Commit Graph

901 Commits

Author SHA1 Message Date
ousttrue
98e9581229 float4 でない VertexColor が含まれるとエラーになることを回避 #2105 2023-07-24 19:54:43 +09:00
ousttrue
6ba2cd21a7
Merge pull request #2093 from ousttrue/fix/vrma_export
[vrm-animation] VrmAnimationExporter の実装と bvh 変換の実験
2023-07-03 23:38:22 +09:00
ousttrue
a4cfc4ebdb separate bvh from VrmAnimationExporter 2023-06-19 17:07:50 +09:00
ousttrue
16ff381cdc impl VrmAnimationExporter for bvh 2023-06-19 16:50:55 +09:00
ousttrue
709387fb12 export VRMC_vrm_animation 2023-06-16 16:26:36 +09:00
ousttrue
60c79b5e7a VrmAnimationExporter 2023-06-15 15:22:32 +09:00
ousttrue
77ecdc2d55 VrmAnimationImporter create VrmAnimationInstance 2023-06-14 17:00:25 +09:00
ousttrue
464a5c8953 VrmAnimationInstance 2023-06-14 16:45:42 +09:00
ousttrue
122f15fc42 VrmAnimationImporter 2023-06-14 16:23:54 +09:00
ousttrue
f014a91b6e SpringBone center のマイグレーションが無かった 2023-06-05 16:34:47 +09:00
notargs
449cdf29df コメントを追加 2023-04-26 16:41:04 +09:00
notargs
6cdfc7fe86 UrpVrm10MaterialDescriptorGeneratorを更新 2023-04-26 16:38:24 +09:00
notargs
d756e3487d MToon URPの読み込み処理を追加 2023-04-26 16:24:23 +09:00
ousttrue
144df734f2 copyright が抜けてる 2023-03-07 19:41:48 +09:00
ousttrue
8b3b4b292e
Merge pull request #2000 from ousttrue/feature/experimental_vrm_animation
[experimental][vrm-animation] vrm animation の試験実装
2023-03-06 18:43:59 +09:00
Masataka SUMI
358fd8b939 Fix for failed tests. 2023-03-06 17:53:07 +09:00
ousttrue
655adf3c8d vrm spec 更新。InitRotationPoseProvider 修正。ENDSITE 対策 2023-03-02 19:54:37 +09:00
ousttrue
29e885c0d7 生成コード UniGLTF.Extensions.VRMC_vrm_animation.GltfDeserializer.Deserialize 動いた 2023-02-28 19:21:56 +09:00
ousttrue
061c7e9acc generate 2023-02-28 17:29:21 +09:00
ousttrue
4f6ff8f798 明示的なインターフェイスの実装 2023-02-27 19:18:51 +09:00
ousttrue
18660498a5 mv EuclideanTransform to UniGLTF.Utils 2023-02-27 18:59:27 +09:00
ousttrue
ef80237782 ITPoseProvider を縮小。EuclideanTransform 導入 2023-02-27 18:51:09 +09:00
ousttrue
d329e3cb89 ITPoseProvider を修正
* bone, parent
* Quaternion?, Vector3? にして throw しない
* Vrm10RuntimeControlRig のインターフェース実装でない property を削り
2023-02-27 15:33:51 +09:00
ousttrue
2e29b7da65 VRM10Retarget 実装実験から ITPoseProvider, INormalizedPoseProvider, INormalizedPoseApplicable を整理 2023-02-21 17:29:18 +09:00
ousttrue
a310e2dcf5 rename NormalizedPoseProvider to AnimatorPoseProvider. fix Bvh height 2023-02-21 17:21:50 +09:00
ousttrue
437dc1b1b3 mv 2023-02-20 19:21:36 +09:00
ousttrue
4629a8b586 mv to Assets/VRM10/Runtime/Components/Vrm10RuntimeControlRig 2023-02-20 19:20:20 +09:00
ousttrue
33725cbab5 3 interfaces. ITPoseProvider, INormalizedPoseProvider and INormalizedPoseApplicable 2023-02-20 19:06:13 +09:00
ousttrue
360aa6fcf0 元の場所に 2023-02-20 18:20:04 +09:00
ousttrue
6dd2bb38cc IControlRigGetter と IControlRigSetter を追加
add ControlRigRetarget
impl InitialRotationRigGetter.cs
impl NormalizedRotationRigGetter.cs
mv Assets/Vrm10/Runtime/ControlRig/Vrm10ControlBone.cs => Assets/VRM10/Runtime/Components/Vrm10Runtime/Vrm10ControlBone.cs
mv Assets/VRM10/Runtime/ControlRig/InitialRotations/ControlRigGenerationOption.cs => Assets/VRM10/Runtime/Components/Vrm10Runtime/ControlRigGenerationOption.cs
rename Vrm10BoneInitialRotation => BoneInitialRotation
remove Vrm0XCompatibleRig.cs
2023-02-20 15:49:50 +09:00
ousttrue
e9f981c0ee keep controlRigGenerationOption argument
remove ControlRigGenerationOption.Vrm0XCompatibleWithXR_EXT_hand_tracking and Vrm0XCompatibleWithXR_FB_body_tracking
2023-02-20 14:20:53 +09:00
ousttrue
a82dfd4611 Vrm10RuntimeControlRig は、正規化されたTPoseを受け取る責務に特化して単純化する。
初期回転を持つポーズの受付は、Vrm10BoneInitialRotation を使う別クラスに委譲する。
(次で作ります)
2023-02-20 13:54:12 +09:00
ousttrue
8e5a99eb7f mv Assets/VRM10/Runtime/Components/Vrm10Runtime/ControlRig to Assets/VRM10/Runtime/ControlRig 2023-02-20 13:02:53 +09:00
Masataka SUMI
e7b5d23690 Add a LookAtOrigin transform to ControlRig. 2023-02-17 17:43:20 +09:00
Masataka SUMI
95ef1b839f rename and add comment 2023-02-15 00:07:05 +09:00
Masataka SUMI
b25e58c3ff reorder 2023-02-14 23:05:12 +09:00
Masataka SUMI
b376a94d75 rename gaze to LookAt 2023-02-14 22:56:16 +09:00
Masataka SUMI
dbfd5212c7 make CalculateYawPitchFromGazePosition public 2023-02-14 22:14:48 +09:00
Masataka SUMI
a344a8d12b Refactoring about Vrm10 LookAtRuntime 2023-02-14 22:08:18 +09:00
ousttrue
563c6333c1 コード生成の更新。beta が取れた 2023-02-14 17:56:56 +09:00
ousttrue
0ac90179c5 コード生成フォルダから退避 2023-02-14 17:55:01 +09:00
ousttrue
51c2275f4b
Merge pull request #1976 from virtual-cast/fix-Fast-Spring-Bone-Execution-Order
Change FastSpringBoneService ExecutionOrder To 11010
2023-01-25 15:27:20 +09:00
T-Kuhn
b8445abf1f Changed FastSpringBoneService ExecutionOrder to make sure FastSpringBoneService executes after Vrm10Instance 2023-01-25 12:56:15 +09:00
Masataka SUMI
ac97d693ad Add defines of VRM-1.0 humanoid bone specification 2023-01-18 20:12:30 +09:00
amamagi
e663091fee feat: Add ITextureDeserializer parameter to Vrm10.LoadXXXAsync() and VrmUtility.LoadXXXAsync() 2023-01-11 11:43:58 +09:00
ousttrue
983a66471b
Merge pull request #1957 from ousttrue/feature10/openxr_fb_body_tracking
Feature10/openxr fb body tracking
2022-12-13 12:48:13 +09:00
ousttrue
3e5535cb72 fix hand rotation 2022-12-09 21:37:55 +09:00
ousttrue
30a2262104 Add XR_FB_body_tracking rig. 2022-12-09 21:20:58 +09:00
0b5vr
3f9071f679 feature (VRM1, SpringBone): add limit break slider to spring bone joint properties 2022-12-08 20:27:57 +09:00
Masataka SUMI
0a7ac08dac specify a Shader instead of a string in MaterialDescriptor. 2022-12-05 17:21:20 +09:00