Vincent Wheat
5a8b657e16
Merge branch 'main' of https://github.com/Lautha1/TheKingsRace
2021-12-03 13:59:32 -06:00
Vincent Wheat
3f3199d1dc
Merge With Main
2021-12-03 13:58:58 -06:00
Vincent Wheat
1701b07b26
Merge branch 'RespawningInScene'
2021-12-03 13:56:33 -06:00
Evan Nydahl
36da5ec848
Resolved many merge conflicts
2021-12-03 13:55:32 -06:00
Evan Nydahl
e0cfb655f8
Merge branch 'controller' into main
2021-12-03 13:42:41 -06:00
Katherine
555ca22573
Merge branch 'KingsAbs'
2021-12-03 13:37:23 -06:00
Evan Nydahl
97b727b3db
-changed cooldown thing (only needed for dodge and boost). May want to
...
deprecate these
-slight edits to mountain path
2021-12-03 13:32:37 -06:00
Vladdie
01e7fdb297
Merge branch 'ArcherTesting'
2021-12-03 13:31:49 -06:00
Melbyj1125
7e450955b2
Merge branch 'Sprint5Melby'
2021-12-03 13:27:33 -06:00
Vladdie
4b17a2e339
Updates to archer, changes needed on targeting.
2021-12-03 13:22:59 -06:00
Katherine
7d69730cc8
King UI Started
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>King has a UI with buttons
>Clicking the buttons is parsed into the correct function
>Grid and Placement still needs to be implemented
2021-12-03 13:22:48 -06:00
Vincent Wheat
a31ac1b79f
Slowdown Zones
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-Added script for slowing player movement
-Updated Terrain Layouts
2021-12-03 13:22:09 -06:00
Melbyj1125
17d804080d
Gate created and player tagged correctly
2021-12-03 13:17:12 -06:00
Melbyj1125
55885e2ef1
Wallrun allows players to hop off wall again
2021-12-03 10:51:37 -06:00
Evan Nydahl
20db245902
-Modified mountain (may need more changes later)
...
-Added full controller support for all abillities that will be in the game
(grapple is currently set to x)
2021-12-01 15:38:24 -06:00
Melbyj1125
57385b47b4
Player Items now carry over to the next scene
2021-12-01 14:23:14 -06:00
8e945a4d81
Merge branch 'WinLossTrans'
2021-12-01 13:55:39 -06:00
Vincent Wheat
10a9f8d1ca
Updates to terrain sculpting
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-Updated Terrains for plains, valley
-Added respawn mechanic
-Added PlayerMovement respawn support
2021-12-01 13:51:46 -06:00
ca48a8516b
PostGame Transitions To and From Successfully
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- End of timer goes to PostGame
- Timer on PostGame returns to Lobby
- Resets PlayerData on return to Lobby
2021-12-01 13:34:53 -06:00
Katherine
27d3d5f4ab
King Movement
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>King Movement, both Horizontal and and Circular implemented
>King Abilites changed to work with Player's getHit function
2021-12-01 12:43:45 -06:00
155882e8e6
Added initial objects into PostGame scene
2021-11-29 14:13:38 -06:00
Evan Nydahl
02410a642f
Resolved naming conflicts and reorganized
2021-11-29 13:54:29 -06:00
Evan Nydahl
edb74552c4
Merge branch 'grayboxPlains' into main
2021-11-29 13:48:18 -06:00
Evan Nydahl
4912786883
-started controller thing
2021-11-29 13:29:10 -06:00
Vincent Wheat
ba68320a8f
Merge branch 'TerrainScuplting'
2021-11-29 13:27:31 -06:00
7185e3b870
Correct Visibility and Naming Issue
2021-11-29 12:17:28 -06:00
58050dbc85
Merge branch 'PlayerEnable'
2021-11-29 12:12:24 -06:00
wheatv3015
49dea1fcde
updates
2021-11-29 12:05:38 -06:00
Melbyj1125
fdc44a27f0
Merge branch 'InventoryNetworking'
2021-11-29 12:03:19 -06:00
Melbyj1125
33cf07a9ae
Semi-Fixed Wallrunning
2021-11-29 11:53:49 -06:00
Evan Nydahl
1366273e54
Mountain/Controller progress
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-more obstacles added to the mountain
-finish line was added at the top of the mountain
-installed new input package
2021-11-29 11:51:09 -06:00
6f948c0c48
Added Overall Race Timer and PlayerHUD template
2021-11-28 11:31:17 -06:00
df5107a1bc
Implemented a 321 coundown
2021-11-22 14:22:01 -06:00
Melbyj1125
665b1c793f
Inventory UI implemented
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Networking should work
2021-11-22 13:52:06 -06:00
b7dd96905b
Player Camera Enabled and Movement Restored
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- Players Gain Local Camera after cutscene
- Players Movement is disabled until after cutscene
2021-11-19 14:06:59 -06:00
Melbyj1125
3ca497b913
Inventory is a dictionary
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Inventory Networking
2021-11-19 13:44:36 -06:00
df46bee0f3
Merge pull request #2 from Lautha1/Thunderstorm-&-Fixes
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Thunderstorm Programmed
2021-11-17 13:36:57 -06:00
Katherine
64aafcb80e
Merge branch 'KingAbilities'
2021-11-17 13:28:06 -06:00
Melbyj1125
17a7cdb1ae
Player Inventory Networking
2021-11-17 13:20:00 -06:00
Melbyj1125
69a946c3ee
Merge branch 'invUpdate'
2021-11-17 12:36:26 -06:00
Evan Nydahl
e233d41b40
Merge branch 'grayboxPlains' into main
2021-11-17 12:30:48 -06:00
Katherine
f20dbd6032
Implemented Hail and reoganised Abilities
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>Hail is spawned at a rondom spot in an area
>Hail creates a Shadow directly underneath it
>Hail falls, and shadow scales to the correct size
>Abilites moved into their own folder
>King Implementation Scene Created and King Movement Created
2021-11-17 12:27:35 -06:00
Evan Nydahl
377c36de9e
-Made changes to both gray boxes
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-Added rough mountain gray box
-Made small edit to cooldown script
2021-11-17 12:26:25 -06:00
Katherine
8e0b76f9ff
Cleaned up Bumper, Goo and Slime
2021-11-17 12:24:24 -06:00
Melbyj1125
e2a1a9150c
small changes to player and items for cleanup
2021-11-17 12:21:15 -06:00
wheatv3015
e7cc370cc0
Thunderstorm Programmed
2021-11-11 10:22:07 -06:00
Vladdie
7cb875040a
Starting framework for the archer unit
2021-11-08 14:17:31 -06:00
d23c4ce412
Unlock Cursor after transitioning from the game scene
2021-11-05 14:05:33 -05:00
Vincent Wheat
2fe2fa5764
Fixed dPlayerMovement & dWallrun references
2021-11-05 13:35:26 -05:00
Vincent Wheat
81abd7bfe8
Merge branch 'Particles'
2021-11-05 13:25:57 -05:00