Edited rough graybox plains

-finished top path
-finished middle path
-nearly finsihed bottom
This commit is contained in:
Evan Nydahl 2021-11-02 14:44:30 -05:00
parent a47550e85b
commit c017a00ddb
4 changed files with 13303 additions and 296 deletions

File diff suppressed because it is too large Load Diff

View File

@ -104,7 +104,7 @@ public class PlayerMovement : NetworkBehaviour
// Don't do movement unless this is the local player controlling it
// Otherwise we let the server handle moving us
if (!IsLocalPlayer) { return; }
//if (!IsLocalPlayer) { return; }
// Don't lock the cursor multiple times if this isn't the local player
// Also don't want to lock the cursor for the king
@ -117,7 +117,7 @@ public class PlayerMovement : NetworkBehaviour
{
// Don't do movement unless this is the local player controlling it
// Otherwise we let the server handle moving us
if (!IsLocalPlayer) { return; }
//if (!IsLocalPlayer) { return; }
//Controls for camera

19
Assets/Scripts/Spin.cs Normal file
View File

@ -0,0 +1,19 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Spin : MonoBehaviour
{
Vector3 rotation = new Vector3(0.0f, .75f, 0.0f);
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
this.gameObject.transform.Rotate(rotation);
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 7e25e3b2bf6b56b478a191032b15cf8d
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant: