UniVRM/Assets/VRM10/Runtime/Components
2023-10-11 18:31:20 +09:00
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Constraint Merge pull request #1785 from 0b5vr/mtoon-1-beta 2022-09-09 13:41:16 +09:00
Expression mv ILookAtEyeDirectionProvider 2023-08-17 20:37:31 +09:00
FirstPerson static 変数の管理はやめて、定数置き場になった 2021-09-09 21:14:31 +09:00
LookAt Fix incorrect eye direction control at VRM 1.0 2023-10-11 18:31:20 +09:00
SpringBone feature (VRM1, SpringBone): add limit break slider to spring bone joint properties 2022-12-08 20:27:57 +09:00
Vrm10Instance Vrm10RuntimeControlRig は、正規化されたTPoseを受け取る責務に特化して単純化する。 2023-02-20 13:54:12 +09:00
VRM10Object Remove linq snippets disused on unity update. 2023-08-08 15:31:13 +09:00
Vrm10Runtime LookAtEyeDirection を Yaw, Pitch 二値に縮小。 2023-08-18 18:13:02 +09:00
VrmAnimationInstance rename TPose to Vrm10TPose 2023-08-21 17:03:18 +09:00
Constraint.meta merge vrm10 2021-01-07 13:37:24 +09:00
Expression.meta merge vrm10 2021-01-07 13:37:24 +09:00
FirstPerson.meta merge vrm10 2021-01-07 13:37:24 +09:00
LookAt.meta merge vrm10 2021-01-07 13:37:24 +09:00
PrefabRelatedScriptableObject.cs impl custom editor 2021-06-18 18:52:14 +09:00
PrefabRelatedScriptableObject.cs.meta impl custom editor 2021-06-18 18:52:14 +09:00
SpringBone.meta merge vrm10 2021-01-07 13:37:24 +09:00
Vrm10Instance.meta rename_VRM10Controller_to_Vrm10Instance 2021-09-28 13:27:28 +09:00
VRM10Object.meta WIP VRM10Object 2021-06-15 19:10:54 +09:00
Vrm10Runtime.meta Vrm10Instance と Vrm10Runtime で責務を整理する 2022-04-11 15:50:53 +09:00
VrmAnimationInstance.meta VrmAnimationInstance 2023-06-14 16:45:42 +09:00