UniVRM/Assets/VRM10/Runtime
2022-12-08 20:27:57 +09:00
..
Components feature (VRM1, SpringBone): add limit break slider to spring bone joint properties 2022-12-08 20:27:57 +09:00
FastSpringBone Set externalData as initial value. 2022-11-04 21:38:58 +09:00
Format matcapColor 反映 2022-09-21 13:15:04 +09:00
IO specify a Shader instead of a string in MaterialDescriptor. 2022-12-05 17:21:20 +09:00
Migration comment 2022-11-07 20:31:43 +09:00
Scenes Add ControlRigGenerationOption 2022-09-16 17:02:29 +09:00
Version menu that contains "//" is not visible in Unity-2021.2 2021-11-08 18:01:50 +09:00
Components.meta
EnumFlagsAttribute.cs VRM10RotationConstraintEditor 2021-05-18 17:00:21 +09:00
EnumFlagsAttribute.cs.meta VRM10RotationConstraintEditor 2021-05-18 17:00:21 +09:00
FastSpringBone.meta Add fastSpringBone10 2021-09-29 17:02:45 +09:00
Format.meta
IO.meta
Migration.meta init Migration 2021-01-20 18:36:39 +09:00
Scenes.meta
StringExtensions.cs
StringExtensions.cs.meta
UnityExtensions.cs Specify color space in exporting VRM10 Material. 2021-05-07 19:57:42 +09:00
UnityExtensions.cs.meta
Version.meta
VRM10.asmdef Create an asmdef named UniGLTF.Utils 2022-09-07 15:53:59 +09:00
VRM10.asmdef.meta