From b8445abf1f94d6128ccd464b9330c494a8ca225b Mon Sep 17 00:00:00 2001 From: T-Kuhn Date: Wed, 25 Jan 2023 12:56:15 +0900 Subject: [PATCH] Changed FastSpringBoneService ExecutionOrder to make sure FastSpringBoneService executes after Vrm10Instance --- .../Runtime/FastSpringBone/System/FastSpringBoneService.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/VRM10/Runtime/FastSpringBone/System/FastSpringBoneService.cs b/Assets/VRM10/Runtime/FastSpringBone/System/FastSpringBoneService.cs index 149195298..d33caa111 100644 --- a/Assets/VRM10/Runtime/FastSpringBone/System/FastSpringBoneService.cs +++ b/Assets/VRM10/Runtime/FastSpringBone/System/FastSpringBoneService.cs @@ -2,7 +2,7 @@ using UnityEngine; namespace UniVRM10.FastSpringBones.System { - [DefaultExecutionOrder(11000)] + [DefaultExecutionOrder(11010)] /// /// VRM-1.0 ではコンポーネントの処理順が規定されている ///