Vincent Wheat
ce16aa2fcd
New Terrain
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-Initial setup of the valley
-Valley Terrain Data
2021-11-17 16:44:16 -06:00
df46bee0f3
Merge pull request #2 from Lautha1/Thunderstorm-&-Fixes
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Thunderstorm Programmed
2021-11-17 13:36:57 -06:00
Katherine
64aafcb80e
Merge branch 'KingAbilities'
2021-11-17 13:28:06 -06:00
Melbyj1125
17a7cdb1ae
Player Inventory Networking
2021-11-17 13:20:00 -06:00
Melbyj1125
69a946c3ee
Merge branch 'invUpdate'
2021-11-17 12:36:26 -06:00
Evan Nydahl
e233d41b40
Merge branch 'grayboxPlains' into main
2021-11-17 12:30:48 -06:00
Katherine
f20dbd6032
Implemented Hail and reoganised Abilities
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>Hail is spawned at a rondom spot in an area
>Hail creates a Shadow directly underneath it
>Hail falls, and shadow scales to the correct size
>Abilites moved into their own folder
>King Implementation Scene Created and King Movement Created
2021-11-17 12:27:35 -06:00
Evan Nydahl
377c36de9e
-Made changes to both gray boxes
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-Added rough mountain gray box
-Made small edit to cooldown script
2021-11-17 12:26:25 -06:00
Katherine
8e0b76f9ff
Cleaned up Bumper, Goo and Slime
2021-11-17 12:24:24 -06:00
Melbyj1125
e2a1a9150c
small changes to player and items for cleanup
2021-11-17 12:21:15 -06:00
63a678e6eb
Merge branch 'ImplGameHandler'
2021-11-17 12:19:50 -06:00
wheatv3015
e7cc370cc0
Thunderstorm Programmed
2021-11-11 10:22:07 -06:00
901d3c906d
Import "Camera Path Creator" Asset and Created Temp Path For Start
2021-11-08 14:08:06 -06:00
f8737e4e8b
Merge pull request #1 from Lautha1/BerrierExtras
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Berrier extras: website data
2021-11-08 12:24:12 -06:00
Evan Nydahl
7d11223344
Added rough graybox of foothills
2021-11-07 18:20:34 -06:00
Seth Berrier
20fa47ebf2
Fixed type-o
2021-11-07 12:16:42 -06:00
Seth Berrier
5224cfe4f0
Updated name and description
2021-11-07 12:15:50 -06:00
d23c4ce412
Unlock Cursor after transitioning from the game scene
2021-11-05 14:05:33 -05:00
Vincent Wheat
2fe2fa5764
Fixed dPlayerMovement & dWallrun references
2021-11-05 13:35:26 -05:00
Vincent Wheat
81abd7bfe8
Merge branch 'Particles'
2021-11-05 13:25:57 -05:00
Vincent Wheat
84a8d5134c
Script Cleanup
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Cleaned up popup controller
2021-11-05 13:19:24 -05:00
Melbyj1125
758f06f775
Updated Debug prefab to be the testing version
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Update Inventory Selection to work with debug prefab
2021-11-05 13:07:04 -05:00
5375647063
Re-enabled NetworkTransform on PlayerPrefab
2021-11-05 12:57:08 -05:00
6892d2f41f
Merge branch 'GameLoading'
2021-11-05 12:46:18 -05:00
Melbyj1125
51464f4440
Merge branch 'movementCleanup'
2021-11-05 12:35:27 -05:00
Melbyj1125
b0ee01f26b
Camera can now be disabled and Debug prefab exists
2021-11-05 12:26:09 -05:00
wheatv3015
712d97470d
Updated Thunderstorm
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-Downwards 'Pow' effect fixed and offset properly
-Added Stub Script for the thunderstorm effect, commented pseudocode, need team feedback
2021-11-05 10:29:45 -05:00
Seth Berrier
ab3357b7ee
Incorporated build website data into repo
2021-11-03 14:20:15 -05:00
Vincent Wheat
3cebf513c8
Update UI-UX_Demos.unity
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-Saved scene before push
2021-11-03 14:10:13 -05:00
Vincent Wheat
510e1ea45a
Thunderstorm system updates
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-updated particle systems for thunderstorm
2021-11-03 14:08:52 -05:00
Melbyj1125
7c72259708
Cleaned up code
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Slide Works again
Ragdoll works again
Cam is stable
New Debugging prefab
2021-11-03 14:06:19 -05:00
2953687180
Fixed NetworkTransforms and Added Host IP
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- Fixed placement of NetworkTransform on Prefab - Needs to be on the
same level as the character controller and movement
- Added a display of the host IP address in the lobby
2021-11-03 14:03:43 -05:00
Evan Nydahl
c017a00ddb
Edited rough graybox plains
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-finished top path
-finished middle path
-nearly finsihed bottom
2021-11-02 14:44:30 -05:00
Vincent Wheat
e7a6196c59
Lightning Crackle & Scene Edits
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-Adjusted Particle System
-Made Prefab in UI-UX usable
2021-11-01 14:05:36 -05:00
Evan Nydahl
a47550e85b
Merge branch 'main' of https://github.com/Lautha1/TheKingsRace into main
2021-11-01 13:32:41 -05:00
Evan Nydahl
704aacf478
Made Cooldown script and half of graybox
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-Fully implemented a general cooldwon script
-Added scene and added half of the plains graybox map
2021-11-01 13:27:52 -05:00
Vincent Wheat
04d290e769
Merge branch 'GrapplingHook'
2021-11-01 13:20:19 -05:00
Vincent Wheat
c8cd797bac
meta data for particles
2021-11-01 13:14:18 -05:00
76cd66fa0b
Moved NetworkObject on PlayerPrefab
2021-11-01 12:36:02 -05:00
Melbyj1125
0514591c13
Merge branch 'rigidBodySetup'
2021-11-01 12:21:31 -05:00
Melbyj1125
63e2318252
Updated PlayerPrefab
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Implemented Slide into player
Added CamFollow
2021-11-01 12:15:17 -05:00
c31f645411
All Players Spawn Successfully
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- Moved Spawning to a Manager on Prefab in Game scene
- Created Game Handler (not-implemented)
2021-10-29 13:56:46 -05:00
Melbyj1125
45a2c5b473
Rigidbody Standup has been implemented
2021-10-29 12:28:36 -05:00
wheatv3015
a86dcde284
Added Particle Textures
2021-10-29 10:43:53 -05:00
5a9f3e9118
Corrected Spawning Runner Error
2021-10-27 14:22:12 -05:00
Vincent Wheat
dbfab91464
Update UI-UX_Demos.unity
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Added Fog, and skeleton for thunderstorm, need to have home particles for progression.
2021-10-27 13:19:28 -05:00
wheatv3015
adabb96266
Rain and Snow clouds, can be reused for fog with tweaking
2021-10-26 21:43:15 -05:00
8431f67505
Fixed Runner Spawning
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- Adjusted Spawning to SpawnAsPlayer
- Modified PlayerMovement to not calculate if not the LocalClient
- Added temporary directional light to the game scene to correct the
editor client being pitch black in scene
2021-10-26 13:19:11 -05:00
Vincent Wheat
debf981e38
Rain and Snow
2021-10-25 14:18:13 -05:00
28be25e572
Spawn in players - Need to fix errors
2021-10-25 14:17:58 -05:00