..
battle
Finish labelling bank $0f ( #127 )
2026-01-21 18:43:18 -05:00
battle_anims
Decompile and label all battle animations ( #116 )
2025-06-03 23:39:19 -04:00
collision
Remove address comments
2020-09-20 12:07:01 -07:00
debug
Charmap and text strings update ( #124 )
2025-11-25 14:27:50 -05:00
items
Charmap and text strings update ( #124 )
2025-11-25 14:27:50 -05:00
maps
Charmap and text strings update ( #124 )
2025-11-25 14:27:50 -05:00
moves
Charmap and text strings update ( #124 )
2025-11-25 14:27:50 -05:00
pokemon
Remove executable permission from various files
2025-12-02 12:23:39 -05:00
sgb
Finish labelling and split off bank03, bank09, and bank0b ( #119 )
2025-07-30 17:35:58 -04:00
sprite_anims
Finish labelling and split off bank03, bank09, and bank0b ( #119 )
2025-07-30 17:35:58 -04:00
sprites
Labelling and separating bank01.asm ( #117 )
2025-07-07 19:02:15 -04:00
text
Charmap and text strings update ( #124 )
2025-11-25 14:27:50 -05:00
tilesets
Extract bank 07, 08,13, & 37 tilesets' metatiles and collision data
2020-09-21 13:03:58 -07:00
trainers
Decompiled and labelled the remainder of Bank $0e
2025-09-16 12:26:06 -05:00
types
Decompiling Pokedex and Sprite Animation objects ( #114 )
2025-03-27 23:38:42 -05:00
wild
Finish labelling bank $0f ( #127 )
2026-01-21 18:43:18 -05:00
mon_menu.inc
Finish labelling and split off bank03, bank09, and bank0b ( #119 )
2025-07-30 17:35:58 -04:00
overworld_sprites.asm
make it actually build with current RGBDS ( #106 )
2022-12-17 00:03:52 +00:00
predef_pointers.inc
Finish labelling bank $0f ( #127 )
2026-01-21 18:43:18 -05:00
sound_test_text_pointers.inc
Charmap and text strings update ( #124 )
2025-11-25 14:27:50 -05:00
tileset_headers.asm
make it actually build with current RGBDS ( #106 )
2022-12-17 00:03:52 +00:00