ousttrue
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8741e5e119
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Editorスクリプトの配置間違い
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2024-03-01 12:54:06 +09:00 |
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ousttrue
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712b35c542
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inspector の list で VRM10SpringBoneColliderGroup の名前を表示する
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2024-02-27 19:20:11 +09:00 |
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ousttrue
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a552230f4c
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headless mesh を destroy 対象に追加する
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2024-02-26 16:12:06 +09:00 |
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ousttrue
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a4758d1b4d
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auto で headless を作成する必要がなかったときの fallback は both の挙動
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2024-02-26 16:11:22 +09:00 |
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Fuji Sunflower
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e4474a3331
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Add RequireComponent
Add Humanoid as RequireComponent to Vrm10Instance.cs
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2024-02-17 15:25:09 +09:00 |
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tsgcpp
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f3e0e8e417
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fix: Skip Vrm10Runtime instantiation after the GameObject is destroyed
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2024-01-06 00:16:03 +09:00 |
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ousttrue
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225d58cf12
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fix 4 indent
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2023-11-13 19:05:32 +09:00 |
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ousttrue
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d4ca89562e
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fix BoneWeights in MeshIntegration
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2023-11-06 20:58:27 +09:00 |
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ousttrue
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12c5f9a7d2
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CreateErasedMeshAsync
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2023-11-01 20:37:14 +09:00 |
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ousttrue
|
acc47ef119
|
WIP generate FirstPerson headless model
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2023-11-01 20:03:59 +09:00 |
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Fuji Sunflower
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ad11124329
|
Fix null exception
Fix null exception by Humanoid
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2023-10-28 20:12:52 +09:00 |
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Masataka SUMI
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b93dac4c46
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Fix outer and inner limitation of eye direction in vrm-1.0
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2023-10-11 18:40:22 +09:00 |
|
Masataka SUMI
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a4dea7d279
|
Refactoring
|
2023-10-11 18:38:50 +09:00 |
|
Masataka SUMI
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21c457a868
|
Fix incorrect eye direction control at VRM 1.0
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2023-10-11 18:31:20 +09:00 |
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ousttrue
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ba77522f62
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rename TPose to Vrm10TPose
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2023-08-21 17:03:18 +09:00 |
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ousttrue
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1d05e845c9
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sample の retarget を更新。
TPose を表現する empty クラスを追加。
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2023-08-21 16:25:49 +09:00 |
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ousttrue
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f514e89962
|
LookAtEyeDirection を Yaw, Pitch 二値に縮小。
左目と右目の独立はまたの機会に・・・
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2023-08-18 18:13:02 +09:00 |
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ousttrue
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0c4f768eb2
|
LookAtInput get, set
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2023-08-18 18:03:51 +09:00 |
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ousttrue
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43033ae0dd
|
Vrm10RuntimeLookAt やりなおし。
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2023-08-18 17:35:03 +09:00 |
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ousttrue
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44d2f2a926
|
LookAtInput を導入。LookAt.Process を整理。値の取得 => 位置ベースの場合に角度に解決 の2ステップ。
obsolete 削除
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2023-08-18 15:51:59 +09:00 |
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ousttrue
|
eddc4a0e27
|
rename variable
|
2023-08-18 15:06:41 +09:00 |
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ousttrue
|
6883803f72
|
fix comment
|
2023-08-17 20:41:34 +09:00 |
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ousttrue
|
ad9d05423a
|
mv ILookAtEyeDirectionProvider
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2023-08-17 20:37:31 +09:00 |
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ousttrue
|
0501c43a42
|
ILookAtEyeDirectionProvider を Vrm10RuntimeExpression から取り外し
|
2023-08-17 20:36:17 +09:00 |
|
Masataka SUMI
|
e6633dc495
|
Merge pull request #2135 from Santarh/expressionFaster
Optimize `MorphTargetBindingMerger` with minimum `Dictionary` usage
|
2023-08-17 18:30:50 +09:00 |
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Masataka SUMI
|
53416516de
|
replace implementation of MorphTargetBindingMerger
|
2023-08-17 17:10:38 +09:00 |
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ousttrue
|
72472c3f58
|
LookAt memo
|
2023-08-17 16:57:24 +09:00 |
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ousttrue
|
1b10fff4db
|
implement VrmAnimationInstance expression.
|
2023-08-17 16:43:34 +09:00 |
|
Masataka SUMI
|
adc22ed416
|
comment
|
2023-08-17 16:20:28 +09:00 |
|
ousttrue
|
a3d6579ec7
|
LoadHumanPose, LoadExpressions, LoadLookAt
|
2023-08-17 15:59:19 +09:00 |
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ousttrue
|
7cab5161fa
|
UniVRM10.VRM10Viewer.VrmAnimation to UniVRM10.Vrm10PoseLoader
|
2023-08-17 14:58:50 +09:00 |
|
Masataka SUMI
|
96d819f0c6
|
ordinal key comparer
|
2023-08-16 23:01:28 +09:00 |
|
Masataka SUMI
|
9574c15966
|
implement MorphTargetBindingMerger2 with minimum Dictionary access.
|
2023-08-16 23:01:12 +09:00 |
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ousttrue
|
00641d4720
|
naming
|
2023-08-16 14:58:40 +09:00 |
|
ousttrue
|
01fe012fbf
|
1 origin
|
2023-08-16 14:49:21 +09:00 |
|
Masataka SUMI
|
8950900bb9
|
Merge branch 'master' of https://github.com/vrm-c/UniVRM into expressionFaster
|
2023-08-16 14:18:41 +09:00 |
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ousttrue
|
27b284bdb6
|
move Retarget to API
|
2023-08-16 13:53:54 +09:00 |
|
Masataka SUMI
|
506b2a5b04
|
Don't change raw blendshapes immediately when setting Expression's weights.
|
2023-08-15 21:24:12 +09:00 |
|
Masataka SUMI
|
95f405dae9
|
Add Alternative Implementation
|
2023-08-15 21:20:57 +09:00 |
|
Masataka SUMI
|
7308551d09
|
Pass IEqualityComparer<ExpressionKey>
|
2023-08-15 17:59:31 +09:00 |
|
ousttrue
|
6a32acbda4
|
Merge pull request #2124 from ousttrue/feature/vrma_animation_clip
VrmAnimation の Expression は float field に変更
|
2023-08-15 17:40:16 +09:00 |
|
Masataka SUMI
|
e57480dc00
|
make EqualityComparer implementation internal
|
2023-08-15 17:12:20 +09:00 |
|
Masataka SUMI
|
01394bbde7
|
Speed up ExpressionKey comparison.
|
2023-08-15 16:38:27 +09:00 |
|
notargs
|
4621d51001
|
Add Vrm10RuntimeExpression.SetWeightNonAlloc method
|
2023-08-15 12:16:41 +09:00 |
|
ousttrue
|
0cfd37c9b4
|
custom_00 ~ custom_99 を追加
|
2023-08-08 21:01:38 +09:00 |
|
ousttrue
|
1baf2e5e7d
|
VrmAnimation の Expression 実装を、透明な transform の x 座標を転用するのをやめて、
AnimationClip に普通の float curve として格納する様に変更した。
VrmAnimationInstance の public field と連動する。
|
2023-08-08 18:53:32 +09:00 |
|
notargs
|
8bd617e7d7
|
Remove linq snippets disused on unity update.
|
2023-08-08 15:31:13 +09:00 |
|
ousttrue
|
77ecdc2d55
|
VrmAnimationImporter create VrmAnimationInstance
|
2023-06-14 17:00:25 +09:00 |
|
ousttrue
|
464a5c8953
|
VrmAnimationInstance
|
2023-06-14 16:45:42 +09:00 |
|
ousttrue
|
144df734f2
|
copyright が抜けてる
|
2023-03-07 19:41:48 +09:00 |
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