ousttrue
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a1c9157215
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breaking
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2024-09-06 15:43:07 +09:00 |
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ousttrue
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6e201b76a0
|
Merge branch 'master' into feature/vrm0fastbone_use_springbonejobs
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2024-09-05 18:29:40 +09:00 |
|
Masataka SUMI
|
8e31473295
|
Merge branch 'master' into feature/additional-lights-on-forward-plus-renderer
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2024-09-05 16:53:42 +09:00 |
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ousttrue
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0f191e5e8f
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vrm-0.x の fastspringbone の処理は、 vrm-1.0 版と同じものを使う
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2024-09-05 15:27:29 +09:00 |
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ousttrue
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9c8c98a567
|
UniGTLF/Runtime/SpringBoneJobs from VRM10/Runtime/FastSpringBone
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2024-09-05 13:55:12 +09:00 |
|
Naoki Miyanaga
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1fb369db06
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add lighting for additional lights on forward+ renderer on URP
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2024-09-04 17:43:31 +09:00 |
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ousttrue
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40c4777361
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[vrm-1.0][editor][play] call SpringBone.ReconstructSpringBone when changed
#2410
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2024-08-28 17:28:41 +09:00 |
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ousttrue
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bae7c17fe4
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[vrm-1.0] ScriptedImporter で対象Assetにアイコンをセットする
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2024-08-27 16:21:28 +09:00 |
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ousttrue
|
4e429e1be5
|
Merge branch 'master' into fix/vrm1_bytelength_test
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2024-08-27 14:00:59 +09:00 |
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ousttrue
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5e8f59661f
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Merge branch 'master' into feature/add-importer-context-settings
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2024-08-26 20:57:19 +09:00 |
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ousttrue
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5d3c66513c
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mesh export 時の byteLength 確認テスト。
#2413
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2024-08-26 20:41:06 +09:00 |
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tsgcpp
|
a500e433bb
|
fix typo in Vrm10RuntimeSpringBone.cs
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2024-08-17 22:04:45 +09:00 |
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tsgcpp
|
643742dcf9
|
remove a space in a path "Vrm10RuntimeSpringBone.cs"
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2024-08-17 22:02:07 +09:00 |
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iruca3
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8881882873
|
Introduce ImporterContextSettings for handling loading animation and
axes conversion.
Refs: https://github.com/vrm-c/UniVRM/pull/1719#discussion_r908105469
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2024-08-17 13:35:27 +09:00 |
|
Masataka SUMI
|
6842cd933c
|
VrmAnimation depends on IMaterialDescriptorGenerator instead of "Standard"
|
2024-08-03 03:01:45 +09:00 |
|
ousttrue
|
786541e735
|
breaking !
|
2024-08-02 19:46:48 +09:00 |
|
Masataka SUMI
|
8bffa2f571
|
remember instance assigning
|
2024-08-02 18:37:26 +09:00 |
|
Masataka SUMI
|
67e008a984
|
Refactor BuiltIn MaterialDescriptorGenerator
|
2024-08-02 01:23:01 +09:00 |
|
Masataka SUMI
|
9667f2cfb8
|
Implements UrpGltfDefaultMaterialImporter
|
2024-08-02 01:19:50 +09:00 |
|
ousttrue
|
885adb7138
|
Merge branch 'master' into extended-collider-spec-version
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2024-07-31 13:25:46 +09:00 |
|
Masataka SUMI
|
6dba5bdf71
|
VRM10 ScriptedImporter can detect project's RenderPipeline or select manually.
|
2024-07-30 23:12:02 +09:00 |
|
0b5vr
|
40a14d2c24
|
fix: Add spec version 1.0 to VRMC_springBone_extended_collider
spec versionが `1.0` の `VRMC_springBone_extended_collider` が出力されるようになるため、拡張コライダー仕様の正式リリースに合わせてマージ・リリースをお願いします。
|
2024-07-30 13:32:52 +09:00 |
|
Masataka SUMI
|
eff55a9465
|
Fix Vrm10 Tests
|
2024-07-30 00:05:24 +09:00 |
|
Masataka SUMI
|
78a99fb9e9
|
use default arguments
|
2024-07-29 22:33:51 +09:00 |
|
Masataka SUMI
|
23f387a7c8
|
add RenderPipeline considering to gltf/vrm/vrm10 exporters
|
2024-07-29 22:28:35 +09:00 |
|
Masataka SUMI
|
f5d40b4d85
|
Refactor about detecting the RenderPipeline
|
2024-07-29 21:59:14 +09:00 |
|
Masataka SUMI
|
c59b009cae
|
Merge branch 'master' into ignoreResources
|
2024-07-29 20:18:46 +09:00 |
|
Masataka SUMI
|
f5f468444c
|
Remove incomplete shadervariants files
|
2024-07-29 20:06:38 +09:00 |
|
Masataka SUMI
|
c8f8330f90
|
Extract MToon10 shaders from the Resources directory
|
2024-07-29 20:05:32 +09:00 |
|
Masataka SUMI
|
2e3a60f81e
|
Ignore using Task<T>.Wait()
|
2024-07-28 19:23:07 +09:00 |
|
ousttrue
|
488da95aa8
|
Merge branch 'master' into fix/no_vrm1
|
2024-07-26 13:19:46 +09:00 |
|
Kaio Duarte
|
f37cba6215
|
fix: add missing System namespace on Unity 6
|
2024-07-25 17:26:48 +01:00 |
|
ousttrue
|
0b565233d2
|
fix VRM10SpringBoneJointEditor
|
2024-07-25 17:28:57 +09:00 |
|
ousttrue
|
cc6eea567b
|
Vrm10Instance が無い状態で Export を通す
|
2024-07-25 14:08:21 +09:00 |
|
ousttrue
|
be20563059
|
GetComponent を置き換え。
TryGetComponent
GetComponentOrThrow(拡張関数)
GetComponentOrNull(拡張関数)
sample と test は据え置き
|
2024-07-24 22:09:30 +09:00 |
|
Masataka SUMI
|
da1d48ac22
|
update package.json management
|
2024-07-23 20:21:41 +09:00 |
|
Masataka SUMI
|
6339cf2237
|
Delete VRMShaders (com.vrm-c.vrmshaders) Package
|
2024-07-23 20:14:42 +09:00 |
|
Masataka SUMI
|
2778a696f1
|
remove unused usings
|
2024-07-23 20:02:47 +09:00 |
|
Masataka SUMI
|
47681f7677
|
Merge branch 'master' of https://github.com/vrm-c/UniVRM into disassemblyVrmShaders6
|
2024-07-23 20:00:33 +09:00 |
|
Masataka SUMI
|
4291c38981
|
Merge branch 'master' into disassemblyVrmShaders2
|
2024-07-23 19:54:39 +09:00 |
|
Masataka SUMI
|
57c8ae932b
|
Merge branch 'master' into disassemblyVrmShaders
|
2024-07-23 19:51:41 +09:00 |
|
ousttrue
|
2f38b0a902
|
UniVRM-0.124.2
|
2024-07-23 12:41:47 +09:00 |
|
Masataka SUMI
|
9ba33bb923
|
Merge branch 'master' into disassemblyVrmShaders2
|
2024-07-21 00:47:44 +09:00 |
|
Masataka SUMI
|
bc22a84527
|
Merge branch 'master' into disassemblyVrmShaders
|
2024-07-21 00:47:33 +09:00 |
|
Masataka SUMI
|
e9da5e2b7b
|
mv VRMShaders namespace to UniGLTF
|
2024-07-20 23:47:45 +09:00 |
|
Masataka SUMI
|
5cdec669a0
|
mv TextureIO from VRMShaders to UniGLTF
|
2024-07-20 23:08:55 +09:00 |
|
ousttrue
|
deff52b7a7
|
root の子孫に再帰的に joint を設定するボタン
|
2024-07-19 17:29:54 +09:00 |
|
Masataka SUMI
|
8a7d0a82f3
|
mv namespace from VRMShaders.VRM10.MToon10 to VRM10.MToon10
|
2024-07-18 23:24:50 +09:00 |
|
Masataka SUMI
|
7449207ae8
|
remove prefix "VRMShaders.*" from MToon10 asmdef files.
|
2024-07-18 22:58:20 +09:00 |
|
Masataka SUMI
|
5d8134bf87
|
mv MToon10 from VRMShaders to VRM10
|
2024-07-18 22:55:02 +09:00 |
|