Commit Graph

122 Commits

Author SHA1 Message Date
Vincent Wheat
ce16aa2fcd New Terrain
-Initial setup of the valley
-Valley Terrain Data
2021-11-17 16:44:16 -06:00
df46bee0f3 Merge pull request #2 from Lautha1/Thunderstorm-&-Fixes
Thunderstorm Programmed
2021-11-17 13:36:57 -06:00
Katherine
64aafcb80e Merge branch 'KingAbilities' 2021-11-17 13:28:06 -06:00
Melbyj1125
17a7cdb1ae Player Inventory Networking 2021-11-17 13:20:00 -06:00
Melbyj1125
69a946c3ee Merge branch 'invUpdate' 2021-11-17 12:36:26 -06:00
Evan Nydahl
e233d41b40 Merge branch 'grayboxPlains' into main 2021-11-17 12:30:48 -06:00
Katherine
f20dbd6032 Implemented Hail and reoganised Abilities
>Hail is spawned at a rondom spot in an area
>Hail creates a Shadow directly underneath it
>Hail falls, and shadow scales to the correct size
>Abilites moved into their own folder
>King Implementation Scene Created and King Movement Created
2021-11-17 12:27:35 -06:00
Evan Nydahl
377c36de9e -Made changes to both gray boxes
-Added rough mountain gray box
-Made small edit to cooldown script
2021-11-17 12:26:25 -06:00
Katherine
8e0b76f9ff Cleaned up Bumper, Goo and Slime 2021-11-17 12:24:24 -06:00
Melbyj1125
e2a1a9150c small changes to player and items for cleanup 2021-11-17 12:21:15 -06:00
63a678e6eb Merge branch 'ImplGameHandler' 2021-11-17 12:19:50 -06:00
wheatv3015
e7cc370cc0 Thunderstorm Programmed 2021-11-11 10:22:07 -06:00
901d3c906d Import "Camera Path Creator" Asset and Created Temp Path For Start 2021-11-08 14:08:06 -06:00
f8737e4e8b Merge pull request #1 from Lautha1/BerrierExtras
Berrier extras: website data
2021-11-08 12:24:12 -06:00
Evan Nydahl
7d11223344 Added rough graybox of foothills 2021-11-07 18:20:34 -06:00
Seth Berrier
20fa47ebf2 Fixed type-o 2021-11-07 12:16:42 -06:00
Seth Berrier
5224cfe4f0 Updated name and description 2021-11-07 12:15:50 -06:00
d23c4ce412 Unlock Cursor after transitioning from the game scene 2021-11-05 14:05:33 -05:00
Vincent Wheat
2fe2fa5764 Fixed dPlayerMovement & dWallrun references 2021-11-05 13:35:26 -05:00
Vincent Wheat
81abd7bfe8 Merge branch 'Particles' 2021-11-05 13:25:57 -05:00
Vincent Wheat
84a8d5134c Script Cleanup
Cleaned up popup controller
2021-11-05 13:19:24 -05:00
Melbyj1125
758f06f775 Updated Debug prefab to be the testing version
Update Inventory Selection to work with debug prefab
2021-11-05 13:07:04 -05:00
5375647063 Re-enabled NetworkTransform on PlayerPrefab 2021-11-05 12:57:08 -05:00
6892d2f41f Merge branch 'GameLoading' 2021-11-05 12:46:18 -05:00
Melbyj1125
51464f4440 Merge branch 'movementCleanup' 2021-11-05 12:35:27 -05:00
Melbyj1125
b0ee01f26b Camera can now be disabled and Debug prefab exists 2021-11-05 12:26:09 -05:00
wheatv3015
712d97470d Updated Thunderstorm
-Downwards 'Pow' effect fixed and offset properly
-Added Stub Script for the thunderstorm effect, commented pseudocode, need team feedback
2021-11-05 10:29:45 -05:00
Seth Berrier
ab3357b7ee Incorporated build website data into repo 2021-11-03 14:20:15 -05:00
Vincent Wheat
3cebf513c8 Update UI-UX_Demos.unity
-Saved scene before push
2021-11-03 14:10:13 -05:00
Vincent Wheat
510e1ea45a Thunderstorm system updates
-updated particle systems for thunderstorm
2021-11-03 14:08:52 -05:00
Melbyj1125
7c72259708 Cleaned up code
Slide Works again
Ragdoll works again
Cam is stable
New Debugging prefab
2021-11-03 14:06:19 -05:00
2953687180 Fixed NetworkTransforms and Added Host IP
- Fixed placement of NetworkTransform on Prefab - Needs to be on the
  same level as the character controller and movement
- Added a display of the host IP address in the lobby
2021-11-03 14:03:43 -05:00
Evan Nydahl
c017a00ddb Edited rough graybox plains
-finished top path
-finished middle path
-nearly finsihed bottom
2021-11-02 14:44:30 -05:00
Vincent Wheat
e7a6196c59 Lightning Crackle & Scene Edits
-Adjusted Particle System
-Made Prefab in UI-UX usable
2021-11-01 14:05:36 -05:00
Evan Nydahl
a47550e85b Merge branch 'main' of https://github.com/Lautha1/TheKingsRace into main 2021-11-01 13:32:41 -05:00
Evan Nydahl
704aacf478 Made Cooldown script and half of graybox
-Fully implemented a general cooldwon script
-Added scene and added half of the plains graybox map
2021-11-01 13:27:52 -05:00
Vincent Wheat
04d290e769 Merge branch 'GrapplingHook' 2021-11-01 13:20:19 -05:00
Vincent Wheat
c8cd797bac meta data for particles 2021-11-01 13:14:18 -05:00
76cd66fa0b Moved NetworkObject on PlayerPrefab 2021-11-01 12:36:02 -05:00
Melbyj1125
0514591c13 Merge branch 'rigidBodySetup' 2021-11-01 12:21:31 -05:00
Melbyj1125
63e2318252 Updated PlayerPrefab
Implemented Slide into player
Added CamFollow
2021-11-01 12:15:17 -05:00
c31f645411 All Players Spawn Successfully
- Moved Spawning to a Manager on Prefab in Game scene
- Created Game Handler (not-implemented)
2021-10-29 13:56:46 -05:00
Melbyj1125
45a2c5b473 Rigidbody Standup has been implemented 2021-10-29 12:28:36 -05:00
wheatv3015
a86dcde284 Added Particle Textures 2021-10-29 10:43:53 -05:00
5a9f3e9118 Corrected Spawning Runner Error 2021-10-27 14:22:12 -05:00
Vincent Wheat
dbfab91464 Update UI-UX_Demos.unity
Added Fog, and skeleton for thunderstorm, need to have home particles for progression.
2021-10-27 13:19:28 -05:00
wheatv3015
adabb96266 Rain and Snow clouds, can be reused for fog with tweaking 2021-10-26 21:43:15 -05:00
8431f67505 Fixed Runner Spawning
- Adjusted Spawning to SpawnAsPlayer
- Modified PlayerMovement to not calculate if not the LocalClient
- Added temporary directional light to the game scene to correct the
  editor client being pitch black in scene
2021-10-26 13:19:11 -05:00
Vincent Wheat
debf981e38 Rain and Snow 2021-10-25 14:18:13 -05:00
28be25e572 Spawn in players - Need to fix errors 2021-10-25 14:17:58 -05:00