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@@ -8,7 +8,7 @@ using VRMShaders.VRM10.MToon10.Runtime;
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namespace UniVRM10
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{
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/// <summary>
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/// Convert MToon parameters from glTF specification to Unity implementation.
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/// Convert MToon parameters from glTF specification to Unity implementation.(for URP)
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/// </summary>
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public static class UrpVrm10MToonMaterialImporter
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{
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