UniVRM/Assets/VRM10
2024-07-28 19:23:07 +09:00
..
Editor fix VRM10SpringBoneJointEditor 2024-07-25 17:28:57 +09:00
MToon10 fix: add missing System namespace on Unity 6 2024-07-25 17:26:48 +01:00
Runtime Ignore using Task<T>.Wait() 2024-07-28 19:23:07 +09:00
Samples~ GetComponent を置き換え。 2024-07-24 22:09:30 +09:00
Settings Delete VRMShaders (com.vrm-c.vrmshaders) Package 2024-07-23 20:14:42 +09:00
Tests mv VRMShaders namespace to UniGLTF 2024-07-20 23:47:45 +09:00
vrmlib glTFPrimitives.material を int? に変更 2024-06-07 17:02:55 +09:00
Editor.meta merge vrm10 2021-01-07 13:37:24 +09:00
MToon10.meta mv MToon10 from VRMShaders to VRM10 2024-07-18 22:55:02 +09:00
package.json update package.json management 2024-07-23 20:21:41 +09:00
package.json.meta MeshUtilityファイルの移動、vrm10のpackage.json 2021-01-14 20:24:51 +09:00
Runtime.meta merge vrm10 2021-01-07 13:37:24 +09:00
Settings.meta Delete VRMShaders (com.vrm-c.vrmshaders) Package 2024-07-23 20:14:42 +09:00
Tests.meta merge vrm10 2021-01-07 13:37:24 +09:00
vrmlib.meta merge vrm10 2021-01-07 13:37:24 +09:00