mirror of
https://github.com/vrm-c/UniVRM.git
synced 2026-09-08 20:08:53 -05:00
custom_00 ~ custom_99 を追加
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@@ -30,6 +30,116 @@ namespace UniVRM10
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// public float preset_lookright;
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public float preset_neutral;
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public float custom_00;
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public float custom_01;
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public float custom_02;
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public float custom_03;
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public float custom_04;
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public float custom_05;
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public float custom_06;
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public float custom_07;
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public float custom_08;
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public float custom_09;
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public float custom_10;
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public float custom_11;
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public float custom_12;
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public float custom_13;
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public float custom_14;
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public float custom_15;
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public float custom_16;
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public float custom_17;
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public float custom_18;
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public float custom_19;
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public float custom_20;
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public float custom_21;
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public float custom_22;
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public float custom_23;
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public float custom_24;
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public float custom_25;
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public float custom_26;
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public float custom_27;
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public float custom_28;
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public float custom_29;
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public float custom_30;
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public float custom_31;
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public float custom_32;
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public float custom_33;
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public float custom_34;
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public float custom_35;
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public float custom_36;
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public float custom_37;
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public float custom_38;
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public float custom_39;
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public float custom_40;
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public float custom_41;
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public float custom_42;
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public float custom_43;
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public float custom_44;
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public float custom_45;
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public float custom_46;
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public float custom_47;
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public float custom_48;
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public float custom_49;
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public float custom_50;
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public float custom_51;
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public float custom_52;
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public float custom_53;
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public float custom_54;
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public float custom_55;
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public float custom_56;
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public float custom_57;
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public float custom_58;
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public float custom_59;
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public float custom_60;
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public float custom_61;
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public float custom_62;
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public float custom_63;
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public float custom_64;
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public float custom_65;
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public float custom_66;
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public float custom_67;
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public float custom_68;
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public float custom_69;
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public float custom_70;
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public float custom_71;
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public float custom_72;
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public float custom_73;
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public float custom_74;
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public float custom_75;
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public float custom_76;
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public float custom_77;
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public float custom_78;
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public float custom_79;
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public float custom_80;
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public float custom_81;
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public float custom_82;
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public float custom_83;
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public float custom_84;
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public float custom_85;
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public float custom_86;
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public float custom_87;
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public float custom_88;
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public float custom_89;
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public float custom_90;
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public float custom_91;
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public float custom_92;
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public float custom_93;
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public float custom_94;
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public float custom_95;
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public float custom_96;
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public float custom_97;
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public float custom_98;
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public float custom_99;
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public void Initialize(IEnumerable<ExpressionKey> keys)
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{
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var humanoid = gameObject.AddComponent<Humanoid>();
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@@ -48,6 +158,7 @@ namespace UniVRM10
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mesh.name = "box-man";
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}
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int customIndex = 0;
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foreach (var key in keys)
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{
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switch (key.Preset)
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@@ -70,6 +181,122 @@ namespace UniVRM10
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// case ExpressionPreset.lookLeft: ExpressionMap.Add(key, () => preset_lookLeft); break;
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// case ExpressionPreset.lookRight: ExpressionMap.Add(key, () => preset_lookRight); break;
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case ExpressionPreset.neutral: ExpressionMap.Add(key, () => preset_neutral); break;
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case ExpressionPreset.custom:
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{
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switch (customIndex++)
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{
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case 00: ExpressionMap.Add(key, () => custom_00); break;
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case 01: ExpressionMap.Add(key, () => custom_01); break;
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case 02: ExpressionMap.Add(key, () => custom_02); break;
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case 03: ExpressionMap.Add(key, () => custom_03); break;
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case 04: ExpressionMap.Add(key, () => custom_04); break;
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case 05: ExpressionMap.Add(key, () => custom_05); break;
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case 06: ExpressionMap.Add(key, () => custom_06); break;
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case 07: ExpressionMap.Add(key, () => custom_07); break;
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case 08: ExpressionMap.Add(key, () => custom_08); break;
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case 09: ExpressionMap.Add(key, () => custom_09); break;
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case 10: ExpressionMap.Add(key, () => custom_10); break;
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case 11: ExpressionMap.Add(key, () => custom_11); break;
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case 12: ExpressionMap.Add(key, () => custom_12); break;
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case 13: ExpressionMap.Add(key, () => custom_13); break;
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case 14: ExpressionMap.Add(key, () => custom_14); break;
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case 15: ExpressionMap.Add(key, () => custom_15); break;
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case 16: ExpressionMap.Add(key, () => custom_16); break;
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case 17: ExpressionMap.Add(key, () => custom_17); break;
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case 18: ExpressionMap.Add(key, () => custom_18); break;
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case 19: ExpressionMap.Add(key, () => custom_19); break;
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case 20: ExpressionMap.Add(key, () => custom_20); break;
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case 21: ExpressionMap.Add(key, () => custom_21); break;
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case 22: ExpressionMap.Add(key, () => custom_22); break;
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case 23: ExpressionMap.Add(key, () => custom_23); break;
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case 24: ExpressionMap.Add(key, () => custom_24); break;
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case 25: ExpressionMap.Add(key, () => custom_25); break;
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case 26: ExpressionMap.Add(key, () => custom_26); break;
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case 27: ExpressionMap.Add(key, () => custom_27); break;
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case 28: ExpressionMap.Add(key, () => custom_28); break;
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case 29: ExpressionMap.Add(key, () => custom_29); break;
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case 30: ExpressionMap.Add(key, () => custom_30); break;
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case 31: ExpressionMap.Add(key, () => custom_31); break;
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case 32: ExpressionMap.Add(key, () => custom_32); break;
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case 33: ExpressionMap.Add(key, () => custom_33); break;
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case 34: ExpressionMap.Add(key, () => custom_34); break;
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case 35: ExpressionMap.Add(key, () => custom_35); break;
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case 36: ExpressionMap.Add(key, () => custom_36); break;
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case 37: ExpressionMap.Add(key, () => custom_37); break;
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case 38: ExpressionMap.Add(key, () => custom_38); break;
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case 39: ExpressionMap.Add(key, () => custom_39); break;
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case 40: ExpressionMap.Add(key, () => custom_40); break;
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case 41: ExpressionMap.Add(key, () => custom_41); break;
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case 42: ExpressionMap.Add(key, () => custom_42); break;
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case 43: ExpressionMap.Add(key, () => custom_43); break;
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case 44: ExpressionMap.Add(key, () => custom_44); break;
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case 45: ExpressionMap.Add(key, () => custom_45); break;
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case 46: ExpressionMap.Add(key, () => custom_46); break;
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case 47: ExpressionMap.Add(key, () => custom_47); break;
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case 48: ExpressionMap.Add(key, () => custom_48); break;
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case 49: ExpressionMap.Add(key, () => custom_49); break;
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case 50: ExpressionMap.Add(key, () => custom_50); break;
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case 51: ExpressionMap.Add(key, () => custom_51); break;
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case 52: ExpressionMap.Add(key, () => custom_52); break;
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case 53: ExpressionMap.Add(key, () => custom_53); break;
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case 54: ExpressionMap.Add(key, () => custom_54); break;
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case 55: ExpressionMap.Add(key, () => custom_55); break;
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case 56: ExpressionMap.Add(key, () => custom_56); break;
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case 57: ExpressionMap.Add(key, () => custom_57); break;
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case 58: ExpressionMap.Add(key, () => custom_58); break;
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case 59: ExpressionMap.Add(key, () => custom_59); break;
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case 60: ExpressionMap.Add(key, () => custom_60); break;
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case 61: ExpressionMap.Add(key, () => custom_61); break;
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case 62: ExpressionMap.Add(key, () => custom_62); break;
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case 63: ExpressionMap.Add(key, () => custom_63); break;
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case 64: ExpressionMap.Add(key, () => custom_64); break;
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case 65: ExpressionMap.Add(key, () => custom_65); break;
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case 66: ExpressionMap.Add(key, () => custom_66); break;
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case 67: ExpressionMap.Add(key, () => custom_67); break;
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case 68: ExpressionMap.Add(key, () => custom_68); break;
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case 69: ExpressionMap.Add(key, () => custom_69); break;
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case 70: ExpressionMap.Add(key, () => custom_70); break;
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case 71: ExpressionMap.Add(key, () => custom_71); break;
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case 72: ExpressionMap.Add(key, () => custom_72); break;
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case 73: ExpressionMap.Add(key, () => custom_73); break;
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case 74: ExpressionMap.Add(key, () => custom_74); break;
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case 75: ExpressionMap.Add(key, () => custom_75); break;
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case 76: ExpressionMap.Add(key, () => custom_76); break;
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case 77: ExpressionMap.Add(key, () => custom_77); break;
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case 78: ExpressionMap.Add(key, () => custom_78); break;
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case 79: ExpressionMap.Add(key, () => custom_79); break;
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case 80: ExpressionMap.Add(key, () => custom_80); break;
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case 81: ExpressionMap.Add(key, () => custom_81); break;
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case 82: ExpressionMap.Add(key, () => custom_82); break;
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case 83: ExpressionMap.Add(key, () => custom_83); break;
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case 84: ExpressionMap.Add(key, () => custom_84); break;
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case 85: ExpressionMap.Add(key, () => custom_85); break;
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case 86: ExpressionMap.Add(key, () => custom_86); break;
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case 87: ExpressionMap.Add(key, () => custom_87); break;
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case 88: ExpressionMap.Add(key, () => custom_88); break;
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case 89: ExpressionMap.Add(key, () => custom_89); break;
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case 90: ExpressionMap.Add(key, () => custom_90); break;
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case 91: ExpressionMap.Add(key, () => custom_91); break;
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case 92: ExpressionMap.Add(key, () => custom_92); break;
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case 93: ExpressionMap.Add(key, () => custom_93); break;
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case 94: ExpressionMap.Add(key, () => custom_94); break;
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case 95: ExpressionMap.Add(key, () => custom_95); break;
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case 96: ExpressionMap.Add(key, () => custom_96); break;
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case 97: ExpressionMap.Add(key, () => custom_97); break;
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case 98: ExpressionMap.Add(key, () => custom_98); break;
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case 99: ExpressionMap.Add(key, () => custom_99); break;
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}
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break;
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}
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}
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}
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}
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@@ -182,7 +182,16 @@ namespace UniVRM10
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}
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if (animation.Expressions.Custom != null)
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{
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int customIndex = 0;
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foreach (var (k, v) in animation.Expressions.Custom.OrderBy(kv => kv.Value.Node))
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{
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var info = GetExpression(gltfAnimation, ExpressionKey.CreateCustom(k), $"custom_{customIndex:D2}", v);
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++customIndex;
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if (info != null)
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{
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yield return info;
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}
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}
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}
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}
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}
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