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@@ -12,6 +12,10 @@ namespace UniVRM10
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private const string UsingGltfMaterialKeywordInVrmExtension = "VRM_USE_GLTFSHADER";
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private const string ExporterVersionKey = "exporterVersion";
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/// <summary>
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/// vanilla の gltf material を対象とする.
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/// KHR_materials_unlit 拡張や VRM.materialProperties で MToon を対象とするマテリアルは処理してはいけない。
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/// </summary>
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public static void Migrate(glTF gltf, JsonNode vrm0XExtension)
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{
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var needMigrationRoughnessTextureValueSquared = false;
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