ab1
TilesetLabGFX::
dr $20ab1, $20e81
TilesetLabMeta::
dr $20e81, $21281
TilesetLabColl::
dr $21281, $21381
TilesetFacilityGFX::
dr $21381, $217a1
TilesetFacilityMeta::
dr $217a1, $21ba1
TilesetFacilityColl::
dr $21ba1, $21ca1
TilesetMartGFX::
dr $21ca1, $22051
TilesetMartMeta::
dr $22051, $22451
TilesetMartColl::
dr $22451, $22551
TilesetGameCornerGFX::
dr $22551, $22951
TilesetGameCornerMeta::
dr $22951, $22d51
TilesetGameCornerColl::
dr $22d51, $22e51
TilesetTrainStationGFX::
dr $22e51, $231f1
TilesetTrainStationMeta::
dr $231f1, $235f1
TilesetTrainStationColl::
dr $235f1, $236f1
TilesetForestMeta::
dr $236f1, $239fe
EggMovePointers::
dr $239fe, $23e3d
@ -309,7 +419,47 @@ GivePokerusAndConvertBerries::
SECTION "bankc", ROMX
dr $30000, $33d81
TilesetEliteFourRoomGFX::
dr $30000, $304e0
TilesetEliteFourRoomMeta::
dr $304e0, $308e0
TilesetEliteFourRoomColl::
dr $308e0, $309e0
TilesetParkGFX::
dr $309e0, $30e40
TilesetParkMeta::
dr $30e40, $31240
TilesetParkColl::
dr $31240, $31340
TilesetRuinsOfAlphGFX::
dr $31340, $31670
TilesetRuinsOfAlphMeta::
dr $31670, $31a70
TilesetRuinsOfAlphColl::
dr $31a70, $31b70
TilesetRadioTowerGFX::
dr $31b70, $31fc0
TilesetRadioTowerMeta::
dr $31fc0, $323c0
TilesetRadioTowerColl::
dr $323c0, $324c0
TilesetUndergroundGFX::
dr $324c0, $32890
TilesetUndergroundMeta::
dr $32890, $32c90
TilesetUndergroundColl::
dr $32c90, $32d90
TilesetIcePathGFX::
dr $32d90, $331d0
TilesetIcePathMeta::
dr $331d0, $335d0
TilesetIcePathColl::
dr $335d0, $336d0
TilesetDarkCaveGFX::
dr $336d0, $33a10
TilesetForestGFX::
dr $33a10, $33d81
SECTION "Effect Commands", ROMX
@ -502,7 +652,7 @@ FadeInQuickly::
dr $8c3b9, $8c3c4
FadeBlackQuickly::
dr $8c3c4, $8c3e9
Function8c3e9::
ReplaceTimeOfDayPals::
dr $8c3e9, $8c513
DoBattleTransition::
dr $8c513, $8ca5e
@ -530,8 +680,8 @@ PlaySpriteAnimations::
_InitSpriteAnimStruct::
dr $8d1f7, $8d332
IF DEF(_GOLD)
_ReinitSpriteAnimFrame::
IF DEF(_GOLD)
dr $8d332, $8e6fd
AnimateEndOfExpBar::
dr $8e6fd, $8e774
@ -549,7 +699,6 @@ HoldSwitchmonIcon::
dr $8e93d, $8fe43
ELIF DEF(_SILVER)
_ReinitSpriteAnimFrame::
dr $8d332, $8e6e3
AnimateEndOfExpBar::
dr $8e6e3, $8e75a
@ -607,7 +756,7 @@ Function92c36::
SECTION "bank25", ROMX
MapTriggers::
MapScenes::
dr $94000, $940ed
INCLUDE "data/maps/maps.asm"
INCLUDE "data/maps/attributes.asm"
@ -623,7 +772,7 @@ CallCallback::
dr $97365, $97a59
WarpToSpawnPoint::
dr $97a59, $97c2a
Function97c2a::
ClearCmdQueue::
dr $97c2a, $97d96
@ -706,6 +855,36 @@ SECTION "bank36", ROMX
dr $d8000, $d8400
SECTION "bank37_2", ROMX
TilesetChampionsRoomGFX::
dr $dd773, $ddc33
TilesetChampionsRoomMeta::
dr $ddc33, $de033
TilesetChampionsRoomColl::
dr $de033, $de133
TilesetHouseGFX::
dr $de133, $de5d3
TilesetHouseMeta::
dr $de5d3, $de9d3
TilesetHouseColl::
dr $de9d3, $dead3
TilesetLighthouseGFX::
dr $dead3, $deed3
TilesetLighthouseMeta::
dr $deed3, $df2d3
TilesetLighthouseColl::
dr $df2d3, $df3d3
TilesetPlayersRoomGFX::
dr $df3d3, $df893
TilesetPlayersRoomMeta::
dr $df893, $dfc93
TilesetPlayersRoomColl::
dr $dfc93, $dfd93
TilesetForestColl::
dr $dfd93, $dfe93
SECTION "bank38", ROMX
dr $e0000, $e0002
@ -768,9 +947,9 @@ ENDC
SECTION "bank3e", ROMX
Functionf8000::
_LoadStandardFont::
dr $f8000, $f800c
Functionf800c::
_LoadFontsExtra::
dr $f800c, $f8032
_LoadFontsBattleExtra::
dr $f8032, $f8066
@ -828,7 +1007,46 @@ SECTION "bank3f", ROMX
nop
DummyPredef3A::
ret
dr $fc002, $fde20
ret
_AnimateTileset::
dr $fc003, $fc01e
Tileset0Anim::
TilesetJohtoModernAnim::
TilesetKantoAnim::
TilesetParkAnim::
TilesetForestAnim::
dr $fc01e, $fc04a
TilesetJohtoAnim::
dr $fc04a, $fc0d6
TilesetPortAnim::
dr $fc0d6, $fc106
TilesetEliteFourRoomAnim::
dr $fc106, $fc18e
TilesetCaveAnim::
TilesetDarkCaveAnim::
dr $fc18e, $fc1da
TilesetIcePathAnim::
dr $fc1da, $fc226
TilesetTowerAnim::
dr $fc226, $fc28e
TilesetHouseAnim::
TilesetPlayersHouseAnim::
TilesetPokecenterAnim::
TilesetGateAnim::
TilesetLabAnim::
TilesetFacilityAnim::
TilesetMartAnim::
TilesetMansionAnim::
TilesetGameCornerAnim::
TilesetTraditionalHouseAnim::
TilesetTrainStationAnim::
TilesetChampionsRoomAnim::
TilesetLighthouseAnim::
TilesetPlayersRoomAnim::
TilesetRuinsOfAlphAnim::
TilesetRadioTowerAnim::
TilesetUndergroundAnim::
dr $fc28e, $fde20
SECTION "bank40", ROMX
@ -867,7 +1085,9 @@ SECTION "bank6e", ROMX
SECTION "bank70", ROMX
dr $1c0000, $1c0a66
dr $1c0000, $1c0407
TilesetKantoGFX::
dr $1c0407, $1c0a66
UpdateTimePredef::
dr $1c0a66, $1c0a7a
StubbedGetFrontpic::

View File

@ -1,315 +0,0 @@
ROM0
org $0000
"NULL"
org $0000
"rst0"
org $0008
"rst8"
org $0010
"rst10"
org $0018
"rst18"
org $0020
"rst20"
org $0028
"rst28"
org $0038
"rst38"
org $0040
"vblank"
org $0048
"lcd"
org $0050
"timer"
org $0058
"serial"
org $0060
"joypad"
org $0100
"Header"
org $0150
"Home"
ROMX $01
"bank1"
ROMX $02
"bank2"
ROMX $03
"bank3"
ROMX $04
"bank4"
ROMX $05
org $4000
"bank5"
ROMX $06
org $4000
"bank6"
ROMX $07
org $4000
"bank7"
"Extra Songs 1"
ROMX $08
org $4000
"bank8"
ROMX $09
org $4000
"bank9"
ROMX $0a
org $4000
"banka"
ROMX $0b
org $4000
"bankb"
ROMX $0c
org $4000
"bankc"
ROMX $0d
"Effect Commands"
ROMX $0e
"Enemy Trainers"
ROMX $0f
"Battle Core"
ROMX $10
org $4000
"bank10"
ROMX $11
org $4000
"bank11"
ROMX $12
org $4000
"Pic Pointers"
"Pics 1"
ROMX $14
"bank14"
ROMX $15
"Pics 2"
ROMX $16
"Pics 3"
ROMX $17
"Pics 4"
ROMX $18
"Pics 5"
ROMX $19
"Pics 6"
ROMX $1a
"Pics 7"
ROMX $1b
"Pics 8"
ROMX $1c
"Pics 9"
ROMX $1d
"Pics 10"
ROMX $1e
"Pics 11"
ROMX $1f
org $4000
"Unown Pic Pointers"
"Pics 12"
ROMX $20
"Trainer Pic Pointers"
"Pics 13"
ROMX $21
org $4000
"bank21"
ROMX $23
org $4000
"bank23"
ROMX $24
org $4000
"bank24"
ROMX $25
org $4000
"bank25"
ROMX $26
org $4000
"bank26"
ROMX $2a
"Map Blocks 1"
ROMX $2b
"Map Blocks 2"
ROMX $2e
org $4000
"Pics 14"
org $6300
"bank2e_2"
ROMX $30
"Sprites 1"
ROMX $31
"Sprites 2"
org $7a40
"bank31_2"
ROMX $32
org $4000
"bank32"
ROMX $33
"Move Animations"
"Extra Songs 2"
ROMX $36
org $4000
"bank36"
ROMX $37
"Map Blocks 3"
ROMX $38
org $4000
"bank38"
ROMX $39
org $4000
"bank39"
ROMX $3a
"Audio"
"Songs 1"
ROMX $3b
"Songs 2"
ROMX $3c
"Songs 3"
"Sound Effects"
"Cries"
ROMX $3d
"Songs 4"
ROMX $3e
org $4000
"bank3e"
ROMX $3f
org $4000
"bank3f"
ROMX $40
org $4000
"bank40"
ROMX $41
org $4000
"bank41"
ROMX $42
"Map Scripts 1"
ROMX $43
"Map Scripts 2"
ROMX $44
"Map Scripts 3"
ROMX $45
"Map Scripts 4"
ROMX $46
"Map Scripts 5"
ROMX $47
"Map Scripts 6"
ROMX $48
"Map Scripts 7"
ROMX $49
"Map Scripts 8"
ROMX $4a
"Map Scripts 9"
ROMX $4b
"Map Scripts 10"
ROMX $4c
"Map Scripts 11"
ROMX $4d
"Map Scripts 12"
ROMX $4e
"Map Scripts 13"
ROMX $4f
"Map Scripts 14"
ROMX $50
"Map Scripts 15"
ROMX $51
"Map Scripts 16"
ROMX $52
"Map Scripts 17"
ROMX $53
"Map Scripts 18"
ROMX $54
"Map Scripts 19"
ROMX $55
"Map Scripts 20"
ROMX $56
"Map Scripts 21"
ROMX $57
"Map Scripts 22"
ROMX $59
"Map Scripts 23"
ROMX $5a
"Map Scripts 24"
ROMX $5b
"Map Scripts 25"
ROMX $5c
"Map Scripts 26"
ROMX $5d
"Map Scripts 27"
ROMX $5e
"Map Scripts 28"
ROMX $5f
"Map Scripts 29"
ROMX $60
"Map Scripts 30"
ROMX $61
"Map Scripts 31"
ROMX $62
"Map Scripts 32"
ROMX $64
"Text 1"
ROMX $65
"Text 2"
ROMX $66
"Text 3"
ROMX $68
"Pokedex Entries 001-064"
ROMX $69
"Pokedex Entries 065-128"
ROMX $6a
"Pokedex Entries 129-192"
ROMX $6b
"Pokedex Entries 193-251"
ROMX $6c
org $4000
"bank6c"
ROMX $6d
org $4000
"bank6d"
ROMX $6e
org $4000
"bank6e"
ROMX $70
org $4000
"bank70"
ROMX $7f
org $7df8
"bank7f"
WRAM0
org $c000
"Audio RAM"
"WRAM"
"GBC Palettes"
"Sprites"
"TileMap"
"Animated Objects"
"Video"
WRAMX 1
org $d000
"WRAM1"
"Game Data"
"Party"
org $dfff
"Stack"
WRAMX 2
WRAMX 3
WRAMX 4
WRAMX 5
WRAMX 6
WRAMX 7
VRAM $00
VRAM $01
SRAM $00
"Scratch"
org $a600
"SRAM Bank 0"
"Backup Save 1"
"SRAM Stack"
org $bfff
"SRAM Window Stack"
SRAM $01
"Save"
"Active Box"
"Link Battle Data"
"SRAM Hall of Fame"
"Backup Save 2"
SRAM $02
"Boxes 1-7"
SRAM $03
"Boxes 8-14"
"Backup Save 3"

View File

@ -5,6 +5,7 @@ sScratchTilemap:: ds BG_MAP_WIDTH * BG_MAP_HEIGHT
sScratchAttrmap:: ds $200
NEXTU ; a000
sScratch::
sDecompressScratch:: ds $188
sDecompressBuffer:: ds 7 * 7 tiles ; a188
ENDU

758
wram.asm
View File

@ -191,10 +191,10 @@ palbuffer: MACRO
\1Pal7:: ds 8
ENDM
wTempBGPals:: palbuffer wTempBG ; c200
wTempOBPals:: palbuffer wTempOB ; c240
wBGPals:: palbuffer wBG ; c280
wOBPals:: palbuffer wOB ; c2c0
wBGPals1:: palbuffer wTempBG ; c200
wOBPals1:: palbuffer wTempOB ; c240
wBGPals2:: palbuffer wBG ; c280
wOBPals2:: palbuffer wOB ; c2c0
SECTION "Sprites", WRAM0
@ -249,7 +249,7 @@ wTilemapEnd:: ; c508
SECTION "Animated Objects", WRAM0
UNION
UNION ; c508
; surrounding tiles
; This buffer determines the size for the rest of the union;
; it uses exactly 480 bytes.
@ -263,7 +263,7 @@ wBoxPartialData:: ds 480
wBoxPartialDataEnd::
NEXTU ; c508
wTempTileMap::
wTempTilemap::
ds SCREEN_HEIGHT * SCREEN_WIDTH
NEXTU
@ -294,18 +294,18 @@ wCurIcon:: ; c5be
ds 1
wCurIconTile:: ds 1 ; c5bf
wAnimatedObjectStructAddrBackup::
wAnimatedObjectStructIDBuffer::
wCurrSpriteAddSubFlags:: ; c5c0
ds 2
wCurrAnimVTile:: ds 1 ; c5c2
wCurrAnimXCoord:: ds 1 ; c5c3
wCurrAnimYCoord:: ds 1 ; c5c4
wCurrAnimXOffset:: ds 1 ; c5c5
wCurrAnimYOffset:: ds 1 ; c5c6
wSpriteAnimAddrBackup::
wSpriteAnimIDBuffer::
wCurSpriteOAMFlags:: ; c5c0
dw
wCurAnimVTile:: ds 1 ; c5c2
wCurAnimXCoord:: ds 1 ; c5c3
wCurAnimYCoord:: ds 1 ; c5c4
wCurAnimXOffset:: ds 1 ; c5c5
wCurAnimYOffset:: ds 1 ; c5c6
wGlobalAnimYOffset:: ds 1 ; c5c7
wGlobalAnimXOffset:: ds 1 ; c5c8
wAnimatedObjectsEnd:: ; c5c9
wSpriteAnimsEnd:: ; c5c9
wc5c9:: ds 1 ; c5c9
wc5ca:: ds 1 ; c5ca
@ -330,310 +330,30 @@ wLinkTradeGetmonSpecies:: db
NEXTU ; c5d0
; naming screen
wNamingScreenDestinationPointer:: dw ; c5d0
wc5d2:: ds 1 ; c5d2
wc5d3:: ds 1 ; c5d3
wNamingScreenType:: ds 1 ; c5d4
wNamingScreenCurNameLength:: db ; c5d2
wNamingScreenMaxNameLength:: db ; c5d3
wNamingScreenType:: db ; c5d4
wNamingScreenCursorObjectPointer:: dw ; c5d5
wNamingScreenLastCharacter:: db ; c5d7
wNamingScreenStringEntryCoord:: dw ; c5d8
wc5d5:: ds 1 ; c5d5
wc5d6:: ds 1 ; c5d6
wc5d7:: ds 1 ; c5d7
wc5d8:: ds 1 ; c5d8
wc5d9:: ds 1 ; c5d9
wc5da:: ds 1 ; c5da
wc5db:: ds 1 ; c5db
wc5dc:: ds 1 ; c5dc
wc5dd:: ds 1 ; c5dd
wc5de:: ds 1 ; c5de
wc5df:: ds 1 ; c5df
wc5e0:: ds 1 ; c5e0
wc5e1:: ds 1 ; c5e1
wc5e2:: ds 1 ; c5e2
wc5e3:: ds 1 ; c5e3
wc5e4:: ds 1 ; c5e4
wc5e5:: ds 1 ; c5e5
wc5e6:: ds 1 ; c5e6
wc5e7:: ds 1 ; c5e7
wc5e8:: ds 1 ; c5e8
wc5e9:: ds 1 ; c5e9
wc5ea:: ds 1 ; c5ea
wc5eb:: ds 1 ; c5eb
wc5ec:: ds 1 ; c5ec
wc5ed:: ds 1 ; c5ed
wc5ee:: ds 1 ; c5ee
wc5ef:: ds 1 ; c5ef
wc5f0:: ds 1 ; c5f0
wc5f1:: ds 1 ; c5f1
wc5f2:: ds 1 ; c5f2
wc5f3:: ds 1 ; c5f3
wc5f4:: ds 1 ; c5f4
wc5f5:: ds 1 ; c5f5
wc5f6:: ds 1 ; c5f6
wc5f7:: ds 1 ; c5f7
wc5f8:: ds 1 ; c5f8
wc5f9:: ds 1 ; c5f9
wc5fa:: ds 1 ; c5fa
wc5fb:: ds 1 ; c5fb
wc5fc:: ds 1 ; c5fc
wc5fd:: ds 1 ; c5fd
wc5fe:: ds 1 ; c5fe
wc5ff:: ds 1 ; c5ff
wc600:: ds 1 ; c600
wc601:: ds 1 ; c601
ds 40
; engine/gfx/color.asm ?
wc602:: ds 1 ; c602
wc603:: ds 1 ; c603
wc604:: ds 1 ; c604
wc605:: ds 1 ; c605
wc606:: ds 1 ; c606
wc607:: ds 1 ; c607
wc608:: ds 1 ; c608
wc609:: ds 1 ; c609
wc60a:: ds 1 ; c60a
wc60b:: ds 1 ; c60b
wc60c:: ds 1 ; c60c
wc60d:: ds 1 ; c60d
wc60e:: ds 1 ; c60e
wc60f:: ds 1 ; c60f
wc610:: ds 1 ; c610
wc611:: ds 1 ; c611
wc612:: ds 1 ; c612
wc613:: ds 1 ; c613
wc614:: ds 1 ; c614
wc615:: ds 1 ; c615
wc616:: ds 1 ; c616
wc617:: ds 1 ; c617
wc618:: ds 1 ; c618
wc619:: ds 1 ; c619
wc61a:: ds 1 ; c61a
wc61b:: ds 1 ; c61b
wc61c:: ds 1 ; c61c
wc61d:: ds 1 ; c61d
wc61e:: ds 1 ; c61e
wc61f:: ds 1 ; c61f
wc620:: ds 1 ; c620
wc621:: ds 1 ; c621
wc622:: ds 1 ; c622
wc623:: ds 1 ; c623
wc624:: ds 1 ; c624
wc625:: ds 1 ; c625
wc626:: ds 1 ; c626
wc627:: ds 1 ; c627
wc628:: ds 1 ; c628
wc629:: ds 1 ; c629
wc62a:: ds 1 ; c62a
wc62b:: ds 1 ; c62b
wc62c:: ds 1 ; c62c
wc62d:: ds 1 ; c62d
wc62e:: ds 1 ; c62e
wc62f:: ds 1 ; c62f
wc630:: ds 1 ; c630
wc631:: ds 1 ; c631
wc632:: ds 1 ; c632
wc633:: ds 1 ; c633
wc634:: ds 1 ; c634
wc635:: ds 1 ; c635
wc636:: ds 1 ; c636
wc637:: ds 1 ; c637
wc638:: ds 1 ; c638
wc639:: ds 1 ; c639
wc63a:: ds 1 ; c63a
wc63b:: ds 1 ; c63b
wc63c:: ds 1 ; c63c
wc63d:: ds 1 ; c63d
wc63e:: ds 1 ; c63e
wc63f:: ds 1 ; c63f
wc640:: ds 1 ; c640
wc641:: ds 1 ; c641
wc642:: ds 1 ; c642
wc643:: ds 1 ; c643
wc644:: ds 1 ; c644
wc645:: ds 1 ; c645
wc646:: ds 1 ; c646
wc647:: ds 1 ; c647
wc648:: ds 1 ; c648
wc649:: ds 1 ; c649
wc64a:: ds 1 ; c64a
wc64b:: ds 1 ; c64b
wc64c:: ds 1 ; c64c
wc64d:: ds 1 ; c64d
wc64e:: ds 1 ; c64e
wc64f:: ds 1 ; c64f
wc650:: ds 1 ; c650
wc651:: ds 1 ; c651
wc652:: ds 1 ; c652
wc653:: ds 1 ; c653
wc654:: ds 1 ; c654
wc655:: ds 1 ; c655
wc656:: ds 1 ; c656
wc657:: ds 1 ; c657
wc658:: ds 1 ; c658
wc659:: ds 1 ; c659
wc65a:: ds 1 ; c65a
wc65b:: ds 1 ; c65b
wc65c:: ds 1 ; c65c
wc65d:: ds 1 ; c65d
wc65e:: ds 1 ; c65e
wc65f:: ds 1 ; c65f
wc660:: ds 1 ; c660
wc661:: ds 1 ; c661
wc662:: ds 1 ; c662
wc663:: ds 1 ; c663
wc664:: ds 1 ; c664
wc665:: ds 1 ; c665
wc666:: ds 1 ; c666
wc667:: ds 1 ; c667
wc668:: ds 1 ; c668
wc669:: ds 1 ; c669
wc66a:: ds 1 ; c66a
wc66b:: ds 1 ; c66b
wc66c:: ds 1 ; c66c
wc66d:: ds 1 ; c66d
wc66e:: ds 1 ; c66e
wc66f:: ds 1 ; c66f
wc670:: ds 1 ; c670
wc671:: ds 1 ; c671
wc672:: ds 1 ; c672
wc673:: ds 1 ; c673
wc674:: ds 1 ; c674
wc675:: ds 1 ; c675
wc676:: ds 1 ; c676
wc677:: ds 1 ; c677
wc678:: ds 1 ; c678
wc679:: ds 1 ; c679
wc67a:: ds 1 ; c67a
wc67b:: ds 1 ; c67b
wc67c:: ds 1 ; c67c
wc67d:: ds 1 ; c67d
wc67e:: ds 1 ; c67e
wc67f:: ds 1 ; c67f
wc680:: ds 1 ; c680
wc681:: ds 1 ; c681
wc682:: ds 1 ; c682
wc683:: ds 1 ; c683
wc684:: ds 1 ; c684
wc685:: ds 1 ; c685
wc686:: ds 1 ; c686
wc687:: ds 1 ; c687
wc688:: ds 1 ; c688
wc689:: ds 1 ; c689
wc68a:: ds 1 ; c68a
wc68b:: ds 1 ; c68b
wc68c:: ds 1 ; c68c
wc68d:: ds 1 ; c68d
wc68e:: ds 1 ; c68e
wc68f:: ds 1 ; c68f
wc690:: ds 1 ; c690
wc691:: ds 1 ; c691
wc692:: ds 1 ; c692
wc693:: ds 1 ; c693
wc694:: ds 1 ; c694
wc695:: ds 1 ; c695
wc696:: ds 1 ; c696
wc697:: ds 1 ; c697
wc698:: ds 1 ; c698
wc699:: ds 1 ; c699
wc69a:: ds 1 ; c69a
wc69b:: ds 1 ; c69b
wc69c:: ds 1 ; c69c
wc69d:: ds 1 ; c69d
wc69e:: ds 1 ; c69e
wc69f:: ds 1 ; c69f
wc6a0:: ds 1 ; c6a0
wc6a1:: ds 1 ; c6a1
wc6a2:: ds 1 ; c6a2
wc6a3:: ds 1 ; c6a3
wc6a4:: ds 1 ; c6a4
wc6a5:: ds 1 ; c6a5
wc6a6:: ds 1 ; c6a6
wc6a7:: ds 1 ; c6a7
wc6a8:: ds 1 ; c6a8
wc6a9:: ds 1 ; c6a9
wc6aa:: ds 1 ; c6aa
wc6ab:: ds 1 ; c6ab
wc6ac:: ds 1 ; c6ac
wc6ad:: ds 1 ; c6ad
wc6ae:: ds 1 ; c6ae
wc6af:: ds 1 ; c6af
wc6b0:: ds 1 ; c6b0
wc6b1:: ds 1 ; c6b1
wc6b2:: ds 1 ; c6b2
wc6b3:: ds 1 ; c6b3
wc6b4:: ds 1 ; c6b4
wc6b5:: ds 1 ; c6b5
wc6b6:: ds 1 ; c6b6
wc6b7:: ds 1 ; c6b7
wc6b8:: ds 1 ; c6b8
wc6b9:: ds 1 ; c6b9
wc6ba:: ds 1 ; c6ba
wc6bb:: ds 1 ; c6bb
wc6bc:: ds 1 ; c6bc
wc6bd:: ds 1 ; c6bd
wc6be:: ds 1 ; c6be
wc6bf:: ds 1 ; c6bf
wc6c0:: ds 1 ; c6c0
wc6c1:: ds 1 ; c6c1
wc6c2:: ds 1 ; c6c2
wc6c3:: ds 1 ; c6c3
wc6c4:: ds 1 ; c6c4
wc6c5:: ds 1 ; c6c5
wc6c6:: ds 1 ; c6c6
wc6c7:: ds 1 ; c6c7
wc6c8:: ds 1 ; c6c8
wc6c9:: ds 1 ; c6c9
wc6ca:: ds 1 ; c6ca
wc6cb:: ds 1 ; c6cb
wc6cc:: ds 1 ; c6cc
wc6cd:: ds 1 ; c6cd
wc6ce:: ds 1 ; c6ce
wc6cf:: ds 1 ; c6cf
wc6d0:: ds 1 ; c6d0
wc6d1:: ds 1 ; c6d1
wc6d2:: ds 1 ; c6d2
wc6d3:: ds 1 ; c6d3
wc6d4:: ds 1 ; c6d4
wc6d5:: ds 1 ; c6d5
wc6d6:: ds 1 ; c6d6
wc6d7:: ds 1 ; c6d7
wc6d8:: ds 1 ; c6d8
wc6d9:: ds 1 ; c6d9
wc6da:: ds 1 ; c6da
wc6db:: ds 1 ; c6db
wc6dc:: ds 1 ; c6dc
wc6dd:: ds 1 ; c6dd
wc6de:: ds 1 ; c6de
wc6df:: ds 1 ; c6df
wc6e0:: ds 1 ; c6e0
wc6e1:: ds 1 ; c6e1
wc6e2:: ds 1 ; c6e2
wc6e3:: ds 1 ; c6e3
wc6e4:: ds 1 ; c6e4
wc6e5:: ds 1 ; c6e5
wc6e6:: ds 1 ; c6e6
wc6e7:: ds 1 ; c6e7
wc6e8:: ds 1 ; c6e8
ENDU
wc6e9:: ds 1 ; c6e9
wc6ea:: ds 1 ; c6ea
wc6eb:: ds 1 ; c6eb
wc6ec:: ds 1 ; c6ec
wc6ed:: ds 1 ; c6ed
wc6ee:: ds 1 ; c6ee
wc6ef:: ds 1 ; c6ef
wc6f0:: ds 1 ; c6f0
wc6f1:: ds 1 ; c6f1
wc6f2:: ds 1 ; c6f2
wc6f3:: ds 1 ; c6f3
wc6f4:: ds 1 ; c6f4
wc6f5:: ds 1 ; c6f5
wc6f6:: ds 1 ; c6f6
wc6f7:: ds 1 ; c6f7
wc6f8:: ds 1 ; c6f8
wc6f9:: ds 1 ; c6f9
wc6fa:: ds 1 ; c6fa
wc6fb:: ds 1 ; c6fb
wc6fc:: ds 1 ; c6fc
wc6fd:: ds 1 ; c6fd
wc6fe:: ds 1 ; c6fe
wc6ff:: ds 1 ; c6ff
ds 156
; This was a buffer for map-related pointers in the 1997 G/S prototype.
; See wMapBuffer in pokegold-spaceworld's wram.asm.
wUnusedMapBuffer:: ds 24
wUnusedMapBufferEnd::
wOverworldMapBlocks::
wLYOverrides::
@ -783,6 +503,7 @@ wc78c:: ds 1 ; c78c
wc78d:: ds 1 ; c78d
wc78e:: ds 1 ; c78e
wc78f:: ds 1 ; c78f
wLYOverridesEnd::
wc790:: ds 1 ; c790
wc791:: ds 1 ; c791
wc792:: ds 1 ; c792
@ -895,17 +616,13 @@ wc7fc:: ds 1 ; c7fc
wc7fd:: ds 1 ; c7fd
wc7fe:: ds 1 ; c7fe
wc7ff:: ds 1 ; c7ff
wLYOverridesEnd::
wLYOverridesBackup::
wc800:: ds 1 ; c800
wc801:: ds 1 ; c801
wc802:: ds 1 ; c802
UNION
wMysteryGiftPartnerName::
wc803:: ds 1 ; c803
NEXTU
wMysteryGiftPartnerName:: ds 1 ; c803
ENDU
wc804:: ds 1 ; c804
wc805:: ds 1 ; c805
wc806:: ds 1 ; c806
@ -985,11 +702,8 @@ wc84f:: ds 1 ; c84f
wc850:: ds 1 ; c850
wc851:: ds 1 ; c851
wc852:: ds 1 ; c852
UNION
wc853:: ds 1 ; c853
NEXTU
wMysteryGiftPlayerName::
ENDU
wc853:: ds 1 ; c853
wc854:: ds 1 ; c854
wc855:: ds 1 ; c855
wc856:: ds 1 ; c856
@ -1050,6 +764,7 @@ wc88c:: ds 1 ; c88c
wc88d:: ds 1 ; c88d
wc88e:: ds 1 ; c88e
wc88f:: ds 1 ; c88f
wLYOverridesBackupEnd::
wc890:: ds 1 ; c890
wc891:: ds 1 ; c891
wc892:: ds 1 ; c892
@ -1162,8 +877,6 @@ wc8fc:: ds 1 ; c8fc
wc8fd:: ds 1 ; c8fd
wc8fe:: ds 1 ; c8fe
wc8ff:: ds 1 ; c8ff
wLYOverridesBufferEnd::
wc900:: ds 1 ; c900
wc901:: ds 1 ; c901
wc902:: ds 1 ; c902
@ -1436,14 +1149,13 @@ wca0c:: ds 1 ; ca0c
wca0d:: ds 1 ; ca0d
wca0e:: ds 1 ; ca0e
wca0f:: ds 1 ; ca0f
wca10:: ds 1 ; ca10
wca11:: ds 1 ; ca11
wBattleAnimAddress:: dw ; ca10
wca12:: ds 1 ; ca12
wca13:: ds 1 ; ca13
wca14:: ds 1 ; ca14
wca15:: ds 1 ; ca15
wca16:: ds 1 ; ca16
wca17:: ds 1 ; ca17
wBattleAnimByte:: db ; ca17
wca18:: ds 1 ; ca18
wca19:: ds 1 ; ca19
wca1a:: ds 1 ; ca1a
@ -1909,126 +1621,13 @@ wEnemyJustGotFrozen:: db ; cc1e
ENDU ; cc20
SECTION "Video", WRAM0
wBGMapBuffer:: ds 1 ; cc20
wcc21:: ds 1 ; cc21
wcc22:: ds 1 ; cc22
wcc23:: ds 1 ; cc23
wcc24:: ds 1 ; cc24
wcc25:: ds 1 ; cc25
wcc26:: ds 1 ; cc26
wcc27:: ds 1 ; cc27
wcc28:: ds 1 ; cc28
wcc29:: ds 1 ; cc29
wcc2a:: ds 1 ; cc2a
wcc2b:: ds 1 ; cc2b
wcc2c:: ds 1 ; cc2c
wcc2d:: ds 1 ; cc2d
wcc2e:: ds 1 ; cc2e
wcc2f:: ds 1 ; cc2f
wcc30:: ds 1 ; cc30
wcc31:: ds 1 ; cc31
wcc32:: ds 1 ; cc32
wcc33:: ds 1 ; cc33
wcc34:: ds 1 ; cc34
wcc35:: ds 1 ; cc35
wcc36:: ds 1 ; cc36
wcc37:: ds 1 ; cc37
wcc38:: ds 1 ; cc38
wcc39:: ds 1 ; cc39
wcc3a:: ds 1 ; cc3a
wcc3b:: ds 1 ; cc3b
wcc3c:: ds 1 ; cc3c
wcc3d:: ds 1 ; cc3d
wcc3e:: ds 1 ; cc3e
wcc3f:: ds 1 ; cc3f
wcc40:: ds 1 ; cc40
wcc41:: ds 1 ; cc41
wcc42:: ds 1 ; cc42
wcc43:: ds 1 ; cc43
wcc44:: ds 1 ; cc44
wcc45:: ds 1 ; cc45
wcc46:: ds 1 ; cc46
wcc47:: ds 1 ; cc47
wBGMapPalBuffer:: ds 1 ; cc48
wcc49:: ds 1 ; cc49
wcc4a:: ds 1 ; cc4a
wcc4b:: ds 1 ; cc4b
wcc4c:: ds 1 ; cc4c
wcc4d:: ds 1 ; cc4d
wcc4e:: ds 1 ; cc4e
wcc4f:: ds 1 ; cc4f
wcc50:: ds 1 ; cc50
wcc51:: ds 1 ; cc51
wcc52:: ds 1 ; cc52
wcc53:: ds 1 ; cc53
wcc54:: ds 1 ; cc54
wcc55:: ds 1 ; cc55
wcc56:: ds 1 ; cc56
wcc57:: ds 1 ; cc57
wcc58:: ds 1 ; cc58
wcc59:: ds 1 ; cc59
wcc5a:: ds 1 ; cc5a
wcc5b:: ds 1 ; cc5b
wcc5c:: ds 1 ; cc5c
wcc5d:: ds 1 ; cc5d
wcc5e:: ds 1 ; cc5e
wcc5f:: ds 1 ; cc5f
wcc60:: ds 1 ; cc60
wcc61:: ds 1 ; cc61
wcc62:: ds 1 ; cc62
wcc63:: ds 1 ; cc63
wcc64:: ds 1 ; cc64
wcc65:: ds 1 ; cc65
wcc66:: ds 1 ; cc66
wcc67:: ds 1 ; cc67
wcc68:: ds 1 ; cc68
wcc69:: ds 1 ; cc69
wcc6a:: ds 1 ; cc6a
wcc6b:: ds 1 ; cc6b
wcc6c:: ds 1 ; cc6c
wcc6d:: ds 1 ; cc6d
wcc6e:: ds 1 ; cc6e
wcc6f:: ds 1 ; cc6f
wBGMapBufferPtrs:: ds 1 ; cc70
wcc71:: ds 1 ; cc71
wcc72:: ds 1 ; cc72
wcc73:: ds 1 ; cc73
wcc74:: ds 1 ; cc74
wcc75:: ds 1 ; cc75
wcc76:: ds 1 ; cc76
wcc77:: ds 1 ; cc77
wcc78:: ds 1 ; cc78
wcc79:: ds 1 ; cc79
wcc7a:: ds 1 ; cc7a
wcc7b:: ds 1 ; cc7b
wcc7c:: ds 1 ; cc7c
wcc7d:: ds 1 ; cc7d
wcc7e:: ds 1 ; cc7e
wcc7f:: ds 1 ; cc7f
wcc80:: ds 1 ; cc80
wcc81:: ds 1 ; cc81
wcc82:: ds 1 ; cc82
wcc83:: ds 1 ; cc83
wcc84:: ds 1 ; cc84
wcc85:: ds 1 ; cc85
wcc86:: ds 1 ; cc86
wcc87:: ds 1 ; cc87
wcc88:: ds 1 ; cc88
wcc89:: ds 1 ; cc89
wcc8a:: ds 1 ; cc8a
wcc8b:: ds 1 ; cc8b
wcc8c:: ds 1 ; cc8c
wcc8d:: ds 1 ; cc8d
wcc8e:: ds 1 ; cc8e
wcc8f:: ds 1 ; cc8f
wcc90:: ds 1 ; cc90
wcc91:: ds 1 ; cc91
wcc92:: ds 1 ; cc92
wcc93:: ds 1 ; cc93
wcc94:: ds 1 ; cc94
wcc95:: ds 1 ; cc95
wcc96:: ds 1 ; cc96
wcc97:: ds 1 ; cc97
; wBGMapBuffer
wBGMapBuffer:: ds 40 ; cd20
wBGMapPalBuffer:: ds 40 ; cd48
wBGMapBufferPtrs:: ds 40 ; cd70 ; 20 bg map addresses (16x8 tiles)
wBGMapBufferEnd::
wColorLayoutPredefID:: ds 1 ; cc98
wPlayerHPPal:: db ; cc99
wEnemyHPPal:: db ; cc9a
@ -2364,7 +1963,6 @@ wceed:: db ; ceed
wceee:: db ; ceee
wceef:: db ; ceef
; mobile?
ds 1
wcef1:: ds 2 ; cef1
wcef3:: ds 2 ; cef3
@ -2492,8 +2090,7 @@ ENDU
wcf3a:: ds 1
wBoxAlignment:: db
wcf3c:: ds 1
wcf3d:: ds 1
wUnusedBufferCF3C:: dw
wFXAnimID:: dw
ENDU
@ -2502,7 +2099,7 @@ wcf41:: ds 1 ; cf41
wcf42:: ds 1 ; cf42
wBGP:: ds 1
wOBP0:: ds 1
wOPB1:: ds 1
wOBP1:: ds 1
wNumHits:: db ; cf46
wcf47:: ds 1 ; cf47
wMonOrItemNameBuffer:: ds 1 ; cf48
@ -2573,10 +2170,8 @@ wMoveSwapBuffer::
wcfd3::
db ; cfd3
wMenuScrollPosition:: ds 1 ; cfd4
wcfd5:: ds 1 ; cfd5
wcfd6:: ds 1 ; cfd6
wcfd7:: ds 1 ; cfd7
wMenuScrollPosition:: ds 4
wQueuedScriptBank:: db ; cfd8
wQueuedScriptAddr:: dw ; cfd9
wPredefID:: ds 1 ; cfdb
@ -2676,10 +2271,10 @@ wLinkMode:: ds 1 ; d042
; 1 link battle
; used when following a map warp
wNextWarpNumber:: ds 1 ; d043
wNextWarp:: ds 1 ; d043
wNextMapGroup:: ds 1 ; d044
wNextMapNumber:: ds 1 ; d045
wPrevWarpNumber:: ds 1 ; d046
wPrevWarp:: ds 1 ; d046
wPrevMapGroup:: ds 1 ; d047
wPrevMapNumber:: ds 1 ; d048
@ -2701,94 +2296,55 @@ wd057:: ds 1 ; d057
wd058:: ds 1 ; d058
wd059:: ds 1 ; d059
wd05a:: ds 1 ; d05a
wd05b:: ds 1 ; d05b
wd05c:: ds 1 ; d05c
wBGMapAnchor:: dw ; d05b
wUsedSprites:: ds SPRITE_GFX_LIST_CAPACITY * 2
wUsedSpritesEnd::
ds 8
wOverworldMapAnchor:: dw ; d07d
wOverworldMapAnchor:: dw ; d07d
wMetatileStandingY:: db ; d07f
wMetatileStandingX:: db ; d080
wd081:: ds 1 ; d081
wd082:: ds 1 ; d082
wPermission:: ds 1 ; d083
wd084:: ds 1 ; d084
wd085:: ds 1 ; d085
wMapBorderBlock:: ds 1 ; d086
wd087:: ds 1 ; d087
wMapWidth:: ds 1 ; d088
wd089:: ds 1 ; d089
wd08a:: ds 1 ; d08a
wd08b:: ds 1 ; d08b
wd08c:: ds 1 ; d08c
wd08d:: ds 1 ; d08d
wd08e:: ds 1 ; d08e
wd08f:: ds 1 ; d08f
wd090:: ds 1 ; d090
wd091:: ds 1 ; d091
wd092:: ds 1 ; d092
wd093:: ds 1 ; d093
wd094:: ds 1 ; d094
wd095:: ds 1 ; d095
wd096:: ds 1 ; d096
wd097:: ds 1 ; d097
wd098:: ds 1 ; d098
wd099:: ds 1 ; d099
wd09a:: ds 1 ; d09a
wd09b:: ds 1 ; d09b
wd09c:: ds 1 ; d09c
wd09d:: ds 1 ; d09d
wd09e:: ds 1 ; d09e
wd09f:: ds 1 ; d09f
wd0a0:: ds 1 ; d0a0
wd0a1:: ds 1 ; d0a1
wd0a2:: ds 1 ; d0a2
wd0a3:: ds 1 ; d0a3
wd0a4:: ds 1 ; d0a4
wd0a5:: ds 1 ; d0a5
wd0a6:: ds 1 ; d0a6
wd0a7:: ds 1 ; d0a7
wd0a8:: ds 1 ; d0a8
wd0a9:: ds 1 ; d0a9
wd0aa:: ds 1 ; d0aa
wd0ab:: ds 1 ; d0ab
wd0ac:: ds 1 ; d0ac
wd0ad:: ds 1 ; d0ad
wd0ae:: ds 1 ; d0ae
wd0af:: ds 1 ; d0af
wd0b0:: ds 1 ; d0b0
wd0b1:: ds 1 ; d0b1
wd0b2:: ds 1 ; d0b2
wd0b3:: ds 1 ; d0b3
wd0b4:: ds 1 ; d0b4
wd0b5:: ds 1 ; d0b5
wd0b6:: ds 1 ; d0b6
wd0b7:: ds 1 ; d0b7
wd0b8:: ds 1 ; d0b8
wd0b9:: ds 1 ; d0b9
wd0ba:: ds 1 ; d0ba
wd0bb:: ds 1 ; d0bb
wd0bc:: ds 1 ; d0bc
wd0bd:: ds 1 ; d0bd
wd0be:: ds 1 ; d0be
wd0bf:: ds 1 ; d0bf
wd0c0:: ds 1 ; d0c0
wd0c1:: ds 1 ; d0c1
wd0c2:: ds 1 ; d0c2
wd0c3:: ds 1 ; d0c3
wd0c4:: ds 1 ; d0c4
wTilesetBlocksBank:: ds 1 ; d0c5
wMapPartial::
wMapAttributesBank:: db ; d081
wMapTileset:: db ; d082
wEnvironment:: db ; d083
wMapAttributesPointer:: dw ; d084
wMapPartialEnd::
wMapAttributes:: ; d086
wMapBorderBlock:: db ; d086
; width/height are in blocks (2x2 walkable tiles, 4x4 graphics tiles)
wMapHeight:: db ; d087
wMapWidth:: db ; d088
wMapBlocksBank:: db; d089
wMapBlocksPointer:: dw ; d08a
wMapScriptsBank:: db ; d08c
wMapScriptsPointer:: dw ; d08d
wMapEventsPointer:: dw ; d08f
; bit set
wMapConnections:: db ; d091
wMapAttributesEnd::
wNorthMapConnection:: map_connection_struct wNorth ; d092
wSouthMapConnection:: map_connection_struct wSouth ; d09e
wWestMapConnection:: map_connection_struct wWest ; d0aa
wEastMapConnection:: map_connection_struct wEast ; d0b6
wTileset::
wTilesetBank:: db ; d0c2
wTilesetAddress:: dw ; d0c3
wTilesetBlocksBank:: db ; d0c5
wTilesetBlocksAddress:: dw ; d0c6
wd0c8:: ds 1 ; d0c8
wd0c9:: ds 1 ; d0c9
wd0ca:: ds 1 ; d0ca
wd0cb:: ds 1 ; d0cb
wd0cc:: ds 1 ; d0cc
wd0cd:: ds 1 ; d0cd
wd0ce:: ds 1 ; d0ce
wTilesetPalettes:: dw ; d0cf
wTilesetCollisionBank:: db ; d0c8
wTilesetCollisionAddress:: dw ; d0c9
wTilesetAnim:: dw ; bank 3f ; d0cb
ds 2 ; unused ; d0cd
wTilesetPalettes:: dw ; bank 3f ; d0cf
wTilesetEnd::
wEvolvableFlags:: db ; d0d1
wForceEvolution:: db ; d0d2
@ -2934,34 +2490,33 @@ wROMBankBackup:: ds 1 ; d155
wBuffer:: ds 1 ; d156
wTimeOfDay:: ds 1 ; d157
wd158:: ds 1 ; d158
wd159:: ds 1 ; d159
wd15a:: ds 1 ; d15a
wd15b:: ds 1 ; d15b
wd15c:: ds 1 ; d15c
wd15d:: ds 1 ; d15d
wd15e:: ds 1 ; d15e
wd15f:: ds 1 ; d15f
wScriptBank:: ds 1 ; d160
wd161:: ds 1 ; d161
wd162:: ds 1 ; d162
wd163:: ds 1 ; d163
wd164:: ds 1 ; d164
wd165:: ds 1 ; d165
wd166:: ds 1 ; d166
wd167:: ds 1 ; d167
wd168:: ds 1 ; d168
wd169:: ds 1 ; d169
wd16a:: ds 1 ; d16a
wd16b:: ds 1 ; d16b
wd16c:: ds 1 ; d16c
wd16d:: ds 1 ; d16d
wd16e:: ds 1 ; d16e
wd16f:: ds 1 ; d16f
wd170:: ds 1 ; d170
wd171:: ds 1 ; d171
wd172:: ds 1 ; d172
wScriptVar:: ds 1 ; d173
wd174:: ds 1 ; d174
wMapStatus:: db ; d159
wMapEventStatus:: db ; d15a
wScriptFlags:: ; d15b
; bit 3: priority jump
db
wScriptFlags2:: ; d15c
db
wScriptFlags3:: ; d15d
; bit 0: count steps
; bit 1: coord events
; bit 2: warps and connections
; bit 4: wild encounters
; bit 5: unknown
db
wScriptMode:: db ; d15e
wScriptRunning:: db ; d15f
wScriptBank:: db ; d160
wScriptPos:: dw ; d161
wScriptStackSize:: db
wScriptStack:: ds 3 * 5
wScriptVar:: db ; d173
wScriptDelay:: db ; d174
wd175:: ds 1 ; d175
wd176:: ds 1 ; d176
wd177:: ds 1 ; d177
@ -3127,7 +2682,7 @@ wMap14Object:: map_object wMap14 ; d525
wMap15Object:: map_object wMap15 ; d535
wMapObjectsEnd:: ; d545
wd545:: ds 1 ; d545
wObjectMasks:: db ; d545
wd546:: ds 1 ; d546
wd547:: ds 1 ; d547
wd548:: ds 1 ; d548
@ -3144,10 +2699,10 @@ wd552:: ds 1 ; d552
wd553:: ds 1 ; d553
wd554:: ds 1 ; d554
wVariableSprites:: ds $100 - SPRITE_VARS ; d555
wd565:: ds 1 ; d565
wEnteredMapFromContinue:: db ; d565
wd566:: ds 1 ; d566
wd567:: ds 1 ; d567
wTimeOfDayPal:: ds 1
wTimeOfDayPal:: db
wd569:: ds 1 ; d569
wd56a:: ds 1 ; d56a
wd56b:: ds 1 ; d56b
@ -3548,25 +3103,23 @@ wd93d:: ds 1 ; d93d
wd93e:: ds 1 ; d93e
wBikeFlags:: ds 1 ; d93f
wd940:: ds 1 ; d940
wCurrentMapTriggerPointer:: dw ; d941
wd943:: ds 1 ; d943
wd944:: ds 1 ; d944
wCurMapWarpCount:: ds 1 ; d945
wCurMapSceneScriptPointer:: dw ; d941
wCurCaller:: dw ; d943
wCurMapWarpCount:: db ; d945
wCurMapWarpsPointer:: dw ; d946
wd948:: ds 1 ; d948
wd949:: ds 1 ; d949
wd94a:: ds 1 ; d94a
wCurMapCoordEventCount:: db ; d948
wCurMapCoordEventsPointer:: dw ; d949
wCurMapBGEventCount:: db ; d94b
wCurMapBGEventsPointer:: dw ; d94c
wd94e:: ds 1 ; d94e
wd94f:: ds 1 ; d94f
wd950:: ds 1 ; d950
wd951:: ds 1 ; d951
wd952:: ds 1 ; d952
wd953:: ds 1 ; d953
wd954:: ds 1 ; d954
wd955:: ds 1 ; d955
wd956:: ds 1 ; d956
wCurMapObjectEventCount:: db ; d94e
wCurMapObjectEventsPointer:: dw ; d94f
wCurMapSceneScriptCount:: db ; d951
wCurMapSceneScriptsPointer:: dw ; d952
wCurMapCallbackCount:: db ; d954
wCurMapCallbacksPointer:: dw ; d955
wd957:: ds 1 ; d957
wd958:: ds 1 ; d958
wd959:: ds 1 ; d959
@ -3731,46 +3284,17 @@ wBackupMapNumber:: db ; d9f7
wd9f8:: ds 1 ; d9f8
wd9f9:: ds 1 ; d9f9
wd9fa:: ds 1 ; d9fa
wd9fb:: ds 1 ; d9fb
wd9fc:: ds 1 ; d9fc
wLastSpawnMapGroup:: db
wLastSpawnMapNumber:: db
wd9fd:: ds 1 ; d9fd
wd9fe:: ds 1 ; d9fe
wd9ff:: ds 1 ; d9ff
wWarpNumber:: ds 1 ; d9ff
wMapGroup:: ds 1 ; da00
wMapNumber:: ds 1 ; da01
wYCoord:: ds 1 ; da02
wXCoord:: ds 1 ; da03
wda04:: ds 1 ; da04
wda05:: ds 1 ; da05
wda06:: ds 1 ; da06
wda07:: ds 1 ; da07
wda08:: ds 1 ; da08
wda09:: ds 1 ; da09
wda0a:: ds 1 ; da0a
wda0b:: ds 1 ; da0b
wda0c:: ds 1 ; da0c
wda0d:: ds 1 ; da0d
wda0e:: ds 1 ; da0e
wda0f:: ds 1 ; da0f
wda10:: ds 1 ; da10
wda11:: ds 1 ; da11
wda12:: ds 1 ; da12
wda13:: ds 1 ; da13
wda14:: ds 1 ; da14
wda15:: ds 1 ; da15
wda16:: ds 1 ; da16
wda17:: ds 1 ; da17
wda18:: ds 1 ; da18
wda19:: ds 1 ; da19
wda1a:: ds 1 ; da1a
wda1b:: ds 1 ; da1b
wda1c:: ds 1 ; da1c
wda1d:: ds 1 ; da1d
wda1e:: ds 1 ; da1e
wda1f:: ds 1 ; da1f
wda20:: ds 1 ; da20
wda21:: ds 1 ; da21
wScreenSave:: ds SCREEN_META_WIDTH * SCREEN_META_HEIGHT
wCurMapDataEnd::
SECTION "Party", WRAMX, BANK[1]