This commit is contained in:
Masataka SUMI 2023-02-14 23:05:12 +09:00
parent b376a94d75
commit b25e58c3ff

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@ -11,13 +11,11 @@ namespace UniVRM10
private readonly Vector3 _eyeTransformLocalPosition;
private readonly Quaternion _eyeTransformLocalRotation;
public float Yaw { get; private set; }
public float Pitch { get; private set; }
internal ILookAtEyeDirectionApplicable EyeDirectionApplicable { get; }
public float Yaw { get; private set; }
public float Pitch { get; private set; }
public LookAtEyeDirection EyeDirection { get; private set; }
public Transform EyeTransform { get; }
internal Vrm10RuntimeLookAt(VRM10ObjectLookAt lookAt, UniHumanoid.Humanoid humanoid, Transform head)