Commit Graph

338 Commits

Author SHA1 Message Date
ousttrue
8741e5e119 Editorスクリプトの配置間違い 2024-03-01 12:54:06 +09:00
ousttrue
712b35c542 inspector の list で VRM10SpringBoneColliderGroup の名前を表示する 2024-02-27 19:20:11 +09:00
ousttrue
a552230f4c headless mesh を destroy 対象に追加する 2024-02-26 16:12:06 +09:00
ousttrue
a4758d1b4d auto で headless を作成する必要がなかったときの fallback は both の挙動 2024-02-26 16:11:22 +09:00
Fuji Sunflower
e4474a3331
Add RequireComponent
Add Humanoid as RequireComponent to Vrm10Instance.cs
2024-02-17 15:25:09 +09:00
tsgcpp
f3e0e8e417 fix: Skip Vrm10Runtime instantiation after the GameObject is destroyed 2024-01-06 00:16:03 +09:00
ousttrue
225d58cf12 fix 4 indent 2023-11-13 19:05:32 +09:00
ousttrue
d4ca89562e fix BoneWeights in MeshIntegration 2023-11-06 20:58:27 +09:00
ousttrue
12c5f9a7d2 CreateErasedMeshAsync 2023-11-01 20:37:14 +09:00
ousttrue
acc47ef119 WIP generate FirstPerson headless model 2023-11-01 20:03:59 +09:00
Fuji Sunflower
ad11124329 Fix null exception
Fix null exception by Humanoid
2023-10-28 20:12:52 +09:00
Masataka SUMI
b93dac4c46 Fix outer and inner limitation of eye direction in vrm-1.0 2023-10-11 18:40:22 +09:00
Masataka SUMI
a4dea7d279 Refactoring 2023-10-11 18:38:50 +09:00
Masataka SUMI
21c457a868 Fix incorrect eye direction control at VRM 1.0 2023-10-11 18:31:20 +09:00
ousttrue
ba77522f62 rename TPose to Vrm10TPose 2023-08-21 17:03:18 +09:00
ousttrue
1d05e845c9 sample の retarget を更新。
TPose を表現する empty クラスを追加。
2023-08-21 16:25:49 +09:00
ousttrue
f514e89962 LookAtEyeDirection を Yaw, Pitch 二値に縮小。
左目と右目の独立はまたの機会に・・・
2023-08-18 18:13:02 +09:00
ousttrue
0c4f768eb2 LookAtInput get, set 2023-08-18 18:03:51 +09:00
ousttrue
43033ae0dd Vrm10RuntimeLookAt やりなおし。 2023-08-18 17:35:03 +09:00
ousttrue
44d2f2a926 LookAtInput を導入。LookAt.Process を整理。値の取得 => 位置ベースの場合に角度に解決 の2ステップ。
obsolete 削除
2023-08-18 15:51:59 +09:00
ousttrue
eddc4a0e27 rename variable 2023-08-18 15:06:41 +09:00
ousttrue
6883803f72 fix comment 2023-08-17 20:41:34 +09:00
ousttrue
ad9d05423a mv ILookAtEyeDirectionProvider 2023-08-17 20:37:31 +09:00
ousttrue
0501c43a42 ILookAtEyeDirectionProvider を Vrm10RuntimeExpression から取り外し 2023-08-17 20:36:17 +09:00
Masataka SUMI
e6633dc495
Merge pull request #2135 from Santarh/expressionFaster
Optimize `MorphTargetBindingMerger` with minimum `Dictionary` usage
2023-08-17 18:30:50 +09:00
Masataka SUMI
53416516de replace implementation of MorphTargetBindingMerger 2023-08-17 17:10:38 +09:00
ousttrue
72472c3f58 LookAt memo 2023-08-17 16:57:24 +09:00
ousttrue
1b10fff4db implement VrmAnimationInstance expression. 2023-08-17 16:43:34 +09:00
Masataka SUMI
adc22ed416 comment 2023-08-17 16:20:28 +09:00
ousttrue
a3d6579ec7 LoadHumanPose, LoadExpressions, LoadLookAt 2023-08-17 15:59:19 +09:00
ousttrue
7cab5161fa UniVRM10.VRM10Viewer.VrmAnimation to UniVRM10.Vrm10PoseLoader 2023-08-17 14:58:50 +09:00
Masataka SUMI
96d819f0c6 ordinal key comparer 2023-08-16 23:01:28 +09:00
Masataka SUMI
9574c15966 implement MorphTargetBindingMerger2 with minimum Dictionary access. 2023-08-16 23:01:12 +09:00
ousttrue
00641d4720 naming 2023-08-16 14:58:40 +09:00
ousttrue
01fe012fbf 1 origin 2023-08-16 14:49:21 +09:00
Masataka SUMI
8950900bb9 Merge branch 'master' of https://github.com/vrm-c/UniVRM into expressionFaster 2023-08-16 14:18:41 +09:00
ousttrue
27b284bdb6 move Retarget to API 2023-08-16 13:53:54 +09:00
Masataka SUMI
506b2a5b04 Don't change raw blendshapes immediately when setting Expression's weights. 2023-08-15 21:24:12 +09:00
Masataka SUMI
95f405dae9 Add Alternative Implementation 2023-08-15 21:20:57 +09:00
Masataka SUMI
7308551d09 Pass IEqualityComparer<ExpressionKey> 2023-08-15 17:59:31 +09:00
ousttrue
6a32acbda4
Merge pull request #2124 from ousttrue/feature/vrma_animation_clip
VrmAnimation の Expression は float field に変更
2023-08-15 17:40:16 +09:00
Masataka SUMI
e57480dc00 make EqualityComparer implementation internal 2023-08-15 17:12:20 +09:00
Masataka SUMI
01394bbde7 Speed up ExpressionKey comparison. 2023-08-15 16:38:27 +09:00
notargs
4621d51001 Add Vrm10RuntimeExpression.SetWeightNonAlloc method 2023-08-15 12:16:41 +09:00
ousttrue
0cfd37c9b4 custom_00 ~ custom_99 を追加 2023-08-08 21:01:38 +09:00
ousttrue
1baf2e5e7d VrmAnimation の Expression 実装を、透明な transform の x 座標を転用するのをやめて、
AnimationClip に普通の float curve として格納する様に変更した。

VrmAnimationInstance の public field と連動する。
2023-08-08 18:53:32 +09:00
notargs
8bd617e7d7 Remove linq snippets disused on unity update. 2023-08-08 15:31:13 +09:00
ousttrue
77ecdc2d55 VrmAnimationImporter create VrmAnimationInstance 2023-06-14 17:00:25 +09:00
ousttrue
464a5c8953 VrmAnimationInstance 2023-06-14 16:45:42 +09:00
ousttrue
144df734f2 copyright が抜けてる 2023-03-07 19:41:48 +09:00