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Changed FastSpringBoneService ExecutionOrder to make sure FastSpringBoneService executes after Vrm10Instance
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@@ -2,7 +2,7 @@ using UnityEngine;
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namespace UniVRM10.FastSpringBones.System
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{
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[DefaultExecutionOrder(11000)]
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[DefaultExecutionOrder(11010)]
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/// <summary>
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/// VRM-1.0 ではコンポーネントの処理順が規定されている
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///
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