diff --git a/Assets/VRM10/Runtime/Components/Vrm10Runtime/Vrm10RuntimeLookAt.cs b/Assets/VRM10/Runtime/Components/Vrm10Runtime/Vrm10RuntimeLookAt.cs index 09a38fb05..a3335191f 100644 --- a/Assets/VRM10/Runtime/Components/Vrm10Runtime/Vrm10RuntimeLookAt.cs +++ b/Assets/VRM10/Runtime/Components/Vrm10Runtime/Vrm10RuntimeLookAt.cs @@ -11,13 +11,11 @@ namespace UniVRM10 private readonly Vector3 _eyeTransformLocalPosition; private readonly Quaternion _eyeTransformLocalRotation; - public float Yaw { get; private set; } - public float Pitch { get; private set; } - internal ILookAtEyeDirectionApplicable EyeDirectionApplicable { get; } + public float Yaw { get; private set; } + public float Pitch { get; private set; } public LookAtEyeDirection EyeDirection { get; private set; } - public Transform EyeTransform { get; } internal Vrm10RuntimeLookAt(VRM10ObjectLookAt lookAt, UniHumanoid.Humanoid humanoid, Transform head)