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Finish labelling bank $0f (#127)
* Split bank $0f into engine/battle/core.asm and engine/overworld/wildmons.asm
* Split wildmon probabilities into separate data/wild/probabilities.inc file for consistency
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Pokémon Gold and Silver: Space World 1997 Demo Build Status

This is a work-in-progress disassembly of the Pokémon Gold and Pokémon Silver prototypes demoed at Space World 1997.

It builds the following ROMs:

  • Gold_debug.sgb sha1: b1d7539a87dea81b2cff6146afaad64470d08d84
  • Gold_debug.sgb (correct header) sha1: 87fd8dbe5db39619529abcfc99e74cc5ecb8b94e

You will need to provide a copy of Gold_debug.sgb renamed baserom.gb to build the ROMs.

See also

You can find us on Discord (pret, #prototypes-and-leaks).

For other pret projects, see pret.github.io.

Description
Disassembly of the Pokémon Gold and Silver 1997 Space World demo
Readme 43 MiB
Languages
Assembly 99.1%
C 0.7%
Makefile 0.2%