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138 Commits

Author SHA1 Message Date
WarmUpTill
7d381b9ba1 Adjust to merge 2021-06-06 19:24:10 +02:00
WarmUpTill
d66a2dc408 Merge branch 'master' into virtual-desktop 2021-06-06 19:14:14 +02:00
WarmUpTill
047ca93486 Clean up 2021-06-06 19:05:55 +02:00
WarmUpTill
bd00a3f97e Remove preprocessing / todo 2021-06-04 08:31:28 -07:00
WarmUpTill
72f67705ed Collapse time restriction to clock symbol if no restriction is set 2021-06-03 10:19:19 -07:00
WarmUpTill
38161f63a3 Add helper getDataFilePath()
Used to get absolute file path to files in the plugin's data directory
2021-06-03 10:19:19 -07:00
WarmUpTill
b9f6e47a49 Add backwads compatability check to load() of DurationConstraint 2021-06-03 10:19:19 -07:00
WarmUpTill
c82c56dbb7 Remove {{duration}} placeholder text where longer needed 2021-06-03 10:19:19 -07:00
WarmUpTill
326cc0c46f Add generic time constraint to macro conditions
Almost every macro condition can benefit from having the option to
specify a time constraint.
Instead of adding it to each condition separately add it to all
conditions with the option of excluding it when registering a new
condition type.
2021-06-03 10:19:19 -07:00
WarmUpTill
d9997d374d Add option to un-/pause macros using hotkeys 2021-05-30 11:05:44 -07:00
WarmUpTill
c18d799f4a Remove comment 2021-05-30 11:05:12 -07:00
WarmUpTill
fdb72629db Do not trigger resize if section is collapsed 2021-05-30 11:05:12 -07:00
WarmUpTill
7fda5e3820 Fix empty selection not showing correctly for visibility and filter 2021-05-30 11:05:12 -07:00
WarmUpTill
78966e456a Fix empty selection not showing correctly 2021-05-29 15:51:22 -07:00
WarmUpTill
49a042039e Add ability to set source settings to macro action "source" 2021-05-29 06:48:18 -07:00
WarmUpTill
adb266927f Move getSourceSettings() to utility 2021-05-29 06:48:18 -07:00
WarmUpTill
703f24b8fc Remove unused include 2021-05-29 06:48:18 -07:00
WarmUpTill
de6120c401 Save and load source settings 2021-05-29 06:48:18 -07:00
WarmUpTill
b1f7a255d5 Use same collapse threshold for actions and sources
Actions and conditions are no longer in fixed positions and instead
divided by a separator.
2021-05-29 06:47:16 -07:00
WarmUpTill
d112e92d33 Add scenes with filters to source selection for filter action 2021-05-29 06:47:16 -07:00
WarmUpTill
5c4dd6dae1 Set "select <xyz>" to disabled and sort selection alphabetically 2021-05-29 06:47:16 -07:00
WarmUpTill
546a83ee07 Add macro action "plugin-state" 2021-05-28 10:23:35 -07:00
WarmUpTill
09ab29b4ba Trigger resize of widget 2021-05-28 10:23:24 -07:00
WarmUpTill
86d4e59dc2 Adjust to section widget rework 2021-05-28 10:23:24 -07:00
WarmUpTill
bf03edd391 Adjust size constraints of macro condition / action layouts
The reason for this change is that the macro condition "source" was
introduced which can change its required size drastically depending on
which condition type is selected.
2021-05-28 10:23:24 -07:00
WarmUpTill
aa7714210a Rework section widget to support dynamically sized content 2021-05-28 10:23:24 -07:00
WarmUpTill
2454ea8fa5 Add macro condition "source" 2021-05-28 10:23:24 -07:00
WarmUpTill
a5edbc8b88 Reset macro counters when stopping the plugin 2021-05-27 12:05:44 -07:00
WarmUpTill
ec6cffcd6a Rename MacroActionPause and add action to reset macro counter 2021-05-27 12:05:44 -07:00
WarmUpTill
89849a0792 Rename files 2021-05-27 12:05:44 -07:00
WarmUpTill
48e6bcbb7a Fix conditions and actions referencing macros not loading correctly
The reason is that while loading the required macro might not have been
loaded resulting in the pointer to the macro never being set correctly
in the loading phase.
2021-05-27 12:05:44 -07:00
WarmUpTill
6893d9539e Add MacroSelection widget 2021-05-27 12:05:44 -07:00
WarmUpTill
4a84bede37 Add macro condition "count" 2021-05-27 12:05:44 -07:00
WarmUpTill
77642c54d8 Add macro count member
Used to indicate the number of times the actions were executed.
2021-05-27 12:05:44 -07:00
WarmUpTill
069b0f89d0 Adjust locale 2021-05-27 12:05:32 -07:00
WarmUpTill
e517fa7b39 Sort source selection alphabetically 2021-05-27 12:05:32 -07:00
WarmUpTill
9301713c49 Add option to not scene change msg via network tab 2021-05-25 10:18:36 -07:00
WarmUpTill
66285a0d3d Add option to synchronize preview scene via network tab 2021-05-25 10:18:36 -07:00
WarmUpTill
e83a9e8d94 Clean up
No need to pass switcher as parameter
2021-05-25 10:18:36 -07:00
WarmUpTill
881e197cb2 Fix visibility of scene items in groups not changing
Also allow groups to be selected as target for visibility action
2021-05-24 07:30:24 -07:00
WarmUpTill
e7f031641f Add warning for macro action source 2021-05-24 07:29:56 -07:00
WarmUpTill
198a5dc1ec Move AskBackup() 2021-05-24 07:29:56 -07:00
WarmUpTill
5496c256c0 Move functions not required in advanced-scene-switcher.hpp
Create header for platform specific functions.
Move some UI helper functions to utility.hpp.
2021-05-24 07:29:56 -07:00
WarmUpTill
a93cec2bb9 Fix typo 2021-05-24 07:29:56 -07:00
WarmUpTill
32101627a6 Remove unused settings value 2021-05-23 17:52:15 -07:00
WarmUpTill
c2d2a27d44 Use more const refs where applicable 2021-05-23 17:52:15 -07:00
WarmUpTill
5eb8378612 Run condition check for paused macros
Otherwise conditions might behave in unexpected ways when resuming.
For example, audio could immediately match after unpause, when it
matched before it was paused due to timers not being updated.
2021-05-23 12:15:04 -07:00
WarmUpTill
961ea655fd Macro pause (#201)
* Add option to pause individual macros
* Add macro action to pause and unpause macros
2021-05-23 08:54:59 +02:00
WarmUpTill
c1704f2164 Fix rapid scene switches by random tab
Wait scene was not set while waiting for scene changes on the random
tab.
If wait scene was ever set by other means (sequence) the scene switcher
would immediately wake up as the wait scene is not the expected value.
2021-05-22 10:49:31 -07:00
WarmUpTill
e4b060976b Add macro action "media" 2021-05-22 10:48:52 -07:00
WarmUpTill
186198bfd4 Reduce macro logging in non-verbose mode 2021-05-22 12:14:56 +02:00
WarmUpTill
283025f1a8 Add helper function to convert to new id format 2021-05-22 03:07:09 -07:00
WarmUpTill
5b4ddfa669 Adjust logging to use new ids 2021-05-22 03:07:09 -07:00
WarmUpTill
572b974b82 Switch to using string as ids for actions and conditions
Using int is an id was getting messy with more and more conditions and
actions beeing added.
It also made the order of conditions and actions in the respective
comboboxes unchangable as there was a 1 to 1 relation of index and id.
2021-05-22 03:07:09 -07:00
WarmUpTill
ae71b24c60 Adjust locale 2021-05-21 16:50:05 -07:00
WarmUpTill
e803ba75f9 CI: Use new windows deps version 2021-05-21 16:49:47 -07:00
WarmUpTill
72bd905e7c Improve logging for macros 2021-05-20 11:36:08 -07:00
WarmUpTill
51680adc20 Add macro condition "interval" 2021-05-19 11:47:32 -07:00
WarmUpTill
4b84850f00 Use splitter to separate actions and conditions 2021-05-19 11:47:22 -07:00
WarmUpTill
6a998934d0 Add macro action "source" 2021-05-18 11:12:22 -07:00
WarmUpTill
b80c16a446 Add macro action filter 2021-05-17 13:16:13 -07:00
WarmUpTill
f4d11dd6e6 Add filter helper functions 2021-05-17 13:16:13 -07:00
WarmUpTill
4248b86705 Add macro action to control scene item visibility 2021-05-17 12:20:54 -07:00
WarmUpTill
305ce96ad0 Adjust includes to new file name 2021-05-17 12:20:54 -07:00
WarmUpTill
74dfd9af30 Rename 2021-05-17 12:20:54 -07:00
WarmUpTill
c911862d8c Add Russian locale 2021-05-17 11:57:12 -07:00
WarmUpTill
2a73583793 Fix fullscreen and implement maximized checks 2021-05-17 11:08:26 -07:00
WarmUpTill
8f16d05a28 Fix potential crash in audio macro action
UpdateEntryData() could be called from ActionChanged() leading to a
potential double lock of switcher->m when triggerin other slots of this
widget
2021-05-16 13:00:06 -07:00
WarmUpTill
2ac1a226e2 Implement virtual desktop funcs for windows 2021-05-16 14:58:43 +02:00
WarmUpTill
f56b0b56a7 Merge branch 'master' into virtual-desktop 2021-05-16 13:42:13 +02:00
WarmUpTill
2ce0b35921 Add volume to control to audio action 2021-05-15 09:51:20 -07:00
WarmUpTill
33d2def126 Explicitly cast enum class to int 2021-05-15 09:05:43 -07:00
WarmUpTill
c44b0a2ac2 Remove unused verbose parameter 2021-05-15 09:05:43 -07:00
WarmUpTill
3abeb936b3 Fix random order of various macro entries 2021-05-15 01:03:07 -07:00
WarmUpTill
6c1eb3ffab Fix random order of various macro entries 2021-05-15 00:40:43 +02:00
WarmUpTill
e9d6067db2 Show currently active virtual desktop 2021-05-15 00:19:00 +02:00
WarmUpTill
d691492a31 Populate virt desktop selection 2021-05-15 00:04:49 +02:00
WarmUpTill
950dfe8688 Request correct information to get virt desktop count 2021-05-15 00:04:35 +02:00
WarmUpTill
fb38f60609 Drop static used for testing ... 2021-05-14 23:55:23 +02:00
WarmUpTill
3c283a0818 Format 2021-05-14 23:35:57 +02:00
WarmUpTill
271bbcbe95 Add macro condition "virtual desktop" (draft) 2021-05-14 23:34:39 +02:00
WarmUpTill
cef513f775 Adjust plugin state macro condition id 2021-05-14 14:03:04 -07:00
WarmUpTill
a66961eac1 Add macro condition "idle" 2021-05-14 14:03:04 -07:00
WarmUpTill
92c8767e1a Move plugin state condition to end 2021-05-14 09:44:49 -07:00
WarmUpTill
5b12468a46 Add macro condition process 2021-05-14 09:44:49 -07:00
WarmUpTill
675021c284 Add Macro tab (#170)
* add action switch scene

* add window condition

* Add macro action wait

* Add macro condition region

* Add audio macro condition

* Add file based macro condition

* Add macro condition media

* Add video macro condition

* Add macro action audio

* Add macro action streaming

* Add macro action recording

* Add replay buffer macro action

* Add stream macro condition

* Add macro condition recording

* Add macro condition plugin state

* Add macro action to run an arbitrary command
2021-05-14 16:37:01 +02:00
WarmUpTill
6bf122d0e8 Add support for transition duration in switchScene() (#178) 2021-05-12 19:50:50 +02:00
Pander
8b8e479098 added system-wide Flatpak paths (#175) 2021-05-06 20:38:11 +02:00
WarmUpTill
717d41a527 Adjust default setting values of transition tab 2021-05-04 11:32:45 -07:00
WarmUpTill
ad5587e084 Fix transition overrides not restoring duration 2021-05-04 11:32:45 -07:00
WarmUpTill
f37f384b5a Move DisplayMessage() to utility.hpp 2021-05-04 11:32:45 -07:00
WarmUpTill
dad36689c4 Move AdvSSScreenshotObj to separate files 2021-05-04 11:32:45 -07:00
WarmUpTill
0bd7d004ad Reduce includes of platform specific files
This is done to avoid build issues in future.
For example previously the class "Duration" class caused build issues on
the MacOS platform due to a name conflict.
2021-05-04 11:32:45 -07:00
WarmUpTill
f8c589c7a2 Only send scene switch msg if scene was switched
This change is to avoid spamming the connected clients with scene change
messages which might not even do anything as the scene change already
took place.
Additionally it allows scene switch messages to be sent by just calling
the switchScene() function.
2021-05-04 11:32:45 -07:00
WarmUpTill
e714df7ad0 Use Duration class and DurationSelection widget 2021-05-04 11:32:45 -07:00
WarmUpTill
6277da1bbd Add Duration class and DurationSelection widget 2021-05-04 11:32:45 -07:00
WarmUpTill
1bef309264 Only try to change transition overrides if needed 2021-05-04 11:32:45 -07:00
WarmUpTill
2e1d660e17 Clean up loading of transition tab settings 2021-05-04 11:32:45 -07:00
WarmUpTill
3f492f468a Move compareIgnoringLineEnding() to utility.hpp 2021-05-04 11:32:45 -07:00
WarmUpTill
c86bba84b3 Add scene-group.hpp include to switch-generic
This is to allow easier use of generic scene switch structs and widgets
in other areas. (Macro tab)
2021-05-04 11:32:45 -07:00
WarmUpTill
c468b0698b Move definition of SwitchTargetType 2021-05-04 11:32:45 -07:00
WarmUpTill
2af82fe22a Fix ignoring match of checkSwitchInfoFromFile() if checkFileContent() does not match 2021-05-04 11:32:45 -07:00
WarmUpTill
5d720219bf Clean up transition tab save and load 2021-05-04 11:32:45 -07:00
WarmUpTill
484e1aa191 Remove unnused function 2021-05-04 11:32:45 -07:00
WarmUpTill
0fdfe757b4 Reset tab order if config is invalid 2021-05-04 11:32:45 -07:00
WarmUpTill
bc5a04651f Remove unnecessary indirection 2021-05-04 11:32:45 -07:00
WarmUpTill
d9dfc1913d Fix previous scene not working for some sequences
If a duration for a transition is used that is longer than the scene
switcher check interval it could happen that the "incorrect" previous
scene could be chosen for uninterruptible scene sequences, as at the
time the sequence check was preformed the "previous scene" variable
was not yet updated as the transition was still ongoing.
2021-05-04 11:32:45 -07:00
WarmUpTill
1310d0b3f3 Add comment 2021-05-04 11:32:45 -07:00
WarmUpTill
139df8a641 Adjust function signature
Don't pass bool by reference if not necessary.
2021-05-04 11:32:45 -07:00
WarmUpTill
acf1ae63aa Drop support for old settings format 2021-05-04 11:32:45 -07:00
WarmUpTill
041a9e7f19 Add option to set transition duration (#171) 2021-05-01 00:20:25 +02:00
Pander
427ed34a1b added Flatpak paths for Ubuntu (#172) 2021-04-27 18:35:04 +02:00
WarmUpTill
45fa4dac8f Add option "has changed" to video tab (#168) 2021-04-22 20:51:35 +02:00
WarmUpTill
e4bf5fa749 Add option to use transition overrides for transition changes (#164)
* Adjust switchScene() signature to support adjustActiveTransitionType and verbose parameters and only change the transition type if adjustActiveTransitionType, otherwise rely on transition overrides

* Add new adjustActiveTransitionType checkbox

* save and load adjustActiveTransitionType

* Add check to either enable transition type change or use of transition
overrides

* Add locale

* Adjust layout and locale
2021-04-10 19:58:17 +02:00
WarmUpTill
eb346da6f4 CI: Fix macOS build by disabling browser build (#163) 2021-04-09 20:57:35 +02:00
WarmUpTill
866480cde6 Fix crash on Linux if no ewmh is available (#159) 2021-04-07 21:03:54 +02:00
WarmUpTill
10e1c7b3a3 Resolve asio network crashes on macOS (#157)
* Reenable network tab functionality for macOS

* Set asio to b73dc1d and  websocketpp to c6d7e29
2021-04-03 22:02:42 +02:00
WarmUpTill
beb482bd5a Disable Network tab functionality on macOS (#155)
The asio library ran into issues when the obs-websocket plugin was also running leading to a crash in the obs-websocket's listen() calls.

As the use obs-websocket plugin is more widespread than the use of the advanced scene switcher the network tab functionality will be disabled for macOS for the time being.
2021-04-03 18:52:16 +02:00
WarmUpTill
e561d378dd CI: Disable PipeWire on Ubuntu (#156) 2021-04-03 12:43:52 +02:00
WarmUpTill
73ce88e2f0 Add option to save window size and position (#154) 2021-04-03 11:55:42 +02:00
WarmUpTill
dfccc4b16d Add network tab (#149)
The network tab allows you to open a web-socket or connect to web-socket to synchronize the active scene between two or more instances of OBS.
The functionality is mostly based on https://github.com/Palakis/obs-websocket.

An OBS instance running a server will send its currently active scene to all connected clients on scene change.
By default all scene switches will trigger a message to be sent to all clients, but you also have the option to limit sending these messages only when an automated scene change is triggered by the advanced scene switcher.
2021-03-24 20:51:22 +01:00
WarmUpTill
b0ef1fee71 Fix window check always testing for focus (#152) 2021-03-22 23:06:44 +01:00
WarmUpTill
1ef8ce4b4a Resolve Qt runtime warning by renaming function. (#151) 2021-03-22 22:31:29 +01:00
WarmUpTill
1bf4bff014 Merge pull request #150 from WarmUpTill/CI
CI: Improve format check and init submodules for build
2021-03-21 21:48:21 +01:00
WarmUpTill
4b6e00b2b2 CI: Init submodules for build 2021-03-21 21:39:11 +01:00
WarmUpTill
c99cbb0c0f CI: Improve format check.
The format check used to check too many files, which would be worsened
when introducing additional submodules.
2021-03-21 21:37:10 +01:00
WarmUpTill
2a87334d38 Init noMatchDelay to zero. (#148)
A non-zero value might be confusing for users which set up the plugin
for the first time.
2021-03-21 14:44:42 +01:00
WarmUpTill
1a4724ff21 Fix audio tab not supporting mono audio output. (#145) 2021-03-19 20:01:15 +01:00
WarmUpTill
59d8fb5d28 Fix MacOS build. (#146) 2021-03-19 19:43:58 +01:00
WarmUpTill
8823c05aeb Fix scene groups not being selected when using more than one entry on the Random tab. (#143) 2021-03-18 21:22:33 +01:00
WarmUpTill
2d0a52f8d1 Enable use of Scene Groups for Random tab (#141) 2021-03-17 20:00:06 +01:00
WarmUpTill
1273446ce5 Add option to configure default transition delay. (#140) 2021-03-17 18:21:42 +01:00
WarmUpTill
177ca4aea2 CI: Build on Ubuntu 18.04, use newer clang-format. (#139) 2021-03-13 17:02:04 +01:00
WarmUpTill
7526cbe1a3 Add option to check volume of 'inactive' audio sources. (#137) 2021-03-12 18:48:06 +01:00
WarmUpTill
e4bb034303 Add video tab (#131)
This tab will allow switching scenes based on the video output of sources.
2021-03-05 14:08:17 +01:00
WarmUpTill
78e14df620 Add german locale for extended sequences (#135) 2021-03-01 20:25:18 +01:00
WarmUpTill
34f07bfb07 Clean up extended sequence (#134)
* Update original switch widget status if changed in extend edit

* Clean up

* Add more comments

* Clean up unecessary code.

Sleep no longer happens inside the sequence switch check so we don't
need to stop / start the switcher after importing new entries or deleting
existing entries.
2021-02-28 15:38:33 +01:00
WarmUpTill
ee74d39424 Fixes and Minor rework (#132)
* Fix warning in scene trigger log functions.
* Use GetWeakSourceName() when saving scene trigger sources.
* Fix prioFuncsValid().
2021-02-26 19:21:02 +01:00
128 changed files with 14532 additions and 2047 deletions

View File

@@ -27,6 +27,7 @@ jobs:
uses: actions/checkout@v2.3.4
with:
path: UI/frontend-plugins/${{ env.PLUGIN_NAME }}
submodules: 'recursive'
- name: Fetch Git Tags
run: |
cd UI/frontend-plugins/${{ env.PLUGIN_NAME }}
@@ -62,7 +63,7 @@ jobs:
echo "add_subdirectory(${{ env.PLUGIN_NAME }})" >> UI/frontend-plugins/CMakeLists.txt
mkdir ./build
cd ./build
cmake -DCMAKE_OSX_DEPLOYMENT_TARGET=10.13 -DDISABLE_PYTHON=ON -DDepsPath="/tmp/obsdeps" -DQTDIR="/tmp/obsdeps" ..
cmake -DBUILD_BROWSER=OFF -DCMAKE_OSX_DEPLOYMENT_TARGET=10.13 -DDISABLE_PYTHON=ON -DDepsPath="/tmp/obsdeps" -DQTDIR="/tmp/obsdeps" ..
cd -
- name: Build
shell: bash
@@ -75,8 +76,9 @@ jobs:
if: success()
shell: bash
run: |
curl -L -O https://s3-us-west-2.amazonaws.com/obs-nightly/Packages.pkg
sudo installer -pkg ./Packages.pkg -target /
curl -L -O http://s.sudre.free.fr/Software/files/Packages.dmg
sudo hdiutil attach ./Packages.dmg
sudo installer -pkg /Volumes/Packages\ 1.2.9/Install\ Packages.pkg -target /
- name: Package
if: success()
shell: bash
@@ -102,7 +104,7 @@ jobs:
path: ./nightly/*.pkg
ubuntu64:
name: 'Linux/Ubuntu 64-bit'
runs-on: [ubuntu-latest]
runs-on: [ubuntu-18.04]
steps:
- name: Checkout
uses: actions/checkout@v2.3.4
@@ -113,6 +115,7 @@ jobs:
uses: actions/checkout@v2.3.4
with:
path: UI/frontend-plugins/${{ env.PLUGIN_NAME }}
submodules: 'recursive'
- name: Add plugin to obs cmake
shell: bash
run: echo "add_subdirectory(${{ env.PLUGIN_NAME }})" >> UI/frontend-plugins/CMakeLists.txt
@@ -170,7 +173,7 @@ jobs:
run: |
mkdir ./build
cd ./build
cmake -DUNIX_STRUCTURE=0 -DCMAKE_INSTALL_PREFIX="${{ github.workspace }}/obs-studio-portable" -DWITH_RTMPS=OFF -DBUILD_BROWSER=OFF ..
cmake -DENABLE_PIPEWIRE=OFF -DUNIX_STRUCTURE=0 -DCMAKE_INSTALL_PREFIX="${{ github.workspace }}/obs-studio-portable" -DWITH_RTMPS=OFF -DBUILD_BROWSER=OFF ..
- name: 'Build'
shell: bash
working-directory: ${{ github.workspace }}/build
@@ -197,7 +200,7 @@ jobs:
QT_VERSION: 5.10.1
CMAKE_GENERATOR: "Visual Studio 16 2019"
CMAKE_SYSTEM_VERSION: "10.0.18363.657"
WINDOWS_DEPS_VERSION: '2017'
WINDOWS_DEPS_VERSION: '2019'
steps:
- name: Add msbuild to PATH
uses: microsoft/setup-msbuild@v1.0.2
@@ -210,6 +213,7 @@ jobs:
uses: actions/checkout@v2.3.4
with:
path: UI/frontend-plugins/${{ env.PLUGIN_NAME}}
submodules: 'recursive'
- name: Add plugin to obs cmake
shell: cmd
run: echo add_subdirectory(${{ env.PLUGIN_NAME }}) >> UI/frontend-plugins/CMakeLists.txt
@@ -271,7 +275,7 @@ jobs:
release:
needs: [macos64, ubuntu64, windows]
name: 'Create Release'
runs-on: [ubuntu-latest]
runs-on: [ubuntu-18.04]
steps:
- name: "Checkout plugin"
uses: actions/checkout@v2.3.4

View File

@@ -8,23 +8,10 @@ jobs:
steps:
- name: Checkout
uses: actions/checkout@v2
with:
submodules: 'recursive'
- name: Install clang format
run: |
# gets us newer clang
sudo bash -c "cat >> /etc/apt/sources.list" << LLVMAPT
# 3.8
deb http://apt.llvm.org/xenial/ llvm-toolchain-xenial-8 main
deb-src http://apt.llvm.org/xenial/ llvm-toolchain-xenial-8 main
LLVMAPT
wget -O - https://apt.llvm.org/llvm-snapshot.gpg.key|sudo apt-key add -
sudo apt-get -qq update
sudo apt-get install -y clang-format-8
sudo apt-get install -y clang-format-10
- name: Check the Formatting
run: |

6
.gitmodules vendored Normal file
View File

@@ -0,0 +1,6 @@
[submodule "deps/asio"]
path = deps/asio
url = https://github.com/chriskohlhoff/asio.git
[submodule "deps/websocketpp"]
path = deps/websocketpp
url = https://github.com/zaphoyd/websocketpp.git

View File

@@ -6,6 +6,8 @@ set -o errexit
set -o pipefail
set -o nounset
SCRIPTPATH="$( cd -- "$(dirname "$0")" >/dev/null 2>&1 ; pwd -P )"
# Runs the Clang Formatter in parallel on the code base.
# Return codes:
# - 1 there are files to be formatted
@@ -19,13 +21,15 @@ if [[ $OS = "Linux" || $OS = "Darwin" ]] ; then
fi
# Discover clang-format
if type clang-format-8 2> /dev/null ; then
if type clang-format-10 2> /dev/null ; then
CLANG_FORMAT=clang-format-10
elif type clang-format-8 2> /dev/null ; then
CLANG_FORMAT=clang-format-8
else
CLANG_FORMAT=clang-format
fi
find .. -type d \( -path ./deps \
-o -path ./cmake \
-o -path ./build \) -prune -type f -o -name '*.h' -or -name '*.hpp' -or -name '*.m' -or -name '*.mm' -or -name '*.c' -or -name '*.cpp' \
find $SCRIPTPATH/.. -type d \( -path $SCRIPTPATH/../deps \
-o -path $SCRIPTPATH/../cmake \
-o -path $SCRIPTPATH/../build \) -prune -type f -o -name '*.h' -or -name '*.hpp' -or -name '*.m' -or -name '*.mm' -or -name '*.c' -or -name '*.cpp' \
| xargs -L100 -P${NPROC} ${CLANG_FORMAT} -i -style=file -fallback-style=none

View File

@@ -27,6 +27,8 @@ Examples are ...
/usr/lib/x86_64-linux-gnu/obs-plugins/
/usr/share/obs/obs-plugins/
~/.config/obs-studio/plugins/advanced-scene-switcher/bin/64bit/
~/.local/share/flatpak/app/com.obsproject.Studio/x86_64/stable/active/files/lib/obs-plugins/
/var/lib/flatpak/app/com.obsproject.Studio/x86_64/stable/active/files/lib/obs-plugins/
Unfortunately the expected location of the locale, which can be found in the data folder, can vary also.
The data folder usually should be copied to:
@@ -34,5 +36,7 @@ The data folder usually should be copied to:
If this does not work you can try to copy the "locale" folder found inside the data folder to:
/usr/share/obs/obs-plugins/advanced-scene-switcher/locale
~/.local/share/flatpak/app/com.obsproject.Studio/x86_64/stable/active/files/share/obs/obs-plugins/advanced-scene-switcher/locale
/var/lib/flatpak/app/com.obsproject.Studio/x86_64/stable/active/files/share/obs/obs-plugins/advanced-scene-switcher/locale
In doubt please check where other "en-US.ini" files are located on your system.

View File

@@ -1,6 +1,7 @@
cmake_minimum_required(VERSION 3.5)
project(advanced-scene-switcher)
add_definitions(-DASIO_STANDALONE)
# generate version info
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/cmake/")
@@ -52,13 +53,15 @@ if(UNIX AND NOT APPLE)
include_directories(${X11_INCLUDE_DIR})
endif()
include_directories(
"${CMAKE_CURRENT_SOURCE_DIR}/deps/asio/asio/include"
"${CMAKE_CURRENT_SOURCE_DIR}/deps/websocketpp"
)
set(advanced-scene-switcher_HEADERS
${advanced-scene-switcher_HEADERS}
src/headers/advanced-scene-switcher.hpp
src/headers/switcher-data-structs.hpp
src/headers/utility.hpp
src/headers/curl-helper.hpp
src/headers/volume-control.hpp
src/headers/scene-group.hpp
src/headers/scene-trigger.hpp
src/headers/switch-audio.hpp
@@ -66,6 +69,7 @@ set(advanced-scene-switcher_HEADERS
src/headers/switch-file.hpp
src/headers/switch-idle.hpp
src/headers/switch-media.hpp
src/headers/switch-network.hpp
src/headers/switch-pause.hpp
src/headers/switch-random.hpp
src/headers/switch-screen-region.hpp
@@ -73,7 +77,49 @@ set(advanced-scene-switcher_HEADERS
src/headers/switch-transitions.hpp
src/headers/switch-window.hpp
src/headers/switch-sequence.hpp
src/headers/switch-video.hpp
src/headers/switch-generic.hpp
src/headers/macro-action-edit.hpp
src/headers/macro-action-audio.hpp
src/headers/macro-action-filter.hpp
src/headers/macro-action-macro.hpp
src/headers/macro-action-media.hpp
src/headers/macro-action-plugin-state.hpp
src/headers/macro-action-recording.hpp
src/headers/macro-action-replay-buffer.hpp
src/headers/macro-action-run.hpp
src/headers/macro-action-scene-switch.hpp
src/headers/macro-action-scene-visibility.hpp
src/headers/macro-action-source.hpp
src/headers/macro-action-streaming.hpp
src/headers/macro-action-wait.hpp
src/headers/macro-condition-edit.hpp
src/headers/macro-condition-audio.hpp
src/headers/macro-condition-counter.hpp
src/headers/macro-condition-file.hpp
src/headers/macro-condition-idle.hpp
src/headers/macro-condition-interval.hpp
src/headers/macro-condition-media.hpp
src/headers/macro-condition-plugin-state.hpp
src/headers/macro-condition-process.hpp
src/headers/macro-condition-recording.hpp
src/headers/macro-condition-region.hpp
src/headers/macro-condition-scene.hpp
src/headers/macro-condition-source.hpp
src/headers/macro-condition-streaming.hpp
src/headers/macro-condition-video.hpp
src/headers/macro-condition-virt-desktop.hpp
src/headers/macro-condition-window.hpp
src/headers/macro.hpp
src/headers/macro-selection.hpp
src/headers/curl-helper.hpp
src/headers/screenshot-helper.hpp
src/headers/name-dialog.hpp
src/headers/duration-control.hpp
src/headers/section.hpp
src/headers/platform-funcs.hpp
src/headers/utility.hpp
src/headers/volume-control.hpp
src/headers/version.h
)
@@ -93,14 +139,55 @@ set(advanced-scene-switcher_SOURCES
src/switch-file.cpp
src/switch-window.cpp
src/switch-media.cpp
src/switch-network.cpp
src/hotkey.cpp
src/general.cpp
src/switch-pause.cpp
src/switch-random.cpp
src/switch-time.cpp
src/switch-audio.cpp
src/switch-video.cpp
src/switch-generic.cpp
src/macro-action-edit.cpp
src/macro-action-audio.cpp
src/macro-action-filter.cpp
src/macro-action-macro.cpp
src/macro-action-media.cpp
src/macro-action-plugin-state.cpp
src/macro-action-recording.cpp
src/macro-action-replay-buffer.cpp
src/macro-action-run.cpp
src/macro-action-scene-switch.cpp
src/macro-action-scene-visibility.cpp
src/macro-action-source.cpp
src/macro-action-streaming.cpp
src/macro-action-wait.cpp
src/macro-condition-edit.cpp
src/macro-condition-audio.cpp
src/macro-condition-counter.cpp
src/macro-condition-file.cpp
src/macro-condition-idle.cpp
src/macro-condition-interval.cpp
src/macro-condition-media.cpp
src/macro-condition-plugin-state.cpp
src/macro-condition-process.cpp
src/macro-condition-recording.cpp
src/macro-condition-region.cpp
src/macro-condition-scene.cpp
src/macro-condition-source.cpp
src/macro-condition-streaming.cpp
src/macro-condition-video.cpp
src/macro-condition-virt-desktop.cpp
src/macro-condition-window.cpp
src/macro.cpp
src/macro-selection.cpp
src/macro-tab.cpp
src/curl-helper.cpp
src/screenshot-helper.cpp
src/name-dialog.cpp
src/duration-control.cpp
src/section.cpp
src/utility.cpp
src/volume-control.cpp
src/version.cpp
)
@@ -111,6 +198,8 @@ set(advanced-scene-switcher_UI
)
if(WIN32)
add_definitions(-D_WEBSOCKETPP_CPP11_STL_)
set(advanced-scene-switcher_PLATFORM_SOURCES
src/win/advanced-scene-switcher-win.cpp)
elseif(APPLE)

View File

@@ -1,7 +1,7 @@
# SceneSwitcher
An automated scene switcher for OBS Studio
More information can be found on https://obsproject.com/forum/resources/automatic-scene-switching.395/
More information can be found on https://obsproject.com/forum/resources/automatic-scene-switching.395/ and see https://github.com/WarmUpTill/SceneSwitcher/blob/master/CI/release/README.txt for installing releases.
## Compiling in tree (recommended)
Add the "SceneSwitcher" source directory to your obs-studio source directory under obs-studio/UI/frontend-plugins/:

View File

@@ -27,6 +27,7 @@ AdvSceneSwitcher.generalTab.generalBehavior.onNoMet.switchTo="Wechsle zu:"
AdvSceneSwitcher.generalTab.generalBehavior.cooldown="Nach einem automatisierten Szenenwechsel wechsle nicht mehr für"
AdvSceneSwitcher.generalTab.generalBehavior.cooldownHint="In diesem Zeitraum werden potentielle erfüllte Bedingungen ignoriert!"
AdvSceneSwitcher.generalTab.generalBehavior.verboseLogging="Ausführliches Logging"
AdvSceneSwitcher.generalTab.generalBehavior.saveWindowGeo="Fensterposition und -größe speichern"
AdvSceneSwitcher.generalTab.generalBehavior.disableUIHints="Deaktiviere UI Tipps"
AdvSceneSwitcher.generalTab.priority="Priorität"
AdvSceneSwitcher.generalTab.priority.description="Szenenwechselmethoden sortiert nach Priorität"
@@ -49,16 +50,22 @@ AdvSceneSwitcher.generalTab.priority.windowTitle="Fenstername"
AdvSceneSwitcher.generalTab.priority.media="Medien"
AdvSceneSwitcher.generalTab.priority.time="Zeit"
AdvSceneSwitcher.generalTab.priority.audio="Audio"
AdvSceneSwitcher.generalTab.priority.video="Video"
; Transition Tab
AdvSceneSwitcher.transitionTab.title="Szenenübergänge"
AdvSceneSwitcher.transitionTab.transitionOverride="Szenenübergänge, die im Szenenwechsler konfiguriert werden, haben Vorrang vor Übergangsüberschreibung"
AdvSceneSwitcher.transitionTab.setTransitionBy="Beim Ändern des Szenenübergangs:"
AdvSceneSwitcher.transitionTab.transitionOverride="Verwende Übergangsüberschreibungen"
AdvSceneSwitcher.transitionTab.adjustActiveTransitionType="Wechsle den aktiven Szenenübergangtyp"
AdvSceneSwitcher.transitionTab.transitionBehaviorSelectionError="Mindestens eine Option muss aktiv sein:\n\n - Verwende Übergangsüberschreibungen\n\n - Wechsle den aktiven Szenenübergangtyp"
AdvSceneSwitcher.transitionTab.transitionForAToB="Szenenübergänge für automatisierte Szenenwechsel von Szene A zu Szene B"
AdvSceneSwitcher.transitionTab.transitionsHelp="<html><head/><body><p>Diese Einstellungen beeinflussen <span style=\"font-style:italic;\">nur</span> vom Szenenwechsler ausgelöste Szenenübergänge - Siehe <a href=\"https://obsproject.com/forum/resources/transition-table.1174/\"><span style=\" text-decoration: underline; color:#268bd2;\">Transition Table</span></a> um auch manuelle Szenenübergänge zu konfigurieren.<br/>Einstellungen auf diesem Tab haben Vorrang, vor denen welche auf den übrigen Tabs konfiguriert wurden.<br/><br/>Klicke auf das Plus Symbol, um einen neuen Eintrag hinzuzufügen.</p></body></html>"
AdvSceneSwitcher.transitionTab.defaultTransition="Ändere den Szenenübergang wenn eine Szene aktiv ist"
AdvSceneSwitcher.transitionTab.entry="Wechsle von {{scenes}} zu {{scenes2}} mit {{transitions}}"
AdvSceneSwitcher.transitionTab.entry="Wechsle von {{scenes}} zu {{scenes2}} mit {{transitions}} mit einer Dauer von {{duration}}"
AdvSceneSwitcher.transitionTab.defaultTransitionEntry="Wenn {{scenes}} aktiv ist ändere den Szenenübergang zu {{transitions}}"
AdvSceneSwitcher.transitionTab.defaultTransitionsHelp="Klicke auf das Plus Symbol, um einen neuen Eintrag hinzuzufügen."
AdvSceneSwitcher.transitionTab.defaultTransition.delay="Wechsle Szenenübergang {{defTransitionDelay}} nach Szenenwechsel."
AdvSceneSwitcher.transitionTab.defaultTransition.delay.help="Diese Verzögerung dient dazu Szenenwechsel zu unterbrechen.\nDies kann passieren, wenn der Szenenübergangtyp gewechselt wird während ein Szenenübergang grade noch im Gang ist."
; Pause Scenes Tab
AdvSceneSwitcher.pauseTab.title="Pause"
@@ -185,18 +192,59 @@ AdvSceneSwitcher.sceneSequenceTab.loadSuccess="Laden der Einstellungen war erfol
AdvSceneSwitcher.sceneSequenceTab.fileType="Text Dateien (*.txt)"
AdvSceneSwitcher.sceneSequenceTab.interruptible="kann unterbrochen werden"
AdvSceneSwitcher.sceneSequenceTab.interruptibleHint="Andere Szenenwechselmethoden können diese Sequenz unterbrechen"
AdvSceneSwitcher.sceneSequenceTab.entry="Wenn {{startScenes}} aktiv ist wechsle zu {{scenes}} nach {{delay}} {{delayUnits}} mit {{transitions}} {{interruptible}}"
AdvSceneSwitcher.sceneSequenceTab.extendEdit="Szenenfolge erweitern"
AdvSceneSwitcher.sceneSequenceTab.extendEntry="Nach {{delay}} wechsle zu {{scenes}} mit {{transitions}}"
AdvSceneSwitcher.sceneSequenceTab.entry="Wenn {{startScenes}} aktiv ist wechsle zu {{scenes}} nach {{delay}} mit {{transitions}} {{interruptible}}"
AdvSceneSwitcher.sceneSequenceTab.help="Dieser Tab ermöglicht es automatisiert zu einer anderen Szene zu wechseln, nachdem eine Szene für die konfigurierte Zeit aktiv war.\nZum Beispiel kann so automatisch zwischen zwei Szenen hin und her gewechselt werden.\n\nKlicke auf das markierte Plus Symbol, um einen neuen Eintrag hinzuzufügen."
; Audio Tab
AdvSceneSwitcher.audioTab.title="Audio"
AdvSceneSwitcher.audioTab.condition.above="über"
AdvSceneSwitcher.audioTab.condition.below="unter"
AdvSceneSwitcher.audioTab.entry="Wenn die Lautstärke von {{audioSources}} {{condition}} {{volumeWidget}} ist für {{duration}} wechsle zu {{scenes}} mit {{transitions}}"
AdvSceneSwitcher.audioTab.ignoreInactiveSource="außer Audio Quelle ist inaktiv"
AdvSceneSwitcher.audioTab.entry="Wenn die Lautstärke von {{audioSources}} {{condition}} {{volumeWidget}} ist für {{duration}} Sekunden wechsle zu {{scenes}} mit {{transitions}} {{ignoreInactiveSource}}"
AdvSceneSwitcher.audioTab.multiMatchfallbackCondition="Wenn mehrere Einträge zutreffen ..."
AdvSceneSwitcher.audioTab.multiMatchfallback="... für {{duration}} wechsle zu {{scenes}} mit {{transitions}}"
AdvSceneSwitcher.audioTab.multiMatchfallback="... für {{duration}} Sekunden wechsle zu {{scenes}} mit {{transitions}}"
AdvSceneSwitcher.audioTab.help="Dieser Tab ermöglicht es basierend auf der Lautstärke von Audioquellen Szenen zu wechseln.\nSo kann zum Beispiel automatisch zu einer Szene gewechselt werden, wenn die Lautstärke eines Mikrofons eine konfigurierte Schwelle überschreitet.\n\nKlicke auf das markierte Plus Symbol, um einen neuen Eintrag hinzuzufügen."
; Video Tab
AdvSceneSwitcher.videoTab.title="Video"
AdvSceneSwitcher.videoTab.getScreenshot="Screenshot für ausgewählten Eintrag erstellen"
AdvSceneSwitcher.videoTab.getScreenshotHelp="Erstellt einen Screenshot für die Video Quelle des ausgewählten Eintrag und setzt diesen als Ziel Bild"
AdvSceneSwitcher.videoTab.condition.match="genau übereinstimmt mit"
AdvSceneSwitcher.videoTab.condition.match.tooltip="Eine genaue Übereinstimmung setzt voraus, dass sowohl Zielquelle als auch das Bild die gleiche Auflösung besitzen.\nZusätzlich muss jeder einzelne Pixel zwischen beiden Bildquellen übereinstimmen weshalb Bildformate, welche das Bild komprimieren (z. B. .JPG) nicht zu empfehlen sind."
AdvSceneSwitcher.videoTab.condition.differ="nicht übereinstimmt mit"
AdvSceneSwitcher.videoTab.condition.hasNotChanged="sich nicht verändert"
AdvSceneSwitcher.videoTab.condition.hasNotChanged="sich verändert"
AdvSceneSwitcher.videoTab.ignoreInactiveSource="außer Video Quelle ist inaktiv"
AdvSceneSwitcher.videoTab.entry="Wenn {{videoSources}} {{condition}} {{filePath}} {{browseButton}} für {{duration}} wechsle zu {{scenes}} mit {{transitions}} {{ignoreInactiveSource}}"
AdvSceneSwitcher.videoTab.help="<html><head/><body><p>Dieser Tab ermöglicht es basierend auf der Videoausgabe von Quellen scenen zu wechseln.<br/>Für eine noch bessere Implementierung dieser Funktionalität siehe <a href=\"https://obsproject.com/forum/resources/pixel-match-switcher.1202/\"><span style=\" text-decoration: underline; color:#268bd2;\">Pixel Match Switcher</span></a>.<br/><br/>Klicke auf das markierte Plus Symbol, um einen neuen Eintrag hinzuzufügen..</p></body></html>"
; Network Tab
AdvSceneSwitcher.networkTab.title="Netzwerk"
AdvSceneSwitcher.networkTab.warning="Die Verwendung des Servers außerhalb eines lokalen Netzwerks kann dazu führen, dass die aktive Szene von dritten Personen ausgelesen werden kann."
AdvSceneSwitcher.networkTab.Disabledwarning="Diese Funktionalität musste unter macOS leider aufgrund von Bibliotheksinkompatibilitäten mit dem obs-websocket plugin deaktiviert werden."
AdvSceneSwitcher.networkTab.server="Server starten (Sendet Szenenwechselnachrichten zu allen verbundenen Clients)"
AdvSceneSwitcher.networkTab.server.port="Port"
AdvSceneSwitcher.networkTab.server.lockToIPv4="Nur IPv4 verwenden (deaktiviert IPv6)"
AdvSceneSwitcher.networkTab.server.sendSceneChange="Sende Nachrichten für Szenenwechsel"
AdvSceneSwitcher.networkTab.server.restrictSendToAutomatedSwitches="Sende nur Szenenwechselnachrichten für automatisierte Szenenwechsel"
AdvSceneSwitcher.networkTab.server.sendPreview="Sende Nachrichten für Vorschau Szenenwechsel im Studio-Modus"
AdvSceneSwitcher.networkTab.startFailed.message="Der WebSocket-Server konnte nicht gestartet werden, mögliche Gründe:\n - Der TCP-Port %1 wird möglicherweise gerade von einem anderen Programm verwendet. Versuchen Sie einen anderen Port in den Websocket-Servereinstellungen zu setzen oder alle Programme zu beenden, die den Port möglicherweise verwenden.\n - Fehler: %2"
AdvSceneSwitcher.networkTab.server.status.currentStatus="Aktueller Status"
AdvSceneSwitcher.networkTab.server.status.notRunning="Nicht gestartet"
AdvSceneSwitcher.networkTab.server.status.starting="Startet"
AdvSceneSwitcher.networkTab.server.status.running="Server läuft"
AdvSceneSwitcher.networkTab.server.restart="Server neu starten"
AdvSceneSwitcher.networkTab.client="Client starten (Empfängt Szenenwechselnachrichten )"
AdvSceneSwitcher.networkTab.client.address="Hostname oder IP-Adresse"
AdvSceneSwitcher.networkTab.client.port="Port"
AdvSceneSwitcher.networkTab.client.status.currentStatus="Aktueller status"
AdvSceneSwitcher.networkTab.client.status.disconnected="Verbindung getrennt"
AdvSceneSwitcher.networkTab.client.status.connecting="Verbinde"
AdvSceneSwitcher.networkTab.client.status.connected="Verbunden"
AdvSceneSwitcher.networkTab.client.reconnect="Erneutes Verbinden erzwingen"
; Scene Group Tab
AdvSceneSwitcher.sceneGroupTab.title="Szenengruppe"
AdvSceneSwitcher.sceneGroupTab.list="Szenengruppen"
@@ -256,6 +304,7 @@ AdvSceneSwitcher.currentTransition="Aktueller Szenenübergang"
AdvSceneSwitcher.selectTransition="--Szenenübergang auswählen--"
AdvSceneSwitcher.selectWindow="--Fenster auswählen--"
AdvSceneSwitcher.selectAudioSource="--Audio Quelle auswählen--"
AdvSceneSwitcher.selectVideoSource="--Video Quelle auswählen--"
AdvSceneSwitcher.selectMediaSource="--Medien Quelle auswählen--"
AdvSceneSwitcher.selectProcess="--Prozess auswählen--"
AdvSceneSwitcher.enterPath="--Pfad eingeben--"

View File

@@ -27,6 +27,7 @@ AdvSceneSwitcher.generalTab.generalBehavior.onNoMet.switchTo="Switch to:"
AdvSceneSwitcher.generalTab.generalBehavior.cooldown="After a match do not switch scenes for"
AdvSceneSwitcher.generalTab.generalBehavior.cooldownHint="During this time potential matches will be ignored!"
AdvSceneSwitcher.generalTab.generalBehavior.verboseLogging="Enable verbose logging"
AdvSceneSwitcher.generalTab.generalBehavior.saveWindowGeo="Save window position and size"
AdvSceneSwitcher.generalTab.generalBehavior.disableUIHints="Disable UI hints"
AdvSceneSwitcher.generalTab.priority="Priority"
AdvSceneSwitcher.generalTab.priority.description="Switching methods priority (Highest priority is at the top)"
@@ -49,16 +50,181 @@ AdvSceneSwitcher.generalTab.priority.windowTitle="Window Title"
AdvSceneSwitcher.generalTab.priority.media="Media"
AdvSceneSwitcher.generalTab.priority.time="Time"
AdvSceneSwitcher.generalTab.priority.audio="Audio"
AdvSceneSwitcher.generalTab.priority.video="Video"
AdvSceneSwitcher.generalTab.priority.macro="Macro"
; Macro Tab
AdvSceneSwitcher.macroTab.title="Macro"
AdvSceneSwitcher.macroTab.macros="Macros"
AdvSceneSwitcher.macroTab.help="Macros allow you to execute a string of actions depending on multiple conditions.\n\nClick on the highlighted plus symbol to add a new Macro."
AdvSceneSwitcher.macroTab.editConditionHelp="This section allows you to define Macro conditions.\n\nSelect an existing or add a new Macro on the left.\nThen click the plus button below to add a new condition."
AdvSceneSwitcher.macroTab.editActionHelp="This section allows you to define Macro actions.\n\nSelect an existing or add a new Macro on the left.\nThen click the plus button below to add a new action."
AdvSceneSwitcher.macroTab.edit="Edit macro"
AdvSceneSwitcher.macroTab.edit.logic="Logic type:"
AdvSceneSwitcher.macroTab.edit.condition="Condition type:"
AdvSceneSwitcher.macroTab.edit.action="Action type:"
AdvSceneSwitcher.macroTab.add="Add new macro"
AdvSceneSwitcher.macroTab.name="Name:"
AdvSceneSwitcher.macroTab.defaultname="Macro %1"
AdvSceneSwitcher.macroTab.exists="Macro name exists already"
AdvSceneSwitcher.macroTab.copy="Create copy"
; Macro Logic
AdvSceneSwitcher.logic.none="Ignore entry"
AdvSceneSwitcher.logic.and="And"
AdvSceneSwitcher.logic.or="Or"
AdvSceneSwitcher.logic.andNot="And not"
AdvSceneSwitcher.logic.orNot="Or not"
AdvSceneSwitcher.logic.rootNone="If"
AdvSceneSwitcher.logic.not="If not"
; Macro Conditions
AdvSceneSwitcher.condition.audio="Audio"
AdvSceneSwitcher.condition.audio.state.below="Below"
AdvSceneSwitcher.condition.audio.state.above="Above"
AdvSceneSwitcher.condition.audio.entry="Volume of {{audioSources}} is {{condition}} {{volume}}"
AdvSceneSwitcher.condition.region="Screen region"
AdvSceneSwitcher.condition.region.entry="Cursor is in {{minX}} {{minY}} x {{maxX}} {{maxY}}"
AdvSceneSwitcher.condition.scene="Scene"
AdvSceneSwitcher.condition.scene.type.current="Current"
AdvSceneSwitcher.condition.scene.type.previous="Previous"
AdvSceneSwitcher.condition.scene.entry="{{sceneType}} scene is {{scenes}}"
AdvSceneSwitcher.condition.window="Window"
AdvSceneSwitcher.condition.window.entry.line1="{{windows}} exist and ..."
AdvSceneSwitcher.condition.window.entry.line2="... is {{fullscreen}} fullscreen {{maximized}} maximized {{focused}} focused"
AdvSceneSwitcher.condition.file="File"
AdvSceneSwitcher.condition.file.entry.line1="Content of {{fileType}} {{filePath}} {{browseButton}} matches:"
AdvSceneSwitcher.condition.file.entry.line2="{{matchText}}"
AdvSceneSwitcher.condition.file.entry.line3="{{useRegex}} {{checkModificationDate}} {{checkFileContent}}"
AdvSceneSwitcher.condition.media="Media"
AdvSceneSwitcher.condition.media.entry="{{mediaSources}} state is {{states}} and {{timeRestrictions}} {{time}}"
AdvSceneSwitcher.condition.video="Video"
AdvSceneSwitcher.condition.video.condition.match="exactly matches"
AdvSceneSwitcher.condition.video.condition.differ="does not match"
AdvSceneSwitcher.condition.video.condition.hasChanged="has changed"
AdvSceneSwitcher.condition.video.condition.hasNotChanged="has not changed"
AdvSceneSwitcher.condition.video.condition.noImage="has no output"
AdvSceneSwitcher.condition.video.askFileAction="Do you want to use an existing file or create a screenshot of the currently selected source?"
AdvSceneSwitcher.condition.video.askFileAction.file="Use existing file"
AdvSceneSwitcher.condition.video.askFileAction.screenshot="Create screenshot"
AdvSceneSwitcher.condition.video.entry="{{videoSources}} {{condition}} {{filePath}} {{browseButton}}"
AdvSceneSwitcher.condition.stream="Streaming"
AdvSceneSwitcher.condition.stream.state.start="Stream running"
AdvSceneSwitcher.condition.stream.state.stop="Stream stopped"
AdvSceneSwitcher.condition.stream.entry="{{streamState}}"
AdvSceneSwitcher.condition.record="Recording"
AdvSceneSwitcher.condition.record.state.start="Recording running"
AdvSceneSwitcher.condition.record.state.pause="Recording paused"
AdvSceneSwitcher.condition.record.state.stop="Recording stopped"
AdvSceneSwitcher.condition.record.entry="{{recordState}}"
AdvSceneSwitcher.condition.process="Process"
AdvSceneSwitcher.condition.process.entry="{{processes}} is running {{focused}} and is focused"
AdvSceneSwitcher.condition.idle="Idle"
AdvSceneSwitcher.condition.idle.entry="No keyboard or mouse inputs for {{duration}}"
AdvSceneSwitcher.condition.pluginState="Plugin state"
AdvSceneSwitcher.condition.pluginState.state.sceneSwitched="Automated scene change was triggered in this interval"
AdvSceneSwitcher.condition.pluginState.entry="{{condition}}"
AdvSceneSwitcher.condition.virtDesktop="Virtual desktop"
AdvSceneSwitcher.condition.virtDesktop.notAvailable="Not availbale"
AdvSceneSwitcher.condition.virtDesktop.entry.line1="Active virtual desktop is {{virtDesktops}}"
AdvSceneSwitcher.condition.virtDesktop.entry.line2="Current: {{currentDesktop}}"
AdvSceneSwitcher.condition.interval="Interval"
AdvSceneSwitcher.condition.interval.entry="{{duration}} have passed"
AdvSceneSwitcher.condition.counter="Count"
AdvSceneSwitcher.condition.counter.type.below="Less than"
AdvSceneSwitcher.condition.counter.type.above="More than"
AdvSceneSwitcher.condition.counter.type.equal="Exactly"
AdvSceneSwitcher.condition.counter.reset="Reset"
AdvSceneSwitcher.condition.counter.entry.line1="{{macros}} was executed {{conditions}} {{count}} times"
AdvSceneSwitcher.condition.counter.entry.line2="Current count: {{currentCount}} {{resetCount}}"
AdvSceneSwitcher.condition.source="Source"
AdvSceneSwitcher.condition.source.type.active="Is active"
AdvSceneSwitcher.condition.source.type.showing="Is showing"
AdvSceneSwitcher.condition.source.type.settings="Settings match"
AdvSceneSwitcher.condition.source.regex="Use regular expressions"
AdvSceneSwitcher.condition.source.getSettings="Get current settings"
AdvSceneSwitcher.condition.source.entry.line1="{{sources}} {{conditions}}"
AdvSceneSwitcher.condition.source.entry.line2="{{settings}}"
AdvSceneSwitcher.condition.source.entry.line3="{{regex}} {{getSettings}}"
; Macro Actions
AdvSceneSwitcher.action.switchScene="Switch scene"
AdvSceneSwitcher.action.scene.entry="Switch to scene {{scenes}} using {{transitions}} with a duration of {{duration}} seconds"
AdvSceneSwitcher.action.wait="Wait"
AdvSceneSwitcher.action.wait.type.fixed="fixed"
AdvSceneSwitcher.action.wait.type.random="random"
AdvSceneSwitcher.action.wait.entry.fixed="Wait for {{waitType}} duration of {{duration}}"
AdvSceneSwitcher.action.wait.entry.random="Wait for {{waitType}} duration from {{duration}} to {{duration2}}"
AdvSceneSwitcher.action.audio="Audio"
AdvSceneSwitcher.action.audio.type.mute="Mute"
AdvSceneSwitcher.action.audio.type.unmute="Unmute"
AdvSceneSwitcher.action.audio.type.sourceVolume="Set source volume"
AdvSceneSwitcher.action.audio.type.masterVolume="Set master volume"
AdvSceneSwitcher.action.audio.entry="{{actions}} {{audioSources}} {{volume}}"
AdvSceneSwitcher.action.recording="Recording"
AdvSceneSwitcher.action.recording.type.stop="Stop recording"
AdvSceneSwitcher.action.recording.type.start="Start recording"
AdvSceneSwitcher.action.recording.type.pause="Pause recording"
AdvSceneSwitcher.action.recording.type.unpause="Unpause recording"
AdvSceneSwitcher.action.recording.pause.hint="Note that depending on your recording settings you might not be able to pause recording"
AdvSceneSwitcher.action.recording.entry="{{actions}}{{pauseHint}}"
AdvSceneSwitcher.action.replay="Replay buffer"
AdvSceneSwitcher.action.replay.type.stop="Stop replay buffer"
AdvSceneSwitcher.action.replay.type.start="Start replay buffer"
AdvSceneSwitcher.action.replay.type.save="Save replay buffer"
AdvSceneSwitcher.action.replay.entry="{{actions}}"
AdvSceneSwitcher.action.streaming="Streaming"
AdvSceneSwitcher.action.streaming.type.stop="Stop streaming"
AdvSceneSwitcher.action.streaming.type.start="Start streaming"
AdvSceneSwitcher.action.streaming.entry="{{actions}}"
AdvSceneSwitcher.action.run="Run"
AdvSceneSwitcher.action.run.entry="Run {{filePath}} {{browseButton}}"
AdvSceneSwitcher.action.sceneVisibility="Scene item visibility"
AdvSceneSwitcher.action.sceneVisibility.type.show="Show"
AdvSceneSwitcher.action.sceneVisibility.type.hide="Hide"
AdvSceneSwitcher.action.sceneVisibility.entry="On {{scenes}} {{actions}} {{sources}}"
AdvSceneSwitcher.action.filter="Filter"
AdvSceneSwitcher.action.filter.type.enable="Enable"
AdvSceneSwitcher.action.filter.type.disable="Disable"
AdvSceneSwitcher.action.filter.entry="On {{sources}} {{actions}} {{filters}}"
AdvSceneSwitcher.action.source="Source"
AdvSceneSwitcher.action.source.type.enable="Enable"
AdvSceneSwitcher.action.source.type.disable="Disable"
AdvSceneSwitcher.action.source.type.settings="Set settings"
AdvSceneSwitcher.action.source.entry="{{actions}} {{sources}}"
AdvSceneSwitcher.action.source.warning="Warning: Enabling and disabling sources globally cannot be controlled by the OBS UI"
AdvSceneSwitcher.action.source.getSettings="Get current settings"
AdvSceneSwitcher.action.media="Media"
AdvSceneSwitcher.action.media.type.play="Play"
AdvSceneSwitcher.action.media.type.pause="Pause"
AdvSceneSwitcher.action.media.type.stop="Stop"
AdvSceneSwitcher.action.media.type.restart="Restart"
AdvSceneSwitcher.action.media.type.next="Next"
AdvSceneSwitcher.action.media.type.previous="Previous"
AdvSceneSwitcher.action.media.entry="{{actions}} {{mediaSources}}"
AdvSceneSwitcher.action.macro="Macro"
AdvSceneSwitcher.action.macro.type.pause="Pause"
AdvSceneSwitcher.action.macro.type.unpause="Unpause"
AdvSceneSwitcher.action.macro.type.resetCounter="Reset counter"
AdvSceneSwitcher.action.macro.entry="{{actions}} {{macros}}"
AdvSceneSwitcher.action.pluginState="Plugin state"
AdvSceneSwitcher.action.pluginState.type.stop="Stop the Advanced Scene Switcher plugin"
AdvSceneSwitcher.action.pluginState.entry="{{actions}}"
; Transition Tab
AdvSceneSwitcher.transitionTab.title="Transition"
AdvSceneSwitcher.transitionTab.transitionOverride="Scene transitions defined in the scene switcher take priority over Transition Overrides defined per scene"
AdvSceneSwitcher.transitionTab.setTransitionBy="When changing transitions:"
AdvSceneSwitcher.transitionTab.transitionOverride="Set transition overrides"
AdvSceneSwitcher.transitionTab.adjustActiveTransitionType="Change active transition type"
AdvSceneSwitcher.transitionTab.transitionBehaviorSelectionError="At least one option must be enabled:\n\n - Use transition overrides\n\n - Change active transition type"
AdvSceneSwitcher.transitionTab.transitionForAToB="Use transition for automated scene switch from scene A to scene B"
AdvSceneSwitcher.transitionTab.transitionsHelp="<html><head/><body><p>These settings <span style=\"font-style:italic;\">only</span> affect transitions caused by the scene switcher - Check out <a href=\"https://obsproject.com/forum/resources/transition-table.1174/\"><span style=\" text-decoration: underline; color:#268bd2;\">Transition Table</span></a> if you want to configure this for manual scene changes.<br/>Settings defined here take priority over transition settings configured elsewhere in the scene switcher.<br/><br/>Click the plus symbol below to add a new entry.</p></body></html>"
AdvSceneSwitcher.transitionTab.defaultTransition="Change transition if scene is active"
AdvSceneSwitcher.transitionTab.entry="Switch from {{scenes}} to {{scenes2}} using {{transitions}}"
AdvSceneSwitcher.transitionTab.entry="Switch from {{scenes}} to {{scenes2}} using {{transitions}} with a duration of {{duration}}"
AdvSceneSwitcher.transitionTab.defaultTransitionEntry="When scene {{scenes}} is active change default scene transition to {{transitions}}"
AdvSceneSwitcher.transitionTab.defaultTransitionsHelp="Click on the plus symbol to add an entry."
AdvSceneSwitcher.transitionTab.defaultTransition.delay="Switch transition {{defTransitionDelay}} after scene change."
AdvSceneSwitcher.transitionTab.defaultTransition.delay.help="The delay is used to avoid cancelled scene switches, which can happen if the transition type is changed while a transition is still ongoing."
; Pause Scenes Tab
AdvSceneSwitcher.pauseTab.title="Pause"
@@ -185,20 +351,59 @@ AdvSceneSwitcher.sceneSequenceTab.loadSuccess="Advanced Scene Switcher settings
AdvSceneSwitcher.sceneSequenceTab.fileType="Text files (*.txt)"
AdvSceneSwitcher.sceneSequenceTab.interruptible="interruptible"
AdvSceneSwitcher.sceneSequenceTab.interruptibleHint="Other switching methods are allowed to interrupt this scene sequence"
AdvSceneSwitcher.sceneSequenceTab.entry="When {{startScenes}} is active switch to {{scenes}} after {{delay}} {{delayUnits}} using {{transitions}} {{interruptible}}"
AdvSceneSwitcher.sceneSequenceTab.entry="When {{startScenes}} is active switch to {{scenes}} after {{delay}} using {{transitions}} {{interruptible}}"
AdvSceneSwitcher.sceneSequenceTab.extendEdit="Extend Sequence"
AdvSceneSwitcher.sceneSequenceTab.extendEntry="After {{delay}} {{delayUnits}} switch to {{scenes}} using {{transitions}}"
AdvSceneSwitcher.sceneSequenceTab.extendEntry="After {{delay}} switch to {{scenes}} using {{transitions}}"
AdvSceneSwitcher.sceneSequenceTab.help="This tab will allow you to automatically switch to a different scene if a scene was active for a configured period of time.\nFor example, you could automatically cycle back and forth between two scenes automatically.\n\nClick on the highlighted plus symbol to continue."
; Audio Tab
AdvSceneSwitcher.audioTab.title="Audio"
AdvSceneSwitcher.audioTab.condition.above="above"
AdvSceneSwitcher.audioTab.condition.below="below"
AdvSceneSwitcher.audioTab.entry="When the volume of {{audioSources}} is {{condition}} {{volumeWidget}} for {{duration}} switch to {{scenes}} using {{transitions}}"
AdvSceneSwitcher.audioTab.ignoreInactiveSource="unless source is inactive"
AdvSceneSwitcher.audioTab.entry="When the volume of {{audioSources}} is {{condition}} {{volumeWidget}} for {{duration}} seconds switch to {{scenes}} using {{transitions}} {{ignoreInactiveSource}}"
AdvSceneSwitcher.audioTab.multiMatchfallbackCondition="If multiple entries match ..."
AdvSceneSwitcher.audioTab.multiMatchfallback="... for {{duration}} switch to {{scenes}} using {{transitions}}"
AdvSceneSwitcher.audioTab.multiMatchfallback="... for {{duration}} seconds switch to {{scenes}} using {{transitions}}"
AdvSceneSwitcher.audioTab.help="This tab will allow you to switch scenes based on the volume of sources.\nFor example, you could automatically switch to a different scene if the volume of your microphone reaches a certain threshold.\n\nClick on the highlighted plus symbol to continue."
; Video Tab
AdvSceneSwitcher.videoTab.title="Video"
AdvSceneSwitcher.videoTab.getScreenshot="Get screenshot for selected entry"
AdvSceneSwitcher.videoTab.getScreenshotHelp="Get Screenshot of the currently selected entry's video source and automatically set it as the target image"
AdvSceneSwitcher.videoTab.condition.match="exactly matches"
AdvSceneSwitcher.videoTab.condition.match.tooltip="An exact match requires the target and the source image to be of the same resolution.\nAdditionally every single pixel needs to match, which is why use of image formats which use compression (e.g. .JPG) is not recommended!"
AdvSceneSwitcher.videoTab.condition.differ="does not match"
AdvSceneSwitcher.videoTab.condition.hasNotChanged="has not changed"
AdvSceneSwitcher.videoTab.condition.hasChanged="has changed"
AdvSceneSwitcher.videoTab.ignoreInactiveSource="unless source is inactive"
AdvSceneSwitcher.videoTab.entry="When {{videoSources}} {{condition}} {{filePath}} {{browseButton}} for {{duration}} switch to {{scenes}} using {{transitions}} {{ignoreInactiveSource}}"
AdvSceneSwitcher.videoTab.help="<html><head/><body><p>This tab will allow you to switch scenes based on the current video output of selected sources.<br/>Make sure to check out <a href=\"https://obsproject.com/forum/resources/pixel-match-switcher.1202/\"><span style=\" text-decoration: underline; color:#268bd2;\">Pixel Match Switcher</span></a> for an even better implementation of this functionality.<br/><br/> Click on the highlighted plus symbol to continue.</p></body></html>"
; Network Tab
AdvSceneSwitcher.networkTab.title="Network"
AdvSceneSwitcher.networkTab.warning="Running the server outside of a local network will allow third parties to read the active scene."
AdvSceneSwitcher.networkTab.DisabledWarning="This functionality unfortunately had to be disabled on macOS due to library incompatibilities when running the obs-websocket plugin in parallel."
AdvSceneSwitcher.networkTab.server="Start server (Sends scene switch messages to all connected clients)"
AdvSceneSwitcher.networkTab.server.port="Port"
AdvSceneSwitcher.networkTab.server.lockToIPv4="Lock server to only using IPv4"
AdvSceneSwitcher.networkTab.server.sendSceneChange="Send messages for scene changes"
AdvSceneSwitcher.networkTab.server.restrictSendToAutomatedSwitches="Only send messages for automated scene switches"
AdvSceneSwitcher.networkTab.server.sendPreview="Send messages for preview scene change when running in Studio mode"
AdvSceneSwitcher.networkTab.startFailed.message="The WebSockets server failed to start, maybe because:\n - TCP port %1 may currently be in use elsewhere on this system, possibly by another application. Try setting a different TCP port in the WebSocket server settings, or stop any application that could be using this port.\n - Error message: %2"
AdvSceneSwitcher.networkTab.server.status.currentStatus="Current status"
AdvSceneSwitcher.networkTab.server.status.notRunning="Not running"
AdvSceneSwitcher.networkTab.server.status.starting="Starting"
AdvSceneSwitcher.networkTab.server.status.running="Running"
AdvSceneSwitcher.networkTab.server.restart="Restart server"
AdvSceneSwitcher.networkTab.client="Start client (Receives scene switches messages)"
AdvSceneSwitcher.networkTab.client.address="Hostname or IP address"
AdvSceneSwitcher.networkTab.client.port="Port"
AdvSceneSwitcher.networkTab.client.status.currentStatus="Current status"
AdvSceneSwitcher.networkTab.client.status.disconnected="Disconnected"
AdvSceneSwitcher.networkTab.client.status.connecting="Connecting"
AdvSceneSwitcher.networkTab.client.status.connected="Connected"
AdvSceneSwitcher.networkTab.client.reconnect="Force reconnect"
; Scene Group Tab
AdvSceneSwitcher.sceneGroupTab.title="Scene Group"
AdvSceneSwitcher.sceneGroupTab.list="Scene Groups"
@@ -245,6 +450,8 @@ AdvSceneSwitcher.sceneTriggerTab.help="This tab allows you to trigger actions on
AdvSceneSwitcher.hotkey.startSwitcherHotkey="Start the Advanced Scene Switcher"
AdvSceneSwitcher.hotkey.stopSwitcherHotkey="Stop the Advanced Scene Switcher"
AdvSceneSwitcher.hotkey.startStopToggleSwitcherHotkey="Toggle Start/Stop for the Advanced Scene Switcher"
AdvSceneSwitcher.hotkey.macro.pause="Pause macro %1"
AdvSceneSwitcher.hotkey.macro.unpause="Unpause macro %1"
AdvSceneSwitcher.askBackup="Detected a new version of the Advanced Scene Switcher.\nShould a backup of the old settings be created?"
@@ -256,9 +463,14 @@ AdvSceneSwitcher.selectPreviousScene="Previous Scene"
AdvSceneSwitcher.currentTransition="Current Transition"
AdvSceneSwitcher.selectTransition="--select transition--"
AdvSceneSwitcher.selectWindow="--select window--"
AdvSceneSwitcher.selectSource="--select source--"
AdvSceneSwitcher.selectAudioSource="--select audio source--"
AdvSceneSwitcher.selectVideoSource="--select video source--"
AdvSceneSwitcher.selectMediaSource="--select media source--"
AdvSceneSwitcher.selectProcess="--select process--"
AdvSceneSwitcher.selectFilter="--select filter--"
AdvSceneSwitcher.selectMacro="--select macro--"
AdvSceneSwitcher.selectItem="--select item--"
AdvSceneSwitcher.enterPath="--enter path--"
AdvSceneSwitcher.enterText="--enter text--"
AdvSceneSwitcher.invaildEntriesWillNotBeSaved="invalid entries will not be saved"
@@ -271,3 +483,7 @@ AdvSceneSwitcher.unit.milliseconds="milliseconds"
AdvSceneSwitcher.unit.secends="seconds"
AdvSceneSwitcher.unit.minutes="minutes"
AdvSceneSwitcher.unit.hours="hours"
AdvSceneSwitcher.duration.condition.none="No time constraint"
AdvSceneSwitcher.duration.condition.more="For at least"
AdvSceneSwitcher.duration.condition.equal="For exactly"
AdvSceneSwitcher.duration.condition.less="For at most"

423
data/locale/ru-RU.ini Normal file
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@@ -0,0 +1,423 @@
AdvSceneSwitcher.pluginName="Advanced Scene Switcher"
AdvSceneSwitcher.windowTitle="Advanced Scene Switcher"
; General Tab
AdvSceneSwitcher.generalTab.title="Общие"
AdvSceneSwitcher.generalTab.status="Статус"
AdvSceneSwitcher.generalTab.status.hotkeytips="Горячие клавиши можно определить в настройках OBS"
AdvSceneSwitcher.generalTab.status.currentStatus="Advanced Scene Switcher сейчас:"
AdvSceneSwitcher.generalTab.status.onStartup="При запуске OBS:"
AdvSceneSwitcher.generalTab.status.onStartup.asLastRun="Запустить переключатель сцен, если он был запущен"
AdvSceneSwitcher.generalTab.status.onStartup.alwaysStart="Всегда запускать переключатель сцен"
AdvSceneSwitcher.generalTab.status.onStartup.doNotStart="Не запускать переключатель сцен"
AdvSceneSwitcher.generalTab.status.start="Старт"
AdvSceneSwitcher.generalTab.status.stop="Стоп"
AdvSceneSwitcher.generalTab.status.autoStart="Автоматически запускать переключатель сцен, когда:"
AdvSceneSwitcher.generalTab.status.autoStart.never="Никогда"
AdvSceneSwitcher.generalTab.status.autoStart.recording="Запись"
AdvSceneSwitcher.generalTab.status.autoStart.streaming="Вещание"
AdvSceneSwitcher.generalTab.status.autoStart.recordingAndStreaming="Запись или потоковое вещание"
AdvSceneSwitcher.generalTab.status.checkInterval="Проверять условия переключения каждый раз"
AdvSceneSwitcher.generalTab.generalBehavior="Общее поведение"
AdvSceneSwitcher.generalTab.generalBehavior.onNoMet="Если не выполняется условие переключения для"
AdvSceneSwitcher.generalTab.generalBehavior.onNoMetDelayTooltip="Будет только настолько точным, насколько настроен интервал проверки."
AdvSceneSwitcher.generalTab.generalBehavior.onNoMet.dontSwitch="Не переключаться"
AdvSceneSwitcher.generalTab.generalBehavior.onNoMet.switchToRandom="Переключиться на любую сцену на вкладке Random"
AdvSceneSwitcher.generalTab.generalBehavior.onNoMet.switchTo="Переключиться на:"
AdvSceneSwitcher.generalTab.generalBehavior.cooldown="После совпадения не переключаться между сценами в течение"
AdvSceneSwitcher.generalTab.generalBehavior.cooldownHint="В течение этого времени потенциальные совпадения будут игнорироваться!"
AdvSceneSwitcher.generalTab.generalBehavior.verboseLogging="Включить ведение подробного журнала"
AdvSceneSwitcher.generalTab.generalBehavior.saveWindowGeo="Сохранять положение и размер окна"
AdvSceneSwitcher.generalTab.generalBehavior.disableUIHints="Отключить подсказки пользовательского интерфейса"
AdvSceneSwitcher.generalTab.priority="Приоритет"
AdvSceneSwitcher.generalTab.priority.description="Приоритет методов переключения (самый высокий приоритет - вверху)"
AdvSceneSwitcher.generalTab.priority.threadPriority="Использовать приоритет потока"
AdvSceneSwitcher.generalTab.priority.threadPriorityNotice="(Поднимать приоритет выше \"Нормальный\" не рекомендуется)"
AdvSceneSwitcher.generalTab.saveOrLoadsettings="Сохранить / загрузить настройки"
AdvSceneSwitcher.generalTab.saveOrLoadsettings.export="Экспорт"
AdvSceneSwitcher.generalTab.saveOrLoadsettings.import="Импорт"
AdvSceneSwitcher.generalTab.saveOrLoadsettings.exportWindowTitle="Экспортировать настройки расширенного переключателя сцен в файл ..."
AdvSceneSwitcher.generalTab.saveOrLoadsettings.importWindowTitle="Импортировать настройки Advanced Scene Switcher из файла ..."
AdvSceneSwitcher.generalTab.saveOrLoadsettings.textType="Текстовые файлы (*.txt)"
AdvSceneSwitcher.generalTab.saveOrLoadsettings.loadFail="Advanced Scene Switcher не удалось импортировать настройки"
AdvSceneSwitcher.generalTab.saveOrLoadsettings.loadSuccess="Настройки Advanced Scene Switcher импортированы успешно"
AdvSceneSwitcher.generalTab.priority.fileContent="Содержание файла"
AdvSceneSwitcher.generalTab.priority.sceneSequence="Последовательность сцены"
AdvSceneSwitcher.generalTab.priority.idleDetection="Обнаружение простоя"
AdvSceneSwitcher.generalTab.priority.executable="Исполняемый файл"
AdvSceneSwitcher.generalTab.priority.screenRegion="Область экрана"
AdvSceneSwitcher.generalTab.priority.windowTitle="Заголовок окна"
AdvSceneSwitcher.generalTab.priority.media="Медиа"
AdvSceneSwitcher.generalTab.priority.time="Время"
AdvSceneSwitcher.generalTab.priority.audio="Аудио"
AdvSceneSwitcher.generalTab.priority.video="Видео"
AdvSceneSwitcher.generalTab.priority.macro="Макрос"
; Macro Tab
AdvSceneSwitcher.macroTab.title="Макрос"
AdvSceneSwitcher.macroTab.macros="Макросы"
AdvSceneSwitcher.macroTab.help="Макросы позволяют выполнять ряд действий в зависимости от нескольких условий.\n\nНажмите на выделенный символ плюса, чтобы добавить новый макрос."
AdvSceneSwitcher.macroTab.editConditionHelp="Этот раздел позволяет определить условия макроса.\n\nВыберите существующий или добавьте новый макрос слева."
AdvSceneSwitcher.macroTab.editActionHelp="Этот раздел позволяет определить действия макроса.\n\n\nВыберите существующий или добавьте новый макрос слева."
AdvSceneSwitcher.macroTab.edit="Редактировать макрос"
AdvSceneSwitcher.macroTab.edit.logic="Тип логики:"
AdvSceneSwitcher.macroTab.edit.condition="Тип условия:"
AdvSceneSwitcher.macroTab.edit.action="Тип действия:"
AdvSceneSwitcher.macroTab.add="Добавить новый макрос"
AdvSceneSwitcher.macroTab.name="Имя:"
AdvSceneSwitcher.macroTab.defaultname="Макрос %1"
AdvSceneSwitcher.macroTab.exists="Имя макроса уже существует"
AdvSceneSwitcher.macroTab.copy="Создать копию"
; Macro Logic
AdvSceneSwitcher.logic.none="Игнорировать вход"
AdvSceneSwitcher.logic.and="И"
AdvSceneSwitcher.logic.or="Или"
AdvSceneSwitcher.logic.andNot="И не"
AdvSceneSwitcher.logic.orNot="Или нет"
AdvSceneSwitcher.logic.rootNone="Если"
AdvSceneSwitcher.logic.not="Если нет"
; Macro Conditions
AdvSceneSwitcher.condition.audio="Аудио"
AdvSceneSwitcher.ondition.audio.state.below="Ниже"
AdvSceneSwitcher.ondition.audio.state.above="Выше"
AdvSceneSwitcher.condition.audio.entry="Громкость {{audioSources}} равна {{condition}} {{volume}} в течении {{duration}} секунд"
AdvSceneSwitcher.condition.region="Область экрана"
AdvSceneSwitcher.condition.region.entry="Курсор находится в {{minX}} {{minY}} x {{maxX}} {{maxY}}"
AdvSceneSwitcher.condition.scene="Сцена"
AdvSceneSwitcher.condition.scene.type.current="Текущий"
AdvSceneSwitcher.condition.scene.type.previous="Предыдущий"
AdvSceneSwitcher.condition.scene.entry="{{sceneType}} сцена является {{scenes}} на {{duration}}"
AdvSceneSwitcher.condition.window="Окно"
AdvSceneSwitcher.condition.window.entry.line1="{{windows}} существует и ..."
AdvSceneSwitcher.condition.window.entry.line2="... это {{fullscreen}} полноэкранный {{maximized}} максимизированный {{focused}} сфокусированный"
AdvSceneSwitcher.condition.file="Файл"
AdvSceneSwitcher.condition.file.entry.line1="Содержимое {{fileType}} {{filePath}} {{browseButton}} соответствует:"
AdvSceneSwitcher.condition.file.entry.line2="{{matchText}}"
AdvSceneSwitcher.condition.file.entry.line3="{{useRegex}} {{checkModificationDate}} {{checkFileContent}}"
AdvSceneSwitcher.condition.media="Медиа"
AdvSceneSwitcher.condition.media.entry="{{mediaSources}} состояние {{states}} и {{timeRestrictions}} {{time}}"
AdvSceneSwitcher.condition.video="Видео"
AdvSceneSwitcher.condition.video.condition.match="точно соответствует"
AdvSceneSwitcher.condition.video.condition.differ="не совпадает"
AdvSceneSwitcher.condition.video.condition.hasChanged="изменилось"
AdvSceneSwitcher.condition.video.condition.hasNotChanged="не изменилось"
AdvSceneSwitcher.condition.video.condition.noImage="не имеет вывода"
AdvSceneSwitcher.condition.video.askFileAction="Вы хотите использовать существующий файл или создать скриншот текущего выбранного источника?"
AdvSceneSwitcher.condition.video.askFileAction.file="Использовать существующий файл"
AdvSceneSwitcher.condition.video.askFileAction.screenshot="Создать скриншот"
AdvSceneSwitcher.condition.video.entry="{{videoSources}} {{condition}} {{filePath}} {{browseButton}} для {{duration}}"
AdvSceneSwitcher.condition.stream="Потоковое вещание"
AdvSceneSwitcher.condition.stream.state.start="Поток запущен"
AdvSceneSwitcher.condition.stream.state.stop="Поток остановлен"
AdvSceneSwitcher.condition.stream.entry="{{streamState}} для {{duration}}"
AdvSceneSwitcher.condition.record="Запись"
AdvSceneSwitcher.condition.record.state.start="Запись запущена"
AdvSceneSwitcher.condition.record.state.pause="Запись приостановлена"
AdvSceneSwitcher.condition.record.state.stop="Запись остановлена"
AdvSceneSwitcher.condition.record.entry="{{recordState}} для {{duration}}"
AdvSceneSwitcher.condition.process="Процесс"
AdvSceneSwitcher.condition.process.entry="{{processes}} запущен {{focused}} и сфокусирован"
AdvSceneSwitcher.condition.idle="Простой"
AdvSceneSwitcher.condition.idle.entry="Не было ни клавиатуры, ни мыши в течении{{duration}}"
AdvSceneSwitcher.condition.pluginState="Состояние плагина"
AdvSceneSwitcher.condition.pluginState.state.sceneSwitched="Автоматическая смена сцены была запущена в этом интервале"
AdvSceneSwitcher.condition.pluginState.entry="{{condition}}"
; Macro Actions
AdvSceneSwitcher.action.switchScene="Переключить сцену"
AdvSceneSwitcher.action.scene.entry="Перейти к сцене {{scenes}} используя {{transitions}} с продолжительностью {{duration}} секунд"
AdvSceneSwitcher.action.wait="Подождать"
AdvSceneSwitcher.action.wait.type.fixed="фиксированный"
AdvSceneSwitcher.action.wait.type.random="случайный"
AdvSceneSwitcher.action.wait.entry.fixed="Ожидать {{waitType}} в течении {{duration}}"
AdvSceneSwitcher.action.wait.entry.random="Ожидание {{waitType}} длительностью от {{duration}} до {{duration2}}"
AdvSceneSwitcher.action.audio="Аудио"
AdvSceneSwitcher.action.audio.type.mute="Замьютить"
AdvSceneSwitcher.action.audio.type.unmute="Размьютить"
AdvSceneSwitcher.action.audio.type.sourceVolume="Установить громкость источника"
AdvSceneSwitcher.action.audio.type.masterVolume="Установить главную громкость"
AdvSceneSwitcher.action.audio.entry="{{actions}} {{audioSources}} {{volume}}"
AdvSceneSwitcher.action.recording="Запись"
AdvSceneSwitcher.action.recording.type.stop="Остановить запись"
AdvSceneSwitcher.action.recording.type.start="Начать запись"
AdvSceneSwitcher.action.recording.type.pause="Пауза записи"
AdvSceneSwitcher.action.recording.type.unpause="Снять запись с паузы"
AdvSceneSwitcher.action.recording.pause.hint="Обратите внимание, что в зависимости от настроек записи вы можете не иметь возможности приостановить запись"
AdvSceneSwitcher.action.recording.entry="{{actions}}{{pauseHint}}"
AdvSceneSwitcher.action.replay="Буфер воспроизведения"
AdvSceneSwitcher.action.replay.type.stop="Остановить буфер воспроизведения"
AdvSceneSwitcher.action.replay.type.start="Начать воспроизведение буфера"
AdvSceneSwitcher.action.replay.type.save="Сохранить буфер воспроизведения"
AdvSceneSwitcher.action.replay.entry="{{actions}}"
AdvSceneSwitcher.action.streaming="Потоковое вещание"
AdvSceneSwitcher.action.streaming.type.stop="Остановить потоковое вещание"
AdvSceneSwitcher.action.streaming.type.start="Начать потоковое вещание"
AdvSceneSwitcher.action.streaming.entry="{{actions}}"
AdvSceneSwitcher.action.run="Запустить"
AdvSceneSwitcher.action.run.entry="Запустить {{filePath}} {{browseButton}}"
; Transition Tab
AdvSceneSwitcher.transitionTab.title="Переход"
AdvSceneSwitcher.transitionTab.setTransitionBy="При изменении переходов:"
AdvSceneSwitcher.transitionTab.transitionOverride="Установить переопределение переходов"
AdvSceneSwitcher.transitionTab.adjustActiveTransitionType="Изменить тип активного перехода"
AdvSceneSwitcher.transitionTab.transitionBehaviorSelectionError="Должна быть включена хотя бы одна опция:\n\n - Использовать переопределения переходов\n\n - Изменить тип активного перехода"
AdvSceneSwitcher.transitionTab.transitionForAToB="Использовать переход для автоматического переключения сцены со сцены A на сцену B"
AdvSceneSwitcher.transitionTab.transitionsHelp="<html><head/><body><p>Эти настройки <span style=\"font-style:italic;\">только</span> влияют на переходы, вызванные переключателем сцен - Проверьте <a href=\"https://obsproject.com/forum/resources/transition-table.1174/\"><span style=\" text-decoration: underline; color:#268bd2;\">Transition Table</span></a> если вы хотите настроить его для ручного изменения сцены.<br/>Настройки, определенные здесь, имеют приоритет над настройками перехода, сконфигурированными в других местах переключателя сцен.<br/><br/>Нажмите на символ плюса ниже, чтобы добавить новую запись.</p></body></html>"
AdvSceneSwitcher.transitionTab.defaultTransition="Изменить переход, если сцена активна"
AdvSceneSwitcher.transitionTab.entry="Переход от {{scenes}} к {{scenes2}} с помощью {{transitions}} с длительностью {{duration}}"
AdvSceneSwitcher.transitionTab.defaultTransitionEntry="Когда сцена {{scenes}} активна, изменить переход сцены по умолчанию на {{transitions}}"
AdvSceneSwitcher.transitionTab.defaultTransitionsHelp="Нажмите на символ плюса, чтобы добавить запись."
AdvSceneSwitcher.transitionTab.defaultTransition.delay="Переключить переход {{defTransitionDelay}} после смены сцены."
AdvSceneSwitcher.transitionTab.defaultTransition.delay.help="Задержка используется для того, чтобы избежать отмены переключения сцены, что может произойти, если тип перехода будет изменен, когда переход еще продолжается."
; Pause Scenes Tab
AdvSceneSwitcher.pauseTab.title="Пауза"
AdvSceneSwitcher.pauseTab.pauseOnScene="Приостановить Scene Switcher на сцене"
AdvSceneSwitcher.pauseTab.pauseInFocus1="Приостановить Scene Switcher когда "
AdvSceneSwitcher.pauseTab.pauseInFocus2="находится в фокусе"
AdvSceneSwitcher.pauseTab.pauseTypeScene="сцена активна"
AdvSceneSwitcher.pauseTab.pauseTypeWindow="окно в фокусе"
AdvSceneSwitcher.pauseTab.pauseTargetAll="все"
AdvSceneSwitcher.pauseTab.pauseEntry="Пауза {{pauseTargets}} проверяет, когда {{pauseTypes}} {{scenes}} {{windows}}"
AdvSceneSwitcher.pauseTab.help="На этой вкладке вы можете настроить приостановку отдельных методов переключения, если сцена активна или окно находится в фокусе.\n\nНажмите на выделенный символ плюса, чтобы продолжить."
; Window Title Tab
AdvSceneSwitcher.windowTitleTab.title="Название"
AdvSceneSwitcher.windowTitleTab.regexrDescription="<html><head/><body><p>Введите либо прямые заголовки окон, либо правильное регулярное выражение. Вы можете проверить синтаксис и соответствие регулярных выражений, используя <a href=\"https://regexr.com\"><span style=\" text-decoration: underline; color:#268bd2;\">RegExr</span></a></p></body></html>"
AdvSceneSwitcher.windowTitleTab.stayInFocus1="Игнорировать имя этого окна"
AdvSceneSwitcher.windowTitleTab.stayInFocus2=" "
AdvSceneSwitcher.windowTitleTab.fullscreen="if fullscreen"
AdvSceneSwitcher.windowTitleTab.maximized="if maximized"
AdvSceneSwitcher.windowTitleTab.focused="if focused"
AdvSceneSwitcher.windowTitleTab.entry="{{windows}} {{scenes}} {{transitions}} {{fullscreen}} {{maximized}} {{focused}}"
AdvSceneSwitcher.windowTitleTab.windowsHelp="Переключение сцен на основе заголовков окон запущенных приложений.\nВы можете выбрать следующие дополнительные условия:\nОкно полноэкранное\nОкно максимизированное\nОкно сфокусированное\n\nНажмите на выделенный символ плюса, чтобы продолжить."
AdvSceneSwitcher.windowTitleTab.ignoreWindowsHelp="Если заголовок окна игнорируется, переключатель сцен будет действовать так, как будто ранее выбранное окно все еще в фокусе.\nЭто позволит вам избежать переключения сцен, если вы часто переключаетесь на другое окно, которое не должно вызывать смену сцены.\n\nВыберите окно или введите заголовок окна выше и нажмите на символ плюса ниже, чтобы добавить его в список."
; Executable Tab
AdvSceneSwitcher.executableTab.title="Исполняемый"
AdvSceneSwitcher.executableTab.implemented="Implemented by dasOven"
AdvSceneSwitcher.executableTab.requiresFocus="только если сфокусирован"
AdvSceneSwitcher.executableTab.entry="Когда {{processes}} запущены, переключить на {{scenes}} используя {{transitions}} {{requiresFocus}}"
AdvSceneSwitcher.executableTab.help="Эта вкладка позволит вам автоматически переключаться между сценами, если запущен процесс.\nЭто может быть полезно в ситуациях, когда имя окна может измениться или неизвестно.\n\nНажмите на выделенный символ плюса, чтобы продолжить."
; Screen Region Tab
AdvSceneSwitcher.screenRegionTab.title="Регион"
AdvSceneSwitcher.screenRegionTab.currentPosition="Курсор в данный момент находится в:"
AdvSceneSwitcher.screenRegionTab.showGuideFrames="Показать направляющие кадры"
AdvSceneSwitcher.screenRegionTab.hideGuideFrames="Скрыть направляющие рамки"
AdvSceneSwitcher.screenRegionTab.excludeScenes.None="Нет выбора"
AdvSceneSwitcher.screenRegionTab.entry="Если курсор находится в {{minX}} {{minY}} x {{maxX}} {{maxY}} переключить на {{scenes}} используя {{transitions}} если не указано {{excludeScenes}}"
AdvSceneSwitcher.screenRegionTab.help="Эта вкладка позволит вам автоматически переключать сцены, основываясь на текущем положении курсора мыши.\n\nНажмите на выделенный символ плюса, чтобы продолжить."
; Media Tab
AdvSceneSwitcher.mediaTab.title="Медиа"
AdvSceneSwitcher.mediaTab.implemented="Implemented by Exeldro"
AdvSceneSwitcher.mediaTab.states.none="Нет"
AdvSceneSwitcher.mediaTab.states.playing="Играет"
AdvSceneSwitcher.mediaTab.states.opening="Открытие"
AdvSceneSwitcher.mediaTab.states.buffering="Буферизация"
AdvSceneSwitcher.mediaTab.states.Paused="Приостановлено"
AdvSceneSwitcher.mediaTab.states.stopped="Остановлено"
AdvSceneSwitcher.mediaTab.states.ended="Закончилось"
AdvSceneSwitcher.mediaTab.states.error="Ошибка"
AdvSceneSwitcher.mediaTab.states.playedToEnd="Воспроизведено до конца"
AdvSceneSwitcher.mediaTab.states.any="Любой"
AdvSceneSwitcher.mediaTab.timeRestriction.none="Нет"
AdvSceneSwitcher.mediaTab.timeRestriction.shorter="Время короче"
AdvSceneSwitcher.mediaTab.timeRestriction.longer="Время больше"
AdvSceneSwitcher.mediaTab.timeRestriction.remainShorter="Оставшееся время короче"
AdvSceneSwitcher.mediaTab.timeRestriction.remainLonger="Время, оставшееся дольше"
AdvSceneSwitcher.mediaTab.entry="Когда состояние {{mediaSources}} равно {{states}} и {{timeRestrictions}} {{time}} переключиться на {{scenes}} используя {{transitions}}"
AdvSceneSwitcher.mediaTab.help="Эта вкладка позволит вам переключать сцены на основе состояний медиаисточников.\nНапример, вы можете автоматически переключиться на предыдущую сцену, когда выбранный медиаисточник закончил свое воспроизведение.\n\nНажмите на выделенный символ плюса, чтобы продолжить."
; File Tab
AdvSceneSwitcher.fileTab.title="Файл"
AdvSceneSwitcher.fileTab.readWriteSceneFile="Считать / записать сцену из / в файл"
AdvSceneSwitcher.fileTab.currentSceneOutputFile="Записать имя текущей сцены в этот файл:"
AdvSceneSwitcher.fileTab.switchSceneBaseOnFile="Включить переключение сцен на основе ввода файла"
AdvSceneSwitcher.fileTab.switchSceneNameInputFile="Считать имя сцены, на которую нужно переключиться, из этого файла:"
AdvSceneSwitcher.fileTab.switchSceneBaseOnFileContent="Переключать сцену на основе содержимого файла"
AdvSceneSwitcher.fileTab.remoteFileWarning="Обратите внимание, что при выборе опции remote переключатель сцен будет пытаться получить доступ к удаленному местоположению каждые x мс, как указано на вкладке Общие"
AdvSceneSwitcher.fileTab.remoteFileWarning1="Обратите внимание, что переключатель сцены будет пытаться получить доступ к удаленному местоположению каждые "
AdvSceneSwitcher.fileTab.remoteFileWarning2="ms"
AdvSceneSwitcher.fileTab.libcurlWarning="Не удалось загрузить libcurl! Доступ к удаленным файлам невозможен!"
AdvSceneSwitcher.fileTab.selectWrite="Выберите файл для записи в ..."
AdvSceneSwitcher.fileTab.selectRead="Выберите файл для чтения из ..."
AdvSceneSwitcher.fileTab.textFileType="Текстовые файлы (*.txt)"
AdvSceneSwitcher.fileTab.anyFileType="Любые файлы (*.*)"
AdvSceneSwitcher.fileTab.remote="удаленный файл"
AdvSceneSwitcher.fileTab.local="локальный файл"
AdvSceneSwitcher.fileTab.useRegExp="использовать регулярные выражения (сопоставление шаблонов)"
AdvSceneSwitcher.fileTab.checkfileContentTime="если дата модификации изменена"
AdvSceneSwitcher.fileTab.checkfileContent="если содержимое изменено"
AdvSceneSwitcher.fileTab.entry="Переключиться на {{scenes}} используя {{transitions}} если содержимое {{fileType}} {{filePath}} {{browseButton}} совпадает:"
AdvSceneSwitcher.fileTab.entry2="{{matchText}}"
AdvSceneSwitcher.fileTab.entry3="{{useRegex}} {{checkModificationDate}} {{checkFileContent}}"
AdvSceneSwitcher.fileTab.help="Эта вкладка позволит вам автоматически переключать сцены на основе содержимого удаленных или локальных файлов.\n\nНажмите на выделенный символ плюса, чтобы продолжить."
; Random Tab
AdvSceneSwitcher.randomTab.title="Рандом"
AdvSceneSwitcher.randomTab.randomDisabledWarning="Функциональность отключена - для активации выберите \"Если условие переключения не выполнено, переключиться на любую сцену на вкладке Random\" на вкладке Общие"
AdvSceneSwitcher.randomTab.entry="Если условие переключения не выполнено, переключиться на {{scenes}} используя {{transitions}} для {{delay}}"
AdvSceneSwitcher.randomTab.help="Переключатель сцен будет случайным образом выбирать запись на этой вкладке для переключения на заданное время.\nЗаметьте, что одна и та же запись не будет выбрана дважды подряд.\n\nНажмите на выделенный символ плюса, чтобы продолжить."
; Time Tab
AdvSceneSwitcher.timeTab.title="Время"
AdvSceneSwitcher.timeTab.anyDay="В любой день"
AdvSceneSwitcher.timeTab.mondays="По понедельникам"
AdvSceneSwitcher.timeTab.tuesdays="По вторникам"
AdvSceneSwitcher.timeTab.wednesdays="По средам"
AdvSceneSwitcher.timeTab.thursdays="По четвергам"
AdvSceneSwitcher.timeTab.fridays="По пятницам"
AdvSceneSwitcher.timeTab.saturdays="По субботам"
AdvSceneSwitcher.timeTab.sundays="По воскресеньям"
AdvSceneSwitcher.timeTab.afterstart="После начала потокового вещания/записи"
AdvSceneSwitcher.timeTab.afterstart.tip="Будет использоваться время относительно начала потокового вещания/записи"
AdvSceneSwitcher.timeTab.entry="{{triggers}} в {{time}} переключаются на {{scenes}} используя {{transitions}}"
AdvSceneSwitcher.timeTab.help="Эта вкладка позволит вам автоматически переключаться на другую сцену на основе текущего местного времени.\n\nЗаметьте, что переключатель сцен будет переключаться только в точное время, которое вы указали.\nУбедитесь, что вы настроили параметры приоритета на вкладке Общие по своему вкусу, чтобы выбранная временная точка не была пропущена из-за других методов переключения, имеющих более высокий приоритет.\n\nНажмите на выделенный символ плюса, чтобы продолжить."
; Idle Tab
AdvSceneSwitcher.idleTab.title="Бездействие"
AdvSceneSwitcher.idleTab.enable="Включить обнаружение простоя"
AdvSceneSwitcher.idleTab.idleswitch="После {{duration}} отсутствия ввода с клавиатуры или мыши переключиться на сцену {{scenes}} используя {{transitions}}"
AdvSceneSwitcher.idleTab.dontSwitchIfFocus1="Не переключаться, если"
AdvSceneSwitcher.idleTab.dontSwitchIfFocus2="находится в фокусе"
; Scene Sequence Tab
AdvSceneSwitcher.sceneSequenceTab.title="Последовательность"
AdvSceneSwitcher.sceneSequenceTab.description="Последовательность автоматического переключения сцен может быть отменена либо паузой/остановкой переключателя сцен, либо ручным переключением на другую сцену"
AdvSceneSwitcher.sceneSequenceTab.save="Сохранить последовательность сцен в файл"
AdvSceneSwitcher.sceneSequenceTab.load="Загрузить последовательности сцен из файла"
AdvSceneSwitcher.sceneSequenceTab.saveTitle="Сохранить последовательность сцен в файл ..."
AdvSceneSwitcher.sceneSequenceTab.loadTitle="Выберите файл для чтения последовательности сцен из файла ..."
AdvSceneSwitcher.sceneSequenceTab.loadFail="Advanced Scene Switcher не удалось импортировать настройки!"
AdvSceneSwitcher.sceneSequenceTab.loadSuccess="Настройки Advanced Scene Switcher импортированы успешно!"
AdvSceneSwitcher.sceneSequenceTab.fileType="Текстовые файлы (*.txt)"
AdvSceneSwitcher.sceneSequenceTab.interruptible="прервать"
AdvSceneSwitcher.sceneSequenceTab.interruptibleHint="Другие методы переключения разрешены для прерывания этой последовательности сцен"
AdvSceneSwitcher.sceneSequenceTab.entry="Когда {{startScenes}} активен, переключить на {{scenes}} после {{delay}} используя {{transitions}} {{interruptible}}"
AdvSceneSwitcher.sceneSequenceTab.extendEdit="Расширить последовательность"
AdvSceneSwitcher.sceneSequenceTab.extendEntry="После {{delay}} переключиться на {{scenes}} используя {{transitions}}"
AdvSceneSwitcher.sceneSequenceTab.help="Эта вкладка позволит вам автоматически переключаться на другую сцену, если сцена была активна в течение заданного периода времени.\nНапример, вы можете автоматически переключаться между двумя сценами.\n\nНажмите на выделенный символ плюса, чтобы продолжить."
; Audio Tab
AdvSceneSwitcher.audioTab.title="Аудио"
AdvSceneSwitcher.audioTab.condition.above="выше"
AdvSceneSwitcher.audioTab.condition.below="ниже"
AdvSceneSwitcher.audioTab.ignoreInactiveSource="если источник неактивен"
AdvSceneSwitcher.audioTab.entry="Когда громкость {{audioSources}} равна {{condition}} {{volumeWidget}} в течение {{duration}} секунд переключить на {{scenes}} используя {{transitions}} {{ignoreInactiveSource}}"
AdvSceneSwitcher.audioTab.multiMatchfallbackCondition="Если несколько записей совпадают ..."
AdvSceneSwitcher.audioTab.multiMatchfallback="... в течение {{duration}} секунд переключить на {{scenes}} используя {{transitions}}"
AdvSceneSwitcher.audioTab.help="Эта вкладка позволит вам переключать сцены в зависимости от громкости источников.\nНапример, вы можете автоматически переключиться на другую сцену, если громкость вашего микрофона достигнет определенного порога.\n\nНажмите на выделенный символ плюса, чтобы продолжить."
; Video Tab
AdvSceneSwitcher.videoTab.title="Видео"
AdvSceneSwitcher.videoTab.getScreenshot="Получить снимок экрана для выбранной записи"
AdvSceneSwitcher.videoTab.getScreenshotHelp="Получить скриншот источника видео текущей выбранной записи и автоматически установить его в качестве целевого изображени"
AdvSceneSwitcher.videoTab.condition.match="точно соответствует"
AdvSceneSwitcher.videoTab.condition.match.tooltip="Точное совпадение требует, чтобы целевое и исходное изображение имели одинаковое разрешение.\nДаже каждый пиксель должен совпадать, поэтому не рекомендуется использовать форматы изображений, которые используют сжатие (например, .JPG)!"
AdvSceneSwitcher.videoTab.condition.differ="не совпадает"
AdvSceneSwitcher.videoTab.condition.hasNotChanged="не изменилось"
AdvSceneSwitcher.videoTab.condition.hasChanged="изменилось"
AdvSceneSwitcher.videoTab.ignoreInactiveSource="если источник неактивен"
AdvSceneSwitcher.videoTab.entry="Когда {{videoSources}} {{condition}} {{filePath}} {{browseButton}} для {{duration}} переключиться на {{scenes}} используя {{transitions}} {{ignoreInactiveSource}}"
AdvSceneSwitcher.videoTab.help="<html><head/><body><p>Эта вкладка позволит вам переключать сцены на основе текущего видеовыхода выбранных источников.<br/>Обязательно проверьте <a href=\"https://obsproject.com/forum/resources/pixel-match-switcher.1202/\"><span style=\" text-decoration: underline; color:#268bd2;\">Pixel Match Switcher</span></a> для еще лучшей реализации этой функциональности.<br/><br/> Нажмите на выделенный символ плюса, чтобы продолжить.</p></body></html>"
; Network Tab
AdvSceneSwitcher.networkTab.title="Сеть"
AdvSceneSwitcher.networkTab.warning="Запуск сервера вне локальной сети позволит третьим лицам читать активную сцену."
AdvSceneSwitcher.networkTab.DisabledWarning="ту функциональность, к сожалению, пришлось отключить на macOS из-за несовместимости библиотек при параллельном запуске плагина obs-websocket."
AdvSceneSwitcher.networkTab.server="Запустить сервер (отправляет сообщения о переключении сцены всем подключенным клиентам)"
AdvSceneSwitcher.networkTab.server.port="Порт"
AdvSceneSwitcher.networkTab.server.lockToIPv4="Заблокировать сервер на использование только IPv4"
AdvSceneSwitcher.networkTab.server.restrictSendToAutomatedSwitches="Отправлять сообщения только для автоматических переключателей сцен"
AdvSceneSwitcher.networkTab.startFailed.message="Сервер WebSockets не удалось запустить, возможно потому, что:\n - TCP порт %1 может в настоящее время использоваться в другом месте в этой системе, возможно, другим приложением. Попробуйте установить другой TCP порт в настройках сервера WebSocket, или остановите любое приложение, которое может использовать этот порт.\n - Сообщение об ошибке: %2"
AdvSceneSwitcher.networkTab.server.status.currentStatus="Текущий статус"
AdvSceneSwitcher.networkTab.server.status.notRunning="Не запущен"
AdvSceneSwitcher.networkTab.server.status.starting="Запуск"
AdvSceneSwitcher.networkTab.server.status.running="Работает"
AdvSceneSwitcher.networkTab.server.restart="Перезапустить сервер"
AdvSceneSwitcher.networkTab.client="Запустить клиент (Получает сообщения о переключении сцен)"
AdvSceneSwitcher.networkTab.client.address="Имя хоста или IP-адрес"
AdvSceneSwitcher.networkTab.client.port="Порт"
AdvSceneSwitcher.networkTab.client.status.currentStatus="Текущий статус"
AdvSceneSwitcher.networkTab.client.status.disconnected="Отключено"
AdvSceneSwitcher.networkTab.client.status.connecting="Подключение"
AdvSceneSwitcher.networkTab.client.status.connected="Подключено"
AdvSceneSwitcher.networkTab.client.reconnect="Принудительное переподключение"
; Scene Group Tab
AdvSceneSwitcher.sceneGroupTab.title="Группа сцен"
AdvSceneSwitcher.sceneGroupTab.list="Группы сцен"
AdvSceneSwitcher.sceneGroupTab.edit="Редактировать группы сцен"
AdvSceneSwitcher.sceneGroupTab.edit.name="Имя:"
AdvSceneSwitcher.sceneGroupTab.edit.type="Тип: {{type}}"
AdvSceneSwitcher.sceneGroupTab.type.count="Количество"
AdvSceneSwitcher.sceneGroupTab.type.time="Время"
AdvSceneSwitcher.sceneGroupTab.type.random="Случайно"
AdvSceneSwitcher.sceneGroupTab.edit.count="Переход к следующей сцене в списке после {{count}} совпадений"
AdvSceneSwitcher.sceneGroupTab.edit.time="Переход к следующей сцене в списке по истечении {{time}}"
AdvSceneSwitcher.sceneGroupTab.edit.random="Выбирать следующую сцену в списке случайным образом"
AdvSceneSwitcher.sceneGroupTab.edit.repeat="Начинать с начала, если достигнут конец списка сцен"
AdvSceneSwitcher.sceneGroupTab.edit.addScene="Добавить сцену"
AdvSceneSwitcher.sceneGroupTab.add="Добавить группу сцен"
AdvSceneSwitcher.sceneGroupTab.defaultname="Группа сцен %1"
AdvSceneSwitcher.sceneGroupTab.exists="Группа сцен или название сцены уже существует"
AdvSceneSwitcher.sceneGroupTab.help="Группы сцен могут быть выбраны в качестве цели так же, как и обычные сцены.\n\nКак следует из названия, группа сцен представляет собой набор из нескольких сцен.\nГруппа сцен будет продвигаться по списку назначенных ей сцен в зависимости от настроенных параметров, которые можно найти справа.\n\nВы можете настроить группу сцен на переход к следующей сцене в списке:\nПосле определенного количества раз, когда группа сцен выбрана в качестве цели.\nПо истечении определенного времени.\nИли случайным образом.\n\nНапример, группа сцен, содержащая сцены ...\nScene 1\nScene 2\nScene 3 \n... активирует \"Scene 1\" в первый раз, когда он выбран в качестве цели.\nВо второй раз он активируется \"Scene 2\".\nОставшееся время \"Scene 3\" будет активирован.\n\nНажмите на выделенный символ плюса ниже, чтобы добавить новую группу сцен."
AdvSceneSwitcher.sceneGroupTab.scenes.help="Выберите группу сцен, которую вы хотите изменить слева.\n\nВыберите сцену для добавления в эту группу сцен, выбрав сцену выше и нажав на символ плюса ниже.\n\nСцена может быть добавлена несколько раз в одну и ту же группу сцен."
; Scene Trigger Tab
AdvSceneSwitcher.sceneTriggerTab.title="Триггеры сцены"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerType.none="--выбрать триггер--"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerType.sceneActive="активен"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerType.sceneInactive="не активен"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerType.sceneLeave="переключился с"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.none="--выбрать действие--"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.startRecording="начать запись"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.pauseRecording="приостановить запись"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.unpauseRecording="отменить паузу записи"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.stopRecording="остановить запись"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.stopStreaming="остановить потоковое вещание"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.startStreaming="начать потоковое вещание"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.startReplayBuffer="запустить буфер воспроизведения"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.stopReplayBuffer="остановить буфер воспроизведения"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.muteSource="отключить источник"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.unmuteSource="включить источник"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.startSwitcher="запустить переключатель сцены"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.stopSwitcher="остановить переключатель сцены"
AdvSceneSwitcher.sceneTriggerTab.entry="Когда {{scenes}} {{triggers}} {{actions}} {{audioSources}} после {{duration}}"
AdvSceneSwitcher.sceneTriggerTab.help="Эта вкладка позволяет запускать действия при изменении сцены, например, остановку записи или потоковой передачи."
; Hotkey
AdvSceneSwitcher.hotkey.startSwitcherHotkey="Запустить Advanced Scene Switcher"
AdvSceneSwitcher.hotkey.stopSwitcherHotkey="становить Advanced Scene Switcher"
AdvSceneSwitcher.hotkey.startStopToggleSwitcherHotkey="Переключить старт/стоп для Advanced Scene Switcher"
AdvSceneSwitcher.askBackup="Обнаружена новая версия Advanced Scene Switcher.\nНужно ли создать резервную копию старых настроек?"
AdvSceneSwitcher.close="Закрыть"
AdvSceneSwitcher.browse="Обзор"
AdvSceneSwitcher.selectScene="--выбрать сцену--"
AdvSceneSwitcher.selectPreviousScene="Предыдущая сцена"
AdvSceneSwitcher.currentTransition="Текущий переход"
AdvSceneSwitcher.selectTransition="--выбрать переход--"
AdvSceneSwitcher.selectWindow="--выбрать окно--"
AdvSceneSwitcher.selectAudioSource="--выбрать источник звука--"
AdvSceneSwitcher.selectVideoSource="--sвыбрать источник видео--"
AdvSceneSwitcher.selectMediaSource="--выбрать источник мультимедиа--"
AdvSceneSwitcher.selectProcess="--выбрать процесс--"
AdvSceneSwitcher.enterPath="--ввести путь--"
AdvSceneSwitcher.enterText="--ввести текст--"
AdvSceneSwitcher.invaildEntriesWillNotBeSaved="недействительные записи не будут сохранены"
AdvSceneSwitcher.selectWindowTip="Используйте \"OBS\" для указания окна OBS\nИспользуйте \"Переключение задач\"для указания ALT + TAB"
AdvSceneSwitcher.status.active="Активный"
AdvSceneSwitcher.status.inactive="Неактивен"
AdvSceneSwitcher.unit.milliseconds="миллисекунды"
AdvSceneSwitcher.unit.secends="секунды"
AdvSceneSwitcher.unit.minutes="минуты"
AdvSceneSwitcher.unit.hours="часы"

View File

@@ -168,7 +168,7 @@ AdvSceneSwitcher.sceneSequenceTab.loadTitle="从文件加载序列 ..."
AdvSceneSwitcher.sceneSequenceTab.loadFail="导入失败"
AdvSceneSwitcher.sceneSequenceTab.loadSuccess="导入失败成功"
AdvSceneSwitcher.sceneSequenceTab.fileType="文本文件 (*.txt)"
AdvSceneSwitcher.sceneSequenceTab.entry="当场景 {{startScenes}} 被激活 {{delay}} {{delayUnits}}后使用转场特效 {{transitions}} 切换到场景 {{scenes}} {{interruptible}}"
AdvSceneSwitcher.sceneSequenceTab.entry="当场景 {{startScenes}} 被激活 {{delay}} 后使用转场特效 {{transitions}} 切换到场景 {{scenes}} {{interruptible}}"
; Audio Tab
AdvSceneSwitcher.audioTab.title="音频"

3
data/res/time.svg Normal file
View File

@@ -0,0 +1,3 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">
<svg version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" preserveAspectRatio="xMidYMid meet" viewBox="0 0 640 640" width="640" height="640"><defs><path d="M599.62 325.49C599.62 477.26 476.41 600.47 324.64 600.47C172.88 600.47 49.67 477.26 49.67 325.49C49.67 173.73 172.88 50.52 324.64 50.52C476.41 50.52 599.62 173.73 599.62 325.49Z" id="c3Wyq0kfYS"></path><mask id="maskanTyyngos" x="-20.33" y="-19.48" width="689.95" height="689.95" maskUnits="userSpaceOnUse"><rect x="-20.33" y="-19.48" width="689.95" height="689.95" fill="white"></rect><use xlink:href="#c3Wyq0kfYS" opacity="1" fill="black"></use></mask><path d="M334.97 96.07C339.51 96.07 343.2 99.75 343.2 104.3C343.2 151.24 343.2 283.84 343.2 330.78C343.2 335.32 339.51 339 334.97 339C329.2 339 320.09 339 314.31 339C309.77 339 306.09 335.32 306.09 330.78C306.09 283.84 306.09 151.24 306.09 104.3C306.09 99.75 309.77 96.07 314.31 96.07C320.09 96.07 329.2 96.07 334.97 96.07Z" id="fxMeu932c"></path><path d="M471.96 338.21C471.97 341.31 469.46 343.83 466.37 343.84C434.35 343.93 343.92 344.21 311.91 344.31C308.81 344.32 306.3 341.82 306.29 338.72C306.27 332.42 306.23 319.13 306.21 312.83C306.2 309.73 308.7 307.21 311.8 307.2C343.81 307.11 434.24 306.83 466.25 306.73C469.35 306.72 471.87 309.23 471.88 312.32C471.9 318.62 471.94 331.91 471.96 338.21Z" id="h65nGmP2BL"></path></defs><g><g><g><g mask="url(#maskanTyyngos)"><use xlink:href="#c3Wyq0kfYS" opacity="1" fill-opacity="0" stroke="#d2d2d2" stroke-width="70" stroke-opacity="1"></use></g></g><g><use xlink:href="#fxMeu932c" opacity="1" fill="#d2d2d2" fill-opacity="1"></use></g><g><use xlink:href="#h65nGmP2BL" opacity="1" fill="#d2d2d2" fill-opacity="1"></use></g></g></g></svg>

After

Width:  |  Height:  |  Size: 1.8 KiB

1
deps/asio vendored Submodule

Submodule deps/asio added at b73dc1d2c0

1
deps/websocketpp vendored Submodule

Submodule deps/websocketpp added at c6d7e295bf

File diff suppressed because it is too large Load Diff

View File

@@ -1,16 +1,13 @@
#include <QMainWindow>
#include <QAction>
#include <QtGui/qstandarditemmodel.h>
#include <QPropertyAnimation>
#include <QGraphicsColorizeEffect>
#include <QMessageBox>
#include <QFileDialog>
#include <obs-module.h>
#include <obs-frontend-api.h>
#include <util/util.hpp>
#include "headers/advanced-scene-switcher.hpp"
#include "headers/curl-helper.hpp"
#include "headers/utility.hpp"
#include "headers/version.h"
SwitcherData *switcher = nullptr;
@@ -59,328 +56,49 @@ void AdvSceneSwitcher::loadUI()
setupFileTab();
setupTimeTab();
setupAudioTab();
setupVideoTab();
setupNetworkTab();
setupSceneGroupTab();
setupTriggerTab();
setupMacroTab();
setTabOrder();
restoreWindowGeo();
loading = false;
}
/******************************************************************************
* UI helpers
* Saving and loading
******************************************************************************/
bool AdvSceneSwitcher::DisplayMessage(QString msg, bool question)
void AskBackup(obs_data_t *obj)
{
if (question) {
QMessageBox::StandardButton reply;
reply = QMessageBox::question(
nullptr, "Advanced Scene Switcher", msg,
QMessageBox::Yes | QMessageBox::No);
if (reply == QMessageBox::Yes) {
return true;
} else {
return false;
}
} else {
QMessageBox Msgbox;
Msgbox.setWindowTitle("Advanced Scene Switcher");
Msgbox.setText(msg);
Msgbox.exec();
}
bool backupSettings = DisplayMessage(
obs_module_text("AdvSceneSwitcher.askBackup"), true);
return false;
}
void AdvSceneSwitcher::addSelectionEntry(QComboBox *sel,
const char *description,
bool selectable, const char *tooltip)
{
sel->addItem(description);
if (strcmp(tooltip, "") != 0) {
sel->setItemData(0, tooltip, Qt::ToolTipRole);
}
QStandardItemModel *model =
qobject_cast<QStandardItemModel *>(sel->model());
QModelIndex firstIndex =
model->index(0, sel->modelColumn(), sel->rootModelIndex());
QStandardItem *firstItem = model->itemFromIndex(firstIndex);
if (!selectable) {
firstItem->setSelectable(false);
firstItem->setEnabled(false);
}
}
void AdvSceneSwitcher::populateSceneSelection(QComboBox *sel, bool addPrevious,
bool addSceneGroup,
bool addSelect,
std::string selectText,
bool selectable)
{
sel->clear();
if (addSelect) {
if (selectText.empty()) {
addSelectionEntry(
sel,
obs_module_text("AdvSceneSwitcher.selectScene"),
selectable,
obs_module_text(
"AdvSceneSwitcher.invaildEntriesWillNotBeSaved"));
} else {
addSelectionEntry(sel, selectText.c_str(), selectable);
}
}
BPtr<char *> scenes = obs_frontend_get_scene_names();
char **temp = scenes;
while (*temp) {
const char *name = *temp;
sel->addItem(name);
temp++;
}
if (addPrevious) {
sel->addItem(obs_module_text(
"AdvSceneSwitcher.selectPreviousScene"));
}
if (addSceneGroup) {
for (auto &sg : switcher->sceneGroups) {
sel->addItem(QString::fromStdString(sg.name));
}
}
}
void AdvSceneSwitcher::populateTransitionSelection(QComboBox *sel,
bool addCurrent,
bool addSelect,
bool selectable)
{
if (addSelect) {
addSelectionEntry(
sel,
obs_module_text("AdvSceneSwitcher.selectTransition"),
selectable);
}
if (addCurrent) {
sel->addItem(
obs_module_text("AdvSceneSwitcher.currentTransition"));
}
obs_frontend_source_list *transitions = new obs_frontend_source_list();
obs_frontend_get_transitions(transitions);
for (size_t i = 0; i < transitions->sources.num; i++) {
const char *name =
obs_source_get_name(transitions->sources.array[i]);
sel->addItem(name);
}
obs_frontend_source_list_free(transitions);
}
void AdvSceneSwitcher::populateWindowSelection(QComboBox *sel, bool addSelect)
{
if (addSelect) {
addSelectionEntry(
sel, obs_module_text("AdvSceneSwitcher.selectWindow"));
}
std::vector<std::string> windows;
GetWindowList(windows);
sort(windows.begin(), windows.end());
for (std::string &window : windows) {
sel->addItem(window.c_str());
}
#ifdef WIN32
sel->setItemData(0, obs_module_text("AdvSceneSwitcher.selectWindowTip"),
Qt::ToolTipRole);
#endif
}
void AdvSceneSwitcher::populateAudioSelection(QComboBox *sel, bool addSelect)
{
if (addSelect) {
addSelectionEntry(
sel,
obs_module_text("AdvSceneSwitcher.selectAudioSource"),
false,
obs_module_text(
"AdvSceneSwitcher.invaildEntriesWillNotBeSaved"));
}
auto sourceEnum = [](void *data, obs_source_t *source) -> bool /* -- */
{
std::vector<std::string> *list =
reinterpret_cast<std::vector<std::string> *>(data);
uint32_t flags = obs_source_get_output_flags(source);
if ((flags & OBS_SOURCE_AUDIO) != 0) {
list->push_back(obs_source_get_name(source));
}
return true;
};
std::vector<std::string> audioSources;
obs_enum_sources(sourceEnum, &audioSources);
sort(audioSources.begin(), audioSources.end());
for (std::string &source : audioSources) {
sel->addItem(source.c_str());
}
}
void AdvSceneSwitcher::populateMediaSelection(QComboBox *sel, bool addSelect)
{
if (addSelect) {
addSelectionEntry(
sel,
obs_module_text("AdvSceneSwitcher.selectMediaSource"),
false,
obs_module_text(
"AdvSceneSwitcher.invaildEntriesWillNotBeSaved"));
}
auto sourceEnum = [](void *data, obs_source_t *source) -> bool /* -- */
{
std::vector<std::string> *list =
reinterpret_cast<std::vector<std::string> *>(data);
std::string sourceId = obs_source_get_id(source);
if (sourceId.compare("ffmpeg_source") == 0 ||
sourceId.compare("vlc_source") == 0) {
list->push_back(obs_source_get_name(source));
}
return true;
};
std::vector<std::string> mediaSources;
obs_enum_sources(sourceEnum, &mediaSources);
sort(mediaSources.begin(), mediaSources.end());
for (std::string &source : mediaSources) {
sel->addItem(source.c_str());
}
}
void AdvSceneSwitcher::populateProcessSelection(QComboBox *sel, bool addSelect)
{
if (addSelect) {
addSelectionEntry(
sel, obs_module_text("AdvSceneSwitcher.selectProcess"));
}
QStringList processes;
GetProcessList(processes);
processes.sort();
for (QString &process : processes)
sel->addItem(process);
}
void AdvSceneSwitcher::listAddClicked(QListWidget *list,
SwitchWidget *newWidget,
QPushButton *addButton,
QMetaObject::Connection *addHighlight)
{
if (!list || !newWidget) {
blog(LOG_WARNING,
"listAddClicked called without valid list or widget");
if (!backupSettings) {
return;
}
if (addButton && addHighlight) {
addButton->disconnect(*addHighlight);
QString directory = QFileDialog::getSaveFileName(
nullptr,
obs_module_text(
"AdvSceneSwitcher.generalTab.saveOrLoadsettings.importWindowTitle"),
QDir::currentPath(),
obs_module_text(
"AdvSceneSwitcher.generalTab.saveOrLoadsettings.textType"));
if (directory.isEmpty()) {
return;
}
QListWidgetItem *item;
item = new QListWidgetItem(list);
list->addItem(item);
item->setSizeHint(newWidget->minimumSizeHint());
list->setItemWidget(item, newWidget);
list->scrollToItem(item);
}
bool AdvSceneSwitcher::listMoveUp(QListWidget *list)
{
int index = list->currentRow();
if (index == -1 || index == 0) {
return false;
QFile file(directory);
if (!file.open(QIODevice::WriteOnly | QIODevice::Text)) {
return;
}
QWidget *row = list->itemWidget(list->currentItem());
QListWidgetItem *itemN = list->currentItem()->clone();
list->insertItem(index - 1, itemN);
list->setItemWidget(itemN, row);
list->takeItem(index + 1);
list->setCurrentRow(index - 1);
return true;
obs_data_save_json(obj, file.fileName().toUtf8().constData());
}
bool AdvSceneSwitcher::listMoveDown(QListWidget *list)
{
int index = list->currentRow();
if (index == -1 || index == list->count() - 1) {
return false;
}
QWidget *row = list->itemWidget(list->currentItem());
QListWidgetItem *itemN = list->currentItem()->clone();
list->insertItem(index + 2, itemN);
list->setItemWidget(itemN, row);
list->takeItem(index);
list->setCurrentRow(index + 1);
return true;
}
QMetaObject::Connection AdvSceneSwitcher::PulseWidget(QWidget *widget,
QColor endColor,
QColor startColor,
QString specifier)
{
if (switcher->disableHints) {
return QMetaObject::Connection();
}
widget->setStyleSheet(specifier + "{ \
border-style: outset; \
border-width: 2px; \
border-radius: 10px; \
border-color: rgb(0,0,0,0) \
}");
QGraphicsColorizeEffect *eEffect = new QGraphicsColorizeEffect(widget);
widget->setGraphicsEffect(eEffect);
QPropertyAnimation *paAnimation =
new QPropertyAnimation(eEffect, "color");
paAnimation->setStartValue(startColor);
paAnimation->setEndValue(endColor);
paAnimation->setDuration(1000);
// Play backwards to return to original state on timer end
paAnimation->setDirection(QAbstractAnimation::Backward);
auto con = QWidget::connect(
paAnimation, &QPropertyAnimation::finished, [paAnimation]() {
QTimer::singleShot(1000, [paAnimation] {
paAnimation->start();
});
});
paAnimation->start();
return con;
}
/******************************************************************************
* Saving and loading
******************************************************************************/
static void SaveSceneSwitcher(obs_data_t *save_data, bool saving, void *)
{
if (saving) {
@@ -405,7 +123,7 @@ static void SaveSceneSwitcher(obs_data_t *save_data, bool saving, void *)
obj = obs_data_create();
}
if (switcher->versionChanged(obj, g_GIT_SHA1)) {
AdvSceneSwitcher::AskBackup(obj);
AskBackup(obj);
}
switcher->loadSettings(obj);
@@ -442,6 +160,11 @@ void SwitcherData::Thread()
bool match = false;
OBSWeakSource scene;
OBSWeakSource transition;
// The previous scene might have changed during the linger duration,
// if a longer transition is used than the configured check interval
bool setPrevSceneAfterLinger = false;
bool macroMatch = false;
macroSceneSwitched = false;
endTime = std::chrono::high_resolution_clock::now();
@@ -462,21 +185,23 @@ void SwitcherData::Thread()
}
vblog(LOG_INFO, "try to sleep for %ld", duration.count());
setWaitScene();
cv.wait_for(lock, duration);
startTime = std::chrono::high_resolution_clock::now();
sleep = 0;
linger = 0;
switcher->Prune();
if (switcher->stop) {
Prune();
if (stop) {
break;
}
if (checkPause()) {
continue;
}
match = checkForMatch(scene, transition, linger);
if (switcher->stop) {
match = checkForMatch(scene, transition, linger,
setPrevSceneAfterLinger, macroMatch);
if (stop) {
break;
}
checkNoMatchSwitch(match, scene, transition, sleep);
@@ -487,9 +212,10 @@ void SwitcherData::Thread()
vblog(LOG_INFO, "sleep for %ld before switching scene",
duration.count());
setWaitScene();
cv.wait_for(lock, duration);
if (switcher->stop) {
if (stop) {
break;
}
@@ -499,6 +225,8 @@ void SwitcherData::Thread()
match = false;
linger = 0;
} else if (setPrevSceneAfterLinger) {
scene = previousScene;
}
}
@@ -511,8 +239,11 @@ void SwitcherData::Thread()
lock.unlock();
if (match) {
switchScene(scene, transition,
tansitionOverrideOverride);
if (macroMatch) {
runMacros();
} else {
switchScene({scene, transition, 0});
}
}
writeSceneInfoToFile();
@@ -522,12 +253,15 @@ void SwitcherData::Thread()
}
bool SwitcherData::checkForMatch(OBSWeakSource &scene,
OBSWeakSource &transition, int &linger)
OBSWeakSource &transition, int &linger,
bool &setPrevSceneAfterLinger,
bool &macroMatch)
{
bool match = false;
if (uninterruptibleSceneSequenceActive) {
checkSceneSequence(match, scene, transition, linger);
match = checkSceneSequence(scene, transition, linger,
setPrevSceneAfterLinger);
if (match) {
return match;
}
@@ -536,36 +270,46 @@ bool SwitcherData::checkForMatch(OBSWeakSource &scene,
for (int switchFuncName : functionNamesByPriority) {
switch (switchFuncName) {
case read_file_func:
checkSwitchInfoFromFile(match, scene, transition);
checkFileContent(match, scene, transition);
match = checkSwitchInfoFromFile(scene, transition) ||
checkFileContent(scene, transition);
break;
case idle_func:
checkIdleSwitch(match, scene, transition);
match = checkIdleSwitch(scene, transition);
break;
case exe_func:
checkExeSwitch(match, scene, transition);
match = checkExeSwitch(scene, transition);
break;
case screen_region_func:
checkScreenRegionSwitch(match, scene, transition);
match = checkScreenRegionSwitch(scene, transition);
break;
case window_title_func:
checkWindowTitleSwitch(match, scene, transition);
match = checkWindowTitleSwitch(scene, transition);
break;
case round_trip_func:
checkSceneSequence(match, scene, transition, linger);
match = checkSceneSequence(scene, transition, linger,
setPrevSceneAfterLinger);
break;
case media_func:
checkMediaSwitch(match, scene, transition);
match = checkMediaSwitch(scene, transition);
break;
case time_func:
checkTimeSwitch(match, scene, transition);
match = checkTimeSwitch(scene, transition);
break;
case audio_func:
checkAudioSwitch(match, scene, transition);
match = checkAudioSwitch(scene, transition);
break;
case video_func:
match = checkVideoSwitch(scene, transition);
break;
case macro_func:
if (checkMacros()) {
match = true;
macroMatch = true;
}
break;
}
if (switcher->stop) {
if (stop) {
return false;
}
if (match) {
@@ -575,51 +319,77 @@ bool SwitcherData::checkForMatch(OBSWeakSource &scene,
return match;
}
void switchScene(OBSWeakSource &scene, OBSWeakSource &transition,
bool &transitionOverrideOverride)
void switchScene(const sceneSwitchInfo &sceneSwitch)
{
if (!scene && switcher->verbose) {
if (!sceneSwitch.scene && switcher->verbose) {
blog(LOG_INFO, "nothing to switch to");
return;
}
obs_source_t *source = obs_weak_source_get_source(scene);
obs_source_t *source = obs_weak_source_get_source(sceneSwitch.scene);
obs_source_t *currentSource = obs_frontend_get_current_scene();
if (source && source != currentSource) {
transitionData td;
setNextTransition(scene, currentSource, transition,
transitionOverrideOverride, td);
transitionData currentTransitionData;
setNextTransition(sceneSwitch, currentSource,
currentTransitionData);
obs_frontend_set_current_scene(source);
if (transitionOverrideOverride) {
restoreTransitionOverride(source, td);
if (switcher->transitionOverrideOverride) {
restoreTransitionOverride(source,
currentTransitionData);
}
if (switcher->verbose) {
blog(LOG_INFO, "switched scene");
}
if (switcher->networkConfig.ShouldSendSceneChange()) {
switcher->server.sendMessage(sceneSwitch);
}
}
obs_source_release(currentSource);
obs_source_release(source);
}
void switchPreviewScene(const OBSWeakSource &ws)
{
auto source = obs_weak_source_get_source(ws);
obs_frontend_set_current_preview_scene(source);
obs_source_release(source);
}
void SwitcherData::Start()
{
if (!(th && th->isRunning())) {
stop = false;
switcher->th = new SwitcherThread();
switcher->th->start(
(QThread::Priority)switcher->threadPriority);
th = new SwitcherThread();
th->start((QThread::Priority)threadPriority);
// Will be overwritten quickly but might be useful
writeToStatusFile("Advanced Scene Switcher running");
}
if (networkConfig.ServerEnabled) {
server.start(networkConfig.ServerPort,
networkConfig.LockToIPv4);
}
if (networkConfig.ClientEnabled) {
client.connect(networkConfig.GetClientUri());
}
}
void ResetMacroCounters()
{
for (auto &m : switcher->macros) {
m.ResetCount();
}
}
void SwitcherData::Stop()
{
if (th && th->isRunning()) {
switcher->stop = true;
stop = true;
transitionCv.notify_one();
cv.notify_one();
th->wait();
@@ -627,7 +397,17 @@ void SwitcherData::Stop()
th = nullptr;
writeToStatusFile("Advanced Scene Switcher stopped");
ResetMacroCounters();
}
server.stop();
client.disconnect();
}
void SwitcherData::setWaitScene()
{
waitScene = obs_frontend_get_current_scene();
obs_source_release(waitScene);
}
bool SwitcherData::sceneChangedDuringWait()
@@ -657,11 +437,11 @@ extern "C" void FreeSceneSwitcher()
switcher = nullptr;
}
void handleSceneChange(SwitcherData *s)
void handleSceneChange()
{
// Stop waiting if scene was changed
if (s->sceneChangedDuringWait()) {
s->cv.notify_one();
if (switcher->sceneChangedDuringWait()) {
switcher->cv.notify_one();
}
// Set previous scene
@@ -669,37 +449,52 @@ void handleSceneChange(SwitcherData *s)
obs_weak_source_t *ws = obs_source_get_weak_source(source);
obs_source_release(source);
obs_weak_source_release(ws);
if (source && s->previousSceneHelper != ws) {
s->previousScene = s->previousSceneHelper;
s->previousSceneHelper = ws;
if (source && switcher->previousSceneHelper != ws) {
switcher->previousScene = switcher->previousSceneHelper;
switcher->previousSceneHelper = ws;
}
s->checkTriggers();
s->checkDefaultSceneTransitions();
switcher->checkTriggers();
switcher->checkDefaultSceneTransitions();
if (switcher->networkConfig.ShouldSendFrontendSceneChange()) {
switcher->server.sendMessage({ws, nullptr, 0});
}
}
void setLiveTime(SwitcherData *s)
void setLiveTime()
{
s->liveTime = QDateTime::currentDateTime();
switcher->liveTime = QDateTime::currentDateTime();
}
void resetLiveTime(SwitcherData *s)
void resetLiveTime()
{
s->liveTime = QDateTime();
switcher->liveTime = QDateTime();
}
void checkAutoStartRecording(SwitcherData *s)
void checkAutoStartRecording()
{
if (s->autoStartEvent == AutoStartEvent::RECORDING ||
s->autoStartEvent == AutoStartEvent::RECORINDG_OR_STREAMING)
s->Start();
if (switcher->autoStartEvent == AutoStartEvent::RECORDING ||
switcher->autoStartEvent == AutoStartEvent::RECORINDG_OR_STREAMING)
switcher->Start();
}
void checkAutoStartStreaming(SwitcherData *s)
void checkAutoStartStreaming()
{
if (s->autoStartEvent == AutoStartEvent::STREAMING ||
s->autoStartEvent == AutoStartEvent::RECORINDG_OR_STREAMING)
s->Start();
if (switcher->autoStartEvent == AutoStartEvent::STREAMING ||
switcher->autoStartEvent == AutoStartEvent::RECORINDG_OR_STREAMING)
switcher->Start();
}
void handlePeviewSceneChange()
{
if (switcher->networkConfig.ShouldSendPrviewSceneChange()) {
auto source = obs_frontend_get_current_preview_scene();
auto weak = obs_source_get_weak_source(source);
switcher->server.sendMessage({weak, nullptr, 0}, true);
obs_weak_source_release(weak);
obs_source_release(source);
}
}
// Note to future self:
@@ -707,24 +502,31 @@ void checkAutoStartStreaming(SwitcherData *s)
// frontend functions such as obs_frontend_set_current_scene()
static void OBSEvent(enum obs_frontend_event event, void *switcher)
{
if (!switcher) {
return;
}
switch (event) {
case OBS_FRONTEND_EVENT_EXIT:
FreeSceneSwitcher();
break;
case OBS_FRONTEND_EVENT_SCENE_CHANGED:
handleSceneChange((SwitcherData *)switcher);
handleSceneChange();
break;
case OBS_FRONTEND_EVENT_PREVIEW_SCENE_CHANGED:
handlePeviewSceneChange();
break;
case OBS_FRONTEND_EVENT_RECORDING_STARTED:
setLiveTime((SwitcherData *)switcher);
checkAutoStartRecording((SwitcherData *)switcher);
setLiveTime();
checkAutoStartRecording();
break;
case OBS_FRONTEND_EVENT_STREAMING_STARTED:
setLiveTime((SwitcherData *)switcher);
checkAutoStartStreaming((SwitcherData *)switcher);
setLiveTime();
checkAutoStartStreaming();
break;
case OBS_FRONTEND_EVENT_RECORDING_STOPPED:
case OBS_FRONTEND_EVENT_STREAMING_STOPPED:
resetLiveTime((SwitcherData *)switcher);
resetLiveTime();
break;
default:
break;

270
src/duration-control.cpp Normal file
View File

@@ -0,0 +1,270 @@
#include "headers/duration-control.hpp"
#include "headers/utility.hpp"
#include "obs-module.h"
#include <sstream>
#include <iomanip>
#include <QHBoxLayout>
void Duration::Save(obs_data_t *obj, const char *secondsName,
const char *unitName)
{
obs_data_set_double(obj, secondsName, seconds);
obs_data_set_int(obj, unitName, static_cast<int>(displayUnit));
}
void Duration::Load(obs_data_t *obj, const char *secondsName,
const char *unitName)
{
seconds = obs_data_get_double(obj, secondsName);
displayUnit =
static_cast<DurationUnit>(obs_data_get_int(obj, unitName));
}
bool Duration::DurationReached()
{
if (_startTime.time_since_epoch().count() == 0) {
_startTime = std::chrono::high_resolution_clock::now();
}
auto runTime = std::chrono::duration_cast<std::chrono::milliseconds>(
std::chrono::high_resolution_clock::now() - _startTime);
return runTime.count() >= seconds * 1000;
}
void Duration::Reset()
{
_startTime = {};
}
int durationUnitToMultiplier(DurationUnit u)
{
switch (u) {
case DurationUnit::SECONDS:
return 1;
case DurationUnit::MINUTES:
return 60;
case DurationUnit::HOURS:
return 3600;
default:
break;
}
return 0;
}
std::string durationUnitToString(DurationUnit u)
{
switch (u) {
case DurationUnit::SECONDS:
return obs_module_text("AdvSceneSwitcher.unit.secends");
case DurationUnit::MINUTES:
return obs_module_text("AdvSceneSwitcher.unit.minutes");
case DurationUnit::HOURS:
return obs_module_text("AdvSceneSwitcher.unit.hours");
default:
break;
}
return "";
}
std::string Duration::ToString()
{
std::ostringstream ss;
ss << std::fixed << std::setprecision(2)
<< seconds / durationUnitToMultiplier(displayUnit) << " "
<< durationUnitToString(displayUnit);
return ss.str();
}
static void populateUnits(QComboBox *list)
{
list->addItem(obs_module_text("AdvSceneSwitcher.unit.secends"));
list->addItem(obs_module_text("AdvSceneSwitcher.unit.minutes"));
list->addItem(obs_module_text("AdvSceneSwitcher.unit.hours"));
}
DurationSelection::DurationSelection(QWidget *parent, bool showUnitSelection)
: QWidget(parent), _unitMultiplier(1)
{
_duration = new QDoubleSpinBox(parent);
_duration->setMaximum(86400); // 24 hours
_unitSelection = new QComboBox();
populateUnits(_unitSelection);
QWidget::connect(_duration, SIGNAL(valueChanged(double)), this,
SLOT(_DurationChanged(double)));
QWidget::connect(_unitSelection, SIGNAL(currentIndexChanged(int)), this,
SLOT(_UnitChanged(int)));
QHBoxLayout *layout = new QHBoxLayout;
layout->setContentsMargins(0, 0, 0, 0);
layout->setSpacing(11);
layout->addWidget(_duration);
if (showUnitSelection) {
layout->addWidget(_unitSelection);
}
setLayout(layout);
}
void DurationSelection::SetValue(double value)
{
_duration->setValue(value / _unitMultiplier);
}
void DurationSelection::SetUnit(DurationUnit u)
{
_unitSelection->setCurrentIndex(static_cast<int>(u));
}
void DurationSelection::SetDuration(Duration d)
{
SetUnit(d.displayUnit);
SetValue(d.seconds);
}
void DurationSelection::_DurationChanged(double value)
{
emit DurationChanged(value * _unitMultiplier);
}
void DurationSelection::_UnitChanged(int idx)
{
DurationUnit unit = static_cast<DurationUnit>(idx);
double prevMultiplier = _unitMultiplier;
_unitMultiplier = durationUnitToMultiplier(unit);
_duration->setValue(_duration->value() *
(prevMultiplier / _unitMultiplier));
emit UnitChanged(unit);
}
void DurationConstraint::Save(obs_data_t *obj, const char *condName,
const char *secondsName, const char *unitName)
{
obs_data_set_int(obj, condName, static_cast<int>(_type));
_dur.Save(obj, secondsName, unitName);
}
void DurationConstraint::Load(obs_data_t *obj, const char *condName,
const char *secondsName, const char *unitName)
{
// For backwards compatability check if duration value exist without
// time constraint condition - if so assume DurationCondition::MORE
if (!obs_data_has_user_value(obj, condName) &&
obs_data_has_user_value(obj, secondsName)) {
obs_data_set_int(obj, condName,
static_cast<int>(DurationCondition::MORE));
}
_type = static_cast<DurationCondition>(obs_data_get_int(obj, condName));
_dur.Load(obj, secondsName, unitName);
}
bool DurationConstraint::DurationReached()
{
switch (_type) {
case DurationCondition::NONE:
return true;
break;
case DurationCondition::MORE:
return _dur.DurationReached();
break;
case DurationCondition::EQUAL:
if (_dur.DurationReached() && !_timeReached) {
_timeReached = true;
return true;
}
break;
case DurationCondition::LESS:
return !_dur.DurationReached();
break;
default:
break;
}
return false;
}
void DurationConstraint::Reset()
{
_timeReached = false;
_dur.Reset();
}
static void populateConditions(QComboBox *list)
{
list->addItem(
obs_module_text("AdvSceneSwitcher.duration.condition.none"));
list->addItem(
obs_module_text("AdvSceneSwitcher.duration.condition.more"));
list->addItem(
obs_module_text("AdvSceneSwitcher.duration.condition.equal"));
list->addItem(
obs_module_text("AdvSceneSwitcher.duration.condition.less"));
}
DurationConstraintEdit::DurationConstraintEdit(QWidget *parent)
{
_condition = new QComboBox(parent);
_duration = new DurationSelection(parent);
_toggle = new QPushButton(parent);
_toggle->setMaximumSize(22, 22);
_toggle->setIcon(
QIcon(QString::fromStdString(getDataFilePath("res/time.svg"))));
populateConditions(_condition);
QWidget::connect(_condition, SIGNAL(currentIndexChanged(int)), this,
SLOT(_ConditionChanged(int)));
QObject::connect(_duration, &DurationSelection::DurationChanged, this,
&DurationConstraintEdit::DurationChanged);
QObject::connect(_duration, &DurationSelection::UnitChanged, this,
&DurationConstraintEdit::UnitChanged);
QWidget::connect(_toggle, SIGNAL(clicked()), this,
SLOT(ToggleClicked()));
QHBoxLayout *layout = new QHBoxLayout;
layout->setContentsMargins(0, 0, 0, 0);
layout->setSpacing(11);
layout->addWidget(_toggle);
layout->addWidget(_condition);
layout->addWidget(_duration);
setLayout(layout);
Collapse(true);
}
void DurationConstraintEdit::SetValue(DurationConstraint &value)
{
_duration->SetDuration(value.GetDuration());
_condition->setCurrentIndex(static_cast<int>(value.GetCondition()));
_duration->setVisible(value.GetCondition() != DurationCondition::NONE);
}
void DurationConstraintEdit::SetUnit(DurationUnit u)
{
_duration->SetUnit(u);
}
void DurationConstraintEdit::SetDuration(const Duration &d)
{
_duration->SetDuration(d);
}
void DurationConstraintEdit::_ConditionChanged(int value)
{
auto cond = static_cast<DurationCondition>(value);
Collapse(cond == DurationCondition::NONE);
emit ConditionChanged(cond);
}
void DurationConstraintEdit::ToggleClicked()
{
Collapse(false);
}
void DurationConstraintEdit::Collapse(bool collapse)
{
_toggle->setVisible(collapse);
_duration->setVisible(!collapse);
_condition->setVisible(!collapse);
}

View File

@@ -1,10 +1,8 @@
#include <QFileDialog>
#include "headers/advanced-scene-switcher.hpp"
#include "headers/utility.hpp"
#include "headers/version.h"
constexpr auto tab_count = 15;
#include <QFileDialog>
QMetaObject::Connection inactivePluse;
@@ -61,14 +59,44 @@ void AdvSceneSwitcher::on_noMatchRandomSwitch_clicked()
ui->randomDisabledWarning->setVisible(false);
}
void AdvSceneSwitcher::on_noMatchDelay_valueChanged(double i)
void AdvSceneSwitcher::NoMatchDelayDurationChanged(double sec)
{
if (loading) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
switcher->noMatchDelay = i;
switcher->noMatchDelay.seconds = sec;
}
void AdvSceneSwitcher::NoMatchDelayUnitChanged(DurationUnit unit)
{
if (loading) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
switcher->noMatchDelay.displayUnit = unit;
}
void AdvSceneSwitcher::CooldownDurationChanged(double sec)
{
if (loading) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
switcher->cooldown.seconds = sec;
}
void AdvSceneSwitcher::CooldownUnitChanged(DurationUnit unit)
{
if (loading) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
switcher->cooldown.displayUnit = unit;
}
void AdvSceneSwitcher::on_startupBehavior_currentIndexChanged(int index)
@@ -102,16 +130,6 @@ void AdvSceneSwitcher::on_noMatchSwitchScene_currentTextChanged(
UpdateNonMatchingScene(text);
}
void AdvSceneSwitcher::on_cooldownTime_valueChanged(double i)
{
if (loading) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
switcher->cooldown = i;
}
void AdvSceneSwitcher::on_checkInterval_valueChanged(int value)
{
if (loading) {
@@ -138,8 +156,11 @@ void AdvSceneSwitcher::SetStopped()
obs_module_text("AdvSceneSwitcher.generalTab.status.start"));
ui->pluginRunningText->setText(
obs_module_text("AdvSceneSwitcher.status.inactive"));
inactivePluse = PulseWidget(ui->pluginRunningText, QColor(Qt::red),
QColor(0, 0, 0, 0), "QLabel ");
if (!switcher->disableHints) {
inactivePluse = PulseWidget(ui->pluginRunningText,
QColor(Qt::red), QColor(0, 0, 0, 0),
"QLabel ");
}
currentStatusActive = false;
}
@@ -156,6 +177,9 @@ void AdvSceneSwitcher::on_toggleStartButton_clicked()
void AdvSceneSwitcher::closeEvent(QCloseEvent *)
{
switcher->windowPos = this->pos();
switcher->windowSize = this->size();
obs_frontend_save();
}
@@ -168,6 +192,15 @@ void AdvSceneSwitcher::on_verboseLogging_stateChanged(int state)
switcher->verbose = state;
}
void AdvSceneSwitcher::on_saveWindowGeo_stateChanged(int state)
{
if (loading) {
return;
}
switcher->saveWindowGeo = state;
}
void AdvSceneSwitcher::on_uiHintsDisable_stateChanged(int state)
{
if (loading) {
@@ -177,34 +210,6 @@ void AdvSceneSwitcher::on_uiHintsDisable_stateChanged(int state)
switcher->disableHints = state;
}
void AdvSceneSwitcher::AskBackup(obs_data_t *obj)
{
bool backupSettings = DisplayMessage(
obs_module_text("AdvSceneSwitcher.askBackup"), true);
if (!backupSettings) {
return;
}
QString directory = QFileDialog::getSaveFileName(
nullptr,
obs_module_text(
"AdvSceneSwitcher.generalTab.saveOrLoadsettings.importWindowTitle"),
QDir::currentPath(),
obs_module_text(
"AdvSceneSwitcher.generalTab.saveOrLoadsettings.textType"));
if (directory.isEmpty()) {
return;
}
QFile file(directory);
if (!file.open(QIODevice::WriteOnly | QIODevice::Text)) {
return;
}
obs_data_save_json(obj, file.fileName().toUtf8().constData());
}
void AdvSceneSwitcher::on_exportSettings_clicked()
{
QString directory = QFileDialog::getSaveFileName(
@@ -290,45 +295,54 @@ int findTabIndex(QTabWidget *tabWidget, int pos)
tabName = "generalTab";
break;
case 1:
tabName = "transitionsTab";
tabName = "macroTab";
break;
case 2:
tabName = "pauseTab";
tabName = "transitionsTab";
break;
case 3:
tabName = "windowTitleTab";
tabName = "pauseTab";
break;
case 4:
tabName = "executableTab";
tabName = "windowTitleTab";
break;
case 5:
tabName = "screenRegionTab";
tabName = "executableTab";
break;
case 6:
tabName = "mediaTab";
tabName = "screenRegionTab";
break;
case 7:
tabName = "fileTab";
tabName = "mediaTab";
break;
case 8:
tabName = "randomTab";
tabName = "fileTab";
break;
case 9:
tabName = "timeTab";
tabName = "randomTab";
break;
case 10:
tabName = "idleTab";
tabName = "timeTab";
break;
case 11:
tabName = "sceneSequenceTab";
tabName = "idleTab";
break;
case 12:
tabName = "audioTab";
tabName = "sceneSequenceTab";
break;
case 13:
tabName = "sceneGroupTab";
tabName = "audioTab";
break;
case 14:
tabName = "videoTab";
break;
case 15:
tabName = "networkTab";
break;
case 16:
tabName = "sceneGroupTab";
break;
case 17:
tabName = "sceneTriggerTab";
break;
}
@@ -347,6 +361,10 @@ int findTabIndex(QTabWidget *tabWidget, int pos)
void AdvSceneSwitcher::setTabOrder()
{
if (!switcher->tabOrderValid()) {
switcher->resetTabOrder();
}
QTabBar *bar = ui->tabWidget->tabBar();
for (int i = 0; i < bar->count(); ++i) {
int curPos = findTabIndex(ui->tabWidget, switcher->tabOrder[i]);
@@ -359,6 +377,14 @@ void AdvSceneSwitcher::setTabOrder()
connect(bar, &QTabBar::tabMoved, this, &AdvSceneSwitcher::on_tabMoved);
}
void AdvSceneSwitcher::restoreWindowGeo()
{
if (switcher->saveWindowGeo) {
this->resize(switcher->windowSize);
this->move(switcher->windowPos);
}
}
void AdvSceneSwitcher::on_tabMoved(int from, int to)
{
if (loading) {
@@ -383,22 +409,25 @@ void SwitcherData::loadSettings(obs_data_t *obj)
return;
}
switcher->loadSceneGroups(obj);
switcher->loadWindowTitleSwitches(obj);
switcher->loadScreenRegionSwitches(obj);
switcher->loadPauseSwitches(obj);
switcher->loadSceneSequenceSwitches(obj);
switcher->loadSceneTransitions(obj);
switcher->loadIdleSwitches(obj);
switcher->loadExecutableSwitches(obj);
switcher->loadRandomSwitches(obj);
switcher->loadFileSwitches(obj);
switcher->loadMediaSwitches(obj);
switcher->loadTimeSwitches(obj);
switcher->loadAudioSwitches(obj);
switcher->loadSceneTriggers(obj);
switcher->loadGeneralSettings(obj);
switcher->loadHotkeys(obj);
loadSceneGroups(obj);
loadMacros(obj);
loadWindowTitleSwitches(obj);
loadScreenRegionSwitches(obj);
loadPauseSwitches(obj);
loadSceneSequenceSwitches(obj);
loadSceneTransitions(obj);
loadIdleSwitches(obj);
loadExecutableSwitches(obj);
loadRandomSwitches(obj);
loadFileSwitches(obj);
loadMediaSwitches(obj);
loadTimeSwitches(obj);
loadAudioSwitches(obj);
loadVideoSwitches(obj);
loadNetworkSettings(obj);
loadSceneTriggers(obj);
loadGeneralSettings(obj);
loadHotkeys(obj);
}
void SwitcherData::saveSettings(obs_data_t *obj)
@@ -407,7 +436,11 @@ void SwitcherData::saveSettings(obs_data_t *obj)
return;
}
// Needs to be loaded before any entries which might rely on scene group
// selections to be available.
saveSceneGroups(obj);
saveMacros(obj);
saveWindowTitleSwitches(obj);
saveScreenRegionSwitches(obj);
savePauseSwitches(obj);
@@ -420,6 +453,8 @@ void SwitcherData::saveSettings(obs_data_t *obj)
saveMediaSwitches(obj);
saveTimeSwitches(obj);
saveAudioSwitches(obj);
saveVideoSwitches(obj);
saveNetworkSwitches(obj);
saveSceneTriggers(obj);
saveGeneralSettings(obj);
saveHotkeys(obj);
@@ -428,104 +463,95 @@ void SwitcherData::saveSettings(obs_data_t *obj)
void SwitcherData::saveGeneralSettings(obs_data_t *obj)
{
obs_data_set_int(obj, "interval", switcher->interval);
obs_data_set_int(obj, "interval", interval);
std::string nonMatchingSceneName =
GetWeakSourceName(switcher->nonMatchingScene);
std::string nonMatchingSceneName = GetWeakSourceName(nonMatchingScene);
obs_data_set_string(obj, "non_matching_scene",
nonMatchingSceneName.c_str());
obs_data_set_int(obj, "switch_if_not_matching",
switcher->switchIfNotMatching);
obs_data_set_double(obj, "noMatchDelay", switcher->noMatchDelay);
obs_data_set_int(obj, "switch_if_not_matching", switchIfNotMatching);
noMatchDelay.Save(obj, "noMatchDelay", "noMatchDelayUnit");
obs_data_set_double(obj, "cooldown", switcher->cooldown);
cooldown.Save(obj, "cooldown", "cooldownUnit");
obs_data_set_bool(obj, "active", !switcher->stop);
obs_data_set_int(obj, "startup_behavior", switcher->startupBehavior);
obs_data_set_bool(obj, "active", !stop);
obs_data_set_int(obj, "startup_behavior", startupBehavior);
obs_data_set_int(obj, "autoStartEvent",
static_cast<int>(switcher->autoStartEvent));
static_cast<int>(autoStartEvent));
obs_data_set_bool(obj, "verbose", switcher->verbose);
obs_data_set_bool(obj, "disableHints", switcher->disableHints);
obs_data_set_bool(obj, "verbose", verbose);
obs_data_set_bool(obj, "disableHints", disableHints);
obs_data_set_int(obj, "priority0",
switcher->functionNamesByPriority[0]);
obs_data_set_int(obj, "priority1",
switcher->functionNamesByPriority[1]);
obs_data_set_int(obj, "priority2",
switcher->functionNamesByPriority[2]);
obs_data_set_int(obj, "priority3",
switcher->functionNamesByPriority[3]);
obs_data_set_int(obj, "priority4",
switcher->functionNamesByPriority[4]);
obs_data_set_int(obj, "priority5",
switcher->functionNamesByPriority[5]);
obs_data_set_int(obj, "priority6",
switcher->functionNamesByPriority[6]);
obs_data_set_int(obj, "priority7",
switcher->functionNamesByPriority[7]);
obs_data_set_int(obj, "priority8",
switcher->functionNamesByPriority[8]);
obs_data_set_int(obj, "priority0", functionNamesByPriority[0]);
obs_data_set_int(obj, "priority1", functionNamesByPriority[1]);
obs_data_set_int(obj, "priority2", functionNamesByPriority[2]);
obs_data_set_int(obj, "priority3", functionNamesByPriority[3]);
obs_data_set_int(obj, "priority4", functionNamesByPriority[4]);
obs_data_set_int(obj, "priority5", functionNamesByPriority[5]);
obs_data_set_int(obj, "priority6", functionNamesByPriority[6]);
obs_data_set_int(obj, "priority7", functionNamesByPriority[7]);
obs_data_set_int(obj, "priority8", functionNamesByPriority[8]);
obs_data_set_int(obj, "priority9", functionNamesByPriority[9]);
obs_data_set_int(obj, "priority10", functionNamesByPriority[10]);
obs_data_set_int(obj, "threadPriority", switcher->threadPriority);
obs_data_set_int(obj, "threadPriority", threadPriority);
// After fresh install of OBS the vector can be empty
// as save() might be called before first load()
if (switcher->tabOrder.size() < tab_count) {
switcher->tabOrder = std::vector<int>(tab_count);
std::iota(switcher->tabOrder.begin(), switcher->tabOrder.end(),
0);
}
obs_data_set_int(obj, "generalTabPos", tabOrder[0]);
obs_data_set_int(obj, "macroTabPos", tabOrder[1]);
obs_data_set_int(obj, "transitionTabPos", tabOrder[2]);
obs_data_set_int(obj, "pauseTabPos", tabOrder[3]);
obs_data_set_int(obj, "titleTabPos", tabOrder[4]);
obs_data_set_int(obj, "exeTabPos", tabOrder[5]);
obs_data_set_int(obj, "regionTabPos", tabOrder[6]);
obs_data_set_int(obj, "mediaTabPos", tabOrder[7]);
obs_data_set_int(obj, "fileTabPos", tabOrder[8]);
obs_data_set_int(obj, "randomTabPos", tabOrder[9]);
obs_data_set_int(obj, "timeTabPos", tabOrder[10]);
obs_data_set_int(obj, "idleTabPos", tabOrder[11]);
obs_data_set_int(obj, "sequenceTabPos", tabOrder[12]);
obs_data_set_int(obj, "audioTabPos", tabOrder[13]);
obs_data_set_int(obj, "videoTabPos", tabOrder[14]);
obs_data_set_int(obj, "networkTabPos", tabOrder[15]);
obs_data_set_int(obj, "sceneGroupTabPos", tabOrder[16]);
obs_data_set_int(obj, "triggerTabPos", tabOrder[17]);
obs_data_set_int(obj, "generalTabPos", switcher->tabOrder[0]);
obs_data_set_int(obj, "transitionTabPos", switcher->tabOrder[1]);
obs_data_set_int(obj, "pauseTabPos", switcher->tabOrder[2]);
obs_data_set_int(obj, "titleTabPos", switcher->tabOrder[3]);
obs_data_set_int(obj, "exeTabPos", switcher->tabOrder[4]);
obs_data_set_int(obj, "regionTabPos", switcher->tabOrder[5]);
obs_data_set_int(obj, "mediaTabPos", switcher->tabOrder[6]);
obs_data_set_int(obj, "fileTabPos", switcher->tabOrder[7]);
obs_data_set_int(obj, "randomTabPos", switcher->tabOrder[8]);
obs_data_set_int(obj, "timeTabPos", switcher->tabOrder[9]);
obs_data_set_int(obj, "idleTabPos", switcher->tabOrder[10]);
obs_data_set_int(obj, "sequenceTabPos", switcher->tabOrder[11]);
obs_data_set_int(obj, "audioTabPos", switcher->tabOrder[12]);
obs_data_set_int(obj, "sceneGroupTabPos", switcher->tabOrder[13]);
obs_data_set_int(obj, "triggerTabPos", switcher->tabOrder[14]);
obs_data_set_bool(obj, "saveWindowGeo", saveWindowGeo);
obs_data_set_int(obj, "windowPosX", windowPos.x());
obs_data_set_int(obj, "windowPosY", windowPos.y());
obs_data_set_int(obj, "windowWidth", windowSize.width());
obs_data_set_int(obj, "windowHeight", windowSize.height());
}
void SwitcherData::loadGeneralSettings(obs_data_t *obj)
{
obs_data_set_default_int(obj, "interval", default_interval);
switcher->interval = obs_data_get_int(obj, "interval");
interval = obs_data_get_int(obj, "interval");
obs_data_set_default_int(obj, "switch_if_not_matching", NO_SWITCH);
switcher->switchIfNotMatching =
switchIfNotMatching =
(NoMatch)obs_data_get_int(obj, "switch_if_not_matching");
std::string nonMatchingScene =
std::string nonMatchingSceneName =
obs_data_get_string(obj, "non_matching_scene");
switcher->nonMatchingScene =
GetWeakSourceByName(nonMatchingScene.c_str());
switcher->noMatchDelay = obs_data_get_double(obj, "noMatchDelay");
nonMatchingScene = GetWeakSourceByName(nonMatchingSceneName.c_str());
noMatchDelay.Load(obj, "noMatchDelay", "noMatchDelayUnit");
switcher->cooldown = obs_data_get_double(obj, "cooldown");
cooldown.Load(obj, "cooldown", "cooldownUnit");
switcher->stop = !obs_data_get_bool(obj, "active");
switcher->startupBehavior =
stop = !obs_data_get_bool(obj, "active");
startupBehavior =
(StartupBehavior)obs_data_get_int(obj, "startup_behavior");
if (switcher->startupBehavior == START) {
switcher->stop = false;
if (startupBehavior == START) {
stop = false;
}
if (switcher->startupBehavior == STOP) {
switcher->stop = true;
if (startupBehavior == STOP) {
stop = true;
}
switcher->autoStartEvent = static_cast<AutoStartEvent>(
autoStartEvent = static_cast<AutoStartEvent>(
obs_data_get_int(obj, "autoStartEvent"));
switcher->verbose = obs_data_get_bool(obj, "verbose");
switcher->disableHints = obs_data_get_bool(obj, "disableHints");
verbose = obs_data_get_bool(obj, "verbose");
disableHints = obs_data_get_bool(obj, "disableHints");
obs_data_set_default_int(obj, "priority0", default_priority_0);
obs_data_set_default_int(obj, "priority1", default_priority_1);
@@ -537,98 +563,114 @@ void SwitcherData::loadGeneralSettings(obs_data_t *obj)
obs_data_set_default_int(obj, "priority7", default_priority_7);
obs_data_set_default_int(obj, "priority8", default_priority_8);
switcher->functionNamesByPriority[0] =
(obs_data_get_int(obj, "priority0"));
switcher->functionNamesByPriority[1] =
(obs_data_get_int(obj, "priority1"));
switcher->functionNamesByPriority[2] =
(obs_data_get_int(obj, "priority2"));
switcher->functionNamesByPriority[3] =
(obs_data_get_int(obj, "priority3"));
switcher->functionNamesByPriority[4] =
(obs_data_get_int(obj, "priority4"));
switcher->functionNamesByPriority[5] =
(obs_data_get_int(obj, "priority5"));
switcher->functionNamesByPriority[6] =
(obs_data_get_int(obj, "priority6"));
switcher->functionNamesByPriority[7] =
(obs_data_get_int(obj, "priority7"));
switcher->functionNamesByPriority[8] =
(obs_data_get_int(obj, "priority8"));
if (!switcher->prioFuncsValid()) {
switcher->functionNamesByPriority[0] = (default_priority_0);
switcher->functionNamesByPriority[1] = (default_priority_1);
switcher->functionNamesByPriority[2] = (default_priority_2);
switcher->functionNamesByPriority[3] = (default_priority_3);
switcher->functionNamesByPriority[4] = (default_priority_4);
switcher->functionNamesByPriority[5] = (default_priority_5);
switcher->functionNamesByPriority[6] = (default_priority_6);
switcher->functionNamesByPriority[7] = (default_priority_7);
switcher->functionNamesByPriority[8] = (default_priority_8);
functionNamesByPriority[0] = (obs_data_get_int(obj, "priority0"));
functionNamesByPriority[1] = (obs_data_get_int(obj, "priority1"));
functionNamesByPriority[2] = (obs_data_get_int(obj, "priority2"));
functionNamesByPriority[3] = (obs_data_get_int(obj, "priority3"));
functionNamesByPriority[4] = (obs_data_get_int(obj, "priority4"));
functionNamesByPriority[5] = (obs_data_get_int(obj, "priority5"));
functionNamesByPriority[6] = (obs_data_get_int(obj, "priority6"));
functionNamesByPriority[7] = (obs_data_get_int(obj, "priority7"));
functionNamesByPriority[8] = (obs_data_get_int(obj, "priority8"));
functionNamesByPriority[9] = (obs_data_get_int(obj, "priority9"));
functionNamesByPriority[10] = (obs_data_get_int(obj, "priority10"));
if (!prioFuncsValid()) {
functionNamesByPriority[0] = (default_priority_0);
functionNamesByPriority[1] = (default_priority_1);
functionNamesByPriority[2] = (default_priority_2);
functionNamesByPriority[3] = (default_priority_3);
functionNamesByPriority[4] = (default_priority_4);
functionNamesByPriority[5] = (default_priority_5);
functionNamesByPriority[6] = (default_priority_6);
functionNamesByPriority[7] = (default_priority_7);
functionNamesByPriority[8] = (default_priority_8);
functionNamesByPriority[9] = (default_priority_9);
functionNamesByPriority[10] = (default_priority_10);
}
obs_data_set_default_int(obj, "threadPriority",
QThread::NormalPriority);
switcher->threadPriority = obs_data_get_int(obj, "threadPriority");
threadPriority = obs_data_get_int(obj, "threadPriority");
obs_data_set_default_int(obj, "generalTabPos", 0);
obs_data_set_default_int(obj, "transitionTabPos", 1);
obs_data_set_default_int(obj, "pauseTabPos", 2);
obs_data_set_default_int(obj, "titleTabPos", 3);
obs_data_set_default_int(obj, "exeTabPos", 4);
obs_data_set_default_int(obj, "regionTabPos", 5);
obs_data_set_default_int(obj, "mediaTabPos", 6);
obs_data_set_default_int(obj, "fileTabPos", 7);
obs_data_set_default_int(obj, "randomTabPos", 8);
obs_data_set_default_int(obj, "timeTabPos", 9);
obs_data_set_default_int(obj, "idleTabPos", 10);
obs_data_set_default_int(obj, "sequenceTabPos", 11);
obs_data_set_default_int(obj, "audioTabPos", 12);
obs_data_set_default_int(obj, "sceneGroupTabPos", 13);
obs_data_set_default_int(obj, "triggerTabPos", 14);
obs_data_set_default_int(obj, "macroTabPos", 1);
obs_data_set_default_int(obj, "transitionTabPos", 2);
obs_data_set_default_int(obj, "pauseTabPos", 3);
obs_data_set_default_int(obj, "titleTabPos", 4);
obs_data_set_default_int(obj, "exeTabPos", 5);
obs_data_set_default_int(obj, "regionTabPos", 6);
obs_data_set_default_int(obj, "mediaTabPos", 7);
obs_data_set_default_int(obj, "fileTabPos", 8);
obs_data_set_default_int(obj, "randomTabPos", 9);
obs_data_set_default_int(obj, "timeTabPos", 10);
obs_data_set_default_int(obj, "idleTabPos", 11);
obs_data_set_default_int(obj, "sequenceTabPos", 12);
obs_data_set_default_int(obj, "audioTabPos", 13);
obs_data_set_default_int(obj, "videoTabPos", 14);
obs_data_set_default_int(obj, "networkTabPos", 15);
obs_data_set_default_int(obj, "sceneGroupTabPos", 16);
obs_data_set_default_int(obj, "triggerTabPos", 17);
switcher->tabOrder.emplace_back(
(int)(obs_data_get_int(obj, "generalTabPos")));
switcher->tabOrder.emplace_back(
(int)(obs_data_get_int(obj, "transitionTabPos")));
switcher->tabOrder.emplace_back(
(int)(obs_data_get_int(obj, "pauseTabPos")));
switcher->tabOrder.emplace_back(
(int)(obs_data_get_int(obj, "titleTabPos")));
switcher->tabOrder.emplace_back(
(int)(obs_data_get_int(obj, "exeTabPos")));
switcher->tabOrder.emplace_back(
(int)(obs_data_get_int(obj, "regionTabPos")));
switcher->tabOrder.emplace_back(
(int)(obs_data_get_int(obj, "mediaTabPos")));
switcher->tabOrder.emplace_back(
(int)(obs_data_get_int(obj, "fileTabPos")));
switcher->tabOrder.emplace_back(
(int)(obs_data_get_int(obj, "randomTabPos")));
switcher->tabOrder.emplace_back(
(int)(obs_data_get_int(obj, "timeTabPos")));
switcher->tabOrder.emplace_back(
(int)(obs_data_get_int(obj, "idleTabPos")));
switcher->tabOrder.emplace_back(
(int)(obs_data_get_int(obj, "sequenceTabPos")));
switcher->tabOrder.emplace_back(
(int)(obs_data_get_int(obj, "audioTabPos")));
switcher->tabOrder.emplace_back(
(int)(obs_data_get_int(obj, "sceneGroupTabPos")));
switcher->tabOrder.emplace_back(
(int)(obs_data_get_int(obj, "triggerTabPos")));
tabOrder.clear();
tabOrder.emplace_back((int)(obs_data_get_int(obj, "generalTabPos")));
tabOrder.emplace_back((int)(obs_data_get_int(obj, "macroTabPos")));
tabOrder.emplace_back((int)(obs_data_get_int(obj, "transitionTabPos")));
tabOrder.emplace_back((int)(obs_data_get_int(obj, "pauseTabPos")));
tabOrder.emplace_back((int)(obs_data_get_int(obj, "titleTabPos")));
tabOrder.emplace_back((int)(obs_data_get_int(obj, "exeTabPos")));
tabOrder.emplace_back((int)(obs_data_get_int(obj, "regionTabPos")));
tabOrder.emplace_back((int)(obs_data_get_int(obj, "mediaTabPos")));
tabOrder.emplace_back((int)(obs_data_get_int(obj, "fileTabPos")));
tabOrder.emplace_back((int)(obs_data_get_int(obj, "randomTabPos")));
tabOrder.emplace_back((int)(obs_data_get_int(obj, "timeTabPos")));
tabOrder.emplace_back((int)(obs_data_get_int(obj, "idleTabPos")));
tabOrder.emplace_back((int)(obs_data_get_int(obj, "sequenceTabPos")));
tabOrder.emplace_back((int)(obs_data_get_int(obj, "audioTabPos")));
tabOrder.emplace_back((int)(obs_data_get_int(obj, "videoTabPos")));
tabOrder.emplace_back((int)(obs_data_get_int(obj, "networkTabPos")));
tabOrder.emplace_back((int)(obs_data_get_int(obj, "sceneGroupTabPos")));
tabOrder.emplace_back((int)(obs_data_get_int(obj, "triggerTabPos")));
if (!tabOrderValid()) {
resetTabOrder();
}
saveWindowGeo = obs_data_get_bool(obj, "saveWindowGeo");
windowPos = {(int)obs_data_get_int(obj, "windowPosX"),
(int)obs_data_get_int(obj, "windowPosY")};
windowSize = {(int)obs_data_get_int(obj, "windowWidth"),
(int)obs_data_get_int(obj, "windowHeight")};
}
bool SwitcherData::tabOrderValid()
{
auto tmp = std::vector<int>(tab_count);
std::iota(tmp.begin(), tmp.end(), 0);
for (auto &p : tmp) {
auto it = std::find(tabOrder.begin(), tabOrder.end(), p);
if (it == tabOrder.end()) {
return false;
}
}
return true;
}
void SwitcherData::resetTabOrder()
{
tabOrder = std::vector<int>(tab_count);
std::iota(tabOrder.begin(), tabOrder.end(), 0);
}
void SwitcherData::checkNoMatchSwitch(bool &match, OBSWeakSource &scene,
OBSWeakSource &transition, int &sleep)
{
if (match) {
noMatchCount = 0;
noMatchDelay.Reset();
return;
}
if ((noMatchCount * interval) / 1000.0 < noMatchDelay) {
noMatchCount++;
if (!noMatchDelay.DurationReached()) {
return;
}
@@ -638,27 +680,22 @@ void SwitcherData::checkNoMatchSwitch(bool &match, OBSWeakSource &scene,
transition = nullptr;
}
if (switchIfNotMatching == RANDOM_SWITCH) {
checkRandom(match, scene, transition, sleep);
match = checkRandom(scene, transition, sleep);
}
}
void SwitcherData::checkSwitchCooldown(bool &match)
{
if (!match || cooldown == 0.) {
if (!match) {
return;
}
auto now = std::chrono::high_resolution_clock::now();
auto timePassed = std::chrono::duration_cast<std::chrono::milliseconds>(
now - lastMatchTime);
if (timePassed.count() > cooldown * 1000) {
lastMatchTime = now;
return;
if (cooldown.DurationReached()) {
cooldown.Reset();
} else {
match = false;
vblog(LOG_INFO, "cooldown active - ignoring match");
}
match = false;
vblog(LOG_INFO, "cooldown active - ignoring match");
}
void populateStartupBehavior(QComboBox *cb)
@@ -714,16 +751,32 @@ void AdvSceneSwitcher::setupGeneralTab()
}
ui->noMatchSwitchScene->setCurrentText(
GetWeakSourceName(switcher->nonMatchingScene).c_str());
ui->noMatchDelay->setValue(switcher->noMatchDelay);
ui->noMatchDelay->setToolTip(obs_module_text(
DurationSelection *noMatchDelay = new DurationSelection();
noMatchDelay->SetDuration(switcher->noMatchDelay);
noMatchDelay->setToolTip(obs_module_text(
"AdvSceneSwitcher.generalTab.generalBehavior.onNoMetDelayTooltip"));
ui->noMatchLayout->addWidget(noMatchDelay);
QWidget::connect(noMatchDelay, SIGNAL(DurationChanged(double)), this,
SLOT(NoMatchDelayDurationChanged(double)));
QWidget::connect(noMatchDelay, SIGNAL(UnitChanged(DurationUnit)), this,
SLOT(NoMatchDelayUnitChanged(DurationUnit)));
ui->checkInterval->setValue(switcher->interval);
ui->cooldownTime->setValue(switcher->cooldown);
ui->cooldownTime->setToolTip(obs_module_text(
DurationSelection *cooldownTime = new DurationSelection();
cooldownTime->SetDuration(switcher->cooldown);
cooldownTime->setToolTip(obs_module_text(
"AdvSceneSwitcher.generalTab.generalBehavior.cooldownHint"));
ui->cooldownLayout->addWidget(cooldownTime);
ui->cooldownLayout->addStretch();
QWidget::connect(cooldownTime, SIGNAL(DurationChanged(double)), this,
SLOT(CooldownDurationChanged(double)));
QWidget::connect(cooldownTime, SIGNAL(UnitChanged(DurationUnit)), this,
SLOT(CooldownUnitChanged(DurationUnit)));
ui->verboseLogging->setChecked(switcher->verbose);
ui->saveWindowGeo->setChecked(switcher->saveWindowGeo);
ui->uiHintsDisable->setChecked(switcher->disableHints);
for (int p : switcher->functionNamesByPriority) {
@@ -765,6 +818,14 @@ void AdvSceneSwitcher::setupGeneralTab()
s = obs_module_text(
"AdvSceneSwitcher.generalTab.priority.audio");
break;
case video_func:
s = obs_module_text(
"AdvSceneSwitcher.generalTab.priority.video");
break;
case macro_func:
s = obs_module_text(
"AdvSceneSwitcher.generalTab.priority.macro");
break;
}
QString text(s.c_str());
QListWidgetItem *item =

View File

@@ -5,10 +5,11 @@
#include "ui_advanced-scene-switcher.h"
#endif
#include "switcher-data-structs.hpp"
#include "platform-funcs.hpp"
#define blog(level, msg, ...) blog(level, "[adv-ss] " msg, ##__VA_ARGS__)
#define vblog(level, msg, ...) \
if (verbose) { \
if (switcher->verbose) { \
blog(level, msg, ##__VA_ARGS__); \
}
@@ -43,6 +44,10 @@ public:
void OpenSequenceExtendEdit(SequenceWidget *sw);
void SetEditSceneGroup(SceneGroup &sg);
bool addNewMacro(std::string &name);
Macro *getSelectedMacro();
void SetEditMacro(Macro &m);
void loadUI();
void setupGeneralTab();
void setupTitleTab();
@@ -59,44 +64,16 @@ public:
void setupAudioTab();
void setupSceneGroupTab();
void setupTriggerTab();
void setupVideoTab();
void setupNetworkTab();
void setupMacroTab();
void setTabOrder();
static bool DisplayMessage(QString msg, bool question = false);
static void AskBackup(obs_data_t *obj);
static void addSelectionEntry(QComboBox *sel, const char *description,
bool selectable = false,
const char *tooltip = "");
static void populateSceneSelection(QComboBox *sel,
bool addPrevious = false,
bool addSceneGroup = false,
bool addSelect = true,
std::string selectText = "",
bool selectable = false);
static void populateTransitionSelection(QComboBox *sel,
bool addCurrent = true,
bool addSelect = true,
bool selectable = false);
static void populateWindowSelection(QComboBox *sel,
bool addSelect = true);
static void populateAudioSelection(QComboBox *sel,
bool addSelect = true);
static void populateMediaSelection(QComboBox *sel,
bool addSelect = true);
static void populateProcessSelection(QComboBox *sel,
bool addSelect = true);
QMetaObject::Connection PulseWidget(QWidget *widget, QColor endColor,
QColor = QColor(0, 0, 0, 0),
QString specifier = "QLabel ");
void listAddClicked(QListWidget *list, SwitchWidget *newWidget,
QPushButton *addButton = nullptr,
QMetaObject::Connection *addHighlight = nullptr);
bool listMoveUp(QListWidget *list);
bool listMoveDown(QListWidget *list);
void restoreWindowGeo();
signals:
void MacroAdded(const QString &name);
void MacroRemoved(const QString &name);
void MacroRenamed(const QString &oldName, const QString newName);
void SceneGroupAdded(const QString &name);
void SceneGroupRemoved(const QString &name);
void SceneGroupRenamed(const QString &oldName, const QString newName);
@@ -109,8 +86,10 @@ public slots:
void on_noMatchDontSwitch_clicked();
void on_noMatchSwitch_clicked();
void on_noMatchRandomSwitch_clicked();
void on_noMatchDelay_valueChanged(double i);
void on_cooldownTime_valueChanged(double i);
void NoMatchDelayDurationChanged(double);
void NoMatchDelayUnitChanged(DurationUnit);
void CooldownDurationChanged(double);
void CooldownUnitChanged(DurationUnit);
void on_startupBehavior_currentIndexChanged(int index);
void on_autoStartEvent_currentIndexChanged(int index);
void on_noMatchSwitchScene_currentTextChanged(const QString &text);
@@ -119,6 +98,20 @@ public slots:
void on_tabMoved(int from, int to);
void on_tabWidget_currentChanged(int index);
void on_macroAdd_clicked();
void on_macroRemove_clicked();
void on_macroUp_clicked();
void on_macroDown_clicked();
void on_macroName_editingFinished();
void on_macros_currentRowChanged(int idx);
void on_macros_itemChanged(QListWidgetItem *);
void on_conditionAdd_clicked();
void on_conditionRemove_clicked();
void on_actionAdd_clicked();
void on_actionRemove_clicked();
void showMacroContextMenu(const QPoint &);
void copyMacro();
void on_screenRegionSwitches_currentRowChanged(int idx);
void on_showFrame_clicked();
void on_screenRegionAdd_clicked();
@@ -145,6 +138,7 @@ public slots:
void on_sceneSequenceSwitches_itemDoubleClicked(QListWidgetItem *item);
void on_verboseLogging_stateChanged(int state);
void on_saveWindowGeo_stateChanged(int state);
void on_uiHintsDisable_stateChanged(int state);
void on_exportSettings_clicked();
@@ -159,6 +153,8 @@ public slots:
void on_defaultTransitionsUp_clicked();
void on_defaultTransitionsDown_clicked();
void on_transitionOverridecheckBox_stateChanged(int state);
void on_adjustActiveTransitionType_stateChanged(int state);
void defTransitionDelayValueChanged(int value);
void on_browseButton_clicked();
void on_readFileCheckBox_stateChanged(int state);
@@ -201,6 +197,26 @@ public slots:
void on_audioDown_clicked();
void on_audioFallback_toggled(bool on);
void on_videoAdd_clicked();
void on_videoRemove_clicked();
void on_videoUp_clicked();
void on_videoDown_clicked();
void on_getScreenshot_clicked();
void on_serverSettings_toggled(bool on);
void on_serverPort_valueChanged(int value);
void on_lockToIPv4_stateChanged(int state);
void on_serverRestart_clicked();
void updateServerStatus();
void on_clientSettings_toggled(bool on);
void on_clientHostname_textChanged(const QString &text);
void on_clientPort_valueChanged(int value);
void on_sendSceneChange_stateChanged(int state);
void on_restrictSend_stateChanged(int state);
void on_sendPreview_stateChanged(int state);
void on_clientReconnect_clicked();
void updateClientStatus();
void on_sceneGroupAdd_clicked();
void on_sceneGroupRemove_clicked();
void on_sceneGroupUp_clicked();
@@ -230,43 +246,17 @@ public slots:
private:
};
/******************************************************************************
* Windowtitle helper
******************************************************************************/
void GetWindowList(std::vector<std::string> &windows);
void GetWindowList(QStringList &windows);
void GetCurrentWindowTitle(std::string &title);
bool isFullscreen(std::string &title);
bool isMaximized(std::string &title);
/******************************************************************************
* Screenregion helper
******************************************************************************/
std::pair<int, int> getCursorPos();
/******************************************************************************
* Idle detection helper
******************************************************************************/
int secondsSinceLastInput();
/******************************************************************************
* Executable helper
******************************************************************************/
void GetProcessList(QStringList &processes);
bool isInFocus(const QString &executable);
/******************************************************************************
* Sceneswitch helper
******************************************************************************/
void setNextTransition(OBSWeakSource &targetScene, obs_source_t *currentSource,
OBSWeakSource &transition,
bool &transitionOverrideOverride, transitionData &td);
void overwriteTransitionOverride(obs_weak_source_t *sceneWs,
obs_source_t *transition, transitionData &td);
void restoreTransitionOverride(obs_source_t *scene, transitionData td);
void switchScene(OBSWeakSource &scene, OBSWeakSource &transition,
bool &transitionOverrideOverride);
void setNextTransition(const sceneSwitchInfo &ssi, obs_source_t *currentSource,
transitionData &td);
void overwriteTransitionOverride(const sceneSwitchInfo &ssi,
transitionData &td);
void restoreTransitionOverride(obs_source_t *scene, const transitionData &td);
void switchScene(const sceneSwitchInfo &ssi);
void switchPreviewScene(const OBSWeakSource &ws);
/******************************************************************************
* Main SwitcherData

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#pragma once
#include <QWidget>
#include <QDoubleSpinBox>
#include <QComboBox>
#include <QPushButton>
#include <chrono>
#include "obs-data.h"
enum class DurationUnit {
SECONDS,
MINUTES,
HOURS,
};
class Duration {
public:
void Save(obs_data_t *obj, const char *secondsName = "seconds",
const char *unitName = "displayUnit");
void Load(obs_data_t *obj, const char *secondsName = "seconds",
const char *unitName = "displayUnit");
bool DurationReached();
void Reset();
std::string ToString();
double seconds = 0.;
// only used for UI
DurationUnit displayUnit = DurationUnit::SECONDS;
private:
std::chrono::high_resolution_clock::time_point _startTime;
};
class DurationSelection : public QWidget {
Q_OBJECT
public:
DurationSelection(QWidget *parent = nullptr,
bool showUnitSelection = true);
void SetValue(double value);
void SetUnit(DurationUnit u);
void SetDuration(Duration d);
private slots:
void _DurationChanged(double value);
void _UnitChanged(int idx);
signals:
void DurationChanged(double value); // always reutrn value in seconds
void UnitChanged(DurationUnit u);
private:
QDoubleSpinBox *_duration;
QComboBox *_unitSelection;
double _unitMultiplier;
};
enum class DurationCondition {
NONE,
MORE,
EQUAL,
LESS,
};
class DurationConstraint {
public:
void Save(obs_data_t *obj, const char *condName = "time_constraint",
const char *secondsName = "seconds",
const char *unitName = "displayUnit");
void Load(obs_data_t *obj, const char *condName = "time_constraint",
const char *secondsName = "seconds",
const char *unitName = "displayUnit");
void SetCondition(DurationCondition cond) { _type = cond; }
void SetDuration(const Duration &dur) { _dur = dur; }
void SetValue(double value) { _dur.seconds = value; }
void SetUnit(DurationUnit u) { _dur.displayUnit = u; }
DurationCondition GetCondition() { return _type; }
Duration GetDuration() { return _dur; }
bool DurationReached();
void Reset();
private:
DurationCondition _type = DurationCondition::NONE;
Duration _dur;
bool _timeReached = false;
};
class DurationConstraintEdit : public QWidget {
Q_OBJECT
public:
DurationConstraintEdit(QWidget *parent = nullptr);
void SetValue(DurationConstraint &value);
void SetUnit(DurationUnit u);
void SetDuration(const Duration &d);
private slots:
void _ConditionChanged(int value);
void ToggleClicked();
signals:
void DurationChanged(double value);
void UnitChanged(DurationUnit u);
void ConditionChanged(DurationCondition value);
private:
void Collapse(bool collapse);
DurationSelection *_duration;
QComboBox *_condition;
QPushButton *_toggle;
};

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#pragma once
#include <QSpinBox>
#include "macro-action-edit.hpp"
enum class AudioAction {
MUTE,
UNMUTE,
SOURCE_VOLUME,
MASTER_VOLUME,
};
class MacroActionAudio : public MacroAction {
public:
bool PerformAction();
void LogAction();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetId() { return id; };
static std::shared_ptr<MacroAction> Create()
{
return std::make_shared<MacroActionAudio>();
}
OBSWeakSource _audioSource;
AudioAction _action = AudioAction::MUTE;
int _volume = 0;
private:
static bool _registered;
static const std::string id;
};
class MacroActionAudioEdit : public QWidget {
Q_OBJECT
public:
MacroActionAudioEdit(
QWidget *parent,
std::shared_ptr<MacroActionAudio> entryData = nullptr);
void SetWidgetVisibility();
void UpdateEntryData();
static QWidget *Create(QWidget *parent,
std::shared_ptr<MacroAction> action)
{
return new MacroActionAudioEdit(
parent,
std::dynamic_pointer_cast<MacroActionAudio>(action));
}
private slots:
void SourceChanged(const QString &text);
void ActionChanged(int value);
void VolumeChanged(int value);
protected:
QComboBox *_audioSources;
QComboBox *_actions;
QSpinBox *_volumePercent;
std::shared_ptr<MacroActionAudio> _entryData;
private:
QHBoxLayout *_mainLayout;
bool _loading = true;
};

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#pragma once
#include <QWidget>
#include <QComboBox>
#include <QVBoxLayout>
#include <QGroupBox>
#include <deque>
#include "macro.hpp"
#include "section.hpp"
struct MacroActionInfo {
using TCreateMethod = std::shared_ptr<MacroAction> (*)();
using TCreateWidgetMethod = QWidget *(*)(QWidget *parent,
std::shared_ptr<MacroAction>);
TCreateMethod _createFunc;
TCreateWidgetMethod _createWidgetFunc;
std::string _name;
};
class MacroActionFactory {
public:
MacroActionFactory() = delete;
static bool Register(const std::string &id, MacroActionInfo);
static std::shared_ptr<MacroAction> Create(const std::string &id);
static QWidget *CreateWidget(const std::string &id, QWidget *parent,
std::shared_ptr<MacroAction> action);
static auto GetActionTypes() { return _methods; }
static std::string GetActionName(const std::string &id);
static std::string GetIdByName(const QString &name);
private:
static std::map<std::string, MacroActionInfo> _methods;
};
class MacroActionEdit : public QWidget {
Q_OBJECT
public:
MacroActionEdit(QWidget *parent = nullptr,
std::shared_ptr<MacroAction> * = nullptr,
const std::string &id = "scene_switch",
bool startCollapsed = false);
void UpdateEntryData(const std::string &id, bool collapse);
private slots:
void ActionSelectionChanged(const QString &text);
protected:
QComboBox *_actionSelection;
Section *_section;
std::shared_ptr<MacroAction> *_entryData;
private:
bool _loading = true;
};

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#pragma once
#include <QSpinBox>
#include "macro-action-edit.hpp"
enum class FilterAction {
ENABLE,
DISABLE,
};
class MacroActionFilter : public MacroAction {
public:
bool PerformAction();
void LogAction();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetId() { return id; };
static std::shared_ptr<MacroAction> Create()
{
return std::make_shared<MacroActionFilter>();
}
OBSWeakSource _source;
OBSWeakSource _filter;
FilterAction _action = FilterAction::ENABLE;
private:
static bool _registered;
static const std::string id;
};
class MacroActionFilterEdit : public QWidget {
Q_OBJECT
public:
MacroActionFilterEdit(
QWidget *parent,
std::shared_ptr<MacroActionFilter> entryData = nullptr);
void UpdateEntryData();
static QWidget *Create(QWidget *parent,
std::shared_ptr<MacroAction> action)
{
return new MacroActionFilterEdit(
parent,
std::dynamic_pointer_cast<MacroActionFilter>(action));
}
private slots:
void SourceChanged(const QString &text);
void FilterChanged(const QString &text);
void ActionChanged(int value);
protected:
QComboBox *_sources;
QComboBox *_filters;
QComboBox *_actions;
std::shared_ptr<MacroActionFilter> _entryData;
private:
QHBoxLayout *_mainLayout;
bool _loading = true;
};

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#pragma once
#include <QDoubleSpinBox>
#include "macro-action-edit.hpp"
#include "macro-selection.hpp"
enum class PerformMacroAction {
PAUSE,
UNPAUSE,
RESET_COUNTER,
};
class MacroActionMacro : public MacroRefAction {
public:
bool PerformAction();
void LogAction();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetId() { return id; };
static std::shared_ptr<MacroAction> Create()
{
return std::make_shared<MacroActionMacro>();
}
PerformMacroAction _action = PerformMacroAction::PAUSE;
private:
static bool _registered;
static const std::string id;
};
class MacroActionMacroEdit : public QWidget {
Q_OBJECT
public:
MacroActionMacroEdit(
QWidget *parent,
std::shared_ptr<MacroActionMacro> entryData = nullptr);
void UpdateEntryData();
static QWidget *Create(QWidget *parent,
std::shared_ptr<MacroAction> action)
{
return new MacroActionMacroEdit(
parent,
std::dynamic_pointer_cast<MacroActionMacro>(action));
}
private slots:
void MacroChanged(const QString &text);
void MacroRemove(const QString &name);
void ActionChanged(int value);
protected:
MacroSelection *_macros;
QComboBox *_actions;
std::shared_ptr<MacroActionMacro> _entryData;
private:
QHBoxLayout *_mainLayout;
bool _loading = true;
};

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#pragma once
#include <QSpinBox>
#include "macro-action-edit.hpp"
enum class MediaAction {
PLAY,
PAUSE,
STOP,
RESTART,
NEXT,
PREVIOUS,
};
class MacroActionMedia : public MacroAction {
public:
bool PerformAction();
void LogAction();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetId() { return id; };
static std::shared_ptr<MacroAction> Create()
{
return std::make_shared<MacroActionMedia>();
}
OBSWeakSource _mediaSource;
MediaAction _action = MediaAction::PLAY;
private:
static bool _registered;
static const std::string id;
};
class MacroActionMediaEdit : public QWidget {
Q_OBJECT
public:
MacroActionMediaEdit(
QWidget *parent,
std::shared_ptr<MacroActionMedia> entryData = nullptr);
void UpdateEntryData();
static QWidget *Create(QWidget *parent,
std::shared_ptr<MacroAction> action)
{
return new MacroActionMediaEdit(
parent,
std::dynamic_pointer_cast<MacroActionMedia>(action));
}
private slots:
void SourceChanged(const QString &text);
void ActionChanged(int value);
protected:
QComboBox *_mediaSources;
QComboBox *_actions;
std::shared_ptr<MacroActionMedia> _entryData;
private:
QHBoxLayout *_mainLayout;
bool _loading = true;
};

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#pragma once
#include <QDoubleSpinBox>
#include "macro-action-edit.hpp"
enum class PluginStateAction {
STOP,
};
class MacroActionPluginState : public MacroAction {
public:
bool PerformAction();
void LogAction();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetId() { return id; };
static std::shared_ptr<MacroAction> Create()
{
return std::make_shared<MacroActionPluginState>();
}
PluginStateAction _action = PluginStateAction::STOP;
private:
static bool _registered;
static const std::string id;
};
class MacroActionPluginStateEdit : public QWidget {
Q_OBJECT
public:
MacroActionPluginStateEdit(
QWidget *parent,
std::shared_ptr<MacroActionPluginState> entryData = nullptr);
void UpdateEntryData();
static QWidget *Create(QWidget *parent,
std::shared_ptr<MacroAction> action)
{
return new MacroActionPluginStateEdit(
parent,
std::dynamic_pointer_cast<MacroActionPluginState>(
action));
}
private slots:
void ActionChanged(int value);
protected:
QComboBox *_actions;
std::shared_ptr<MacroActionPluginState> _entryData;
private:
QHBoxLayout *_mainLayout;
bool _loading = true;
};

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#pragma once
#include <QDoubleSpinBox>
#include <QLabel>
#include "macro-action-edit.hpp"
enum class RecordAction {
STOP,
START,
PAUSE,
UNPAUSE,
};
class MacroActionRecord : public MacroAction {
public:
bool PerformAction();
void LogAction();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetId() { return id; };
static std::shared_ptr<MacroAction> Create()
{
return std::make_shared<MacroActionRecord>();
}
RecordAction _action = RecordAction::STOP;
private:
static bool _registered;
static const std::string id;
};
class MacroActionRecordEdit : public QWidget {
Q_OBJECT
public:
MacroActionRecordEdit(
QWidget *parent,
std::shared_ptr<MacroActionRecord> entryData = nullptr);
void UpdateEntryData();
static QWidget *Create(QWidget *parent,
std::shared_ptr<MacroAction> action)
{
return new MacroActionRecordEdit(
parent,
std::dynamic_pointer_cast<MacroActionRecord>(action));
}
private slots:
void ActionChanged(int value);
protected:
QComboBox *_actions;
QLabel *_pauseHint;
std::shared_ptr<MacroActionRecord> _entryData;
private:
QHBoxLayout *_mainLayout;
bool _loading = true;
};

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#pragma once
#include <QDoubleSpinBox>
#include "macro-action-edit.hpp"
#include "duration-control.hpp"
enum class ReplayBufferAction {
STOP,
START,
SAVE,
};
class MacroActionReplayBuffer : public MacroAction {
public:
bool PerformAction();
void LogAction();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetId() { return id; };
static std::shared_ptr<MacroAction> Create()
{
return std::make_shared<MacroActionReplayBuffer>();
}
ReplayBufferAction _action = ReplayBufferAction::STOP;
private:
// Add artifical delay before trying to save the replay buffer again.
//
// Continiously calling obs_frontend_replay_buffer_save() does not
// result in any output actually being written.
// OBS_FRONTEND_EVENT_REPLAY_BUFFER_SAVED also seems to be sent before
// any data is written.
Duration _duration;
static bool _registered;
static const std::string id;
};
class MacroActionReplayBufferEdit : public QWidget {
Q_OBJECT
public:
MacroActionReplayBufferEdit(
QWidget *parent,
std::shared_ptr<MacroActionReplayBuffer> entryData = nullptr);
void UpdateEntryData();
static QWidget *Create(QWidget *parent,
std::shared_ptr<MacroAction> action)
{
return new MacroActionReplayBufferEdit(
parent,
std::dynamic_pointer_cast<MacroActionReplayBuffer>(
action));
}
private slots:
void ActionChanged(int value);
protected:
QComboBox *_actions;
std::shared_ptr<MacroActionReplayBuffer> _entryData;
private:
QHBoxLayout *_mainLayout;
bool _loading = true;
};

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#pragma once
#include "macro-action-edit.hpp"
#include <QLineEdit>
#include <QPushButton>
class MacroActionRun : public MacroAction {
public:
bool PerformAction();
void LogAction();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetId() { return id; };
static std::shared_ptr<MacroAction> Create()
{
return std::make_shared<MacroActionRun>();
}
std::string _path = obs_module_text("AdvSceneSwitcher.enterPath");
private:
static bool _registered;
static const std::string id;
};
class MacroActionRunEdit : public QWidget {
Q_OBJECT
public:
MacroActionRunEdit(QWidget *parent,
std::shared_ptr<MacroActionRun> entryData = nullptr);
void UpdateEntryData();
static QWidget *Create(QWidget *parent,
std::shared_ptr<MacroAction> action)
{
return new MacroActionRunEdit(
parent,
std::dynamic_pointer_cast<MacroActionRun>(action));
}
private slots:
void FilePathChanged();
void BrowseButtonClicked();
protected:
std::shared_ptr<MacroActionRun> _entryData;
private:
QLineEdit *_filePath;
QPushButton *_browseButton;
bool _loading = true;
};

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#pragma once
#include "macro-action-edit.hpp"
#include "switch-generic.hpp"
#include "duration-control.hpp"
class MacroActionSwitchScene : public MacroAction, public SceneSwitcherEntry {
public:
bool PerformAction();
void LogAction();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetId() { return id; };
static std::shared_ptr<MacroAction> Create()
{
return std::make_shared<MacroActionSwitchScene>();
}
Duration _duration;
private:
const char *getType() { return "MacroActionSwitchScene"; }
static bool _registered;
static const std::string id;
};
class MacroActionSwitchSceneEdit : public SwitchWidget {
Q_OBJECT
public:
MacroActionSwitchSceneEdit(
QWidget *parent,
std::shared_ptr<MacroActionSwitchScene> entryData = nullptr);
static QWidget *Create(QWidget *parent,
std::shared_ptr<MacroAction> action)
{
return new MacroActionSwitchSceneEdit(
parent,
std::dynamic_pointer_cast<MacroActionSwitchScene>(
action));
}
private slots:
void DurationChanged(double seconds);
protected:
DurationSelection *_duration;
std::shared_ptr<MacroActionSwitchScene> _entryData;
};

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#pragma once
#include <QSpinBox>
#include "macro-action-edit.hpp"
enum class SceneVisibilityAction {
SHOW,
HIDE,
};
class MacroActionSceneVisibility : public MacroAction {
public:
bool PerformAction();
void LogAction();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetId() { return id; };
static std::shared_ptr<MacroAction> Create()
{
return std::make_shared<MacroActionSceneVisibility>();
}
OBSWeakSource _scene;
OBSWeakSource _source;
SceneVisibilityAction _action = SceneVisibilityAction::SHOW;
private:
static bool _registered;
static const std::string id;
};
class MacroActionSceneVisibilityEdit : public QWidget {
Q_OBJECT
public:
MacroActionSceneVisibilityEdit(
QWidget *parent,
std::shared_ptr<MacroActionSceneVisibility> entryData = nullptr);
void UpdateEntryData();
static QWidget *Create(QWidget *parent,
std::shared_ptr<MacroAction> action)
{
return new MacroActionSceneVisibilityEdit(
parent,
std::dynamic_pointer_cast<MacroActionSceneVisibility>(
action));
}
private slots:
void SceneChanged(const QString &text);
void SourceChanged(const QString &text);
void ActionChanged(int value);
protected:
QComboBox *_scenes;
QComboBox *_sources;
QComboBox *_actions;
std::shared_ptr<MacroActionSceneVisibility> _entryData;
private:
QHBoxLayout *_mainLayout;
bool _loading = true;
};

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#pragma once
#include "macro-action-edit.hpp"
#include <QSpinBox>
#include <QLabel>
#include <QPushButton>
#include <QPlainTextEdit>
enum class SourceAction {
ENABLE,
DISABLE,
SETTINGS,
};
class MacroActionSource : public MacroAction {
public:
bool PerformAction();
void LogAction();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetId() { return id; };
static std::shared_ptr<MacroAction> Create()
{
return std::make_shared<MacroActionSource>();
}
OBSWeakSource _source;
std::string _settings = "";
SourceAction _action = SourceAction::ENABLE;
private:
static bool _registered;
static const std::string id;
};
class MacroActionSourceEdit : public QWidget {
Q_OBJECT
public:
MacroActionSourceEdit(
QWidget *parent,
std::shared_ptr<MacroActionSource> entryData = nullptr);
void UpdateEntryData();
static QWidget *Create(QWidget *parent,
std::shared_ptr<MacroAction> action)
{
return new MacroActionSourceEdit(
parent,
std::dynamic_pointer_cast<MacroActionSource>(action));
}
private slots:
void SourceChanged(const QString &text);
void ActionChanged(int value);
void GetSettingsClicked();
void SettingsChanged();
protected:
QComboBox *_sources;
QComboBox *_actions;
QPushButton *_getSettings;
QPlainTextEdit *_settings;
QLabel *_warning;
std::shared_ptr<MacroActionSource> _entryData;
private:
void SetWidgetVisibility(bool);
QHBoxLayout *_mainLayout;
bool _loading = true;
};

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#pragma once
#include <QDoubleSpinBox>
#include "macro-action-edit.hpp"
#include "duration-control.hpp"
enum class StreamAction {
STOP,
START,
};
class MacroActionStream : public MacroAction {
public:
bool PerformAction();
void LogAction();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetId() { return id; };
static std::shared_ptr<MacroAction> Create()
{
return std::make_shared<MacroActionStream>();
}
StreamAction _action = StreamAction::STOP;
private:
// Acts as a safeguard for misconfigured streaming setups leading to an
// endless error spam.
Duration _retryCooldown;
static bool _registered;
static const std::string id;
};
class MacroActionStreamEdit : public QWidget {
Q_OBJECT
public:
MacroActionStreamEdit(
QWidget *parent,
std::shared_ptr<MacroActionStream> entryData = nullptr);
void UpdateEntryData();
static QWidget *Create(QWidget *parent,
std::shared_ptr<MacroAction> action)
{
return new MacroActionStreamEdit(
parent,
std::dynamic_pointer_cast<MacroActionStream>(action));
}
private slots:
void ActionChanged(int value);
protected:
QComboBox *_actions;
std::shared_ptr<MacroActionStream> _entryData;
private:
QHBoxLayout *_mainLayout;
bool _loading = true;
};

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#pragma once
#include <QDoubleSpinBox>
#include "macro-action-edit.hpp"
#include "duration-control.hpp"
enum class WaitType {
FIXED,
RANDOM,
};
class MacroActionWait : public MacroAction {
public:
bool PerformAction();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetId() { return id; };
static std::shared_ptr<MacroAction> Create()
{
return std::make_shared<MacroActionWait>();
}
Duration _duration;
Duration _duration2;
WaitType _waitType = WaitType::FIXED;
private:
static bool _registered;
static const std::string id;
};
class MacroActionWaitEdit : public QWidget {
Q_OBJECT
public:
MacroActionWaitEdit(
QWidget *parent,
std::shared_ptr<MacroActionWait> entryData = nullptr);
void UpdateEntryData();
void SetupFixedDurationEdit();
void SetupRandomDurationEdit();
static QWidget *Create(QWidget *parent,
std::shared_ptr<MacroAction> action)
{
return new MacroActionWaitEdit(
parent,
std::dynamic_pointer_cast<MacroActionWait>(action));
}
private slots:
void DurationChanged(double value);
void DurationUnitChanged(DurationUnit unit);
void Duration2Changed(double value);
void Duration2UnitChanged(DurationUnit unit);
void TypeChanged(int value);
protected:
DurationSelection *_duration;
DurationSelection *_duration2;
QComboBox *_waitType;
std::shared_ptr<MacroActionWait> _entryData;
private:
QHBoxLayout *_mainLayout;
bool _loading = true;
};

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#pragma once
#include "macro.hpp"
#include "volume-control.hpp"
#include <limits>
#include <QWidget>
#include <QComboBox>
#include <chrono>
enum class AudioCondition {
ABOVE,
BELOW,
};
class MacroConditionAudio : public MacroCondition {
public:
~MacroConditionAudio();
bool CheckCondition();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetId() { return id; };
static std::shared_ptr<MacroCondition> Create()
{
return std::make_shared<MacroConditionAudio>();
}
static void SetVolumeLevel(void *data,
const float magnitude[MAX_AUDIO_CHANNELS],
const float peak[MAX_AUDIO_CHANNELS],
const float inputPeak[MAX_AUDIO_CHANNELS]);
void ResetVolmeter();
OBSWeakSource _audioSource;
int _volume = 0;
AudioCondition _condition = AudioCondition::ABOVE;
obs_volmeter_t *_volmeter = nullptr;
private:
float _peak = -std::numeric_limits<float>::infinity();
static bool _registered;
static const std::string id;
};
class MacroConditionAudioEdit : public QWidget {
Q_OBJECT
public:
MacroConditionAudioEdit(
QWidget *parent,
std::shared_ptr<MacroConditionAudio> cond = nullptr);
void UpdateEntryData();
static QWidget *Create(QWidget *parent,
std::shared_ptr<MacroCondition> cond)
{
return new MacroConditionAudioEdit(
parent,
std::dynamic_pointer_cast<MacroConditionAudio>(cond));
}
void UpdateVolmeterSource();
private slots:
void SourceChanged(const QString &text);
void VolumeThresholdChanged(int vol);
void ConditionChanged(int cond);
protected:
QComboBox *_audioSources;
QComboBox *_condition;
QSpinBox *_volume;
VolControl *_volMeter = nullptr;
std::shared_ptr<MacroConditionAudio> _entryData;
private:
bool _loading = true;
};

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#pragma once
#include "macro.hpp"
#include "macro-selection.hpp"
#include <QWidget>
#include <QSpinBox>
#include <QLabel>
#include <QTimer>
enum class CounterCondition {
BELOW,
ABOVE,
EQUAL,
};
class MacroConditionCounter : public MacroRefCondition {
public:
bool CheckCondition();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetId() { return id; };
static std::shared_ptr<MacroCondition> Create()
{
return std::make_shared<MacroConditionCounter>();
}
CounterCondition _condition = CounterCondition::BELOW;
int _count = 0;
private:
static bool _registered;
static const std::string id;
};
class MacroConditionCounterEdit : public QWidget {
Q_OBJECT
public:
MacroConditionCounterEdit(
QWidget *parent,
std::shared_ptr<MacroConditionCounter> cond = nullptr);
void UpdateEntryData();
static QWidget *Create(QWidget *parent,
std::shared_ptr<MacroCondition> cond)
{
return new MacroConditionCounterEdit(
parent,
std::dynamic_pointer_cast<MacroConditionCounter>(cond));
}
private slots:
void MacroChanged(const QString &text);
void MacroRemove(const QString &name);
void CountChanged(int value);
void ConditionChanged(int cond);
void ResetClicked();
void UpdateCount();
protected:
MacroSelection *_macros;
QComboBox *_conditions;
QSpinBox *_count;
QLabel *_currentCount;
QPushButton *_resetCount;
std::unique_ptr<QTimer> _timer;
std::shared_ptr<MacroConditionCounter> _entryData;
private:
void ResetTimer();
bool _loading = true;
};

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#pragma once
#include "advanced-scene-switcher.hpp"
#include "macro.hpp"
#include "macro-condition-scene.hpp"
#include "section.hpp"
#include "utility.hpp"
#include <QGroupBox>
struct MacroConditionInfo {
using TCreateMethod = std::shared_ptr<MacroCondition> (*)();
using TCreateWidgetMethod =
QWidget *(*)(QWidget *parent, std::shared_ptr<MacroCondition>);
TCreateMethod _createFunc;
TCreateWidgetMethod _createWidgetFunc;
std::string _name;
bool _useDurationConstraint = true;
};
class MacroConditionFactory {
public:
MacroConditionFactory() = delete;
static bool Register(const std::string &, MacroConditionInfo);
static std::shared_ptr<MacroCondition> Create(const std::string &);
static QWidget *CreateWidget(const std::string &id, QWidget *parent,
std::shared_ptr<MacroCondition>);
static auto GetConditionTypes() { return _methods; }
static std::string GetConditionName(const std::string &);
static std::string GetIdByName(const QString &name);
static bool UsesDurationConstraint(const std::string &id);
private:
static std::map<std::string, MacroConditionInfo> _methods;
};
class MacroConditionEdit : public QWidget {
Q_OBJECT
public:
MacroConditionEdit(QWidget *parent = nullptr,
std::shared_ptr<MacroCondition> * = nullptr,
const std::string &id = "scene", bool root = true,
bool startCollapsed = false);
bool IsRootNode();
void UpdateEntryData(const std::string &id, bool collapse);
private slots:
void LogicSelectionChanged(int idx);
void ConditionSelectionChanged(const QString &text);
void DurationChanged(double seconds);
void DurationConditionChanged(DurationCondition cond);
void DurationUnitChanged(DurationUnit unit);
protected:
QComboBox *_logicSelection;
QComboBox *_conditionSelection;
Section *_section;
DurationConstraintEdit *_dur;
std::shared_ptr<MacroCondition> *_entryData;
private:
bool _isRoot = true;
bool _loading = true;
};

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#pragma once
#include "macro.hpp"
#include <QWidget>
#include <QComboBox>
#include <QDateTime>
#include <QLineEdit>
#include <QPushButton>
#include <QPlainTextEdit>
#include <QCheckBox>
enum class FileType {
LOCAL,
REMOTE,
};
class MacroConditionFile : public MacroCondition {
public:
bool CheckCondition();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetId() { return id; };
static std::shared_ptr<MacroCondition> Create()
{
return std::make_shared<MacroConditionFile>();
}
std::string _file = obs_module_text("AdvSceneSwitcher.enterPath");
std::string _text = obs_module_text("AdvSceneSwitcher.enterText");
FileType _fileType = FileType::LOCAL;
bool _useRegex = false;
bool _useTime = false;
bool _onlyMatchIfChanged = false;
private:
bool matchFileContent(QString &filedata);
bool checkRemoteFileContent();
bool checkLocalFileContent();
QDateTime _lastMod;
size_t _lastHash = 0;
static bool _registered;
static const std::string id;
};
class MacroConditionFileEdit : public QWidget {
Q_OBJECT
public:
MacroConditionFileEdit(
QWidget *parent,
std::shared_ptr<MacroConditionFile> cond = nullptr);
void UpdateEntryData();
static QWidget *Create(QWidget *parent,
std::shared_ptr<MacroCondition> cond)
{
return new MacroConditionFileEdit(
parent,
std::dynamic_pointer_cast<MacroConditionFile>(cond));
}
private slots:
void FileTypeChanged(int index);
void FilePathChanged();
void BrowseButtonClicked();
void MatchTextChanged();
void UseRegexChanged(int state);
void CheckModificationDateChanged(int state);
void OnlyMatchIfChangedChanged(int state);
protected:
QComboBox *_fileType;
QLineEdit *_filePath;
QPushButton *_browseButton;
QPlainTextEdit *_matchText;
QCheckBox *_useRegex;
QCheckBox *_checkModificationDate;
QCheckBox *_checkFileContent;
std::shared_ptr<MacroConditionFile> _entryData;
private:
bool _loading = true;
};

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#pragma once
#include "macro.hpp"
#include "duration-control.hpp"
#include <QWidget>
#include <QComboBox>
class MacroConditionIdle : public MacroCondition {
public:
bool CheckCondition();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetId() { return id; };
static std::shared_ptr<MacroCondition> Create()
{
return std::make_shared<MacroConditionIdle>();
}
Duration _duration;
private:
static bool _registered;
static const std::string id;
};
class MacroConditionIdleEdit : public QWidget {
Q_OBJECT
public:
MacroConditionIdleEdit(
QWidget *parent,
std::shared_ptr<MacroConditionIdle> cond = nullptr);
void UpdateEntryData();
static QWidget *Create(QWidget *parent,
std::shared_ptr<MacroCondition> cond)
{
return new MacroConditionIdleEdit(
parent,
std::dynamic_pointer_cast<MacroConditionIdle>(cond));
}
private slots:
void DurationChanged(double seconds);
void DurationUnitChanged(DurationUnit unit);
protected:
DurationSelection *_duration;
std::shared_ptr<MacroConditionIdle> _entryData;
private:
bool _loading = true;
};

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#pragma once
#include "macro.hpp"
#include <QWidget>
#include <QComboBox>
#include "duration-control.hpp"
class MacroConditionInterval : public MacroCondition {
public:
bool CheckCondition();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetId() { return id; };
static std::shared_ptr<MacroCondition> Create()
{
return std::make_shared<MacroConditionInterval>();
}
Duration _duration;
private:
static bool _registered;
static const std::string id;
};
class MacroConditionIntervalEdit : public QWidget {
Q_OBJECT
public:
MacroConditionIntervalEdit(
QWidget *parent,
std::shared_ptr<MacroConditionInterval> cond = nullptr);
void UpdateEntryData();
static QWidget *Create(QWidget *parent,
std::shared_ptr<MacroCondition> cond)
{
return new MacroConditionIntervalEdit(
parent,
std::dynamic_pointer_cast<MacroConditionInterval>(
cond));
}
private slots:
void DurationChanged(double seconds);
void DurationUnitChanged(DurationUnit unit);
protected:
DurationSelection *_duration;
std::shared_ptr<MacroConditionInterval> _entryData;
private:
bool _loading = true;
};

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#pragma once
#include "macro.hpp"
#include <limits>
#include <QWidget>
#include <QComboBox>
#include "duration-control.hpp"
enum class MediaTimeRestriction {
TIME_RESTRICTION_NONE,
TIME_RESTRICTION_SHORTER,
TIME_RESTRICTION_LONGER,
TIME_RESTRICTION_REMAINING_SHORTER,
TIME_RESTRICTION_REMAINING_LONGER,
};
constexpr auto custom_media_states_offset = 100;
enum class MediaState {
// OBS's internal states
OBS_MEDIA_STATE_NONE,
OBS_MEDIA_STATE_PLAYING,
OBS_MEDIA_STATE_OPENING,
OBS_MEDIA_STATE_BUFFERING,
OBS_MEDIA_STATE_PAUSED,
OBS_MEDIA_STATE_STOPPED,
OBS_MEDIA_STATE_ENDED,
OBS_MEDIA_STATE_ERROR,
// Just a marker
LAST_OBS_MEDIA_STATE,
// states added for use in the plugin
PLAYED_TO_END = custom_media_states_offset,
ANY,
};
class MacroConditionMedia : public MacroCondition {
public:
~MacroConditionMedia();
bool CheckCondition();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetId() { return id; };
static std::shared_ptr<MacroCondition> Create()
{
return std::make_shared<MacroConditionMedia>();
}
void ClearSignalHandler();
void ResetSignalHandler();
static void MediaStopped(void *data, calldata_t *);
static void MediaEnded(void *data, calldata_t *);
OBSWeakSource _source = nullptr;
MediaState _state = MediaState::OBS_MEDIA_STATE_NONE;
MediaTimeRestriction _restriction =
MediaTimeRestriction::TIME_RESTRICTION_NONE;
Duration _time;
private:
std::atomic_bool _stopped = {false};
std::atomic_bool _ended = {false};
// Trigger scene change only once even if media state might trigger repeatedly
bool _alreadyMatched = false;
// Workaround to enable use of "ended" to specify end of VLC playlist
bool _previousStateEnded = false;
bool _playedToEnd = false;
static bool _registered;
static const std::string id;
};
class MacroConditionMediaEdit : public QWidget {
Q_OBJECT
public:
MacroConditionMediaEdit(
QWidget *parent,
std::shared_ptr<MacroConditionMedia> cond = nullptr);
void UpdateEntryData();
static QWidget *Create(QWidget *parent,
std::shared_ptr<MacroCondition> cond)
{
return new MacroConditionMediaEdit(
parent,
std::dynamic_pointer_cast<MacroConditionMedia>(cond));
}
private slots:
void SourceChanged(const QString &text);
void StateChanged(int index);
void TimeRestrictionChanged(int index);
void TimeChanged(double seconds);
void TimeUnitChanged(DurationUnit unit);
protected:
QComboBox *_mediaSources;
QComboBox *_states;
QComboBox *_timeRestrictions;
DurationSelection *_time;
std::shared_ptr<MacroConditionMedia> _entryData;
private:
bool _loading = true;
};

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#pragma once
#include "macro.hpp"
#include <QWidget>
#include <QComboBox>
enum class PluginStateCondition {
SCENESWITCHED,
};
class MacroConditionPluginState : public MacroCondition {
public:
bool CheckCondition();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetId() { return id; };
static std::shared_ptr<MacroCondition> Create()
{
return std::make_shared<MacroConditionPluginState>();
}
PluginStateCondition _condition = PluginStateCondition::SCENESWITCHED;
private:
static bool _registered;
static const std::string id;
};
class MacroConditionPluginStateEdit : public QWidget {
Q_OBJECT
public:
MacroConditionPluginStateEdit(
QWidget *parent,
std::shared_ptr<MacroConditionPluginState> cond = nullptr);
void UpdateEntryData();
static QWidget *Create(QWidget *parent,
std::shared_ptr<MacroCondition> cond)
{
return new MacroConditionPluginStateEdit(
parent,
std::dynamic_pointer_cast<MacroConditionPluginState>(
cond));
}
private slots:
void ConditionChanged(int cond);
protected:
QComboBox *_condition;
std::shared_ptr<MacroConditionPluginState> _entryData;
private:
bool _loading = true;
};

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#pragma once
#include "macro.hpp"
#include <QWidget>
#include <QComboBox>
class MacroConditionProcess : public MacroCondition {
public:
bool CheckCondition();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetId() { return id; };
static std::shared_ptr<MacroCondition> Create()
{
return std::make_shared<MacroConditionProcess>();
}
std::string _process;
bool _focus = true;
private:
static bool _registered;
static const std::string id;
};
class MacroConditionProcessEdit : public QWidget {
Q_OBJECT
public:
MacroConditionProcessEdit(
QWidget *parent,
std::shared_ptr<MacroConditionProcess> cond = nullptr);
void UpdateEntryData();
static QWidget *Create(QWidget *parent,
std::shared_ptr<MacroCondition> cond)
{
return new MacroConditionProcessEdit(
parent,
std::dynamic_pointer_cast<MacroConditionProcess>(cond));
}
private slots:
void ProcessChanged(const QString &text);
void FocusChanged(int state);
protected:
QComboBox *_processSelection;
QCheckBox *_focused;
std::shared_ptr<MacroConditionProcess> _entryData;
private:
bool _loading = true;
};

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#pragma once
#include "macro.hpp"
#include <QWidget>
#include <QComboBox>
enum class RecordState {
STOP,
PAUSE,
START,
};
class MacroConditionRecord : public MacroCondition {
public:
bool CheckCondition();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetId() { return id; };
static std::shared_ptr<MacroCondition> Create()
{
return std::make_shared<MacroConditionRecord>();
}
RecordState _recordState;
private:
static bool _registered;
static const std::string id;
};
class MacroConditionRecordEdit : public QWidget {
Q_OBJECT
public:
MacroConditionRecordEdit(
QWidget *parent,
std::shared_ptr<MacroConditionRecord> cond = nullptr);
void UpdateEntryData();
static QWidget *Create(QWidget *parent,
std::shared_ptr<MacroCondition> cond)
{
return new MacroConditionRecordEdit(
parent,
std::dynamic_pointer_cast<MacroConditionRecord>(cond));
}
private slots:
void StateChanged(int value);
protected:
QComboBox *_recordState;
std::shared_ptr<MacroConditionRecord> _entryData;
private:
bool _loading = true;
};

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#pragma once
#include "macro.hpp"
#include <QWidget>
#include <QComboBox>
class MacroConditionRegion : public MacroCondition {
public:
bool CheckCondition();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetId() { return id; };
static std::shared_ptr<MacroCondition> Create()
{
return std::make_shared<MacroConditionRegion>();
}
int _minX = 0, _minY = 0, _maxX = 0, _maxY = 0;
private:
static bool _registered;
static const std::string id;
};
class MacroConditionRegionEdit : public QWidget {
Q_OBJECT
public:
MacroConditionRegionEdit(
QWidget *parent,
std::shared_ptr<MacroConditionRegion> cond = nullptr);
void UpdateEntryData();
static QWidget *Create(QWidget *parent,
std::shared_ptr<MacroCondition> cond)
{
return new MacroConditionRegionEdit(
parent,
std::dynamic_pointer_cast<MacroConditionRegion>(cond));
}
private slots:
void MinXChanged(int pos);
void MinYChanged(int pos);
void MaxXChanged(int pos);
void MaxYChanged(int pos);
protected:
QSpinBox *_minX;
QSpinBox *_minY;
QSpinBox *_maxX;
QSpinBox *_maxY;
std::shared_ptr<MacroConditionRegion> _entryData;
private:
bool _loading = true;
};

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#pragma once
#include "macro.hpp"
#include <QWidget>
#include <QComboBox>
enum class SceneType {
CURRENT,
PREVIOUS,
};
class MacroConditionScene : public MacroCondition {
public:
bool CheckCondition();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetId() { return id; };
static std::shared_ptr<MacroCondition> Create()
{
return std::make_shared<MacroConditionScene>();
}
OBSWeakSource _scene;
SceneType _type;
private:
static bool _registered;
static const std::string id;
};
class MacroConditionSceneEdit : public QWidget {
Q_OBJECT
public:
MacroConditionSceneEdit(
QWidget *parent,
std::shared_ptr<MacroConditionScene> cond = nullptr);
void UpdateEntryData();
static QWidget *Create(QWidget *parent,
std::shared_ptr<MacroCondition> cond)
{
return new MacroConditionSceneEdit(
parent,
std::dynamic_pointer_cast<MacroConditionScene>(cond));
}
private slots:
void SceneChanged(const QString &text);
void TypeChanged(int value);
protected:
QComboBox *_sceneSelection;
QComboBox *_sceneType;
std::shared_ptr<MacroConditionScene> _entryData;
private:
bool _loading = true;
};

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#pragma once
#include "macro.hpp"
#include <QWidget>
#include <QComboBox>
enum class SourceCondition {
ACTIVE,
SHOWING,
SETTINGS,
};
class MacroConditionSource : public MacroCondition {
public:
bool CheckCondition();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetId() { return id; };
static std::shared_ptr<MacroCondition> Create()
{
return std::make_shared<MacroConditionSource>();
}
OBSWeakSource _source = nullptr;
SourceCondition _condition = SourceCondition::ACTIVE;
std::string _settings = "";
bool _regex = false;
private:
static bool _registered;
static const std::string id;
};
class MacroConditionSourceEdit : public QWidget {
Q_OBJECT
public:
MacroConditionSourceEdit(
QWidget *parent,
std::shared_ptr<MacroConditionSource> cond = nullptr);
void UpdateEntryData();
static QWidget *Create(QWidget *parent,
std::shared_ptr<MacroCondition> cond)
{
return new MacroConditionSourceEdit(
parent,
std::dynamic_pointer_cast<MacroConditionSource>(cond));
}
private slots:
void SourceChanged(const QString &text);
void ConditionChanged(int cond);
void GetSettingsClicked();
void SettingsChanged();
void RegexChanged(int);
protected:
QComboBox *_sources;
QComboBox *_conditions;
QPushButton *_getSettings;
QPlainTextEdit *_settings;
QCheckBox *_regex;
std::shared_ptr<MacroConditionSource> _entryData;
private:
void SetSettingsSelectionVisible(bool visible);
bool _loading = true;
};

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#pragma once
#include "macro.hpp"
#include <QWidget>
#include <QComboBox>
enum class StreamState {
STOP,
START,
};
class MacroConditionStream : public MacroCondition {
public:
bool CheckCondition();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetId() { return id; };
static std::shared_ptr<MacroCondition> Create()
{
return std::make_shared<MacroConditionStream>();
}
StreamState _streamState;
private:
static bool _registered;
static const std::string id;
};
class MacroConditionStreamEdit : public QWidget {
Q_OBJECT
public:
MacroConditionStreamEdit(
QWidget *parent,
std::shared_ptr<MacroConditionStream> cond = nullptr);
void UpdateEntryData();
static QWidget *Create(QWidget *parent,
std::shared_ptr<MacroCondition> cond)
{
return new MacroConditionStreamEdit(
parent,
std::dynamic_pointer_cast<MacroConditionStream>(cond));
}
private slots:
void StateChanged(int value);
protected:
QComboBox *_streamState;
std::shared_ptr<MacroConditionStream> _entryData;
private:
bool _loading = true;
};

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#pragma once
#include "macro.hpp"
#include "screenshot-helper.hpp"
#include <QWidget>
#include <QComboBox>
#include <chrono>
enum class VideoCondition {
MATCH,
DIFFER,
HAS_NOT_CHANGED,
HAS_CHANGED,
NO_IMAGE,
};
class MacroConditionVideo : public MacroCondition {
public:
bool CheckCondition();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetId() { return id; };
QImage GetMatchImage() { return _matchImage; };
static std::shared_ptr<MacroCondition> Create()
{
return std::make_shared<MacroConditionVideo>();
}
void GetScreenshot();
bool LoadImageFromFile();
OBSWeakSource _videoSource;
VideoCondition _condition = VideoCondition::MATCH;
std::string _file = obs_module_text("AdvSceneSwitcher.enterPath");
private:
bool Compare();
std::unique_ptr<AdvSSScreenshotObj> _screenshotData = nullptr;
QImage _matchImage;
static bool _registered;
static const std::string id;
};
class MacroConditionVideoEdit : public QWidget {
Q_OBJECT
public:
MacroConditionVideoEdit(
QWidget *parent,
std::shared_ptr<MacroConditionVideo> cond = nullptr);
void UpdateEntryData();
static QWidget *Create(QWidget *parent,
std::shared_ptr<MacroCondition> cond)
{
return new MacroConditionVideoEdit(
parent,
std::dynamic_pointer_cast<MacroConditionVideo>(cond));
}
void UpdatePreviewTooltip();
void SetFilePath(const QString &text);
private slots:
void SourceChanged(const QString &text);
void ConditionChanged(int cond);
void FilePathChanged();
void BrowseButtonClicked();
protected:
QComboBox *_videoSelection;
QComboBox *_condition;
QLineEdit *_filePath;
QPushButton *_browseButton;
std::shared_ptr<MacroConditionVideo> _entryData;
private:
bool _loading = true;
};

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#pragma once
#include "macro.hpp"
#include <QWidget>
#include <QComboBox>
class MacroConditionVirtDesktop : public MacroCondition {
public:
bool CheckCondition();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetId() { return id; };
static std::shared_ptr<MacroCondition> Create()
{
return std::make_shared<MacroConditionVirtDesktop>();
}
long _desktop = 0;
private:
static bool _registered;
static const std::string id;
};
class MacroConditionVirtDesktopEdit : public QWidget {
Q_OBJECT
public:
MacroConditionVirtDesktopEdit(
QWidget *parent,
std::shared_ptr<MacroConditionVirtDesktop> cond = nullptr);
void UpdateEntryData();
static QWidget *Create(QWidget *parent,
std::shared_ptr<MacroCondition> cond)
{
return new MacroConditionVirtDesktopEdit(
parent,
std::dynamic_pointer_cast<MacroConditionVirtDesktop>(
cond));
}
private slots:
void DesktopChanged(int value);
void UpdateCurrentDesktop();
protected:
QComboBox *_virtDesktops;
QLabel *_currentDesktop;
std::shared_ptr<MacroConditionVirtDesktop> _entryData;
private:
bool _loading = true;
};

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#pragma once
#include "macro.hpp"
#include <QWidget>
#include <QComboBox>
class MacroConditionWindow : public MacroCondition {
public:
bool CheckCondition();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetId() { return id; };
static std::shared_ptr<MacroCondition> Create()
{
return std::make_shared<MacroConditionWindow>();
}
private:
bool CheckWindowTitleSwitchDirect(std::string &currentWindowTitle);
bool CheckWindowTitleSwitchRegex(std::string &currentWindowTitle,
std::vector<std::string> &windowList);
public:
std::string _window;
bool _fullscreen = false;
bool _maximized = false;
bool _focus = true;
private:
static bool _registered;
static const std::string id;
};
class MacroConditionWindowEdit : public QWidget {
Q_OBJECT
public:
MacroConditionWindowEdit(
QWidget *parent,
std::shared_ptr<MacroConditionWindow> cond = nullptr);
void UpdateEntryData();
static QWidget *Create(QWidget *parent,
std::shared_ptr<MacroCondition> cond)
{
return new MacroConditionWindowEdit(
parent,
std::dynamic_pointer_cast<MacroConditionWindow>(cond));
}
private slots:
void WindowChanged(const QString &text);
void FullscreenChanged(int state);
void MaximizedChanged(int state);
void FocusChanged(int state);
protected:
QComboBox *_windowSelection;
QCheckBox *_fullscreen;
QCheckBox *_maximized;
QCheckBox *_focused;
std::shared_ptr<MacroConditionWindow> _entryData;
private:
bool _loading = true;
};

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#pragma once
#include <QComboBox>
class Macro;
class MacroSelection : public QComboBox {
Q_OBJECT
public:
MacroSelection(QWidget *parent);
void SetCurrentMacro(Macro *);
private slots:
void MacroAdd(const QString &name);
void MacroRemove(const QString &name);
void MacroRename(const QString &oldName, const QString &newName);
};

146
src/headers/macro.hpp Normal file
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#pragma once
#include "duration-control.hpp"
#include <string>
#include <deque>
#include <memory>
#include <map>
#include <obs.hpp>
#include <obs-module.h>
#include <QString>
constexpr auto macro_func = 10;
constexpr auto default_priority_10 = macro_func;
constexpr auto logic_root_offset = 100;
enum class LogicType {
ROOT_NONE = 0,
ROOT_NOT,
ROOT_LAST,
// leave some space for potential expansion
NONE = 100,
AND,
OR,
AND_NOT,
OR_NOT,
LAST,
};
static inline bool isRootLogicType(LogicType l)
{
return static_cast<int>(l) < logic_root_offset;
}
struct LogicTypeInfo {
std::string _name;
};
class MacroCondition {
public:
virtual bool CheckCondition() = 0;
virtual bool Save(obs_data_t *obj) = 0;
virtual bool Load(obs_data_t *obj) = 0;
virtual std::string GetId() = 0;
LogicType GetLogicType() { return _logic; }
void SetLogicType(LogicType logic) { _logic = logic; }
static const std::map<LogicType, LogicTypeInfo> logicTypes;
bool DurationReached() { return _duration.DurationReached(); }
void ResetDuration() { _duration.Reset(); }
DurationConstraint GetDurationConstraint() { return _duration; }
void SetDurationConstraint(const DurationConstraint &dur);
void SetDurationCondition(DurationCondition cond);
void SetDurationUnit(DurationUnit u);
void SetDuration(double seconds);
private:
LogicType _logic;
DurationConstraint _duration;
};
class MacroAction {
public:
virtual bool PerformAction() = 0;
virtual bool Save(obs_data_t *obj) = 0;
virtual bool Load(obs_data_t *obj) = 0;
virtual std::string GetId() = 0;
virtual void LogAction();
};
class Macro {
public:
Macro(const std::string &name = "");
virtual ~Macro();
bool CeckMatch();
bool PerformAction();
bool Matched() { return _matched; }
std::string Name() { return _name; }
void SetName(const std::string &name);
void SetPaused(bool pause = true) { _paused = pause; }
bool Paused() { return _paused; }
int GetCount() { return _count; };
void ResetCount() { _count = 0; };
std::deque<std::shared_ptr<MacroCondition>> &Conditions()
{
return _conditions;
}
std::deque<std::shared_ptr<MacroAction>> &Actions() { return _actions; }
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
// Some macros can refer to other macros, which are not yet loaded.
// Use this function to set these references after loading is complete.
void ResolveMacroRef();
// Helper function for plugin state condition regarding scene change
bool SwitchesScene();
private:
void SetupHotkeys();
void ClearHotkeys();
void SetHotkeysDesc();
std::string _name = "";
std::deque<std::shared_ptr<MacroCondition>> _conditions;
std::deque<std::shared_ptr<MacroAction>> _actions;
bool _matched = false;
bool _paused = false;
int _count = 0;
obs_hotkey_id _pauseHotkey = OBS_INVALID_HOTKEY_ID;
obs_hotkey_id _unpauseHotkey = OBS_INVALID_HOTKEY_ID;
};
Macro *GetMacroByName(const char *name);
Macro *GetMacroByQString(const QString &name);
class MacroRef {
public:
MacroRef(){};
MacroRef(std::string name);
void UpdateRef();
void UpdateRef(std::string name);
void UpdateRef(QString name);
void Save(obs_data_t *obj);
void Load(obs_data_t *obj);
Macro *get();
Macro *operator->();
private:
std::string _name = "";
Macro *_ref = nullptr;
};
class MacroRefCondition : public MacroCondition {
public:
void ResolveMacroRef();
MacroRef _macro;
};
class MacroRefAction : public MacroAction {
public:
void ResolveMacroRef();
MacroRef _macro;
};

View File

@@ -0,0 +1,24 @@
#pragma once
#include <QDialog>
#include <QLabel>
#include <QLineEdit>
// Based on OBS's NameDialog
class AdvSSNameDialog : public QDialog {
Q_OBJECT
public:
AdvSSNameDialog(QWidget *parent);
// Returns true if user clicks OK, false otherwise
// userTextInput returns string that user typed into dialog
static bool AskForName(QWidget *parent, const QString &title,
const QString &text, std::string &userTextInput,
const QString &placeHolder = QString(""),
int maxSize = 170);
private:
QLabel *label;
QLineEdit *userText;
};

View File

@@ -0,0 +1,13 @@
#pragma once
void GetWindowList(std::vector<std::string> &windows);
void GetWindowList(QStringList &windows);
void GetCurrentWindowTitle(std::string &title);
bool isFullscreen(const std::string &title);
bool isMaximized(const std::string &title);
std::pair<int, int> getCursorPos();
int secondsSinceLastInput();
void GetProcessList(QStringList &processes);
bool isInFocus(const QString &executable);
bool GetCurrentVirtualDesktop(long &desktop);
bool GetVirtualDesktopCount(long &ndesktops);

View File

@@ -40,9 +40,9 @@ struct SceneGroup {
int lastRandomScene = -1;
inline SceneGroup(){};
inline SceneGroup(std::string name_) : name(name_){};
inline SceneGroup(std::string name_, AdvanceCondition type_,
std::vector<OBSWeakSource> scenes_, int count_,
inline SceneGroup(const std::string &name_) : name(name_){};
inline SceneGroup(const std::string &name_, AdvanceCondition type_,
const std::vector<OBSWeakSource> &scenes_, int count_,
double time_, bool repeat_)
: name(name_),
type(type_),
@@ -54,11 +54,6 @@ struct SceneGroup {
}
};
enum class SwitchTargetType {
Scene,
SceneGroup,
};
class SceneGroupEditWidget : public QWidget {
Q_OBJECT
@@ -87,22 +82,3 @@ private:
SceneGroup *sceneGroup = nullptr;
};
// Based on OBS's NameDialog
class SGNameDialog : public QDialog {
Q_OBJECT
public:
SGNameDialog(QWidget *parent);
// Returns true if user clicks OK, false otherwise
// userTextInput returns string that user typed into dialog
static bool AskForName(QWidget *parent, const QString &title,
const QString &text, std::string &userTextInput,
const QString &placeHolder = QString(""),
int maxSize = 170);
private:
QLabel *label;
QLineEdit *userText;
};

View File

@@ -0,0 +1,29 @@
#pragma once
#include <obs.hpp>
#include <string>
#include <QImage>
#include <chrono>
class AdvSSScreenshotObj {
public:
AdvSSScreenshotObj(obs_source_t *source);
~AdvSSScreenshotObj();
void Screenshot();
void Download();
void Copy();
void MarkDone();
gs_texrender_t *texrender = nullptr;
gs_stagesurf_t *stagesurf = nullptr;
OBSWeakSource weakSource;
std::string path;
QImage image;
uint32_t cx = 0;
uint32_t cy = 0;
int stage = 0;
bool done = false;
std::chrono::high_resolution_clock::time_point time;
};

44
src/headers/section.hpp Normal file
View File

@@ -0,0 +1,44 @@
#pragma once
#include <QFrame>
#include <QGridLayout>
#include <QParallelAnimationGroup>
#include <QScrollArea>
#include <QToolButton>
#include <QWidget>
class Section : public QWidget {
Q_OBJECT
public:
explicit Section(const int animationDuration = 300,
QWidget *parent = 0);
void SetContent(QWidget *w, bool collapsed = true);
void AddHeaderWidget(QWidget *);
protected:
bool eventFilter(QObject *obj, QEvent *event) override;
private slots:
void AnimationFinished();
void Collapse(bool collapse);
private:
void SetupAnimations();
void CleanUpPreviousContent();
QGridLayout *_mainLayout;
QHBoxLayout *_headerWidgetLayout;
QToolButton *_toggleButton;
QFrame *_headerLine;
QParallelAnimationGroup *_toggleAnimation = nullptr;
QParallelAnimationGroup *_contentAnimation = nullptr;
QScrollArea *_contentArea = nullptr;
QWidget *_content = nullptr;
int _animationDuration;
std::atomic_bool _transitioning = {false};
std::atomic_bool _collapsed = {false};
int _headerHeight = 0;
int _contentHeight = 0;
};

View File

@@ -1,7 +1,9 @@
#pragma once
#include <QSpinBox>
#include <limits>
#include "switch-generic.hpp"
#include "duration-control.hpp"
#include "volume-control.hpp"
constexpr auto audio_func = 8;
@@ -17,9 +19,9 @@ struct AudioSwitch : virtual SceneSwitcherEntry {
OBSWeakSource audioSource = nullptr;
int volumeThreshold = 0;
audioCondition condition = ABOVE;
double duration = 0;
unsigned int matchCount = 0;
float peak = -1;
Duration duration;
bool ignoreInactiveSource = true;
float peak = -std::numeric_limits<float>::infinity();
obs_volmeter_t *volmeter = nullptr;
const char *getType() { return "audio"; }
@@ -48,8 +50,7 @@ struct AudioSwitchFallback : virtual SceneSwitcherEntry {
void load(obs_data_t *obj);
bool enable = false;
double duration = 0;
unsigned int matchCount = 0;
Duration duration;
};
class AudioSwitchWidget : public SwitchWidget {
@@ -69,12 +70,14 @@ private slots:
void VolumeThresholdChanged(int vol);
void ConditionChanged(int cond);
void DurationChanged(double dur);
void IgnoreInactiveChanged(int state);
private:
QComboBox *audioSources;
QComboBox *condition;
QSpinBox *audioVolumeThreshold;
QDoubleSpinBox *duration;
DurationSelection *duration;
QCheckBox *ignoreInactiveSource;
VolControl *volMeter;
AudioSwitch *switchData;
@@ -90,7 +93,7 @@ private slots:
void DurationChanged(double dur);
private:
QDoubleSpinBox *duration;
DurationSelection *duration;
AudioSwitchFallback *switchData;
};

View File

@@ -2,6 +2,13 @@
#include <obs.hpp>
#include <QComboBox>
#include "scene-group.hpp"
enum class SwitchTargetType {
Scene,
SceneGroup,
};
struct SceneSwitcherEntry {
SwitchTargetType targetType = SwitchTargetType::Scene;
SceneGroup *group = nullptr;

View File

@@ -0,0 +1,119 @@
/*
Most of this code is based on https://github.com/Palakis/obs-websocket
*/
#pragma once
#include <set>
#include <QtCore/QObject>
#include <QtCore/QMutex>
#include <QtCore/QSharedPointer>
#include <QtCore/QVariantHash>
#include <QtCore/QThreadPool>
#include <mutex>
#include <condition_variable>
#include <websocketpp/config/asio_no_tls_client.hpp>
#include <websocketpp/config/asio_no_tls.hpp>
#include <websocketpp/server.hpp>
#include <websocketpp/client.hpp>
using websocketpp::connection_hdl;
typedef websocketpp::server<websocketpp::config::asio> server;
typedef websocketpp::client<websocketpp::config::asio_client> client;
struct sceneSwitchInfo;
class NetworkConfig {
public:
NetworkConfig();
void Load(obs_data_t *obj);
void Save(obs_data_t *obj);
void SetDefaults(obs_data_t *obj);
std::string GetClientUri();
bool ShouldSendSceneChange();
bool ShouldSendFrontendSceneChange();
bool ShouldSendPrviewSceneChange();
// Server
bool ServerEnabled;
uint64_t ServerPort;
bool LockToIPv4;
// Client
bool ClientEnabled;
std::string Address;
uint64_t ClientPort;
bool SendSceneChange;
bool SendSceneChangeAll;
bool SendPreview;
};
class WSServer : public QObject {
Q_OBJECT
public:
explicit WSServer();
virtual ~WSServer();
void start(quint16 port, bool lockToIPv4);
void stop();
void sendMessage(sceneSwitchInfo sceneSwitch, bool preview = false);
QThreadPool *threadPool() { return &_threadPool; }
private:
void onOpen(connection_hdl hdl);
void onMessage(connection_hdl hdl, server::message_ptr message);
void onClose(connection_hdl hdl);
QString getRemoteEndpoint(connection_hdl hdl);
server _server;
quint16 _serverPort;
bool _lockToIPv4;
std::set<connection_hdl, std::owner_less<connection_hdl>> _connections;
QMutex _clMutex;
QThreadPool _threadPool;
};
enum class ServerStatus {
NOT_RUNNING,
STARTING,
RUNNING,
};
class WSClient : public QObject {
Q_OBJECT
public:
explicit WSClient();
virtual ~WSClient();
void connect(std::string uri);
void disconnect();
std::string getFail() { return _failMsg; }
private:
void onOpen(connection_hdl hdl);
void onFail(connection_hdl hdl);
void onMessage(connection_hdl hdl, client::message_ptr message);
void onClose(connection_hdl hdl);
void connectThread();
client _client;
std::string _uri;
connection_hdl _connection;
std::thread _thread;
bool _retry = false;
std::atomic_bool _connected = {false};
std::mutex _waitMtx;
std::condition_variable _cv;
std::string _failMsg;
};
enum class ClientStatus {
DISCONNECTED,
CONNECTING,
CONNECTED,
FAIL,
};

View File

@@ -19,6 +19,7 @@ enum class PauseTarget {
Idle,
Sequence,
Audio,
Video,
};
struct PauseEntry : SceneSwitcherEntry {

View File

@@ -2,24 +2,17 @@
#include <QVBoxLayout>
#include "switch-generic.hpp"
#include "duration-control.hpp"
constexpr auto round_trip_func = 1;
constexpr auto default_priority_1 = round_trip_func;
typedef enum {
SECONDS,
MINUTES,
HOURS,
} delay_units;
struct SceneSequenceSwitch : SceneSwitcherEntry {
static bool pause;
SwitchTargetType startTargetType = SwitchTargetType::Scene;
OBSWeakSource startScene = nullptr;
double delay = 0;
int delayMultiplier = 1;
Duration delay;
bool interruptible = false;
unsigned int matchCount = 0;
// nullptr marks start point and reaching end of extended sequence
SceneSequenceSwitch *activeSequence = nullptr;
@@ -50,29 +43,27 @@ class SequenceWidget : public SwitchWidget {
public:
SequenceWidget(QWidget *parent, SceneSequenceSwitch *s,
bool extendSequence = false,
bool editExtendMode = false);
bool extendSequence = false, bool editExtendMode = false,
bool showExtendText = true);
SceneSequenceSwitch *getSwitchData();
void setSwitchData(SceneSequenceSwitch *s);
static void swapSwitchData(SequenceWidget *s1, SequenceWidget *s2);
void UpdateDelay();
void UpdateExtendText();
void UpdateWidgetStatus(bool showExtendText);
void setExtendedSequenceStartScene();
private slots:
void SceneChanged(const QString &text);
void DelayChanged(double delay);
void DelayUnitsChanged(int idx);
void DelayUnitsChanged(DurationUnit);
void StartSceneChanged(const QString &text);
void InterruptibleChanged(int state);
void ExtendClicked();
void ReduceClicked();
protected:
QDoubleSpinBox *delay;
QComboBox *delayUnits;
DurationSelection *delay;
QComboBox *startScenes;
QCheckBox *interruptible;
QVBoxLayout *extendSequenceLayout;

View File

@@ -1,25 +1,35 @@
#pragma once
#include <QDoubleSpinBox>
#include "switch-generic.hpp"
struct SceneTransition : SceneSwitcherEntry {
OBSWeakSource scene2 = nullptr;
double duration = 0.3;
const char *getType() { return "transition"; }
bool initialized();
bool valid();
void save(obs_data_t *obj);
void load(obs_data_t *obj);
inline SceneTransition(){};
inline SceneTransition(OBSWeakSource scene_, OBSWeakSource scene2_,
OBSWeakSource transition_)
: SceneSwitcherEntry(scene_, transition_), scene2(scene2_)
OBSWeakSource transition_, double duration_)
: SceneSwitcherEntry(scene_, transition_),
scene2(scene2_),
duration(duration_)
{
}
};
struct DefaultSceneTransition : SceneSwitcherEntry {
static bool pause;
static unsigned int delay;
const char *getType() { return "def_transition"; }
void save(obs_data_t *obj);
void load(obs_data_t *obj);
bool checkMatch(OBSWeakSource currentScene);
void setTransition();
@@ -44,9 +54,11 @@ public:
private slots:
void Scene2Changed(const QString &text);
void DurationChanged(double dur);
private:
QComboBox *scenes2;
QDoubleSpinBox *duration;
SceneTransition *switchData;
};

View File

@@ -0,0 +1,76 @@
#pragma once
#include <QSpinBox>
#include "switch-generic.hpp"
#include "screenshot-helper.hpp"
constexpr auto video_func = 9;
constexpr auto default_priority_9 = video_func;
enum class videoSwitchType {
MATCH,
DIFFER,
HAS_NOT_CHANGED,
HAS_CHANGED,
};
struct VideoSwitch : virtual SceneSwitcherEntry {
static bool pause;
videoSwitchType condition = videoSwitchType::MATCH;
OBSWeakSource videoSource = nullptr;
std::string file = obs_module_text("AdvSceneSwitcher.enterPath");
double duration = 0;
bool ignoreInactiveSource = false;
std::unique_ptr<AdvSSScreenshotObj> screenshotData = nullptr;
std::chrono::high_resolution_clock::time_point previousTime{};
QImage matchImage;
std::chrono::milliseconds currentMatchDuration{};
const char *getType() { return "video"; }
bool initialized();
bool valid();
void save(obs_data_t *obj);
void load(obs_data_t *obj);
void getScreenshot();
bool loadImageFromFile();
bool checkMatch();
VideoSwitch(){};
friend void swap(VideoSwitch &first, VideoSwitch &second);
};
class VideoSwitchWidget : public SwitchWidget {
Q_OBJECT
public:
VideoSwitchWidget(QWidget *parent, VideoSwitch *s);
VideoSwitch *getSwitchData();
void setSwitchData(VideoSwitch *s);
static void swapSwitchData(VideoSwitchWidget *as1,
VideoSwitchWidget *as2);
void UpdatePreviewTooltip();
void SetFilePath(const QString &text);
private slots:
void SourceChanged(const QString &text);
void ConditionChanged(int cond);
void DurationChanged(double dur);
void FilePathChanged();
void BrowseButtonClicked();
void IgnoreInactiveChanged(int state);
private:
QComboBox *videoSources;
QComboBox *condition;
QDoubleSpinBox *duration;
QLineEdit *filePath;
QPushButton *browseButton;
QCheckBox *ignoreInactiveSource;
VideoSwitch *switchData;
};

View File

@@ -21,10 +21,16 @@
#include "switch-transitions.hpp"
#include "switch-window.hpp"
#include "switch-sequence.hpp"
#include "switch-video.hpp"
#include "switch-network.hpp"
#include "macro.hpp"
#include "duration-control.hpp"
constexpr auto default_interval = 300;
constexpr auto previous_scene_name = "Previous Scene";
constexpr auto current_transition_name = "Current Transition";
constexpr auto tab_count = 18;
typedef enum { NO_SWITCH = 0, SWITCH = 1, RANDOM_SWITCH = 2 } NoMatch;
typedef enum { PERSIST = 0, START = 1, STOP = 2 } StartupBehavior;
@@ -36,6 +42,13 @@ enum class AutoStartEvent {
RECORINDG_OR_STREAMING,
};
typedef struct sceneSwitchInfo {
OBSWeakSource scene;
OBSWeakSource transition;
int duration = 0;
} sceneSwitchInfo;
typedef struct transitionData {
std::string name = "";
int duration = 0;
@@ -59,7 +72,8 @@ struct SwitcherData {
bool verbose = false;
bool disableHints = false;
bool showFrame = false;
bool tansitionOverrideOverride = false;
bool transitionOverrideOverride = false;
bool adjustActiveTransitionType = true;
int interval = default_interval;
@@ -67,16 +81,21 @@ struct SwitcherData {
OBSWeakSource previousScene = nullptr;
OBSWeakSource previousSceneHelper = nullptr;
OBSWeakSource lastRandomScene;
SceneGroup *lastRandomSceneGroup;
OBSWeakSource nonMatchingScene;
NoMatch switchIfNotMatching = NO_SWITCH;
double noMatchDelay;
double noMatchCount = 0;
Duration noMatchDelay;
StartupBehavior startupBehavior = PERSIST;
AutoStartEvent autoStartEvent = AutoStartEvent::NEVER;
double cooldown = 0.;
Duration cooldown;
std::chrono::high_resolution_clock::time_point lastMatchTime;
std::deque<Macro> macros;
// Allow only one macro scene change per scene switcher interval
// with the top macro having the highest priority
bool macroSceneSwitched = false;
std::deque<WindowSwitch> windowSwitches;
std::vector<std::string> ignoreIdleWindows;
std::string lastTitle;
@@ -113,12 +132,21 @@ struct SwitcherData {
std::deque<AudioSwitch> audioSwitches;
AudioSwitchFallback audioFallback;
WSServer server;
ServerStatus serverStatus = ServerStatus::NOT_RUNNING;
WSClient client;
ClientStatus clientStatus = ClientStatus::DISCONNECTED;
NetworkConfig networkConfig;
std::deque<VideoSwitch> videoSwitches;
std::deque<SceneGroup> sceneGroups;
std::vector<int> functionNamesByPriority = std::vector<int>{
default_priority_0, default_priority_1, default_priority_2,
default_priority_3, default_priority_4, default_priority_5,
default_priority_6, default_priority_7, default_priority_8};
default_priority_6, default_priority_7, default_priority_8,
default_priority_9, default_priority_10};
struct ThreadPrio {
std::string name;
@@ -147,52 +175,58 @@ struct SwitcherData {
uint32_t threadPriority = QThread::NormalPriority;
std::vector<int> tabOrder;
std::vector<int> tabOrder = std::vector<int>(tab_count);
bool hotkeysRegistered = false;
obs_hotkey_id startHotkey = 0;
obs_hotkey_id stopHotkey = 0;
obs_hotkey_id toggleHotkey = 0;
bool saveWindowGeo = false;
QPoint windowPos = {};
QSize windowSize = {};
bool versionChanged(obs_data_t *obj, std::string currentVersion);
void Thread();
void Start();
void Stop();
void setWaitScene();
bool sceneChangedDuringWait();
bool prioFuncsValid();
bool tabOrderValid();
void resetTabOrder();
void writeSceneInfoToFile();
void writeToStatusFile(QString status);
void writeToStatusFile(const QString &msg);
bool checkForMatch(OBSWeakSource &scene, OBSWeakSource &transition,
int &linger);
void checkSceneSequence(bool &match, OBSWeakSource &scene,
OBSWeakSource &transition, int &linger);
void checkIdleSwitch(bool &match, OBSWeakSource &scene,
OBSWeakSource &transition);
void checkWindowTitleSwitch(bool &match, OBSWeakSource &scene,
int &linger, bool &setPreviousSceneAsMatch,
bool &macroMatch);
bool checkMacros();
bool runMacros();
bool checkSceneSequence(OBSWeakSource &scene, OBSWeakSource &transition,
int &linger, bool &setPrevSceneAfterLinger);
bool checkIdleSwitch(OBSWeakSource &scene, OBSWeakSource &transition);
bool checkWindowTitleSwitch(OBSWeakSource &scene,
OBSWeakSource &transition);
void checkExeSwitch(bool &match, OBSWeakSource &scene,
OBSWeakSource &transition);
void checkScreenRegionSwitch(bool &match, OBSWeakSource &scene,
bool checkExeSwitch(OBSWeakSource &scene, OBSWeakSource &transition);
bool checkScreenRegionSwitch(OBSWeakSource &scene,
OBSWeakSource &transition);
void checkSwitchInfoFromFile(bool &match, OBSWeakSource &scene,
bool checkSwitchInfoFromFile(OBSWeakSource &scene,
OBSWeakSource &transition);
void checkFileContent(bool &match, OBSWeakSource &scene,
OBSWeakSource &transition);
void checkRandom(bool &match, OBSWeakSource &scene,
OBSWeakSource &transition, int &delay);
void checkMediaSwitch(bool &match, OBSWeakSource &scene,
OBSWeakSource &transition);
void checkTimeSwitch(bool &match, OBSWeakSource &scene,
OBSWeakSource &transition);
void checkAudioSwitch(bool &match, OBSWeakSource &scene,
OBSWeakSource &transition);
bool checkFileContent(OBSWeakSource &scene, OBSWeakSource &transition);
bool checkRandom(OBSWeakSource &scene, OBSWeakSource &transition,
int &delay);
bool checkMediaSwitch(OBSWeakSource &scene, OBSWeakSource &transition);
bool checkTimeSwitch(OBSWeakSource &scene, OBSWeakSource &transition);
bool checkAudioSwitch(OBSWeakSource &scene, OBSWeakSource &transition);
void checkAudioSwitchFallback(OBSWeakSource &scene,
OBSWeakSource &transition);
bool checkVideoSwitch(OBSWeakSource &scene, OBSWeakSource &transition);
void checkNoMatchSwitch(bool &match, OBSWeakSource &scene,
OBSWeakSource &transition, int &sleep);
void checkSwitchCooldown(bool &match);
@@ -201,6 +235,7 @@ struct SwitcherData {
void checkDefaultSceneTransitions();
void saveSettings(obs_data_t *obj);
void saveMacros(obs_data_t *obj);
void saveWindowTitleSwitches(obs_data_t *obj);
void saveScreenRegionSwitches(obs_data_t *obj);
void savePauseSwitches(obs_data_t *obj);
@@ -215,15 +250,17 @@ struct SwitcherData {
void saveAudioSwitches(obs_data_t *obj);
void saveSceneGroups(obs_data_t *obj);
void saveSceneTriggers(obs_data_t *obj);
void saveVideoSwitches(obs_data_t *obj);
void saveNetworkSwitches(obs_data_t *obj);
void saveGeneralSettings(obs_data_t *obj);
void saveHotkeys(obs_data_t *obj);
void saveVersion(obs_data_t *obj, std::string currentVersion);
void saveVersion(obs_data_t *obj, const std::string &currentVersion);
void loadSettings(obs_data_t *obj);
void loadMacros(obs_data_t *obj);
void loadWindowTitleSwitches(obs_data_t *obj);
void loadScreenRegionSwitches(obs_data_t *obj);
void loadPauseSwitches(obs_data_t *obj);
void loadOldPauseSwitches(obs_data_t *obj);
void loadSceneSequenceSwitches(obs_data_t *obj);
void loadSceneTransitions(obs_data_t *obj);
void loadIdleSwitches(obs_data_t *obj);
@@ -235,6 +272,8 @@ struct SwitcherData {
void loadAudioSwitches(obs_data_t *obj);
void loadSceneGroups(obs_data_t *obj);
void loadSceneTriggers(obs_data_t *obj);
void loadVideoSwitches(obs_data_t *obj);
void loadNetworkSettings(obs_data_t *obj);
void loadGeneralSettings(obs_data_t *obj);
void loadHotkeys(obs_data_t *obj);

View File

@@ -1,144 +1,28 @@
#pragma once
#include <QString>
#include <QLayout>
#include <QLabel>
#include <unordered_map>
#include <QComboBox>
#include <QMetaObject>
#include <QListWidget>
#include <QPushButton>
#include <QColor>
#include <obs.hpp>
#include <obs-module.h>
#include <obs-frontend-api.h>
#include <deque>
#include <unordered_map>
#include "scene-group.hpp"
static inline bool SceneGroupValid(SceneGroup *group)
{
if (group) {
return group->name != invalid_scene_group_name;
}
return false;
}
static inline bool WeakSourceValid(obs_weak_source_t *ws)
{
obs_source_t *source = obs_weak_source_get_source(ws);
if (source) {
obs_source_release(source);
}
return !!source;
}
static inline std::string GetWeakSourceName(obs_weak_source_t *weak_source)
{
std::string name;
obs_source_t *source = obs_weak_source_get_source(weak_source);
if (source) {
name = obs_source_get_name(source);
obs_source_release(source);
}
return name;
}
static inline SceneGroup *GetSceneGroupByName(const char *name)
{
if (!switcher) {
return nullptr;
}
for (SceneGroup &sg : switcher->sceneGroups) {
if (sg.name == name) {
return &sg;
}
}
return nullptr;
}
static inline SceneGroup *GetSceneGroupByQString(const QString &name)
{
return GetSceneGroupByName(name.toUtf8().constData());
}
static inline OBSWeakSource GetWeakSourceByName(const char *name)
{
OBSWeakSource weak;
obs_source_t *source = obs_get_source_by_name(name);
if (source) {
weak = obs_source_get_weak_source(source);
obs_weak_source_release(weak);
obs_source_release(source);
}
return weak;
}
static inline OBSWeakSource GetWeakSourceByQString(const QString &name)
{
return GetWeakSourceByName(name.toUtf8().constData());
}
static inline OBSWeakSource GetWeakTransitionByName(const char *transitionName)
{
OBSWeakSource weak;
obs_source_t *source = nullptr;
if (strcmp(transitionName, "Default") == 0) {
source = obs_frontend_get_current_transition();
weak = obs_source_get_weak_source(source);
obs_source_release(source);
obs_weak_source_release(weak);
return weak;
}
obs_frontend_source_list *transitions = new obs_frontend_source_list();
obs_frontend_get_transitions(transitions);
bool match = false;
for (size_t i = 0; i < transitions->sources.num; i++) {
const char *name =
obs_source_get_name(transitions->sources.array[i]);
if (strcmp(transitionName, name) == 0) {
match = true;
source = transitions->sources.array[i];
break;
}
}
if (match) {
weak = obs_source_get_weak_source(source);
obs_weak_source_release(weak);
}
obs_frontend_source_list_free(transitions);
return weak;
}
static inline OBSWeakSource GetWeakTransitionByQString(const QString &name)
{
return GetWeakTransitionByName(name.toUtf8().constData());
}
static inline std::string
getNextDelim(std::string text,
std::unordered_map<std::string, QWidget *> placeholders)
{
size_t pos = std::string::npos;
std::string res = "";
for (const auto &ph : placeholders) {
size_t newPos = text.find(ph.first);
if (newPos <= pos) {
pos = newPos;
res = ph.first;
}
}
if (pos == std::string::npos) {
return "";
}
return res;
}
bool WeakSourceValid(obs_weak_source_t *ws);
std::string GetWeakSourceName(obs_weak_source_t *weak_source);
OBSWeakSource GetWeakSourceByName(const char *name);
OBSWeakSource GetWeakSourceByQString(const QString &name);
OBSWeakSource GetWeakTransitionByName(const char *transitionName);
OBSWeakSource GetWeakTransitionByQString(const QString &name);
OBSWeakSource GetWeakFilterByName(OBSWeakSource source, const char *name);
OBSWeakSource GetWeakFilterByQString(OBSWeakSource source, const QString &name);
bool compareIgnoringLineEnding(QString &s1, QString &s2);
std::string getSourceSettings(OBSWeakSource ws);
std::string getDataFilePath(const std::string &file);
/**
* Populate layout with labels and widgets based on provided text
@@ -148,37 +32,32 @@ getNextDelim(std::string text,
* @param placeholders Map containing a mapping of placeholder strings to widgets.
* @param addStretch Add addStretch() to layout.
*/
static inline void
placeWidgets(std::string text, QBoxLayout *layout,
std::unordered_map<std::string, QWidget *> placeholders,
bool addStretch = true)
{
std::vector<std::pair<std::string, QWidget *>> labelsWidgetsPairs;
std::string delim = getNextDelim(text, placeholders);
while (delim != "") {
size_t pos = text.find(delim);
if (pos != std::string::npos) {
labelsWidgetsPairs.emplace_back(text.substr(0, pos),
placeholders[delim]);
text.erase(0, pos + delim.length());
}
delim = getNextDelim(text, placeholders);
}
if (text != "") {
labelsWidgetsPairs.emplace_back(text, nullptr);
}
for (auto &lw : labelsWidgetsPairs) {
if (lw.first != "") {
layout->addWidget(new QLabel(lw.first.c_str()));
}
if (lw.second) {
layout->addWidget(lw.second);
}
}
if (addStretch) {
layout->addStretch();
}
}
void placeWidgets(std::string text, QBoxLayout *layout,
std::unordered_map<std::string, QWidget *> placeholders,
bool addStretch = true);
void clearLayout(QLayout *layout);
QMetaObject::Connection PulseWidget(QWidget *widget, QColor endColor,
QColor = QColor(0, 0, 0, 0),
QString specifier = "QLabel ");
void listAddClicked(QListWidget *list, QWidget *newWidget,
QPushButton *addButton = nullptr,
QMetaObject::Connection *addHighlight = nullptr);
bool listMoveUp(QListWidget *list);
bool listMoveDown(QListWidget *list);
bool DisplayMessage(const QString &msg, bool question = false);
void addSelectionEntry(QComboBox *sel, const char *description,
bool selectable = false, const char *tooltip = "");
void populateTransitionSelection(QComboBox *sel, bool addCurrent = true,
bool addSelect = true,
bool selectable = false);
void populateWindowSelection(QComboBox *sel, bool addSelect = true);
void populateAudioSelection(QComboBox *sel, bool addSelect = true);
void populateVideoSelection(QComboBox *sel, bool addSelect = true);
void populateMediaSelection(QComboBox *sel, bool addSelect = true);
void populateProcessSelection(QComboBox *sel, bool addSelect = true);
void populateSourceSelection(QComboBox *list, bool addSelect = true);
void populateSceneSelection(QComboBox *sel, bool addPrevious = false,
bool addSceneGroup = false,
std::deque<SceneGroup> *sceneGroups = nullptr,
bool addSelect = true, std::string selectText = "",
bool selectable = false);

View File

@@ -68,41 +68,38 @@ void registerHotkeys()
void SwitcherData::saveHotkeys(obs_data_t *obj)
{
obs_data_array_t *startHotkeyArrray =
obs_hotkey_save(switcher->startHotkey);
obs_data_array_t *startHotkeyArrray = obs_hotkey_save(startHotkey);
obs_data_set_array(obj, "startHotkey", startHotkeyArrray);
obs_data_array_release(startHotkeyArrray);
obs_data_array_t *stopHotkeyArrray =
obs_hotkey_save(switcher->stopHotkey);
obs_data_array_t *stopHotkeyArrray = obs_hotkey_save(stopHotkey);
obs_data_set_array(obj, "stopHotkey", stopHotkeyArrray);
obs_data_array_release(stopHotkeyArrray);
obs_data_array_t *toggleHotkeyArrray =
obs_hotkey_save(switcher->toggleHotkey);
obs_data_array_t *toggleHotkeyArrray = obs_hotkey_save(toggleHotkey);
obs_data_set_array(obj, "toggleHotkey", toggleHotkeyArrray);
obs_data_array_release(toggleHotkeyArrray);
}
void SwitcherData::loadHotkeys(obs_data_t *obj)
{
if (!switcher->hotkeysRegistered) {
if (!hotkeysRegistered) {
registerHotkeys();
}
obs_data_array_t *startHotkeyArrray =
obs_data_get_array(obj, "startHotkey");
obs_hotkey_load(switcher->startHotkey, startHotkeyArrray);
obs_hotkey_load(startHotkey, startHotkeyArrray);
obs_data_array_release(startHotkeyArrray);
obs_data_array_t *stopHotkeyArrray =
obs_data_get_array(obj, "stopHotkey");
obs_hotkey_load(switcher->stopHotkey, stopHotkeyArrray);
obs_hotkey_load(stopHotkey, stopHotkeyArrray);
obs_data_array_release(stopHotkeyArrray);
obs_data_array_t *toggleHotkeyArrray =
obs_data_get_array(obj, "toggleHotkey");
obs_hotkey_load(switcher->toggleHotkey, toggleHotkeyArrray);
obs_hotkey_load(toggleHotkey, toggleHotkeyArrray);
obs_data_array_release(toggleHotkeyArrray);
}

View File

@@ -14,7 +14,9 @@
#undef Status
#undef Unsorted
#include <util/platform.h>
#include "../headers/advanced-scene-switcher.hpp"
#include <vector>
#include <QStringList>
#include <QRegularExpression>
static Display *xdisplay = 0;
@@ -203,6 +205,10 @@ void GetCurrentWindowTitle(std::string &title)
&format, &num, &bytes,
(uint8_t **)&data);
if (data == nullptr) {
return;
}
int status = 0;
XTextProperty text;
if (xstatus == Success) {
@@ -247,7 +253,7 @@ std::pair<int, int> getCursorPos()
return pos;
}
bool isMaximized(std::string &title)
bool isMaximized(const std::string &title)
{
if (!ewmhIsSupported())
return false;
@@ -296,7 +302,7 @@ bool isMaximized(std::string &title)
return false;
}
bool isFullscreen(std::string &title)
bool isFullscreen(const std::string &title)
{
if (!ewmhIsSupported())
return false;
@@ -386,4 +392,68 @@ int secondsSinceLastInput()
XCloseDisplay(display);
return idle_time;
}
}
bool GetCurrentVirtualDesktop(long &desktop)
{
Atom type;
long unsigned nitems;
long unsigned int bytes = 0;
int format = 0;
unsigned char *data;
Window root;
Atom request;
Display *display = disp();
//TODO check for _NET_CURRENT_DESKTOP
if (!ewmhIsSupported()) {
return false;
}
request = XInternAtom(display, "_NET_CURRENT_DESKTOP", False);
root = XDefaultRootWindow(display);
int status = XGetWindowProperty(display, root, request, 0L, 1L, false,
XA_CARDINAL, &type, &format, &nitems,
&bytes, &data);
if (status == Success && nitems > 0) {
desktop = *((long *)data);
} else {
desktop = -1;
}
free(data);
return desktop != -1;
}
bool GetVirtualDesktopCount(long &ndesktops)
{
Atom type;
long unsigned nitems;
long unsigned int bytes = 0;
int format = 0;
unsigned char *data;
Window root;
Atom request;
Display *display = disp();
//TODO check for _NET_NUMBER_OF_DESKTOPS
if (!ewmhIsSupported()) {
return false;
}
request = XInternAtom(display, "_NET_NUMBER_OF_DESKTOPS", False);
root = XDefaultRootWindow(display);
int status = XGetWindowProperty(display, root, request, 0L, 1L, false,
XA_CARDINAL, &type, &format, &nitems,
&bytes, &data);
if (status == Success && nitems > 0) {
ndesktops = *((long *)data);
} else {
ndesktops = 0;
}
free(data);
return ndesktops != 0;
}

191
src/macro-action-audio.cpp Normal file
View File

@@ -0,0 +1,191 @@
#include "headers/macro-action-audio.hpp"
#include "headers/advanced-scene-switcher.hpp"
#include "headers/utility.hpp"
const std::string MacroActionAudio::id = "audio";
bool MacroActionAudio::_registered = MacroActionFactory::Register(
MacroActionAudio::id,
{MacroActionAudio::Create, MacroActionAudioEdit::Create,
"AdvSceneSwitcher.action.audio"});
const static std::map<AudioAction, std::string> actionTypes = {
{AudioAction::MUTE, "AdvSceneSwitcher.action.audio.type.mute"},
{AudioAction::UNMUTE, "AdvSceneSwitcher.action.audio.type.unmute"},
{AudioAction::SOURCE_VOLUME,
"AdvSceneSwitcher.action.audio.type.sourceVolume"},
{AudioAction::MASTER_VOLUME,
"AdvSceneSwitcher.action.audio.type.masterVolume"},
};
bool MacroActionAudio::PerformAction()
{
auto s = obs_weak_source_get_source(_audioSource);
switch (_action) {
case AudioAction::MUTE:
obs_source_set_muted(s, true);
break;
case AudioAction::UNMUTE:
obs_source_set_muted(s, false);
break;
case AudioAction::SOURCE_VOLUME:
obs_source_set_volume(s, (float)_volume / 100.0f);
break;
case AudioAction::MASTER_VOLUME:
obs_set_master_volume((float)_volume / 100.0f);
break;
default:
break;
}
obs_source_release(s);
return true;
}
void MacroActionAudio::LogAction()
{
auto it = actionTypes.find(_action);
if (it != actionTypes.end()) {
vblog(LOG_INFO,
"performed action \"%s\" for source \"%s\" with volume %d",
it->second.c_str(),
GetWeakSourceName(_audioSource).c_str(), _volume);
} else {
blog(LOG_WARNING, "ignored unknown audio action %d",
static_cast<int>(_action));
}
}
bool MacroActionAudio::Save(obs_data_t *obj)
{
MacroAction::Save(obj);
obs_data_set_string(obj, "audioSource",
GetWeakSourceName(_audioSource).c_str());
obs_data_set_int(obj, "action", static_cast<int>(_action));
obs_data_set_int(obj, "volume", _volume);
return true;
}
bool MacroActionAudio::Load(obs_data_t *obj)
{
MacroAction::Load(obj);
const char *audioSourceName = obs_data_get_string(obj, "audioSource");
_audioSource = GetWeakSourceByName(audioSourceName);
_action = static_cast<AudioAction>(obs_data_get_int(obj, "action"));
_volume = obs_data_get_int(obj, "volume");
return true;
}
static inline void populateActionSelection(QComboBox *list)
{
for (auto entry : actionTypes) {
list->addItem(obs_module_text(entry.second.c_str()));
}
}
MacroActionAudioEdit::MacroActionAudioEdit(
QWidget *parent, std::shared_ptr<MacroActionAudio> entryData)
: QWidget(parent)
{
_audioSources = new QComboBox();
_actions = new QComboBox();
_volumePercent = new QSpinBox();
_volumePercent->setMinimum(0);
_volumePercent->setMaximum(2000);
_volumePercent->setSuffix("%");
populateActionSelection(_actions);
populateAudioSelection(_audioSources);
QWidget::connect(_actions, SIGNAL(currentIndexChanged(int)), this,
SLOT(ActionChanged(int)));
QWidget::connect(_audioSources,
SIGNAL(currentTextChanged(const QString &)), this,
SLOT(SourceChanged(const QString &)));
QWidget::connect(_volumePercent, SIGNAL(valueChanged(int)), this,
SLOT(VolumeChanged(int)));
QHBoxLayout *mainLayout = new QHBoxLayout;
std::unordered_map<std::string, QWidget *> widgetPlaceholders = {
{"{{audioSources}}", _audioSources},
{"{{actions}}", _actions},
{"{{volume}}", _volumePercent},
};
placeWidgets(obs_module_text("AdvSceneSwitcher.action.audio.entry"),
mainLayout, widgetPlaceholders);
setLayout(mainLayout);
_entryData = entryData;
UpdateEntryData();
_loading = false;
}
bool hasVolumeControl(AudioAction action)
{
return action == AudioAction::SOURCE_VOLUME ||
action == AudioAction::MASTER_VOLUME;
}
bool hasSourceControl(AudioAction action)
{
return action != AudioAction::MASTER_VOLUME;
}
void MacroActionAudioEdit::SetWidgetVisibility()
{
if (hasVolumeControl(_entryData->_action)) {
_volumePercent->show();
} else {
_volumePercent->hide();
}
if (hasSourceControl(_entryData->_action)) {
_audioSources->show();
} else {
_audioSources->hide();
}
}
void MacroActionAudioEdit::UpdateEntryData()
{
if (!_entryData) {
return;
}
_audioSources->setCurrentText(
GetWeakSourceName(_entryData->_audioSource).c_str());
_actions->setCurrentIndex(static_cast<int>(_entryData->_action));
_volumePercent->setValue(_entryData->_volume);
SetWidgetVisibility();
}
void MacroActionAudioEdit::SourceChanged(const QString &text)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_audioSource = GetWeakSourceByQString(text);
}
void MacroActionAudioEdit::ActionChanged(int value)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_action = static_cast<AudioAction>(value);
SetWidgetVisibility();
}
void MacroActionAudioEdit::VolumeChanged(int value)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_volume = value;
}

155
src/macro-action-edit.cpp Normal file
View File

@@ -0,0 +1,155 @@
#include "headers/macro-action-edit.hpp"
#include "headers/macro-action-scene-switch.hpp"
#include "headers/utility.hpp"
#include "headers/advanced-scene-switcher.hpp"
std::map<std::string, MacroActionInfo> MacroActionFactory::_methods;
bool MacroActionFactory::Register(const std::string &id, MacroActionInfo info)
{
if (auto it = _methods.find(id); it == _methods.end()) {
_methods[id] = info;
return true;
}
return false;
}
std::shared_ptr<MacroAction> MacroActionFactory::Create(const std::string &id)
{
if (auto it = _methods.find(id); it != _methods.end())
return it->second._createFunc();
return nullptr;
}
QWidget *MacroActionFactory::CreateWidget(const std::string &id,
QWidget *parent,
std::shared_ptr<MacroAction> action)
{
if (auto it = _methods.find(id); it != _methods.end())
return it->second._createWidgetFunc(parent, action);
return nullptr;
}
std::string MacroActionFactory::GetActionName(const std::string &id)
{
if (auto it = _methods.find(id); it != _methods.end()) {
return it->second._name;
}
return "unknown action";
}
std::string MacroActionFactory::GetIdByName(const QString &name)
{
for (auto it : _methods) {
if (name == obs_module_text(it.second._name.c_str())) {
return it.first;
}
}
return "";
}
static inline void populateActionSelection(QComboBox *list)
{
for (auto entry : MacroActionFactory::GetActionTypes()) {
list->addItem(obs_module_text(entry.second._name.c_str()));
}
}
MacroActionEdit::MacroActionEdit(QWidget *parent,
std::shared_ptr<MacroAction> *entryData,
const std::string &id, bool startCollapsed)
: QWidget(parent)
{
_actionSelection = new QComboBox();
_section = new Section(300);
QWidget::connect(_actionSelection,
SIGNAL(currentTextChanged(const QString &)), this,
SLOT(ActionSelectionChanged(const QString &)));
populateActionSelection(_actionSelection);
_section->AddHeaderWidget(_actionSelection);
QVBoxLayout *mainLayout = new QVBoxLayout;
mainLayout->addWidget(_section);
setLayout(mainLayout);
_entryData = entryData;
UpdateEntryData(id, startCollapsed);
_loading = false;
}
void MacroActionEdit::ActionSelectionChanged(const QString &text)
{
if (_loading || !_entryData) {
return;
}
std::string id = MacroActionFactory::GetIdByName(text);
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->reset();
*_entryData = MacroActionFactory::Create(id);
auto widget =
MacroActionFactory::CreateWidget(id, window(), *_entryData);
_section->SetContent(widget, false);
}
void MacroActionEdit::UpdateEntryData(const std::string &id, bool collapse)
{
_actionSelection->setCurrentText(
obs_module_text(MacroActionFactory::GetActionName(id).c_str()));
auto widget =
MacroActionFactory::CreateWidget(id, window(), *_entryData);
_section->SetContent(widget, collapse);
}
void AdvSceneSwitcher::on_actionAdd_clicked()
{
auto macro = getSelectedMacro();
if (!macro) {
return;
}
MacroActionSwitchScene temp;
std::string id = temp.GetId();
std::lock_guard<std::mutex> lock(switcher->m);
macro->Actions().emplace_back(MacroActionFactory::Create(id));
auto newEntry =
new MacroActionEdit(this, &macro->Actions().back(), id, false);
ui->macroEditActionLayout->addWidget(newEntry);
ui->macroEditActionHelp->setVisible(false);
}
void AdvSceneSwitcher::on_actionRemove_clicked()
{
auto macro = getSelectedMacro();
if (!macro) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
if (macro->Actions().empty()) {
return;
}
macro->Actions().pop_back();
int count = ui->macroEditActionLayout->count();
auto item = ui->macroEditActionLayout->takeAt(count - 1);
if (item) {
auto widget = item->widget();
if (widget) {
widget->setVisible(false);
}
delete item;
}
if (count == 1) {
ui->macroEditActionHelp->setVisible(true);
}
}

203
src/macro-action-filter.cpp Normal file
View File

@@ -0,0 +1,203 @@
#include "headers/macro-action-filter.hpp"
#include "headers/advanced-scene-switcher.hpp"
#include "headers/utility.hpp"
const std::string MacroActionFilter::id = "filter";
bool MacroActionFilter::_registered = MacroActionFactory::Register(
MacroActionFilter::id,
{MacroActionFilter::Create, MacroActionFilterEdit::Create,
"AdvSceneSwitcher.action.filter"});
const static std::map<FilterAction, std::string> actionTypes = {
{FilterAction::ENABLE, "AdvSceneSwitcher.action.filter.type.enable"},
{FilterAction::DISABLE, "AdvSceneSwitcher.action.filter.type.disable"},
};
bool MacroActionFilter::PerformAction()
{
auto s = obs_weak_source_get_source(_filter);
switch (_action) {
case FilterAction::ENABLE:
obs_source_set_enabled(s, true);
break;
case FilterAction::DISABLE:
obs_source_set_enabled(s, false);
break;
default:
break;
}
obs_source_release(s);
return true;
}
void MacroActionFilter::LogAction()
{
auto it = actionTypes.find(_action);
if (it != actionTypes.end()) {
vblog(LOG_INFO,
"performed action \"%s\" for filter \"%s\" on source \"%s\"",
it->second.c_str(), GetWeakSourceName(_filter).c_str(),
GetWeakSourceName(_source).c_str());
} else {
blog(LOG_WARNING, "ignored unknown filter action %d",
static_cast<int>(_action));
}
}
bool MacroActionFilter::Save(obs_data_t *obj)
{
MacroAction::Save(obj);
obs_data_set_string(obj, "source", GetWeakSourceName(_source).c_str());
obs_data_set_string(obj, "filter", GetWeakSourceName(_filter).c_str());
obs_data_set_int(obj, "action", static_cast<int>(_action));
return true;
}
bool MacroActionFilter::Load(obs_data_t *obj)
{
MacroAction::Load(obj);
const char *sourceName = obs_data_get_string(obj, "source");
_source = GetWeakSourceByName(sourceName);
const char *filterName = obs_data_get_string(obj, "filter");
_filter = GetWeakFilterByQString(_source, filterName);
_action = static_cast<FilterAction>(obs_data_get_int(obj, "action"));
return true;
}
static inline void populateActionSelection(QComboBox *list)
{
for (auto entry : actionTypes) {
list->addItem(obs_module_text(entry.second.c_str()));
}
}
static inline void populateFilters(QComboBox *list,
OBSWeakSource weakSource = nullptr)
{
auto enumFilters = [](obs_source_t *, obs_source_t *filter, void *ptr) {
QComboBox *list = reinterpret_cast<QComboBox *>(ptr);
auto name = obs_source_get_name(filter);
list->addItem(name);
};
auto s = obs_weak_source_get_source(weakSource);
obs_source_enum_filters(s, enumFilters, list);
list->model()->sort(0);
addSelectionEntry(list,
obs_module_text("AdvSceneSwitcher.selectFilter"));
obs_source_release(s);
list->setCurrentIndex(0);
}
static inline void hasFilterEnum(obs_source_t *, obs_source_t *filter,
void *ptr)
{
if (!filter) {
return;
}
bool *hasFilter = reinterpret_cast<bool *>(ptr);
*hasFilter = true;
}
static inline void populateSourcesWithFilter(QComboBox *list)
{
auto enumSourcesWithFilters = [](void *param, obs_source_t *source) {
if (!source) {
return true;
}
QComboBox *list = reinterpret_cast<QComboBox *>(param);
bool hasFilter = false;
obs_source_enum_filters(source, hasFilterEnum, &hasFilter);
if (hasFilter) {
list->addItem(obs_source_get_name(source));
}
return true;
};
obs_enum_sources(enumSourcesWithFilters, list);
obs_enum_scenes(enumSourcesWithFilters, list);
list->model()->sort(0);
addSelectionEntry(list,
obs_module_text("AdvSceneSwitcher.selectSource"));
list->setCurrentIndex(0);
}
MacroActionFilterEdit::MacroActionFilterEdit(
QWidget *parent, std::shared_ptr<MacroActionFilter> entryData)
: QWidget(parent)
{
_sources = new QComboBox();
_filters = new QComboBox();
_actions = new QComboBox();
populateActionSelection(_actions);
populateSourcesWithFilter(_sources);
QWidget::connect(_actions, SIGNAL(currentIndexChanged(int)), this,
SLOT(ActionChanged(int)));
QWidget::connect(_sources, SIGNAL(currentTextChanged(const QString &)),
this, SLOT(SourceChanged(const QString &)));
QWidget::connect(_filters, SIGNAL(currentTextChanged(const QString &)),
this, SLOT(FilterChanged(const QString &)));
QHBoxLayout *mainLayout = new QHBoxLayout;
std::unordered_map<std::string, QWidget *> widgetPlaceholders = {
{"{{sources}}", _sources},
{"{{filters}}", _filters},
{"{{actions}}", _actions},
};
placeWidgets(obs_module_text("AdvSceneSwitcher.action.filter.entry"),
mainLayout, widgetPlaceholders);
setLayout(mainLayout);
_entryData = entryData;
UpdateEntryData();
_loading = false;
}
void MacroActionFilterEdit::UpdateEntryData()
{
if (!_entryData) {
return;
}
_actions->setCurrentIndex(static_cast<int>(_entryData->_action));
_sources->setCurrentText(
GetWeakSourceName(_entryData->_source).c_str());
populateFilters(_filters, _entryData->_source);
_filters->setCurrentText(
GetWeakSourceName(_entryData->_filter).c_str());
}
void MacroActionFilterEdit::SourceChanged(const QString &text)
{
if (_loading || !_entryData) {
return;
}
{
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_source = GetWeakSourceByQString(text);
}
_filters->clear();
populateFilters(_filters, _entryData->_source);
}
void MacroActionFilterEdit::FilterChanged(const QString &text)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_filter = GetWeakFilterByQString(_entryData->_source, text);
}
void MacroActionFilterEdit::ActionChanged(int value)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_action = static_cast<FilterAction>(value);
}

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#include "headers/macro-action-macro.hpp"
#include "headers/advanced-scene-switcher.hpp"
#include "headers/utility.hpp"
const std::string MacroActionMacro::id = "macro";
bool MacroActionMacro::_registered = MacroActionFactory::Register(
MacroActionMacro::id,
{MacroActionMacro::Create, MacroActionMacroEdit::Create,
"AdvSceneSwitcher.action.macro"});
const static std::map<PerformMacroAction, std::string> actionTypes = {
{PerformMacroAction::PAUSE, "AdvSceneSwitcher.action.macro.type.pause"},
{PerformMacroAction::UNPAUSE,
"AdvSceneSwitcher.action.macro.type.unpause"},
{PerformMacroAction::RESET_COUNTER,
"AdvSceneSwitcher.action.macro.type.resetCounter"},
};
bool MacroActionMacro::PerformAction()
{
if (!_macro.get()) {
return true;
}
switch (_action) {
case PerformMacroAction::PAUSE:
_macro->SetPaused();
break;
case PerformMacroAction::UNPAUSE:
_macro->SetPaused(false);
break;
case PerformMacroAction::RESET_COUNTER:
_macro->ResetCount();
break;
default:
break;
}
return true;
}
void MacroActionMacro::LogAction()
{
if (!_macro.get()) {
return;
}
switch (_action) {
case PerformMacroAction::PAUSE:
vblog(LOG_INFO, "paused \"%s\"", _macro->Name().c_str());
break;
case PerformMacroAction::UNPAUSE:
vblog(LOG_INFO, "unpaused \"%s\"", _macro->Name().c_str());
break;
case PerformMacroAction::RESET_COUNTER:
vblog(LOG_INFO, "reset counter for \"%s\"",
_macro->Name().c_str());
break;
default:
break;
}
}
bool MacroActionMacro::Save(obs_data_t *obj)
{
MacroAction::Save(obj);
_macro.Save(obj);
obs_data_set_int(obj, "action", static_cast<int>(_action));
return true;
}
bool MacroActionMacro::Load(obs_data_t *obj)
{
MacroAction::Load(obj);
_macro.Load(obj);
_action = static_cast<PerformMacroAction>(
obs_data_get_int(obj, "action"));
return true;
}
static inline void populateActionSelection(QComboBox *list)
{
for (auto entry : actionTypes) {
list->addItem(obs_module_text(entry.second.c_str()));
}
}
MacroActionMacroEdit::MacroActionMacroEdit(
QWidget *parent, std::shared_ptr<MacroActionMacro> entryData)
: QWidget(parent)
{
_macros = new MacroSelection(parent);
_actions = new QComboBox();
populateActionSelection(_actions);
QWidget::connect(_macros, SIGNAL(currentTextChanged(const QString &)),
this, SLOT(MacroChanged(const QString &)));
QWidget::connect(parent, SIGNAL(MacroRemoved(const QString &)), this,
SLOT(MacroRemove(const QString &)));
QWidget::connect(_actions, SIGNAL(currentIndexChanged(int)), this,
SLOT(ActionChanged(int)));
QHBoxLayout *mainLayout = new QHBoxLayout;
std::unordered_map<std::string, QWidget *> widgetPlaceholders = {
{"{{actions}}", _actions},
{"{{macros}}", _macros},
};
placeWidgets(obs_module_text("AdvSceneSwitcher.action.macro.entry"),
mainLayout, widgetPlaceholders);
setLayout(mainLayout);
_entryData = entryData;
UpdateEntryData();
_loading = false;
}
void MacroActionMacroEdit::UpdateEntryData()
{
if (!_entryData) {
return;
}
_actions->setCurrentIndex(static_cast<int>(_entryData->_action));
_macros->SetCurrentMacro(_entryData->_macro.get());
}
void MacroActionMacroEdit::MacroChanged(const QString &text)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_macro.UpdateRef(text);
}
void MacroActionMacroEdit::ActionChanged(int value)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_action = static_cast<PerformMacroAction>(value);
}
void MacroActionMacroEdit::MacroRemove(const QString &name)
{
UNUSED_PARAMETER(name);
if (_entryData) {
_entryData->_macro.UpdateRef();
}
}

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#include "headers/macro-action-media.hpp"
#include "headers/advanced-scene-switcher.hpp"
#include "headers/utility.hpp"
const std::string MacroActionMedia::id = "media";
bool MacroActionMedia::_registered = MacroActionFactory::Register(
MacroActionMedia::id,
{MacroActionMedia::Create, MacroActionMediaEdit::Create,
"AdvSceneSwitcher.action.media"});
const static std::map<MediaAction, std::string> actionTypes = {
{MediaAction::PLAY, "AdvSceneSwitcher.action.media.type.play"},
{MediaAction::PAUSE, "AdvSceneSwitcher.action.media.type.pause"},
{MediaAction::STOP, "AdvSceneSwitcher.action.media.type.stop"},
{MediaAction::RESTART, "AdvSceneSwitcher.action.media.type.restart"},
{MediaAction::NEXT, "AdvSceneSwitcher.action.media.type.next"},
{MediaAction::PREVIOUS, "AdvSceneSwitcher.action.media.type.previous"},
};
bool MacroActionMedia::PerformAction()
{
auto source = obs_weak_source_get_source(_mediaSource);
obs_media_state state = obs_source_media_get_state(source);
switch (_action) {
case MediaAction::PLAY:
if (state == OBS_MEDIA_STATE_STOPPED ||
state == OBS_MEDIA_STATE_ENDED) {
obs_source_media_restart(source);
} else {
obs_source_media_play_pause(source, false);
}
break;
case MediaAction::PAUSE:
obs_source_media_play_pause(source, true);
break;
case MediaAction::STOP:
obs_source_media_stop(source);
break;
case MediaAction::RESTART:
obs_source_media_restart(source);
break;
case MediaAction::NEXT:
obs_source_media_next(source);
break;
case MediaAction::PREVIOUS:
obs_source_media_previous(source);
break;
default:
break;
}
obs_source_release(source);
return true;
}
void MacroActionMedia::LogAction()
{
auto it = actionTypes.find(_action);
if (it != actionTypes.end()) {
vblog(LOG_INFO, "performed action \"%s\" for source \"%s\"",
it->second.c_str(),
GetWeakSourceName(_mediaSource).c_str());
} else {
blog(LOG_WARNING, "ignored unknown media action %d",
static_cast<int>(_action));
}
}
bool MacroActionMedia::Save(obs_data_t *obj)
{
MacroAction::Save(obj);
obs_data_set_string(obj, "mediaSource",
GetWeakSourceName(_mediaSource).c_str());
obs_data_set_int(obj, "action", static_cast<int>(_action));
return true;
}
bool MacroActionMedia::Load(obs_data_t *obj)
{
MacroAction::Load(obj);
const char *MediaSourceName = obs_data_get_string(obj, "mediaSource");
_mediaSource = GetWeakSourceByName(MediaSourceName);
_action = static_cast<MediaAction>(obs_data_get_int(obj, "action"));
return true;
}
static inline void populateActionSelection(QComboBox *list)
{
for (auto entry : actionTypes) {
list->addItem(obs_module_text(entry.second.c_str()));
}
}
MacroActionMediaEdit::MacroActionMediaEdit(
QWidget *parent, std::shared_ptr<MacroActionMedia> entryData)
: QWidget(parent)
{
_mediaSources = new QComboBox();
_actions = new QComboBox();
populateActionSelection(_actions);
populateMediaSelection(_mediaSources);
QWidget::connect(_actions, SIGNAL(currentIndexChanged(int)), this,
SLOT(ActionChanged(int)));
QWidget::connect(_mediaSources,
SIGNAL(currentTextChanged(const QString &)), this,
SLOT(SourceChanged(const QString &)));
QHBoxLayout *mainLayout = new QHBoxLayout;
std::unordered_map<std::string, QWidget *> widgetPlaceholders = {
{"{{mediaSources}}", _mediaSources},
{"{{actions}}", _actions},
};
placeWidgets(obs_module_text("AdvSceneSwitcher.action.media.entry"),
mainLayout, widgetPlaceholders);
setLayout(mainLayout);
_entryData = entryData;
UpdateEntryData();
_loading = false;
}
void MacroActionMediaEdit::UpdateEntryData()
{
if (!_entryData) {
return;
}
_mediaSources->setCurrentText(
GetWeakSourceName(_entryData->_mediaSource).c_str());
_actions->setCurrentIndex(static_cast<int>(_entryData->_action));
}
void MacroActionMediaEdit::SourceChanged(const QString &text)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_mediaSource = GetWeakSourceByQString(text);
}
void MacroActionMediaEdit::ActionChanged(int value)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_action = static_cast<MediaAction>(value);
}

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#include "headers/macro-action-plugin-state.hpp"
#include "headers/advanced-scene-switcher.hpp"
#include "headers/utility.hpp"
#include <thread>
const std::string MacroActionPluginState::id = "plugin_state";
bool MacroActionPluginState::_registered = MacroActionFactory::Register(
MacroActionPluginState::id,
{MacroActionPluginState::Create, MacroActionPluginStateEdit::Create,
"AdvSceneSwitcher.action.PluginState"});
const static std::map<PluginStateAction, std::string> actionTypes = {
{PluginStateAction::STOP,
"AdvSceneSwitcher.action.pluginState.type.stop"},
};
void stopPlugin()
{
std::thread t([]() { switcher->Stop(); });
t.detach();
}
bool MacroActionPluginState::PerformAction()
{
switch (_action) {
case PluginStateAction::STOP:
stopPlugin();
break;
default:
break;
}
return true;
}
void MacroActionPluginState::LogAction()
{
auto it = actionTypes.find(_action);
switch (_action) {
case PluginStateAction::STOP:
blog(LOG_INFO, "stop() called by macro", it->second.c_str());
break;
default:
blog(LOG_WARNING, "ignored unknown pluginState action %d",
static_cast<int>(_action));
break;
}
}
bool MacroActionPluginState::Save(obs_data_t *obj)
{
MacroAction::Save(obj);
obs_data_set_int(obj, "action", static_cast<int>(_action));
return true;
}
bool MacroActionPluginState::Load(obs_data_t *obj)
{
MacroAction::Load(obj);
_action =
static_cast<PluginStateAction>(obs_data_get_int(obj, "action"));
return true;
}
static inline void populateActionSelection(QComboBox *list)
{
for (auto entry : actionTypes) {
list->addItem(obs_module_text(entry.second.c_str()));
}
}
MacroActionPluginStateEdit::MacroActionPluginStateEdit(
QWidget *parent, std::shared_ptr<MacroActionPluginState> entryData)
: QWidget(parent)
{
_actions = new QComboBox();
populateActionSelection(_actions);
QWidget::connect(_actions, SIGNAL(currentIndexChanged(int)), this,
SLOT(ActionChanged(int)));
QHBoxLayout *mainLayout = new QHBoxLayout;
std::unordered_map<std::string, QWidget *> widgetPlaceholders = {
{"{{actions}}", _actions},
};
placeWidgets(
obs_module_text("AdvSceneSwitcher.action.pluginState.entry"),
mainLayout, widgetPlaceholders);
setLayout(mainLayout);
_entryData = entryData;
UpdateEntryData();
_loading = false;
}
void MacroActionPluginStateEdit::UpdateEntryData()
{
if (!_entryData) {
return;
}
_actions->setCurrentIndex(static_cast<int>(_entryData->_action));
}
void MacroActionPluginStateEdit::ActionChanged(int value)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_action = static_cast<PluginStateAction>(value);
}

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#include "headers/macro-action-recording.hpp"
#include "headers/advanced-scene-switcher.hpp"
#include "headers/utility.hpp"
const std::string MacroActionRecord::id = "recording";
bool MacroActionRecord::_registered = MacroActionFactory::Register(
MacroActionRecord::id,
{MacroActionRecord::Create, MacroActionRecordEdit::Create,
"AdvSceneSwitcher.action.recording"});
const static std::map<RecordAction, std::string> actionTypes = {
{RecordAction::STOP, "AdvSceneSwitcher.action.recording.type.stop"},
{RecordAction::START, "AdvSceneSwitcher.action.recording.type.start"},
{RecordAction::PAUSE, "AdvSceneSwitcher.action.recording.type.pause"},
{RecordAction::UNPAUSE,
"AdvSceneSwitcher.action.recording.type.unpause"},
};
bool MacroActionRecord::PerformAction()
{
switch (_action) {
case RecordAction::STOP:
if (obs_frontend_recording_active()) {
obs_frontend_recording_stop();
}
break;
case RecordAction::START:
if (!obs_frontend_recording_active()) {
obs_frontend_recording_start();
}
break;
case RecordAction::PAUSE:
if (obs_frontend_recording_active() &&
!obs_frontend_recording_paused()) {
obs_frontend_recording_pause(true);
}
break;
case RecordAction::UNPAUSE:
if (obs_frontend_recording_active() &&
obs_frontend_recording_paused()) {
obs_frontend_recording_pause(false);
}
break;
default:
break;
}
return true;
}
void MacroActionRecord::LogAction()
{
auto it = actionTypes.find(_action);
if (it != actionTypes.end()) {
vblog(LOG_INFO, "performed action \"%s\"", it->second.c_str());
} else {
blog(LOG_WARNING, "ignored unknown recording action %d",
static_cast<int>(_action));
}
}
bool MacroActionRecord::Save(obs_data_t *obj)
{
MacroAction::Save(obj);
obs_data_set_int(obj, "action", static_cast<int>(_action));
return true;
}
bool MacroActionRecord::Load(obs_data_t *obj)
{
MacroAction::Load(obj);
_action = static_cast<RecordAction>(obs_data_get_int(obj, "action"));
return true;
}
static inline void populateActionSelection(QComboBox *list)
{
for (auto entry : actionTypes) {
list->addItem(obs_module_text(entry.second.c_str()));
}
}
MacroActionRecordEdit::MacroActionRecordEdit(
QWidget *parent, std::shared_ptr<MacroActionRecord> entryData)
: QWidget(parent)
{
_actions = new QComboBox();
_pauseHint = new QLabel(obs_module_text(
"AdvSceneSwitcher.action.recording.pause.hint"));
populateActionSelection(_actions);
QWidget::connect(_actions, SIGNAL(currentIndexChanged(int)), this,
SLOT(ActionChanged(int)));
QHBoxLayout *mainLayout = new QHBoxLayout;
std::unordered_map<std::string, QWidget *> widgetPlaceholders = {
{"{{actions}}", _actions},
{"{{pauseHint}}", _pauseHint},
};
placeWidgets(obs_module_text("AdvSceneSwitcher.action.recording.entry"),
mainLayout, widgetPlaceholders);
setLayout(mainLayout);
_entryData = entryData;
UpdateEntryData();
_loading = false;
}
bool isPauseAction(RecordAction a)
{
return a == RecordAction::PAUSE || a == RecordAction::UNPAUSE;
}
void MacroActionRecordEdit::UpdateEntryData()
{
if (!_entryData) {
return;
}
_actions->setCurrentIndex(static_cast<int>(_entryData->_action));
_pauseHint->setVisible(isPauseAction(_entryData->_action));
}
void MacroActionRecordEdit::ActionChanged(int value)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_action = static_cast<RecordAction>(value);
_pauseHint->setVisible(isPauseAction(_entryData->_action));
}

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#include "headers/macro-action-replay-buffer.hpp"
#include "headers/advanced-scene-switcher.hpp"
#include "headers/utility.hpp"
const std::string MacroActionReplayBuffer::id = "replay_buffer";
bool MacroActionReplayBuffer::_registered = MacroActionFactory::Register(
MacroActionReplayBuffer::id,
{MacroActionReplayBuffer::Create, MacroActionReplayBufferEdit::Create,
"AdvSceneSwitcher.action.replay"});
const static std::map<ReplayBufferAction, std::string> actionTypes = {
{ReplayBufferAction::STOP, "AdvSceneSwitcher.action.replay.type.stop"},
{ReplayBufferAction::START,
"AdvSceneSwitcher.action.replay.type.start"},
{ReplayBufferAction::SAVE, "AdvSceneSwitcher.action.replay.type.save"},
};
bool MacroActionReplayBuffer::PerformAction()
{
switch (_action) {
case ReplayBufferAction::STOP:
if (obs_frontend_replay_buffer_active()) {
obs_frontend_replay_buffer_stop();
}
break;
case ReplayBufferAction::START:
if (!obs_frontend_replay_buffer_active()) {
obs_frontend_replay_buffer_start();
}
break;
case ReplayBufferAction::SAVE:
if (obs_frontend_replay_buffer_active() &&
_duration.DurationReached()) {
obs_frontend_replay_buffer_save();
// Default buffer size is 20s so waiting for 10s before
// trying to save again seems reasonable
_duration.seconds = 10;
_duration.Reset();
}
break;
default:
break;
}
return true;
}
void MacroActionReplayBuffer::LogAction()
{
auto it = actionTypes.find(_action);
if (it != actionTypes.end()) {
vblog(LOG_INFO, "performed action \"%s\"", it->second.c_str());
} else {
blog(LOG_WARNING, "ignored unknown replay buffer action %d",
static_cast<int>(_action));
}
}
bool MacroActionReplayBuffer::Save(obs_data_t *obj)
{
MacroAction::Save(obj);
obs_data_set_int(obj, "action", static_cast<int>(_action));
return true;
}
bool MacroActionReplayBuffer::Load(obs_data_t *obj)
{
MacroAction::Load(obj);
_action = static_cast<ReplayBufferAction>(
obs_data_get_int(obj, "action"));
return true;
}
static inline void populateActionSelection(QComboBox *list)
{
for (auto entry : actionTypes) {
list->addItem(obs_module_text(entry.second.c_str()));
}
}
MacroActionReplayBufferEdit::MacroActionReplayBufferEdit(
QWidget *parent, std::shared_ptr<MacroActionReplayBuffer> entryData)
: QWidget(parent)
{
_actions = new QComboBox();
populateActionSelection(_actions);
QWidget::connect(_actions, SIGNAL(currentIndexChanged(int)), this,
SLOT(ActionChanged(int)));
QHBoxLayout *mainLayout = new QHBoxLayout;
std::unordered_map<std::string, QWidget *> widgetPlaceholders = {
{"{{actions}}", _actions},
};
placeWidgets(obs_module_text("AdvSceneSwitcher.action.replay.entry"),
mainLayout, widgetPlaceholders);
setLayout(mainLayout);
_entryData = entryData;
UpdateEntryData();
_loading = false;
}
void MacroActionReplayBufferEdit::UpdateEntryData()
{
if (!_entryData) {
return;
}
_actions->setCurrentIndex(static_cast<int>(_entryData->_action));
}
void MacroActionReplayBufferEdit::ActionChanged(int value)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_action = static_cast<ReplayBufferAction>(value);
}

98
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#include "headers/macro-action-run.hpp"
#include "headers/advanced-scene-switcher.hpp"
#include "headers/utility.hpp"
#include <QProcess>
#include <QFileDialog>
const std::string MacroActionRun::id = "run";
bool MacroActionRun::_registered = MacroActionFactory::Register(
MacroActionRun::id, {MacroActionRun::Create, MacroActionRunEdit::Create,
"AdvSceneSwitcher.action.run"});
bool MacroActionRun::PerformAction()
{
QProcess::startDetached(QString::fromStdString(_path), QStringList());
return true;
}
void MacroActionRun::LogAction()
{
vblog(LOG_INFO, "run \"%s\"", _path.c_str());
}
bool MacroActionRun::Save(obs_data_t *obj)
{
MacroAction::Save(obj);
obs_data_set_string(obj, "path", _path.c_str());
return true;
}
bool MacroActionRun::Load(obs_data_t *obj)
{
MacroAction::Load(obj);
_path = obs_data_get_string(obj, "path");
return true;
}
MacroActionRunEdit::MacroActionRunEdit(
QWidget *parent, std::shared_ptr<MacroActionRun> entryData)
: QWidget(parent)
{
_filePath = new QLineEdit();
_browseButton =
new QPushButton(obs_module_text("AdvSceneSwitcher.browse"));
_browseButton->setStyleSheet("border:1px solid gray;");
QWidget::connect(_filePath, SIGNAL(editingFinished()), this,
SLOT(FilePathChanged()));
QWidget::connect(_browseButton, SIGNAL(clicked()), this,
SLOT(BrowseButtonClicked()));
QHBoxLayout *mainLayout = new QHBoxLayout;
std::unordered_map<std::string, QWidget *> widgetPlaceholders = {
{"{{filePath}}", _filePath},
{"{{browseButton}}", _browseButton},
};
placeWidgets(obs_module_text("AdvSceneSwitcher.action.run.entry"),
mainLayout, widgetPlaceholders);
setLayout(mainLayout);
_entryData = entryData;
UpdateEntryData();
_loading = false;
}
void MacroActionRunEdit::UpdateEntryData()
{
if (!_entryData) {
return;
}
_filePath->setText(QString::fromStdString(_entryData->_path));
}
void MacroActionRunEdit::FilePathChanged()
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_path = _filePath->text().toUtf8().constData();
}
void MacroActionRunEdit::BrowseButtonClicked()
{
if (_loading || !_entryData) {
return;
}
QString path = QFileDialog::getOpenFileName(this);
if (path.isEmpty()) {
return;
}
_filePath->setText(path);
FilePathChanged();
}

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#include "headers/macro-action-scene-switch.hpp"
#include "headers/advanced-scene-switcher.hpp"
#include "headers/utility.hpp"
const std::string MacroActionSwitchScene::id = "scene_switch";
bool MacroActionSwitchScene::_registered = MacroActionFactory::Register(
MacroActionSwitchScene::id,
{MacroActionSwitchScene::Create, MacroActionSwitchSceneEdit::Create,
"AdvSceneSwitcher.action.switchScene"});
bool MacroActionSwitchScene::PerformAction()
{
OBSWeakSource scene = getScene();
switchScene({scene, transition, (int)(_duration.seconds * 1000)});
return true;
}
void MacroActionSwitchScene::LogAction()
{
if (switcher->verbose) {
logMatch();
}
}
bool MacroActionSwitchScene::Save(obs_data_t *obj)
{
MacroAction::Save(obj);
SceneSwitcherEntry::save(obj);
_duration.Save(obj);
return true;
}
bool MacroActionSwitchScene::Load(obs_data_t *obj)
{
MacroAction::Load(obj);
SceneSwitcherEntry::load(obj);
_duration.Load(obj);
return true;
}
MacroActionSwitchSceneEdit::MacroActionSwitchSceneEdit(
QWidget *parent, std::shared_ptr<MacroActionSwitchScene> entryData)
: SwitchWidget(parent, entryData.get(), true, true)
{
_duration = new DurationSelection(parent, false);
QWidget::connect(_duration, SIGNAL(DurationChanged(double)), this,
SLOT(DurationChanged(double)));
QHBoxLayout *mainLayout = new QHBoxLayout;
std::unordered_map<std::string, QWidget *> widgetPlaceholders = {
{"{{scenes}}", scenes},
{"{{transitions}}", transitions},
{"{{duration}}", _duration},
};
placeWidgets(obs_module_text("AdvSceneSwitcher.action.scene.entry"),
mainLayout, widgetPlaceholders);
setLayout(mainLayout);
_entryData = entryData;
_duration->SetDuration(_entryData->_duration);
SwitchWidget::loading = false;
}
void MacroActionSwitchSceneEdit::DurationChanged(double seconds)
{
if (SwitchWidget::loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_duration.seconds = seconds;
}

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#include "headers/macro-action-scene-visibility.hpp"
#include "headers/advanced-scene-switcher.hpp"
#include "headers/utility.hpp"
const std::string MacroActionSceneVisibility::id = "scene_visibility";
bool MacroActionSceneVisibility::_registered = MacroActionFactory::Register(
MacroActionSceneVisibility::id,
{MacroActionSceneVisibility::Create,
MacroActionSceneVisibilityEdit::Create,
"AdvSceneSwitcher.action.sceneVisibility"});
const static std::map<SceneVisibilityAction, std::string> actionTypes = {
{SceneVisibilityAction::SHOW,
"AdvSceneSwitcher.action.sceneVisibility.type.show"},
{SceneVisibilityAction::HIDE,
"AdvSceneSwitcher.action.sceneVisibility.type.hide"},
};
struct VisInfo {
std::string name;
bool visible;
};
static bool visibilityEnum(obs_scene_t *, obs_sceneitem_t *item, void *ptr)
{
VisInfo *vInfo = reinterpret_cast<VisInfo *>(ptr);
auto sourceName = obs_source_get_name(obs_sceneitem_get_source(item));
if (vInfo->name == sourceName) {
obs_sceneitem_set_visible(item, vInfo->visible);
}
if (obs_sceneitem_is_group(item)) {
obs_scene_t *scene = obs_sceneitem_group_get_scene(item);
obs_scene_enum_items(scene, visibilityEnum, ptr);
}
return true;
}
bool MacroActionSceneVisibility::PerformAction()
{
auto s = obs_weak_source_get_source(_scene);
auto scene = obs_scene_from_source(s);
auto sourceName = GetWeakSourceName(_source);
VisInfo vInfo = {sourceName, _action == SceneVisibilityAction::SHOW};
switch (_action) {
case SceneVisibilityAction::SHOW:
obs_scene_enum_items(scene, visibilityEnum, &vInfo);
break;
case SceneVisibilityAction::HIDE:
obs_scene_enum_items(scene, visibilityEnum, &vInfo);
break;
default:
break;
}
obs_source_release(s);
return true;
}
void MacroActionSceneVisibility::LogAction()
{
auto it = actionTypes.find(_action);
if (it != actionTypes.end()) {
vblog(LOG_INFO,
"performed action \"%s\" for source \"%s\" on scene \"%s\"",
it->second.c_str(), GetWeakSourceName(_scene).c_str(),
GetWeakSourceName(_scene).c_str());
} else {
blog(LOG_WARNING, "ignored unknown SceneVisibility action %d",
static_cast<int>(_action));
}
}
bool MacroActionSceneVisibility::Save(obs_data_t *obj)
{
MacroAction::Save(obj);
obs_data_set_string(obj, "scene", GetWeakSourceName(_scene).c_str());
obs_data_set_string(obj, "source", GetWeakSourceName(_source).c_str());
obs_data_set_int(obj, "action", static_cast<int>(_action));
return true;
}
bool MacroActionSceneVisibility::Load(obs_data_t *obj)
{
MacroAction::Load(obj);
const char *sceneName = obs_data_get_string(obj, "scene");
_scene = GetWeakSourceByName(sceneName);
const char *sourceName = obs_data_get_string(obj, "source");
_source = GetWeakSourceByName(sourceName);
_action = static_cast<SceneVisibilityAction>(
obs_data_get_int(obj, "action"));
return true;
}
static inline void populateActionSelection(QComboBox *list)
{
for (auto entry : actionTypes) {
list->addItem(obs_module_text(entry.second.c_str()));
}
}
static bool enumItem(obs_scene_t *, obs_sceneitem_t *item, void *ptr)
{
std::set<QString> *names = reinterpret_cast<std::set<QString> *>(ptr);
if (obs_sceneitem_is_group(item)) {
obs_scene_t *scene = obs_sceneitem_group_get_scene(item);
obs_scene_enum_items(scene, enumItem, ptr);
}
auto name = obs_source_get_name(obs_sceneitem_get_source(item));
names->emplace(name);
return true;
}
static inline void populateSceneItems(QComboBox *list,
OBSWeakSource sceneWeakSource = nullptr)
{
std::set<QString> names;
auto s = obs_weak_source_get_source(sceneWeakSource);
auto scene = obs_scene_from_source(s);
obs_scene_enum_items(scene, enumItem, &names);
obs_source_release(s);
for (auto &name : names) {
list->addItem(name);
}
list->model()->sort(0);
addSelectionEntry(list, obs_module_text("AdvSceneSwitcher.selectItem"));
list->setCurrentIndex(0);
}
MacroActionSceneVisibilityEdit::MacroActionSceneVisibilityEdit(
QWidget *parent, std::shared_ptr<MacroActionSceneVisibility> entryData)
: QWidget(parent)
{
_scenes = new QComboBox();
_sources = new QComboBox();
_actions = new QComboBox();
populateActionSelection(_actions);
populateSceneSelection(_scenes);
QWidget::connect(_actions, SIGNAL(currentIndexChanged(int)), this,
SLOT(ActionChanged(int)));
QWidget::connect(_scenes, SIGNAL(currentTextChanged(const QString &)),
this, SLOT(SceneChanged(const QString &)));
QWidget::connect(_sources, SIGNAL(currentTextChanged(const QString &)),
this, SLOT(SourceChanged(const QString &)));
QHBoxLayout *mainLayout = new QHBoxLayout;
std::unordered_map<std::string, QWidget *> widgetPlaceholders = {
{"{{scenes}}", _scenes},
{"{{sources}}", _sources},
{"{{actions}}", _actions},
};
placeWidgets(obs_module_text(
"AdvSceneSwitcher.action.SceneVisibility.entry"),
mainLayout, widgetPlaceholders);
setLayout(mainLayout);
_entryData = entryData;
UpdateEntryData();
_loading = false;
}
void MacroActionSceneVisibilityEdit::UpdateEntryData()
{
if (!_entryData) {
return;
}
_actions->setCurrentIndex(static_cast<int>(_entryData->_action));
_scenes->setCurrentText(GetWeakSourceName(_entryData->_scene).c_str());
populateSceneItems(_sources, _entryData->_scene);
_sources->setCurrentText(
GetWeakSourceName(_entryData->_source).c_str());
}
void MacroActionSceneVisibilityEdit::SceneChanged(const QString &text)
{
if (_loading || !_entryData) {
return;
}
{
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_scene = GetWeakSourceByQString(text);
}
_sources->clear();
populateSceneItems(_sources, _entryData->_scene);
}
void MacroActionSceneVisibilityEdit::SourceChanged(const QString &text)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_source = GetWeakSourceByQString(text);
}
void MacroActionSceneVisibilityEdit::ActionChanged(int value)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_action = static_cast<SceneVisibilityAction>(value);
}

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#include "headers/macro-action-source.hpp"
#include "headers/advanced-scene-switcher.hpp"
#include "headers/utility.hpp"
const std::string MacroActionSource::id = "source";
bool MacroActionSource::_registered = MacroActionFactory::Register(
MacroActionSource::id,
{MacroActionSource::Create, MacroActionSourceEdit::Create,
"AdvSceneSwitcher.action.source"});
const static std::map<SourceAction, std::string> actionTypes = {
{SourceAction::ENABLE, "AdvSceneSwitcher.action.source.type.enable"},
{SourceAction::DISABLE, "AdvSceneSwitcher.action.source.type.disable"},
{SourceAction::SETTINGS,
"AdvSceneSwitcher.action.source.type.settings"},
};
void setSourceSettings(obs_source_t *s, const std::string &settings)
{
if (settings.empty()) {
return;
}
obs_data_t *data = obs_data_create_from_json(settings.c_str());
if (!data) {
blog(LOG_WARNING, "invalid source settings provided: \n%s",
settings.c_str());
return;
}
obs_source_update(s, data);
obs_data_release(data);
}
bool MacroActionSource::PerformAction()
{
auto s = obs_weak_source_get_source(_source);
switch (_action) {
case SourceAction::ENABLE:
obs_source_set_enabled(s, true);
break;
case SourceAction::DISABLE:
obs_source_set_enabled(s, false);
break;
case SourceAction::SETTINGS:
setSourceSettings(s, _settings);
break;
default:
break;
}
obs_source_release(s);
return true;
}
void MacroActionSource::LogAction()
{
auto it = actionTypes.find(_action);
if (it != actionTypes.end()) {
vblog(LOG_INFO, "performed action \"%s\" for Source \"%s\"",
it->second.c_str(), GetWeakSourceName(_source).c_str());
} else {
blog(LOG_WARNING, "ignored unknown source action %d",
static_cast<int>(_action));
}
}
bool MacroActionSource::Save(obs_data_t *obj)
{
MacroAction::Save(obj);
obs_data_set_string(obj, "source", GetWeakSourceName(_source).c_str());
obs_data_set_int(obj, "action", static_cast<int>(_action));
obs_data_set_string(obj, "settings", _settings.c_str());
return true;
}
bool MacroActionSource::Load(obs_data_t *obj)
{
MacroAction::Load(obj);
const char *sourceName = obs_data_get_string(obj, "source");
_source = GetWeakSourceByName(sourceName);
_action = static_cast<SourceAction>(obs_data_get_int(obj, "action"));
_settings = obs_data_get_string(obj, "settings");
return true;
}
static inline void populateActionSelection(QComboBox *list)
{
for (auto entry : actionTypes) {
list->addItem(obs_module_text(entry.second.c_str()));
}
}
MacroActionSourceEdit::MacroActionSourceEdit(
QWidget *parent, std::shared_ptr<MacroActionSource> entryData)
: QWidget(parent)
{
_sources = new QComboBox();
_actions = new QComboBox();
_getSettings = new QPushButton(
obs_module_text("AdvSceneSwitcher.action.source.getSettings"));
_settings = new QPlainTextEdit();
_warning = new QLabel(
obs_module_text("AdvSceneSwitcher.action.source.warning"));
populateActionSelection(_actions);
populateSourceSelection(_sources);
QWidget::connect(_actions, SIGNAL(currentIndexChanged(int)), this,
SLOT(ActionChanged(int)));
QWidget::connect(_sources, SIGNAL(currentTextChanged(const QString &)),
this, SLOT(SourceChanged(const QString &)));
QWidget::connect(_getSettings, SIGNAL(clicked()), this,
SLOT(GetSettingsClicked()));
QWidget::connect(_settings, SIGNAL(textChanged()), this,
SLOT(SettingsChanged()));
QVBoxLayout *mainLayout = new QVBoxLayout;
QHBoxLayout *entryLayout = new QHBoxLayout;
QHBoxLayout *buttonLayout = new QHBoxLayout;
std::unordered_map<std::string, QWidget *> widgetPlaceholders = {
{"{{sources}}", _sources},
{"{{actions}}", _actions},
{"{{settings}}", _settings},
{"{{getSettings}}", _getSettings},
};
placeWidgets(obs_module_text("AdvSceneSwitcher.action.source.entry"),
entryLayout, widgetPlaceholders);
mainLayout->addLayout(entryLayout);
mainLayout->addWidget(_warning);
mainLayout->addWidget(_settings);
buttonLayout->addWidget(_getSettings);
buttonLayout->addStretch();
mainLayout->addLayout(buttonLayout);
setLayout(mainLayout);
_entryData = entryData;
UpdateEntryData();
_loading = false;
}
void MacroActionSourceEdit::UpdateEntryData()
{
if (!_entryData) {
return;
}
_actions->setCurrentIndex(static_cast<int>(_entryData->_action));
_sources->setCurrentText(
GetWeakSourceName(_entryData->_source).c_str());
_settings->setPlainText(QString::fromStdString(_entryData->_settings));
SetWidgetVisibility(_entryData->_action == SourceAction::SETTINGS);
}
void MacroActionSourceEdit::SourceChanged(const QString &text)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_source = GetWeakSourceByQString(text);
}
void MacroActionSourceEdit::ActionChanged(int value)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_action = static_cast<SourceAction>(value);
SetWidgetVisibility(_entryData->_action == SourceAction::SETTINGS);
}
void MacroActionSourceEdit::GetSettingsClicked()
{
if (_loading || !_entryData || !_entryData->_source) {
return;
}
_settings->setPlainText(
QString::fromStdString(getSourceSettings(_entryData->_source)));
}
void MacroActionSourceEdit::SettingsChanged()
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_settings = _settings->toPlainText().toStdString();
}
void MacroActionSourceEdit::SetWidgetVisibility(bool showSettings)
{
_settings->setVisible(showSettings);
_getSettings->setVisible(showSettings);
_warning->setVisible(!showSettings);
adjustSize();
}

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#include "headers/macro-action-streaming.hpp"
#include "headers/advanced-scene-switcher.hpp"
#include "headers/utility.hpp"
const std::string MacroActionStream::id = "streaming";
bool MacroActionStream::_registered = MacroActionFactory::Register(
MacroActionStream::id,
{MacroActionStream::Create, MacroActionStreamEdit::Create,
"AdvSceneSwitcher.action.streaming"});
const static std::map<StreamAction, std::string> actionTypes = {
{StreamAction::STOP, "AdvSceneSwitcher.action.streaming.type.stop"},
{StreamAction::START, "AdvSceneSwitcher.action.streaming.type.start"},
};
bool MacroActionStream::PerformAction()
{
switch (_action) {
case StreamAction::STOP:
if (obs_frontend_streaming_active()) {
obs_frontend_streaming_stop();
}
break;
case StreamAction::START:
if (!obs_frontend_streaming_active() &&
_retryCooldown.DurationReached()) {
obs_frontend_streaming_start();
_retryCooldown.seconds++;
_retryCooldown.Reset();
}
break;
default:
break;
}
return true;
}
void MacroActionStream::LogAction()
{
auto it = actionTypes.find(_action);
if (it != actionTypes.end()) {
vblog(LOG_INFO, "performed action \"%s\"", it->second.c_str());
} else {
blog(LOG_WARNING, "ignored unknown streaming action %d",
static_cast<int>(_action));
}
}
bool MacroActionStream::Save(obs_data_t *obj)
{
MacroAction::Save(obj);
obs_data_set_int(obj, "action", static_cast<int>(_action));
return true;
}
bool MacroActionStream::Load(obs_data_t *obj)
{
MacroAction::Load(obj);
_action = static_cast<StreamAction>(obs_data_get_int(obj, "action"));
return true;
}
static inline void populateActionSelection(QComboBox *list)
{
for (auto entry : actionTypes) {
list->addItem(obs_module_text(entry.second.c_str()));
}
}
MacroActionStreamEdit::MacroActionStreamEdit(
QWidget *parent, std::shared_ptr<MacroActionStream> entryData)
: QWidget(parent)
{
_actions = new QComboBox();
populateActionSelection(_actions);
QWidget::connect(_actions, SIGNAL(currentIndexChanged(int)), this,
SLOT(ActionChanged(int)));
QHBoxLayout *mainLayout = new QHBoxLayout;
std::unordered_map<std::string, QWidget *> widgetPlaceholders = {
{"{{actions}}", _actions},
};
placeWidgets(obs_module_text("AdvSceneSwitcher.action.streaming.entry"),
mainLayout, widgetPlaceholders);
setLayout(mainLayout);
_entryData = entryData;
UpdateEntryData();
_loading = false;
}
void MacroActionStreamEdit::UpdateEntryData()
{
if (!_entryData) {
return;
}
_actions->setCurrentIndex(static_cast<int>(_entryData->_action));
}
void MacroActionStreamEdit::ActionChanged(int value)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_action = static_cast<StreamAction>(value);
}

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#include "headers/macro-action-wait.hpp"
#include "headers/advanced-scene-switcher.hpp"
#include "headers/utility.hpp"
#include <random>
const std::string MacroActionWait::id = "wait";
bool MacroActionWait::_registered = MacroActionFactory::Register(
MacroActionWait::id,
{MacroActionWait::Create, MacroActionWaitEdit::Create,
"AdvSceneSwitcher.action.wait"});
static std::map<WaitType, std::string> waitTypes = {
{WaitType::FIXED, "AdvSceneSwitcher.action.wait.type.fixed"},
{WaitType::RANDOM, "AdvSceneSwitcher.action.wait.type.random"},
};
static std::random_device rd;
static std::default_random_engine re(rd());
bool MacroActionWait::PerformAction()
{
double sleep_duration;
if (_waitType == WaitType::FIXED) {
sleep_duration = _duration.seconds;
} else {
double min = (_duration.seconds < _duration2.seconds)
? _duration.seconds
: _duration2.seconds;
double max = (_duration.seconds < _duration2.seconds)
? _duration2.seconds
: _duration.seconds;
std::uniform_real_distribution<double> unif(min, max);
sleep_duration = unif(re);
}
vblog(LOG_INFO, "perform action wait with duration of %f",
sleep_duration);
std::unique_lock<std::mutex> lock(switcher->m);
switcher->cv.wait_for(lock, std::chrono::milliseconds((
long long)(sleep_duration * 1000)));
return !switcher->stop;
}
bool MacroActionWait::Save(obs_data_t *obj)
{
MacroAction::Save(obj);
_duration.Save(obj);
_duration2.Save(obj, "seconds2", "displayUnit2");
obs_data_set_int(obj, "waitType", static_cast<int>(_waitType));
return true;
}
bool MacroActionWait::Load(obs_data_t *obj)
{
MacroAction::Load(obj);
_duration.Load(obj);
_duration2.Load(obj, "seconds2", "displayUnit2");
_waitType = static_cast<WaitType>(obs_data_get_int(obj, "waitType"));
return true;
}
static inline void populateTypeSelection(QComboBox *list)
{
for (auto entry : waitTypes) {
list->addItem(obs_module_text(entry.second.c_str()));
}
}
MacroActionWaitEdit::MacroActionWaitEdit(
QWidget *parent, std::shared_ptr<MacroActionWait> entryData)
: QWidget(parent)
{
_duration = new DurationSelection();
_duration2 = new DurationSelection();
_waitType = new QComboBox();
populateTypeSelection(_waitType);
QWidget::connect(_duration, SIGNAL(DurationChanged(double)), this,
SLOT(DurationChanged(double)));
QWidget::connect(_duration, SIGNAL(UnitChanged(DurationUnit)), this,
SLOT(DurationUnitChanged(DurationUnit)));
QWidget::connect(_duration2, SIGNAL(DurationChanged(double)), this,
SLOT(Duration2Changed(double)));
QWidget::connect(_duration2, SIGNAL(UnitChanged(DurationUnit)), this,
SLOT(Duration2UnitChanged(DurationUnit)));
QWidget::connect(_waitType, SIGNAL(currentIndexChanged(int)), this,
SLOT(TypeChanged(int)));
_mainLayout = new QHBoxLayout;
setLayout(_mainLayout);
_entryData = entryData;
UpdateEntryData();
_loading = false;
}
void MacroActionWaitEdit::UpdateEntryData()
{
if (!_entryData) {
return;
}
if (_entryData->_waitType == WaitType::FIXED) {
SetupFixedDurationEdit();
} else {
SetupRandomDurationEdit();
}
_duration->SetDuration(_entryData->_duration);
_duration2->SetDuration(_entryData->_duration2);
_waitType->setCurrentIndex(static_cast<int>(_entryData->_waitType));
}
void MacroActionWaitEdit::SetupFixedDurationEdit()
{
_mainLayout->removeWidget(_duration);
_mainLayout->removeWidget(_duration2);
_mainLayout->removeWidget(_waitType);
clearLayout(_mainLayout);
std::unordered_map<std::string, QWidget *> widgetPlaceholders = {
{"{{duration}}", _duration},
{"{{waitType}}", _waitType},
};
placeWidgets(
obs_module_text("AdvSceneSwitcher.action.wait.entry.fixed"),
_mainLayout, widgetPlaceholders);
_duration2->hide();
}
void MacroActionWaitEdit::SetupRandomDurationEdit()
{
_mainLayout->removeWidget(_duration);
_mainLayout->removeWidget(_duration2);
_mainLayout->removeWidget(_waitType);
clearLayout(_mainLayout);
std::unordered_map<std::string, QWidget *> widgetPlaceholders = {
{"{{duration}}", _duration},
{"{{duration2}}", _duration2},
{"{{waitType}}", _waitType},
};
placeWidgets(
obs_module_text("AdvSceneSwitcher.action.wait.entry.random"),
_mainLayout, widgetPlaceholders);
_duration2->show();
}
void MacroActionWaitEdit::TypeChanged(int value)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
WaitType type = static_cast<WaitType>(value);
if (type == WaitType::FIXED) {
SetupFixedDurationEdit();
} else {
SetupRandomDurationEdit();
}
_entryData->_waitType = type;
}
void MacroActionWaitEdit::DurationChanged(double seconds)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_duration.seconds = seconds;
}
void MacroActionWaitEdit::DurationUnitChanged(DurationUnit unit)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_duration.displayUnit = unit;
}
void MacroActionWaitEdit::Duration2Changed(double seconds)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_duration2.seconds = seconds;
}
void MacroActionWaitEdit::Duration2UnitChanged(DurationUnit unit)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_duration2.displayUnit = unit;
}

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#include "headers/macro-condition-edit.hpp"
#include "headers/macro-condition-audio.hpp"
#include "headers/utility.hpp"
#include "headers/advanced-scene-switcher.hpp"
const std::string MacroConditionAudio::id = "audio";
bool MacroConditionAudio::_registered = MacroConditionFactory::Register(
MacroConditionAudio::id,
{MacroConditionAudio::Create, MacroConditionAudioEdit::Create,
"AdvSceneSwitcher.condition.audio"});
static std::map<AudioCondition, std::string> audioConditionTypes = {
{AudioCondition::ABOVE, "AdvSceneSwitcher.condition.audio.state.above"},
{AudioCondition::BELOW, "AdvSceneSwitcher.condition.audio.state.below"},
};
MacroConditionAudio::~MacroConditionAudio()
{
obs_volmeter_remove_callback(_volmeter, SetVolumeLevel, this);
obs_volmeter_destroy(_volmeter);
}
bool MacroConditionAudio::CheckCondition()
{
// peak will have a value from -60 db to 0 db
bool volumeThresholdreached = false;
if (_condition == AudioCondition::ABOVE) {
volumeThresholdreached = ((double)_peak + 60) * 1.7 > _volume;
} else {
volumeThresholdreached = ((double)_peak + 60) * 1.7 < _volume;
}
// Reset for next check
_peak = -std::numeric_limits<float>::infinity();
return volumeThresholdreached;
}
bool MacroConditionAudio::Save(obs_data_t *obj)
{
MacroCondition::Save(obj);
obs_data_set_string(obj, "audioSource",
GetWeakSourceName(_audioSource).c_str());
obs_data_set_int(obj, "volume", _volume);
obs_data_set_int(obj, "condition", static_cast<int>(_condition));
return true;
}
obs_volmeter_t *AddVolmeterToSource(MacroConditionAudio *entry,
obs_weak_source *source)
{
obs_volmeter_t *volmeter = obs_volmeter_create(OBS_FADER_LOG);
obs_volmeter_add_callback(volmeter, MacroConditionAudio::SetVolumeLevel,
entry);
obs_source_t *as = obs_weak_source_get_source(source);
if (!obs_volmeter_attach_source(volmeter, as)) {
const char *name = obs_source_get_name(as);
blog(LOG_WARNING, "failed to attach volmeter to source %s",
name);
}
obs_source_release(as);
return volmeter;
}
bool MacroConditionAudio::Load(obs_data_t *obj)
{
MacroCondition::Load(obj);
const char *audioSourceName = obs_data_get_string(obj, "audioSource");
_audioSource = GetWeakSourceByName(audioSourceName);
_volume = obs_data_get_int(obj, "volume");
_condition =
static_cast<AudioCondition>(obs_data_get_int(obj, "condition"));
_volmeter = AddVolmeterToSource(this, _audioSource);
return true;
}
void MacroConditionAudio::SetVolumeLevel(
void *data, const float magnitude[MAX_AUDIO_CHANNELS],
const float peak[MAX_AUDIO_CHANNELS],
const float inputPeak[MAX_AUDIO_CHANNELS])
{
UNUSED_PARAMETER(magnitude);
UNUSED_PARAMETER(inputPeak);
MacroConditionAudio *c = static_cast<MacroConditionAudio *>(data);
for (int i = 0; i < MAX_AUDIO_CHANNELS; i++) {
if (peak[i] > c->_peak) {
c->_peak = peak[i];
}
}
}
void MacroConditionAudio::ResetVolmeter()
{
obs_volmeter_remove_callback(_volmeter, SetVolumeLevel, this);
obs_volmeter_destroy(_volmeter);
_volmeter = AddVolmeterToSource(this, _audioSource);
}
static inline void populateConditionSelection(QComboBox *list)
{
for (auto entry : audioConditionTypes) {
list->addItem(obs_module_text(entry.second.c_str()));
}
}
MacroConditionAudioEdit::MacroConditionAudioEdit(
QWidget *parent, std::shared_ptr<MacroConditionAudio> entryData)
: QWidget(parent)
{
_audioSources = new QComboBox();
_condition = new QComboBox();
_volume = new QSpinBox();
_volume->setSuffix("%");
_volume->setMaximum(100);
_volume->setMinimum(0);
QWidget::connect(_volume, SIGNAL(valueChanged(int)), this,
SLOT(VolumeThresholdChanged(int)));
QWidget::connect(_condition, SIGNAL(currentIndexChanged(int)), this,
SLOT(ConditionChanged(int)));
QWidget::connect(_audioSources,
SIGNAL(currentTextChanged(const QString &)), this,
SLOT(SourceChanged(const QString &)));
populateAudioSelection(_audioSources);
populateConditionSelection(_condition);
QHBoxLayout *switchLayout = new QHBoxLayout;
std::unordered_map<std::string, QWidget *> widgetPlaceholders = {
{"{{audioSources}}", _audioSources},
{"{{volume}}", _volume},
{"{{condition}}", _condition},
};
placeWidgets(obs_module_text("AdvSceneSwitcher.condition.audio.entry"),
switchLayout, widgetPlaceholders);
QVBoxLayout *mainLayout = new QVBoxLayout;
mainLayout->addLayout(switchLayout);
setLayout(mainLayout);
_entryData = entryData;
UpdateEntryData();
_loading = false;
}
void MacroConditionAudioEdit::UpdateVolmeterSource()
{
delete _volMeter;
obs_source_t *soruce =
obs_weak_source_get_source(_entryData->_audioSource);
_volMeter = new VolControl(soruce);
obs_source_release(soruce);
QLayout *layout = this->layout();
layout->addWidget(_volMeter);
QWidget::connect(_volMeter->GetSlider(), SIGNAL(valueChanged(int)),
_volume, SLOT(setValue(int)));
QWidget::connect(_volume, SIGNAL(valueChanged(int)),
_volMeter->GetSlider(), SLOT(setValue(int)));
// Slider will default to 0 so set it manually once
_volMeter->GetSlider()->setValue(_entryData->_volume);
}
void MacroConditionAudioEdit::SourceChanged(const QString &text)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_audioSource = GetWeakSourceByQString(text);
_entryData->ResetVolmeter();
UpdateVolmeterSource();
}
void MacroConditionAudioEdit::VolumeThresholdChanged(int vol)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_volume = vol;
}
void MacroConditionAudioEdit::ConditionChanged(int cond)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_condition = static_cast<AudioCondition>(cond);
}
void MacroConditionAudioEdit::UpdateEntryData()
{
if (!_entryData) {
return;
}
_audioSources->setCurrentText(
GetWeakSourceName(_entryData->_audioSource).c_str());
_volume->setValue(_entryData->_volume);
_condition->setCurrentIndex(static_cast<int>(_entryData->_condition));
UpdateVolmeterSource();
}

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#include "headers/macro-condition-edit.hpp"
#include "headers/macro-condition-counter.hpp"
#include "headers/utility.hpp"
#include "headers/advanced-scene-switcher.hpp"
const std::string MacroConditionCounter::id = "counter";
bool MacroConditionCounter::_registered = MacroConditionFactory::Register(
MacroConditionCounter::id,
{MacroConditionCounter::Create, MacroConditionCounterEdit::Create,
"AdvSceneSwitcher.condition.counter"});
static std::map<CounterCondition, std::string> counterConditionTypes = {
{CounterCondition::BELOW,
"AdvSceneSwitcher.condition.counter.type.below"},
{CounterCondition::ABOVE,
"AdvSceneSwitcher.condition.counter.type.above"},
{CounterCondition::EQUAL,
"AdvSceneSwitcher.condition.counter.type.equal"},
};
bool MacroConditionCounter::CheckCondition()
{
if (!_macro.get()) {
return false;
}
switch (_condition) {
case CounterCondition::BELOW:
return _macro->GetCount() < _count;
case CounterCondition::ABOVE:
return _macro->GetCount() > _count;
case CounterCondition::EQUAL:
return _macro->GetCount() == _count;
default:
break;
}
return false;
}
bool MacroConditionCounter::Save(obs_data_t *obj)
{
MacroCondition::Save(obj);
_macro.Save(obj);
obs_data_set_int(obj, "condition", static_cast<int>(_condition));
obs_data_set_int(obj, "count", _count);
return true;
}
bool MacroConditionCounter::Load(obs_data_t *obj)
{
MacroCondition::Load(obj);
_macro.Load(obj);
_condition = static_cast<CounterCondition>(
obs_data_get_int(obj, "condition"));
_count = obs_data_get_int(obj, "count");
return true;
}
static inline void populateConditionSelection(QComboBox *list)
{
for (auto entry : counterConditionTypes) {
list->addItem(obs_module_text(entry.second.c_str()));
}
}
MacroConditionCounterEdit::MacroConditionCounterEdit(
QWidget *parent, std::shared_ptr<MacroConditionCounter> entryData)
: QWidget(parent)
{
_macros = new MacroSelection(parent);
_conditions = new QComboBox();
_count = new QSpinBox();
_currentCount = new QLabel();
_resetCount = new QPushButton(
obs_module_text("AdvSceneSwitcher.condition.counter.reset"));
_count->setMaximum(10000000);
populateConditionSelection(_conditions);
QWidget::connect(_macros, SIGNAL(currentTextChanged(const QString &)),
this, SLOT(MacroChanged(const QString &)));
QWidget::connect(parent, SIGNAL(MacroRemoved(const QString &)), this,
SLOT(MacroRemove(const QString &)));
QWidget::connect(_conditions, SIGNAL(currentIndexChanged(int)), this,
SLOT(ConditionChanged(int)));
QWidget::connect(_count, SIGNAL(valueChanged(int)), this,
SLOT(CountChanged(int)));
QWidget::connect(_resetCount, SIGNAL(clicked()), this,
SLOT(ResetClicked()));
QVBoxLayout *mainLayout = new QVBoxLayout;
QHBoxLayout *line1Layout = new QHBoxLayout;
QHBoxLayout *line2Layout = new QHBoxLayout;
std::unordered_map<std::string, QWidget *> widgetPlaceholders = {
{"{{macros}}", _macros},
{"{{conditions}}", _conditions},
{"{{count}}", _count},
{"{{currentCount}}", _currentCount},
{"{{resetCount}}", _resetCount},
};
placeWidgets(obs_module_text(
"AdvSceneSwitcher.condition.counter.entry.line1"),
line1Layout, widgetPlaceholders);
placeWidgets(obs_module_text(
"AdvSceneSwitcher.condition.counter.entry.line2"),
line2Layout, widgetPlaceholders);
mainLayout->addLayout(line1Layout);
mainLayout->addLayout(line2Layout);
setLayout(mainLayout);
_entryData = entryData;
UpdateEntryData();
_loading = false;
}
void MacroConditionCounterEdit::UpdateEntryData()
{
if (!_entryData) {
return;
}
_macros->SetCurrentMacro(_entryData->_macro.get());
_conditions->setCurrentIndex(static_cast<int>(_entryData->_condition));
_count->setValue(_entryData->_count);
ResetTimer();
}
void MacroConditionCounterEdit::MacroChanged(const QString &text)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_macro.UpdateRef(text);
ResetTimer();
}
void MacroConditionCounterEdit::CountChanged(int value)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_count = value;
}
void MacroConditionCounterEdit::ConditionChanged(int cond)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_condition = static_cast<CounterCondition>(cond);
}
void MacroConditionCounterEdit::MacroRemove(const QString &name)
{
UNUSED_PARAMETER(name);
if (_entryData) {
_entryData->_macro.UpdateRef();
}
}
void MacroConditionCounterEdit::ResetClicked()
{
if (_loading || !_entryData || !_entryData->_macro.get()) {
return;
}
_entryData->_macro->ResetCount();
ResetTimer();
}
void MacroConditionCounterEdit::UpdateCount()
{
if (_entryData && _entryData->_macro.get()) {
_currentCount->setText(
QString::number(_entryData->_macro->GetCount()));
} else {
_currentCount->setText("-");
}
}
void MacroConditionCounterEdit::ResetTimer()
{
_timer.reset(new QTimer(this));
connect(_timer.get(), SIGNAL(timeout()), this, SLOT(UpdateCount()));
_timer->start(1000);
}

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#include "headers/macro-condition-edit.hpp"
#include "headers/macro-condition-scene.hpp"
std::map<std::string, MacroConditionInfo> MacroConditionFactory::_methods;
bool MacroConditionFactory::Register(const std::string &id,
MacroConditionInfo info)
{
if (auto it = _methods.find(id); it == _methods.end()) {
_methods[id] = info;
return true;
}
return false;
}
std::shared_ptr<MacroCondition>
MacroConditionFactory::Create(const std::string &id)
{
if (auto it = _methods.find(id); it != _methods.end()) {
return it->second._createFunc();
}
return nullptr;
}
QWidget *
MacroConditionFactory::CreateWidget(const std::string &id, QWidget *parent,
std::shared_ptr<MacroCondition> cond)
{
if (auto it = _methods.find(id); it != _methods.end()) {
return it->second._createWidgetFunc(parent, cond);
}
return nullptr;
}
std::string MacroConditionFactory::GetConditionName(const std::string &id)
{
if (auto it = _methods.find(id); it != _methods.end()) {
return it->second._name;
}
return "unknown condition";
}
std::string MacroConditionFactory::GetIdByName(const QString &name)
{
for (auto it : _methods) {
if (name == obs_module_text(it.second._name.c_str())) {
return it.first;
}
}
return "";
}
bool MacroConditionFactory::UsesDurationConstraint(const std::string &id)
{
if (auto it = _methods.find(id); it != _methods.end()) {
return it->second._useDurationConstraint;
}
return false;
}
static inline void populateLogicSelection(QComboBox *list, bool root = false)
{
if (root) {
for (auto entry : MacroCondition::logicTypes) {
if (static_cast<int>(entry.first) < logic_root_offset) {
list->addItem(obs_module_text(
entry.second._name.c_str()));
}
}
} else {
for (auto entry : MacroCondition::logicTypes) {
if (static_cast<int>(entry.first) >=
logic_root_offset) {
list->addItem(obs_module_text(
entry.second._name.c_str()));
}
}
}
}
static inline void populateConditionSelection(QComboBox *list)
{
for (auto entry : MacroConditionFactory::GetConditionTypes()) {
list->addItem(obs_module_text(entry.second._name.c_str()));
}
}
MacroConditionEdit::MacroConditionEdit(
QWidget *parent, std::shared_ptr<MacroCondition> *entryData,
const std::string &id, bool root, bool startCollapsed)
: QWidget(parent)
{
_logicSelection = new QComboBox();
_conditionSelection = new QComboBox();
_section = new Section(300);
_dur = new DurationConstraintEdit();
QWidget::connect(_logicSelection, SIGNAL(currentIndexChanged(int)),
this, SLOT(LogicSelectionChanged(int)));
QWidget::connect(_conditionSelection,
SIGNAL(currentTextChanged(const QString &)), this,
SLOT(ConditionSelectionChanged(const QString &)));
QWidget::connect(_dur, SIGNAL(DurationChanged(double)), this,
SLOT(DurationChanged(double)));
QWidget::connect(_dur, SIGNAL(UnitChanged(DurationUnit)), this,
SLOT(DurationUnitChanged(DurationUnit)));
QWidget::connect(_dur, SIGNAL(ConditionChanged(DurationCondition)),
this,
SLOT(DurationConditionChanged(DurationCondition)));
populateLogicSelection(_logicSelection, root);
populateConditionSelection(_conditionSelection);
_section->AddHeaderWidget(_logicSelection);
_section->AddHeaderWidget(_conditionSelection);
_section->AddHeaderWidget(_dur);
QVBoxLayout *mainLayout = new QVBoxLayout;
mainLayout->addWidget(_section);
setLayout(mainLayout);
_entryData = entryData;
_isRoot = root;
UpdateEntryData(id, startCollapsed);
_loading = false;
}
void MacroConditionEdit::LogicSelectionChanged(int idx)
{
if (_loading || !_entryData) {
return;
}
LogicType type;
if (IsRootNode()) {
type = static_cast<LogicType>(idx);
} else {
type = static_cast<LogicType>(idx + logic_root_offset);
}
std::lock_guard<std::mutex> lock(switcher->m);
(*_entryData)->SetLogicType(type);
}
bool MacroConditionEdit::IsRootNode()
{
return _isRoot;
}
void MacroConditionEdit::UpdateEntryData(const std::string &id, bool collapse)
{
_conditionSelection->setCurrentText(obs_module_text(
MacroConditionFactory::GetConditionName(id).c_str()));
auto widget =
MacroConditionFactory::CreateWidget(id, window(), *_entryData);
auto logic = (*_entryData)->GetLogicType();
if (IsRootNode()) {
_logicSelection->setCurrentIndex(static_cast<int>(logic));
} else {
_logicSelection->setCurrentIndex(static_cast<int>(logic) -
logic_root_offset);
}
_section->SetContent(widget, collapse);
_dur->setVisible(MacroConditionFactory::UsesDurationConstraint(id));
auto constraint = (*_entryData)->GetDurationConstraint();
_dur->SetValue(constraint);
}
void MacroConditionEdit::ConditionSelectionChanged(const QString &text)
{
if (_loading || !_entryData) {
return;
}
std::string id = MacroConditionFactory::GetIdByName(text);
auto temp = DurationConstraint();
_dur->SetValue(temp);
std::lock_guard<std::mutex> lock(switcher->m);
auto logic = (*_entryData)->GetLogicType();
_entryData->reset();
*_entryData = MacroConditionFactory::Create(id);
(*_entryData)->SetLogicType(logic);
auto widget =
MacroConditionFactory::CreateWidget(id, window(), *_entryData);
_section->SetContent(widget, false);
_dur->setVisible(MacroConditionFactory::UsesDurationConstraint(id));
}
void MacroConditionEdit::DurationChanged(double seconds)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
(*_entryData)->SetDuration(seconds);
}
void MacroConditionEdit::DurationConditionChanged(DurationCondition cond)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
(*_entryData)->SetDurationCondition(cond);
}
void MacroConditionEdit::DurationUnitChanged(DurationUnit unit)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
(*_entryData)->SetDurationUnit(unit);
}
void AdvSceneSwitcher::on_conditionAdd_clicked()
{
auto macro = getSelectedMacro();
if (!macro) {
return;
}
MacroConditionScene temp;
std::string id = temp.GetId();
std::lock_guard<std::mutex> lock(switcher->m);
bool root = macro->Conditions().size() == 0;
macro->Conditions().emplace_back(MacroConditionFactory::Create(id));
auto logic = root ? LogicType::ROOT_NONE : LogicType::NONE;
macro->Conditions().back()->SetLogicType(logic);
auto newEntry = new MacroConditionEdit(
this, &macro->Conditions().back(), id, root, false);
ui->macroEditConditionLayout->addWidget(newEntry);
ui->macroEditConditionHelp->setVisible(false);
}
void AdvSceneSwitcher::on_conditionRemove_clicked()
{
auto macro = getSelectedMacro();
if (!macro) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
if (macro->Conditions().empty()) {
return;
}
macro->Conditions().pop_back();
int count = ui->macroEditConditionLayout->count();
auto item = ui->macroEditConditionLayout->takeAt(count - 1);
if (item) {
auto widget = item->widget();
if (widget) {
widget->setVisible(false);
}
delete item;
}
if (count == 1) {
ui->macroEditConditionHelp->setVisible(true);
}
}

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#include "headers/macro-condition-edit.hpp"
#include "headers/macro-condition-file.hpp"
#include "headers/utility.hpp"
#include "headers/advanced-scene-switcher.hpp"
#include "headers/curl-helper.hpp"
#include <QTextStream>
#include <QFileDialog>
const std::string MacroConditionFile::id = "file";
bool MacroConditionFile::_registered = MacroConditionFactory::Register(
MacroConditionFile::id,
{MacroConditionFile::Create, MacroConditionFileEdit::Create,
"AdvSceneSwitcher.condition.file"});
static std::hash<std::string> strHash;
static size_t WriteCallback(void *contents, size_t size, size_t nmemb,
void *userp)
{
((std::string *)userp)->append((char *)contents, size * nmemb);
return size * nmemb;
}
static std::string getRemoteData(std::string &url)
{
std::string readBuffer;
if (switcher->curl && f_curl_setopt && f_curl_perform) {
f_curl_setopt(switcher->curl, CURLOPT_URL, url.c_str());
f_curl_setopt(switcher->curl, CURLOPT_WRITEFUNCTION,
WriteCallback);
f_curl_setopt(switcher->curl, CURLOPT_WRITEDATA, &readBuffer);
f_curl_perform(switcher->curl);
}
return readBuffer;
}
bool MacroConditionFile::matchFileContent(QString &filedata)
{
if (_onlyMatchIfChanged) {
size_t newHash = strHash(filedata.toUtf8().constData());
if (newHash == _lastHash) {
return false;
}
_lastHash = newHash;
}
if (_useRegex) {
QRegExp rx(QString::fromStdString(_text));
return rx.exactMatch(filedata);
}
QString text = QString::fromStdString(_text);
return compareIgnoringLineEnding(text, filedata);
}
bool MacroConditionFile::checkRemoteFileContent()
{
std::string data = getRemoteData(_file);
QString qdata = QString::fromStdString(data);
return matchFileContent(qdata);
}
bool MacroConditionFile::checkLocalFileContent()
{
QString t = QString::fromStdString(_text);
QFile file(QString::fromStdString(_file));
if (_file.empty() || !file.open(QIODevice::ReadOnly)) {
return false;
}
if (_useTime) {
QDateTime newLastMod = QFileInfo(file).lastModified();
if (_lastMod == newLastMod) {
return false;
}
_lastMod = newLastMod;
}
QString filedata = QTextStream(&file).readAll();
bool match = matchFileContent(filedata);
file.close();
return match;
}
bool MacroConditionFile::CheckCondition()
{
if (_fileType == FileType::REMOTE) {
return checkRemoteFileContent();
} else {
return checkLocalFileContent();
}
}
bool MacroConditionFile::Save(obs_data_t *obj)
{
MacroCondition::Save(obj);
obs_data_set_string(obj, "file", _file.c_str());
obs_data_set_string(obj, "text", _text.c_str());
obs_data_set_int(obj, "fileType", static_cast<int>(_fileType));
obs_data_set_bool(obj, "useRegex", _useRegex);
obs_data_set_bool(obj, "useTime", _useTime);
obs_data_set_bool(obj, "onlyMatchIfChanged", _onlyMatchIfChanged);
return true;
}
bool MacroConditionFile::Load(obs_data_t *obj)
{
MacroCondition::Load(obj);
_file = obs_data_get_string(obj, "file");
_text = obs_data_get_string(obj, "text");
_fileType = static_cast<FileType>(obs_data_get_int(obj, "fileType"));
_useRegex = obs_data_get_bool(obj, "useRegex");
_useTime = obs_data_get_bool(obj, "useTime");
_onlyMatchIfChanged = obs_data_get_bool(obj, "onlyMatchIfChanged");
return true;
}
MacroConditionFileEdit::MacroConditionFileEdit(
QWidget *parent, std::shared_ptr<MacroConditionFile> entryData)
: QWidget(parent)
{
_fileType = new QComboBox();
_filePath = new QLineEdit();
_browseButton =
new QPushButton(obs_module_text("AdvSceneSwitcher.browse"));
_browseButton->setStyleSheet("border:1px solid gray;");
_matchText = new QPlainTextEdit();
_useRegex = new QCheckBox(
obs_module_text("AdvSceneSwitcher.fileTab.useRegExp"));
_checkModificationDate = new QCheckBox(obs_module_text(
"AdvSceneSwitcher.fileTab.checkfileContentTime"));
_checkFileContent = new QCheckBox(
obs_module_text("AdvSceneSwitcher.fileTab.checkfileContent"));
QWidget::connect(_fileType, SIGNAL(currentIndexChanged(int)), this,
SLOT(FileTypeChanged(int)));
QWidget::connect(_filePath, SIGNAL(editingFinished()), this,
SLOT(FilePathChanged()));
QWidget::connect(_browseButton, SIGNAL(clicked()), this,
SLOT(BrowseButtonClicked()));
QWidget::connect(_matchText, SIGNAL(textChanged()), this,
SLOT(MatchTextChanged()));
QWidget::connect(_useRegex, SIGNAL(stateChanged(int)), this,
SLOT(UseRegexChanged(int)));
QWidget::connect(_checkModificationDate, SIGNAL(stateChanged(int)),
this, SLOT(CheckModificationDateChanged(int)));
QWidget::connect(_checkFileContent, SIGNAL(stateChanged(int)), this,
SLOT(OnlyMatchIfChangedChanged(int)));
_fileType->addItem(obs_module_text("AdvSceneSwitcher.fileTab.local"));
_fileType->addItem(obs_module_text("AdvSceneSwitcher.fileTab.remote"));
std::unordered_map<std::string, QWidget *> widgetPlaceholders = {
{"{{fileType}}", _fileType},
{"{{filePath}}", _filePath},
{"{{browseButton}}", _browseButton},
{"{{matchText}}", _matchText},
{"{{useRegex}}", _useRegex},
{"{{checkModificationDate}}", _checkModificationDate},
{"{{checkFileContent}}", _checkFileContent},
};
QVBoxLayout *mainLayout = new QVBoxLayout;
QHBoxLayout *line1Layout = new QHBoxLayout;
QHBoxLayout *line2Layout = new QHBoxLayout;
QHBoxLayout *line3Layout = new QHBoxLayout;
placeWidgets(
obs_module_text("AdvSceneSwitcher.condition.file.entry.line1"),
line1Layout, widgetPlaceholders);
placeWidgets(
obs_module_text("AdvSceneSwitcher.condition.file.entry.line2"),
line2Layout, widgetPlaceholders, false);
placeWidgets(
obs_module_text("AdvSceneSwitcher.condition.file.entry.line3"),
line3Layout, widgetPlaceholders);
mainLayout->addLayout(line1Layout);
mainLayout->addLayout(line2Layout);
mainLayout->addLayout(line3Layout);
setLayout(mainLayout);
_entryData = entryData;
UpdateEntryData();
_loading = false;
}
void MacroConditionFileEdit::UpdateEntryData()
{
if (!_entryData) {
return;
}
_fileType->setCurrentIndex(static_cast<int>(_entryData->_fileType));
_filePath->setText(QString::fromStdString(_entryData->_file));
_matchText->setPlainText(QString::fromStdString(_entryData->_text));
_useRegex->setChecked(_entryData->_useRegex);
_checkModificationDate->setChecked(_entryData->_useTime);
_checkFileContent->setChecked(_entryData->_onlyMatchIfChanged);
}
void MacroConditionFileEdit::FileTypeChanged(int index)
{
if (_loading || !_entryData) {
return;
}
FileType type = static_cast<FileType>(index);
if (type == FileType::LOCAL) {
_browseButton->setDisabled(false);
_checkModificationDate->setDisabled(false);
} else {
_browseButton->setDisabled(true);
_checkModificationDate->setDisabled(true);
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_fileType = type;
}
void MacroConditionFileEdit::FilePathChanged()
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_file = _filePath->text().toUtf8().constData();
}
void MacroConditionFileEdit::BrowseButtonClicked()
{
if (_loading || !_entryData) {
return;
}
QString path = QFileDialog::getOpenFileName(
this,
tr(obs_module_text("AdvSceneSwitcher.fileTab.selectRead")),
QDir::currentPath(),
tr(obs_module_text("AdvSceneSwitcher.fileTab.anyFileType")));
if (path.isEmpty()) {
return;
}
_filePath->setText(path);
FilePathChanged();
}
void MacroConditionFileEdit::MatchTextChanged()
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_text = _matchText->toPlainText().toUtf8().constData();
}
void MacroConditionFileEdit::UseRegexChanged(int state)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_useRegex = state;
}
void MacroConditionFileEdit::CheckModificationDateChanged(int state)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_useTime = state;
}
void MacroConditionFileEdit::OnlyMatchIfChangedChanged(int state)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_onlyMatchIfChanged = state;
}

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#include "headers/macro-condition-edit.hpp"
#include "headers/macro-condition-idle.hpp"
#include "headers/utility.hpp"
#include "headers/advanced-scene-switcher.hpp"
const std::string MacroConditionIdle::id = "idle";
bool MacroConditionIdle::_registered = MacroConditionFactory::Register(
MacroConditionIdle::id,
{MacroConditionIdle::Create, MacroConditionIdleEdit::Create,
"AdvSceneSwitcher.condition.idle", false});
bool MacroConditionIdle::CheckCondition()
{
return secondsSinceLastInput() >= _duration.seconds;
}
bool MacroConditionIdle::Save(obs_data_t *obj)
{
MacroCondition::Save(obj);
_duration.Save(obj);
return true;
}
bool MacroConditionIdle::Load(obs_data_t *obj)
{
MacroCondition::Load(obj);
_duration.Load(obj);
return true;
}
MacroConditionIdleEdit::MacroConditionIdleEdit(
QWidget *parent, std::shared_ptr<MacroConditionIdle> entryData)
: QWidget(parent)
{
_duration = new DurationSelection();
QWidget::connect(_duration, SIGNAL(DurationChanged(double)), this,
SLOT(DurationChanged(double)));
QWidget::connect(_duration, SIGNAL(UnitChanged(DurationUnit)), this,
SLOT(DurationUnitChanged(DurationUnit)));
QHBoxLayout *mainLayout = new QHBoxLayout;
std::unordered_map<std::string, QWidget *> widgetPlaceholders = {
{"{{duration}}", _duration},
};
placeWidgets(obs_module_text("AdvSceneSwitcher.condition.idle.entry"),
mainLayout, widgetPlaceholders);
setLayout(mainLayout);
_entryData = entryData;
UpdateEntryData();
_loading = false;
}
void MacroConditionIdleEdit::DurationChanged(double seconds)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_duration.seconds = seconds;
}
void MacroConditionIdleEdit::DurationUnitChanged(DurationUnit unit)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_duration.displayUnit = unit;
}
void MacroConditionIdleEdit::UpdateEntryData()
{
if (!_entryData) {
return;
}
_duration->SetDuration(_entryData->_duration);
}

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#include "headers/macro-condition-edit.hpp"
#include "headers/macro-condition-interval.hpp"
#include "headers/utility.hpp"
#include "headers/advanced-scene-switcher.hpp"
const std::string MacroConditionInterval::id = "interval";
bool MacroConditionInterval::_registered = MacroConditionFactory::Register(
MacroConditionInterval::id,
{MacroConditionInterval::Create, MacroConditionIntervalEdit::Create,
"AdvSceneSwitcher.condition.interval", false});
bool MacroConditionInterval::CheckCondition()
{
if (_duration.DurationReached()) {
_duration.Reset();
return true;
}
return false;
}
bool MacroConditionInterval::Save(obs_data_t *obj)
{
MacroCondition::Save(obj);
_duration.Save(obj);
return true;
}
bool MacroConditionInterval::Load(obs_data_t *obj)
{
MacroCondition::Load(obj);
_duration.Load(obj);
return true;
}
MacroConditionIntervalEdit::MacroConditionIntervalEdit(
QWidget *parent, std::shared_ptr<MacroConditionInterval> entryData)
: QWidget(parent)
{
_duration = new DurationSelection();
QWidget::connect(_duration, SIGNAL(DurationChanged(double)), this,
SLOT(DurationChanged(double)));
QWidget::connect(_duration, SIGNAL(UnitChanged(DurationUnit)), this,
SLOT(DurationUnitChanged(DurationUnit)));
QHBoxLayout *mainLayout = new QHBoxLayout;
std::unordered_map<std::string, QWidget *> widgetPlaceholders = {
{"{{duration}}", _duration},
};
placeWidgets(
obs_module_text("AdvSceneSwitcher.condition.interval.entry"),
mainLayout, widgetPlaceholders);
setLayout(mainLayout);
_entryData = entryData;
UpdateEntryData();
_loading = false;
}
void MacroConditionIntervalEdit::DurationChanged(double seconds)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_duration.seconds = seconds;
}
void MacroConditionIntervalEdit::DurationUnitChanged(DurationUnit unit)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_duration.displayUnit = unit;
}
void MacroConditionIntervalEdit::UpdateEntryData()
{
if (!_entryData) {
return;
}
_duration->SetDuration(_entryData->_duration);
}

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#include "headers/macro-condition-edit.hpp"
#include "headers/macro-condition-media.hpp"
#include "headers/utility.hpp"
#include "headers/advanced-scene-switcher.hpp"
const std::string MacroConditionMedia::id = "media";
bool MacroConditionMedia::_registered = MacroConditionFactory::Register(
MacroConditionMedia::id,
{MacroConditionMedia::Create, MacroConditionMediaEdit::Create,
"AdvSceneSwitcher.condition.media"});
static std::map<MediaTimeRestriction, std::string> mediaTimeRestrictions = {
{MediaTimeRestriction::TIME_RESTRICTION_NONE,
"AdvSceneSwitcher.mediaTab.timeRestriction.none"},
{MediaTimeRestriction::TIME_RESTRICTION_SHORTER,
"AdvSceneSwitcher.mediaTab.timeRestriction.shorter"},
{MediaTimeRestriction::TIME_RESTRICTION_LONGER,
"AdvSceneSwitcher.mediaTab.timeRestriction.longer"},
{MediaTimeRestriction::TIME_RESTRICTION_REMAINING_SHORTER,
"AdvSceneSwitcher.mediaTab.timeRestriction.remainShorter"},
{MediaTimeRestriction::TIME_RESTRICTION_REMAINING_LONGER,
"AdvSceneSwitcher.mediaTab.timeRestriction.remainLonger"},
};
static std::map<MediaState, std::string> mediaStates = {
{MediaState::OBS_MEDIA_STATE_NONE,
"AdvSceneSwitcher.mediaTab.states.none"},
{MediaState::OBS_MEDIA_STATE_PLAYING,
"AdvSceneSwitcher.mediaTab.states.playing"},
{MediaState::OBS_MEDIA_STATE_OPENING,
"AdvSceneSwitcher.mediaTab.states.opening"},
{MediaState::OBS_MEDIA_STATE_BUFFERING,
"AdvSceneSwitcher.mediaTab.states.buffering"},
{MediaState::OBS_MEDIA_STATE_PAUSED,
"AdvSceneSwitcher.mediaTab.states.paused"},
{MediaState::OBS_MEDIA_STATE_STOPPED,
"AdvSceneSwitcher.mediaTab.states.stopped"},
{MediaState::OBS_MEDIA_STATE_ENDED,
"AdvSceneSwitcher.mediaTab.states.ended"},
{MediaState::OBS_MEDIA_STATE_ERROR,
"AdvSceneSwitcher.mediaTab.states.error"},
{MediaState::PLAYED_TO_END,
"AdvSceneSwitcher.mediaTab.states.playedToEnd"},
{MediaState::ANY, "AdvSceneSwitcher.mediaTab.states.any"},
};
MacroConditionMedia::~MacroConditionMedia()
{
obs_source_t *mediasource = obs_weak_source_get_source(_source);
signal_handler_t *sh = obs_source_get_signal_handler(mediasource);
signal_handler_disconnect(sh, "media_stopped", MediaStopped, this);
signal_handler_disconnect(sh, "media_ended", MediaEnded, this);
obs_source_release(mediasource);
}
bool matchTime(const int64_t currentTime, const int64_t duration,
const MediaTimeRestriction restriction, const int64_t time)
{
bool matchedTimeNone =
(restriction == MediaTimeRestriction::TIME_RESTRICTION_NONE);
bool matchedTimeLonger =
(restriction ==
MediaTimeRestriction::TIME_RESTRICTION_LONGER) &&
(currentTime > time);
bool matchedTimeShorter =
(restriction ==
MediaTimeRestriction::TIME_RESTRICTION_SHORTER) &&
(currentTime < time);
bool matchedTimeRemainLonger =
(restriction ==
MediaTimeRestriction::TIME_RESTRICTION_REMAINING_LONGER) &&
(duration > currentTime && duration - currentTime > time);
bool matchedTimeRemainShorter =
(restriction ==
MediaTimeRestriction::TIME_RESTRICTION_REMAINING_SHORTER) &&
(duration > currentTime && duration - currentTime < time);
return matchedTimeNone || matchedTimeLonger || matchedTimeShorter ||
matchedTimeRemainLonger || matchedTimeRemainShorter;
}
bool MacroConditionMedia::CheckCondition()
{
if (!_source) {
return false;
}
bool match = false;
obs_source_t *source = obs_weak_source_get_source(_source);
auto duration = obs_source_media_get_duration(source);
auto time = obs_source_media_get_time(source);
obs_media_state currentState = obs_source_media_get_state(source);
obs_source_release(source);
// To be able to compare to obs_media_state more easily
int expectedState = static_cast<int>(_state);
bool matchedStopped = expectedState == OBS_MEDIA_STATE_STOPPED &&
_stopped;
// The signal for the state ended is intentionally not used here
// so matchedEnded can be used to specify the end of a VLC playlist
// by two consequtive matches of OBS_MEDIA_STATE_ENDED
//
// This was done to reduce the likelyhood of interpreting a single
// OBS_MEDIA_STATE_ENDED caught by obs_source_media_get_state()
// as the end of the playlist of the VLC source, while actually being
// in the middle of switching to the next item of the playlist
//
// If there is a separate obs_media_sate in the future for the
// "end of playlist reached" signal the line below can be used
// and an additional check for this new singal can be introduced
//
// bool matchedEnded = _state == OBS_MEDIA_STATE_ENDED && _ended;
bool ended = false;
if (currentState == OBS_MEDIA_STATE_ENDED) {
ended = _previousStateEnded;
_previousStateEnded = true;
} else {
_previousStateEnded = false;
}
bool matchedEnded = ended && (expectedState == OBS_MEDIA_STATE_ENDED);
// match if playedToEnd was true in last interval
// and playback is currently ended
bool matchedPlayedToEnd = _state == MediaState::PLAYED_TO_END &&
_playedToEnd && ended;
// interval * 2 to make sure not to miss any state changes
// which happened during check of the conditions
_playedToEnd = _playedToEnd ||
(duration - time <= switcher->interval * 2);
// reset for next check
if (ended) {
_playedToEnd = false;
}
_stopped = false;
_ended = false;
bool matchedState =
(currentState == expectedState || _state == MediaState::ANY) ||
matchedStopped || matchedEnded || matchedPlayedToEnd;
bool matchedTime =
matchTime(time, duration, _restriction, _time.seconds * 1000);
bool matched = matchedState && matchedTime;
if (matched && !_alreadyMatched) {
match = true;
}
_alreadyMatched = matched;
return match;
}
bool MacroConditionMedia::Save(obs_data_t *obj)
{
MacroCondition::Save(obj);
obs_data_set_string(obj, "source", GetWeakSourceName(_source).c_str());
obs_data_set_int(obj, "state", static_cast<int>(_state));
obs_data_set_int(obj, "restriction", static_cast<int>(_restriction));
_time.Save(obj);
return true;
}
bool MacroConditionMedia::Load(obs_data_t *obj)
{
MacroCondition::Load(obj);
const char *sourceName = obs_data_get_string(obj, "source");
_source = GetWeakSourceByName(sourceName);
_state = static_cast<MediaState>(obs_data_get_int(obj, "state"));
_restriction = static_cast<MediaTimeRestriction>(
obs_data_get_int(obj, "restriction"));
_time.Load(obj);
obs_source_t *mediasource = obs_weak_source_get_source(_source);
signal_handler_t *sh = obs_source_get_signal_handler(mediasource);
signal_handler_connect(sh, "media_stopped", MediaStopped, this);
signal_handler_connect(sh, "media_ended", MediaEnded, this);
obs_source_release(mediasource);
return true;
}
void MacroConditionMedia::ClearSignalHandler()
{
obs_source_t *mediasource = obs_weak_source_get_source(_source);
signal_handler_t *sh = obs_source_get_signal_handler(mediasource);
signal_handler_disconnect(sh, "media_stopped", MediaStopped, this);
signal_handler_disconnect(sh, "media_ended", MediaEnded, this);
obs_source_release(mediasource);
}
void MacroConditionMedia::ResetSignalHandler()
{
obs_source_t *mediasource = obs_weak_source_get_source(_source);
signal_handler_t *sh = obs_source_get_signal_handler(mediasource);
signal_handler_disconnect(sh, "media_stopped", MediaStopped, this);
signal_handler_disconnect(sh, "media_ended", MediaEnded, this);
signal_handler_connect(sh, "media_stopped", MediaStopped, this);
signal_handler_connect(sh, "media_ended", MediaEnded, this);
obs_source_release(mediasource);
}
void MacroConditionMedia::MediaStopped(void *data, calldata_t *)
{
MacroConditionMedia *media = static_cast<MacroConditionMedia *>(data);
media->_stopped = true;
}
void MacroConditionMedia::MediaEnded(void *data, calldata_t *)
{
MacroConditionMedia *media = static_cast<MacroConditionMedia *>(data);
media->_ended = true;
}
static void populateMediaTimeRestrictions(QComboBox *list)
{
for (auto entry : mediaTimeRestrictions) {
list->addItem(obs_module_text(entry.second.c_str()));
}
}
static void populateMediaStates(QComboBox *list)
{
for (auto entry : mediaStates) {
list->addItem(obs_module_text(entry.second.c_str()));
}
}
MacroConditionMediaEdit::MacroConditionMediaEdit(
QWidget *parent, std::shared_ptr<MacroConditionMedia> entryData)
: QWidget(parent)
{
_mediaSources = new QComboBox();
_states = new QComboBox();
_timeRestrictions = new QComboBox();
_time = new DurationSelection();
QWidget::connect(_mediaSources,
SIGNAL(currentTextChanged(const QString &)), this,
SLOT(SourceChanged(const QString &)));
QWidget::connect(_states, SIGNAL(currentIndexChanged(int)), this,
SLOT(StateChanged(int)));
QWidget::connect(_timeRestrictions, SIGNAL(currentIndexChanged(int)),
this, SLOT(TimeRestrictionChanged(int)));
QWidget::connect(_time, SIGNAL(DurationChanged(double)), this,
SLOT(TimeChanged(double)));
QWidget::connect(_time, SIGNAL(UnitChanged(DurationUnit)), this,
SLOT(TimeUnitChanged(DurationUnit)));
populateMediaSelection(_mediaSources);
populateMediaStates(_states);
populateMediaTimeRestrictions(_timeRestrictions);
QHBoxLayout *mainLayout = new QHBoxLayout;
std::unordered_map<std::string, QWidget *> widgetPlaceholders = {
{"{{mediaSources}}", _mediaSources},
{"{{states}}", _states},
{"{{timeRestrictions}}", _timeRestrictions},
{"{{time}}", _time},
};
placeWidgets(obs_module_text("AdvSceneSwitcher.condition.media.entry"),
mainLayout, widgetPlaceholders);
setLayout(mainLayout);
_entryData = entryData;
UpdateEntryData();
_loading = false;
}
void MacroConditionMediaEdit::SourceChanged(const QString &text)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->ClearSignalHandler();
_entryData->_source = GetWeakSourceByQString(text);
_entryData->ResetSignalHandler();
}
MediaState getMediaStateFromIdx(int idx)
{
if (idx < static_cast<int>(MediaState::LAST_OBS_MEDIA_STATE)) {
return static_cast<MediaState>(idx);
} else {
return static_cast<MediaState>(
idx -
static_cast<int>(MediaState::LAST_OBS_MEDIA_STATE) +
custom_media_states_offset);
}
}
void MacroConditionMediaEdit::StateChanged(int index)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_state = getMediaStateFromIdx(index);
}
void MacroConditionMediaEdit::TimeRestrictionChanged(int index)
{
if (_loading || !_entryData) {
return;
}
if (static_cast<MediaTimeRestriction>(index) ==
MediaTimeRestriction::TIME_RESTRICTION_NONE) {
_time->setDisabled(true);
} else {
_time->setDisabled(false);
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_restriction = static_cast<MediaTimeRestriction>(index);
}
void MacroConditionMediaEdit::TimeChanged(double seconds)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_time.seconds = seconds;
}
void MacroConditionMediaEdit::TimeUnitChanged(DurationUnit unit)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_time.displayUnit = unit;
}
int getIdxFromMediaState(MediaState state)
{
if (state < MediaState::LAST_OBS_MEDIA_STATE) {
return static_cast<int>(state);
} else {
return static_cast<int>(state) - custom_media_states_offset +
static_cast<int>(MediaState::LAST_OBS_MEDIA_STATE);
}
}
void MacroConditionMediaEdit::UpdateEntryData()
{
if (!_entryData) {
return;
}
_mediaSources->setCurrentText(
GetWeakSourceName(_entryData->_source).c_str());
_states->setCurrentIndex(getIdxFromMediaState(_entryData->_state));
_timeRestrictions->setCurrentIndex(
static_cast<int>(_entryData->_restriction));
_time->SetDuration(_entryData->_time);
if (_entryData->_restriction ==
MediaTimeRestriction::TIME_RESTRICTION_NONE) {
_time->setDisabled(true);
}
}

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#include "headers/macro-condition-edit.hpp"
#include "headers/macro-condition-plugin-state.hpp"
#include "headers/utility.hpp"
#include "headers/advanced-scene-switcher.hpp"
const std::string MacroConditionPluginState::id = "plugin_state";
bool MacroConditionPluginState::_registered = MacroConditionFactory::Register(
MacroConditionPluginState::id,
{MacroConditionPluginState::Create,
MacroConditionPluginStateEdit::Create,
"AdvSceneSwitcher.condition.pluginState", false});
static std::map<PluginStateCondition, std::string> pluginStateConditionTypes = {
{PluginStateCondition::SCENESWITCHED,
"AdvSceneSwitcher.condition.pluginState.state.sceneSwitched"},
};
bool MacroConditionPluginState::CheckCondition()
{
return switcher->macroSceneSwitched;
}
bool MacroConditionPluginState::Save(obs_data_t *obj)
{
MacroCondition::Save(obj);
obs_data_set_int(obj, "condition", static_cast<int>(_condition));
return true;
}
bool MacroConditionPluginState::Load(obs_data_t *obj)
{
MacroCondition::Load(obj);
_condition = static_cast<PluginStateCondition>(
obs_data_get_int(obj, "condition"));
return true;
}
static inline void populateConditionSelection(QComboBox *list)
{
for (auto entry : pluginStateConditionTypes) {
list->addItem(obs_module_text(entry.second.c_str()));
}
}
MacroConditionPluginStateEdit::MacroConditionPluginStateEdit(
QWidget *parent, std::shared_ptr<MacroConditionPluginState> entryData)
: QWidget(parent)
{
_condition = new QComboBox();
QWidget::connect(_condition, SIGNAL(currentIndexChanged(int)), this,
SLOT(ConditionChanged(int)));
populateConditionSelection(_condition);
QHBoxLayout *switchLayout = new QHBoxLayout;
std::unordered_map<std::string, QWidget *> widgetPlaceholders = {
{"{{condition}}", _condition},
};
placeWidgets(
obs_module_text("AdvSceneSwitcher.condition.pluginState.entry"),
switchLayout, widgetPlaceholders);
QVBoxLayout *mainLayout = new QVBoxLayout;
mainLayout->addLayout(switchLayout);
setLayout(mainLayout);
_entryData = entryData;
UpdateEntryData();
_loading = false;
}
void MacroConditionPluginStateEdit::ConditionChanged(int cond)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_condition = static_cast<PluginStateCondition>(cond);
}
void MacroConditionPluginStateEdit::UpdateEntryData()
{
if (!_entryData) {
return;
}
_condition->setCurrentIndex(static_cast<int>(_entryData->_condition));
}

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#include "headers/macro-condition-edit.hpp"
#include "headers/macro-condition-process.hpp"
#include "headers/utility.hpp"
#include "headers/advanced-scene-switcher.hpp"
#include <regex>
const std::string MacroConditionProcess::id = "process";
bool MacroConditionProcess::_registered = MacroConditionFactory::Register(
MacroConditionProcess::id,
{MacroConditionProcess::Create, MacroConditionProcessEdit::Create,
"AdvSceneSwitcher.condition.process"});
bool MacroConditionProcess::CheckCondition()
{
std::string title;
QStringList runningProcesses;
QString proc = QString::fromStdString(_process);
GetCurrentWindowTitle(title);
GetProcessList(runningProcesses);
bool equals = runningProcesses.contains(proc);
bool matches = runningProcesses.indexOf(QRegularExpression(proc)) != -1;
bool focus = !_focus || isInFocus(proc);
return (equals || matches) && focus;
}
bool MacroConditionProcess::Save(obs_data_t *obj)
{
MacroCondition::Save(obj);
obs_data_set_string(obj, "process", _process.c_str());
obs_data_set_bool(obj, "focus", _focus);
return true;
}
bool MacroConditionProcess::Load(obs_data_t *obj)
{
MacroCondition::Load(obj);
_process = obs_data_get_string(obj, "process");
_focus = obs_data_get_bool(obj, "focus");
return true;
}
MacroConditionProcessEdit::MacroConditionProcessEdit(
QWidget *parent, std::shared_ptr<MacroConditionProcess> entryData)
: QWidget(parent)
{
_processSelection = new QComboBox();
_processSelection->setEditable(true);
_processSelection->setMaxVisibleItems(20);
_focused = new QCheckBox();
QWidget::connect(_processSelection,
SIGNAL(currentTextChanged(const QString &)), this,
SLOT(ProcessChanged(const QString &)));
QWidget::connect(_focused, SIGNAL(stateChanged(int)), this,
SLOT(FocusChanged(int)));
populateProcessSelection(_processSelection);
std::unordered_map<std::string, QWidget *> widgetPlaceholders = {
{"{{processes}}", _processSelection},
{"{{focused}}", _focused},
};
QHBoxLayout *mainLayout = new QHBoxLayout;
placeWidgets(
obs_module_text("AdvSceneSwitcher.condition.process.entry"),
mainLayout, widgetPlaceholders);
setLayout(mainLayout);
_entryData = entryData;
UpdateEntryData();
_loading = false;
}
void MacroConditionProcessEdit::ProcessChanged(const QString &text)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_process = text.toStdString();
}
void MacroConditionProcessEdit::FocusChanged(int state)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_focus = state;
}
void MacroConditionProcessEdit::UpdateEntryData()
{
if (!_entryData) {
return;
}
_processSelection->setCurrentText(_entryData->_process.c_str());
_focused->setChecked(_entryData->_focus);
}

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#include "headers/macro-condition-edit.hpp"
#include "headers/macro-condition-recording.hpp"
#include "headers/utility.hpp"
#include "headers/advanced-scene-switcher.hpp"
const std::string MacroConditionRecord::id = "recording";
bool MacroConditionRecord::_registered = MacroConditionFactory::Register(
MacroConditionRecord::id,
{MacroConditionRecord::Create, MacroConditionRecordEdit::Create,
"AdvSceneSwitcher.condition.record"});
static std::map<RecordState, std::string> recordStates = {
{RecordState::STOP, "AdvSceneSwitcher.condition.record.state.stop"},
{RecordState::PAUSE, "AdvSceneSwitcher.condition.record.state.pause"},
{RecordState::START, "AdvSceneSwitcher.condition.record.state.start"},
};
bool MacroConditionRecord::CheckCondition()
{
bool stateMatch = false;
switch (_recordState) {
case RecordState::STOP:
stateMatch = !obs_frontend_recording_active();
break;
case RecordState::PAUSE:
stateMatch = obs_frontend_recording_paused();
break;
case RecordState::START:
stateMatch = obs_frontend_recording_active();
break;
default:
break;
}
return stateMatch;
}
bool MacroConditionRecord::Save(obs_data_t *obj)
{
MacroCondition::Save(obj);
obs_data_set_int(obj, "state", static_cast<int>(_recordState));
return true;
}
bool MacroConditionRecord::Load(obs_data_t *obj)
{
MacroCondition::Load(obj);
_recordState = static_cast<RecordState>(obs_data_get_int(obj, "state"));
return true;
}
static inline void populateStateSelection(QComboBox *list)
{
for (auto entry : recordStates) {
list->addItem(obs_module_text(entry.second.c_str()));
}
}
MacroConditionRecordEdit::MacroConditionRecordEdit(
QWidget *parent, std::shared_ptr<MacroConditionRecord> entryData)
: QWidget(parent)
{
_recordState = new QComboBox();
QWidget::connect(_recordState, SIGNAL(currentIndexChanged(int)), this,
SLOT(StateChanged(int)));
populateStateSelection(_recordState);
QHBoxLayout *mainLayout = new QHBoxLayout;
std::unordered_map<std::string, QWidget *> widgetPlaceholders = {
{"{{recordState}}", _recordState},
};
placeWidgets(obs_module_text("AdvSceneSwitcher.condition.record.entry"),
mainLayout, widgetPlaceholders);
setLayout(mainLayout);
_entryData = entryData;
UpdateEntryData();
_loading = false;
}
void MacroConditionRecordEdit::StateChanged(int value)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_recordState = static_cast<RecordState>(value);
}
void MacroConditionRecordEdit::UpdateEntryData()
{
if (!_entryData) {
return;
}
_recordState->setCurrentIndex(
static_cast<int>(_entryData->_recordState));
}

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#include "headers/macro-condition-edit.hpp"
#include "headers/macro-condition-region.hpp"
#include "headers/utility.hpp"
#include "headers/advanced-scene-switcher.hpp"
const std::string MacroConditionRegion::id = "region";
bool MacroConditionRegion::_registered = MacroConditionFactory::Register(
MacroConditionRegion::id,
{MacroConditionRegion::Create, MacroConditionRegionEdit::Create,
"AdvSceneSwitcher.condition.region"});
bool MacroConditionRegion::CheckCondition()
{
std::pair<int, int> cursorPos = getCursorPos();
return cursorPos.first >= _minX && cursorPos.second >= _minY &&
cursorPos.first <= _maxX && cursorPos.second <= _maxY;
}
bool MacroConditionRegion::Save(obs_data_t *obj)
{
MacroCondition::Save(obj);
obs_data_set_int(obj, "minX", _minX);
obs_data_set_int(obj, "minY", _minY);
obs_data_set_int(obj, "maxX", _maxX);
obs_data_set_int(obj, "maxY", _maxY);
return true;
}
bool MacroConditionRegion::Load(obs_data_t *obj)
{
MacroCondition::Load(obj);
_minX = obs_data_get_int(obj, "minX");
_minY = obs_data_get_int(obj, "minY");
_maxX = obs_data_get_int(obj, "maxX");
_maxY = obs_data_get_int(obj, "maxY");
return true;
}
MacroConditionRegionEdit::MacroConditionRegionEdit(
QWidget *parent, std::shared_ptr<MacroConditionRegion> entryData)
: QWidget(parent)
{
_minX = new QSpinBox();
_minY = new QSpinBox();
_maxX = new QSpinBox();
_maxY = new QSpinBox();
_minX->setPrefix("Min X: ");
_minY->setPrefix("Min Y: ");
_maxX->setPrefix("Max X: ");
_maxY->setPrefix("Max Y: ");
_minX->setMinimum(-1000000);
_minY->setMinimum(-1000000);
_maxX->setMinimum(-1000000);
_maxY->setMinimum(-1000000);
_minX->setMaximum(1000000);
_minY->setMaximum(1000000);
_maxX->setMaximum(1000000);
_maxY->setMaximum(1000000);
QWidget::connect(_minX, SIGNAL(valueChanged(int)), this,
SLOT(MinXChanged(int)));
QWidget::connect(_minY, SIGNAL(valueChanged(int)), this,
SLOT(MinYChanged(int)));
QWidget::connect(_maxX, SIGNAL(valueChanged(int)), this,
SLOT(MaxXChanged(int)));
QWidget::connect(_maxY, SIGNAL(valueChanged(int)), this,
SLOT(MaxYChanged(int)));
QHBoxLayout *mainLayout = new QHBoxLayout;
std::unordered_map<std::string, QWidget *> widgetPlaceholders = {
{"{{minX}}", _minX},
{"{{minY}}", _minY},
{"{{maxX}}", _maxX},
{"{{maxY}}", _maxY}};
placeWidgets(obs_module_text("AdvSceneSwitcher.condition.region.entry"),
mainLayout, widgetPlaceholders);
setLayout(mainLayout);
_entryData = entryData;
UpdateEntryData();
_loading = false;
}
void MacroConditionRegionEdit::MinXChanged(int pos)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_minX = pos;
}
void MacroConditionRegionEdit::MinYChanged(int pos)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_minY = pos;
}
void MacroConditionRegionEdit::MaxXChanged(int pos)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_maxX = pos;
}
void MacroConditionRegionEdit::MaxYChanged(int pos)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_maxY = pos;
}
void MacroConditionRegionEdit::UpdateEntryData()
{
if (!_entryData) {
return;
}
_minX->setValue(_entryData->_minX);
_minY->setValue(_entryData->_minY);
_maxX->setValue(_entryData->_maxX);
_maxY->setValue(_entryData->_maxY);
}

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#include "headers/macro-condition-edit.hpp"
#include "headers/macro-condition-scene.hpp"
#include "headers/utility.hpp"
#include "headers/advanced-scene-switcher.hpp"
const std::string MacroConditionScene::id = "scene";
bool MacroConditionScene::_registered = MacroConditionFactory::Register(
MacroConditionScene::id,
{MacroConditionScene::Create, MacroConditionSceneEdit::Create,
"AdvSceneSwitcher.condition.scene"});
static std::map<SceneType, std::string> sceneTypes = {
{SceneType::CURRENT, "AdvSceneSwitcher.condition.scene.type.current"},
{SceneType::PREVIOUS, "AdvSceneSwitcher.condition.scene.type.previous"},
};
bool MacroConditionScene::CheckCondition()
{
bool sceneMatch = false;
if (_type == SceneType::CURRENT) {
obs_source_t *rawScene = obs_frontend_get_current_scene();
OBSWeakSource currentScene =
obs_source_get_weak_source(rawScene);
sceneMatch = currentScene == _scene;
obs_weak_source_release(currentScene);
obs_source_release(rawScene);
} else {
sceneMatch = switcher->previousScene == _scene;
}
return sceneMatch;
}
bool MacroConditionScene::Save(obs_data_t *obj)
{
MacroCondition::Save(obj);
obs_data_set_string(obj, "scene", GetWeakSourceName(_scene).c_str());
obs_data_set_int(obj, "type", static_cast<int>(_type));
return true;
}
bool MacroConditionScene::Load(obs_data_t *obj)
{
MacroCondition::Load(obj);
_scene = GetWeakSourceByName(obs_data_get_string(obj, "scene"));
_type = static_cast<SceneType>(obs_data_get_int(obj, "type"));
return true;
}
static inline void populateTypeSelection(QComboBox *list)
{
for (auto entry : sceneTypes) {
list->addItem(obs_module_text(entry.second.c_str()));
}
}
MacroConditionSceneEdit::MacroConditionSceneEdit(
QWidget *parent, std::shared_ptr<MacroConditionScene> entryData)
: QWidget(parent)
{
_sceneSelection = new QComboBox();
_sceneType = new QComboBox();
QWidget::connect(_sceneSelection,
SIGNAL(currentTextChanged(const QString &)), this,
SLOT(SceneChanged(const QString &)));
QWidget::connect(_sceneType, SIGNAL(currentIndexChanged(int)), this,
SLOT(TypeChanged(int)));
populateSceneSelection(_sceneSelection);
populateTypeSelection(_sceneType);
QHBoxLayout *mainLayout = new QHBoxLayout;
std::unordered_map<std::string, QWidget *> widgetPlaceholders = {
{"{{scenes}}", _sceneSelection},
{"{{sceneType}}", _sceneType},
};
placeWidgets(obs_module_text("AdvSceneSwitcher.condition.scene.entry"),
mainLayout, widgetPlaceholders);
setLayout(mainLayout);
_entryData = entryData;
UpdateEntryData();
_loading = false;
}
void MacroConditionSceneEdit::SceneChanged(const QString &text)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_scene = GetWeakSourceByQString(text);
}
void MacroConditionSceneEdit::TypeChanged(int value)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_type = static_cast<SceneType>(value);
}
void MacroConditionSceneEdit::UpdateEntryData()
{
if (!_entryData) {
return;
}
_sceneSelection->setCurrentText(
GetWeakSourceName(_entryData->_scene).c_str());
_sceneType->setCurrentIndex(static_cast<int>(_entryData->_type));
}

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#include "headers/macro-condition-edit.hpp"
#include "headers/macro-condition-source.hpp"
#include "headers/utility.hpp"
#include "headers/advanced-scene-switcher.hpp"
#include <regex>
const std::string MacroConditionSource::id = "source";
bool MacroConditionSource::_registered = MacroConditionFactory::Register(
MacroConditionSource::id,
{MacroConditionSource::Create, MacroConditionSourceEdit::Create,
"AdvSceneSwitcher.condition.source"});
static std::map<SourceCondition, std::string> sourceConditionTypes = {
{SourceCondition::ACTIVE,
"AdvSceneSwitcher.condition.source.type.active"},
{SourceCondition::SHOWING,
"AdvSceneSwitcher.condition.source.type.showing"},
{SourceCondition::SETTINGS,
"AdvSceneSwitcher.condition.source.type.settings"},
};
bool checkSettings(const OBSWeakSource &source, const std::string &settings,
bool useRegex)
{
bool ret = false;
std::string currentSettings = getSourceSettings(source);
if (useRegex) {
try {
std::regex expr(settings);
ret = std::regex_match(currentSettings, expr);
} catch (const std::regex_error &) {
}
} else {
ret = currentSettings == settings;
}
return ret;
}
bool MacroConditionSource::CheckCondition()
{
if (!_source) {
return false;
}
bool ret = false;
auto s = obs_weak_source_get_source(_source);
switch (_condition) {
case SourceCondition::ACTIVE:
ret = obs_source_active(s);
break;
case SourceCondition::SHOWING:
ret = obs_source_showing(s);
break;
case SourceCondition::SETTINGS:
ret = checkSettings(_source, _settings, _regex);
break;
default:
break;
}
obs_source_release(s);
return ret;
}
bool MacroConditionSource::Save(obs_data_t *obj)
{
MacroCondition::Save(obj);
obs_data_set_string(obj, "source", GetWeakSourceName(_source).c_str());
obs_data_set_int(obj, "condition", static_cast<int>(_condition));
obs_data_set_string(obj, "settings", _settings.c_str());
return true;
}
bool MacroConditionSource::Load(obs_data_t *obj)
{
MacroCondition::Load(obj);
const char *sourceName = obs_data_get_string(obj, "source");
_source = GetWeakSourceByName(sourceName);
_condition = static_cast<SourceCondition>(
obs_data_get_int(obj, "condition"));
_settings = obs_data_get_string(obj, "settings");
return true;
}
static inline void populateConditionSelection(QComboBox *list)
{
for (auto entry : sourceConditionTypes) {
list->addItem(obs_module_text(entry.second.c_str()));
}
}
MacroConditionSourceEdit::MacroConditionSourceEdit(
QWidget *parent, std::shared_ptr<MacroConditionSource> entryData)
: QWidget(parent)
{
_sources = new QComboBox();
_conditions = new QComboBox();
_getSettings = new QPushButton(obs_module_text(
"AdvSceneSwitcher.condition.source.getSettings"));
_settings = new QPlainTextEdit();
_regex = new QCheckBox(
obs_module_text("AdvSceneSwitcher.condition.source.regex"));
populateConditionSelection(_conditions);
populateSourceSelection(_sources);
QWidget::connect(_sources, SIGNAL(currentTextChanged(const QString &)),
this, SLOT(SourceChanged(const QString &)));
QWidget::connect(_conditions, SIGNAL(currentIndexChanged(int)), this,
SLOT(ConditionChanged(int)));
QWidget::connect(_getSettings, SIGNAL(clicked()), this,
SLOT(GetSettingsClicked()));
QWidget::connect(_settings, SIGNAL(textChanged()), this,
SLOT(SettingsChanged()));
QWidget::connect(_regex, SIGNAL(stateChanged(int)), this,
SLOT(RegexChanged(int)));
QVBoxLayout *mainLayout = new QVBoxLayout;
QHBoxLayout *line1Layout = new QHBoxLayout;
QHBoxLayout *line2Layout = new QHBoxLayout;
QHBoxLayout *line3Layout = new QHBoxLayout;
std::unordered_map<std::string, QWidget *> widgetPlaceholders = {
{"{{sources}}", _sources}, {"{{conditions}}", _conditions},
{"{{settings}}", _settings}, {"{{getSettings}}", _getSettings},
{"{{regex}}", _regex},
};
placeWidgets(obs_module_text(
"AdvSceneSwitcher.condition.source.entry.line1"),
line1Layout, widgetPlaceholders);
placeWidgets(obs_module_text(
"AdvSceneSwitcher.condition.source.entry.line2"),
line2Layout, widgetPlaceholders, false);
placeWidgets(obs_module_text(
"AdvSceneSwitcher.condition.source.entry.line3"),
line3Layout, widgetPlaceholders);
mainLayout->addLayout(line1Layout);
mainLayout->addLayout(line2Layout);
mainLayout->addLayout(line3Layout);
setLayout(mainLayout);
_entryData = entryData;
UpdateEntryData();
_loading = false;
}
void MacroConditionSourceEdit::SourceChanged(const QString &text)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_source = GetWeakSourceByQString(text);
}
void MacroConditionSourceEdit::ConditionChanged(int index)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_condition = static_cast<SourceCondition>(index);
SetSettingsSelectionVisible(_entryData->_condition ==
SourceCondition::SETTINGS);
}
void MacroConditionSourceEdit::GetSettingsClicked()
{
if (_loading || !_entryData || !_entryData->_source) {
return;
}
_settings->setPlainText(
QString::fromStdString(getSourceSettings(_entryData->_source)));
}
void MacroConditionSourceEdit::SettingsChanged()
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_settings = _settings->toPlainText().toStdString();
}
void MacroConditionSourceEdit::RegexChanged(int state)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_regex = state;
}
void MacroConditionSourceEdit::SetSettingsSelectionVisible(bool visible)
{
_settings->setVisible(visible);
_getSettings->setVisible(visible);
_regex->setVisible(visible);
adjustSize();
}
void MacroConditionSourceEdit::UpdateEntryData()
{
if (!_entryData) {
return;
}
_sources->setCurrentText(
GetWeakSourceName(_entryData->_source).c_str());
_conditions->setCurrentIndex(static_cast<int>(_entryData->_condition));
_settings->setPlainText(QString::fromStdString(_entryData->_settings));
_regex->setChecked(_entryData->_regex);
SetSettingsSelectionVisible(_entryData->_condition ==
SourceCondition::SETTINGS);
}

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#include "headers/macro-condition-edit.hpp"
#include "headers/macro-condition-streaming.hpp"
#include "headers/utility.hpp"
#include "headers/advanced-scene-switcher.hpp"
const std::string MacroConditionStream::id = "streaming";
bool MacroConditionStream::_registered = MacroConditionFactory::Register(
MacroConditionStream::id,
{MacroConditionStream::Create, MacroConditionStreamEdit::Create,
"AdvSceneSwitcher.condition.stream"});
static std::map<StreamState, std::string> streamStates = {
{StreamState::STOP, "AdvSceneSwitcher.condition.stream.state.stop"},
{StreamState::START, "AdvSceneSwitcher.condition.stream.state.start"},
};
bool MacroConditionStream::CheckCondition()
{
bool stateMatch = false;
switch (_streamState) {
case StreamState::STOP:
stateMatch = !obs_frontend_streaming_active();
break;
case StreamState::START:
stateMatch = obs_frontend_streaming_active();
break;
default:
break;
}
return stateMatch;
}
bool MacroConditionStream::Save(obs_data_t *obj)
{
MacroCondition::Save(obj);
obs_data_set_int(obj, "state", static_cast<int>(_streamState));
return true;
}
bool MacroConditionStream::Load(obs_data_t *obj)
{
MacroCondition::Load(obj);
_streamState = static_cast<StreamState>(obs_data_get_int(obj, "state"));
return true;
}
static inline void populateStateSelection(QComboBox *list)
{
for (auto entry : streamStates) {
list->addItem(obs_module_text(entry.second.c_str()));
}
}
MacroConditionStreamEdit::MacroConditionStreamEdit(
QWidget *parent, std::shared_ptr<MacroConditionStream> entryData)
: QWidget(parent)
{
_streamState = new QComboBox();
QWidget::connect(_streamState, SIGNAL(currentIndexChanged(int)), this,
SLOT(StateChanged(int)));
populateStateSelection(_streamState);
QHBoxLayout *mainLayout = new QHBoxLayout;
std::unordered_map<std::string, QWidget *> widgetPlaceholders = {
{"{{streamState}}", _streamState},
};
placeWidgets(obs_module_text("AdvSceneSwitcher.condition.stream.entry"),
mainLayout, widgetPlaceholders);
setLayout(mainLayout);
_entryData = entryData;
UpdateEntryData();
_loading = false;
}
void MacroConditionStreamEdit::StateChanged(int value)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_streamState = static_cast<StreamState>(value);
}
void MacroConditionStreamEdit::UpdateEntryData()
{
if (!_entryData) {
return;
}
_streamState->setCurrentIndex(
static_cast<int>(_entryData->_streamState));
}

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#include "headers/macro-condition-edit.hpp"
#include "headers/macro-condition-video.hpp"
#include "headers/utility.hpp"
#include "headers/advanced-scene-switcher.hpp"
#include <QFileDialog>
#include <QBuffer>
#include <QToolTip>
#include <QMessageBox>
const std::string MacroConditionVideo::id = "video";
bool MacroConditionVideo::_registered = MacroConditionFactory::Register(
MacroConditionVideo::id,
{MacroConditionVideo::Create, MacroConditionVideoEdit::Create,
"AdvSceneSwitcher.condition.video"});
static std::map<VideoCondition, std::string> conditionTypes = {
{VideoCondition::MATCH,
"AdvSceneSwitcher.condition.video.condition.match"},
{VideoCondition::DIFFER,
"AdvSceneSwitcher.condition.video.condition.differ"},
{VideoCondition::HAS_NOT_CHANGED,
"AdvSceneSwitcher.condition.video.condition.hasNotChanged"},
{VideoCondition::HAS_CHANGED,
"AdvSceneSwitcher.condition.video.condition.hasChanged"},
{VideoCondition::NO_IMAGE,
"AdvSceneSwitcher.condition.video.condition.noImage"},
};
bool requiresFileInput(VideoCondition t)
{
return t == VideoCondition::MATCH || t == VideoCondition::DIFFER;
}
bool MacroConditionVideo::CheckCondition()
{
bool match = false;
if (_screenshotData) {
if (_screenshotData->done) {
match = Compare();
if (!requiresFileInput(_condition)) {
_matchImage = std::move(_screenshotData->image);
}
_screenshotData.reset(nullptr);
}
}
GetScreenshot();
return match;
}
bool MacroConditionVideo::Save(obs_data_t *obj)
{
MacroCondition::Save(obj);
obs_data_set_string(obj, "videoSource",
GetWeakSourceName(_videoSource).c_str());
obs_data_set_int(obj, "condition", static_cast<int>(_condition));
obs_data_set_string(obj, "filePath", _file.c_str());
return true;
}
bool MacroConditionVideo::Load(obs_data_t *obj)
{
const char *videoSourceName = obs_data_get_string(obj, "videoSource");
_videoSource = GetWeakSourceByName(videoSourceName);
_condition =
static_cast<VideoCondition>(obs_data_get_int(obj, "condition"));
_file = obs_data_get_string(obj, "filePath");
if (requiresFileInput(_condition)) {
(void)LoadImageFromFile();
}
return true;
}
void MacroConditionVideo::GetScreenshot()
{
auto source = obs_weak_source_get_source(_videoSource);
_screenshotData = std::make_unique<AdvSSScreenshotObj>(source);
obs_source_release(source);
}
bool MacroConditionVideo::LoadImageFromFile()
{
if (!_matchImage.load(QString::fromStdString(_file))) {
blog(LOG_WARNING, "Cannot load image data from file '%s'",
_file.c_str());
return false;
}
_matchImage =
_matchImage.convertToFormat(QImage::Format::Format_RGBX8888);
return true;
}
bool MacroConditionVideo::Compare()
{
switch (_condition) {
case VideoCondition::MATCH:
return _screenshotData->image == _matchImage;
case VideoCondition::DIFFER:
return _screenshotData->image != _matchImage;
case VideoCondition::HAS_CHANGED:
return _screenshotData->image != _matchImage;
case VideoCondition::HAS_NOT_CHANGED:
return _screenshotData->image == _matchImage;
case VideoCondition::NO_IMAGE:
return _screenshotData->image.isNull();
default:
break;
}
return false;
}
static inline void populateConditionSelection(QComboBox *list)
{
for (auto entry : conditionTypes) {
list->addItem(obs_module_text(entry.second.c_str()));
}
}
MacroConditionVideoEdit::MacroConditionVideoEdit(
QWidget *parent, std::shared_ptr<MacroConditionVideo> entryData)
: QWidget(parent)
{
_videoSelection = new QComboBox();
_condition = new QComboBox();
_filePath = new QLineEdit();
_browseButton =
new QPushButton(obs_module_text("AdvSceneSwitcher.browse"));
_filePath->setFixedWidth(100);
_browseButton->setStyleSheet("border:1px solid gray;");
QWidget::connect(_videoSelection,
SIGNAL(currentTextChanged(const QString &)), this,
SLOT(SourceChanged(const QString &)));
QWidget::connect(_condition, SIGNAL(currentIndexChanged(int)), this,
SLOT(ConditionChanged(int)));
QWidget::connect(_filePath, SIGNAL(editingFinished()), this,
SLOT(FilePathChanged()));
QWidget::connect(_browseButton, SIGNAL(clicked()), this,
SLOT(BrowseButtonClicked()));
populateVideoSelection(_videoSelection);
populateConditionSelection(_condition);
QHBoxLayout *mainLayout = new QHBoxLayout;
std::unordered_map<std::string, QWidget *> widgetPlaceholders = {
{"{{videoSources}}", _videoSelection},
{"{{condition}}", _condition},
{"{{filePath}}", _filePath},
{"{{browseButton}}", _browseButton},
};
placeWidgets(obs_module_text("AdvSceneSwitcher.condition.video.entry"),
mainLayout, widgetPlaceholders);
setLayout(mainLayout);
_entryData = entryData;
UpdateEntryData();
_loading = false;
}
void MacroConditionVideoEdit::UpdatePreviewTooltip()
{
if (!_entryData) {
return;
}
if (!requiresFileInput(_entryData->_condition)) {
this->setToolTip("");
return;
}
QImage preview = _entryData->GetMatchImage().scaled(
{300, 300}, Qt::KeepAspectRatio);
QByteArray data;
QBuffer buffer(&data);
if (!preview.save(&buffer, "PNG")) {
return;
}
QString html =
QString("<html><img src='data:image/png;base64, %0'/></html>")
.arg(QString(data.toBase64()));
this->setToolTip(html);
}
void MacroConditionVideoEdit::SetFilePath(const QString &text)
{
_filePath->setText(text);
FilePathChanged();
}
void MacroConditionVideoEdit::SourceChanged(const QString &text)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_videoSource = GetWeakSourceByQString(text);
}
void MacroConditionVideoEdit::ConditionChanged(int cond)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_condition = static_cast<VideoCondition>(cond);
if (requiresFileInput(_entryData->_condition)) {
_filePath->show();
_browseButton->show();
} else {
_filePath->hide();
_browseButton->hide();
}
// Reload image data to avoid incorrect matches.
//
// Condition type HAS_NOT_CHANGED will use matchImage to store previous
// frame of video source, which will differ from the image stored at
// specified file location.
if (_entryData->LoadImageFromFile()) {
UpdatePreviewTooltip();
}
}
void MacroConditionVideoEdit::FilePathChanged()
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_file = _filePath->text().toUtf8().constData();
if (_entryData->LoadImageFromFile()) {
UpdatePreviewTooltip();
}
}
void MacroConditionVideoEdit::BrowseButtonClicked()
{
if (_loading || !_entryData) {
return;
}
QString path;
bool useExistingFile = false;
// Ask whether to create screenshot or to select existing file
if (_entryData->_videoSource) {
QMessageBox msgBox(
QMessageBox::Question,
obs_module_text("AdvSceneSwitcher.windowTitle"),
obs_module_text(
"AdvSceneSwitcher.condition.video.askFileAction"),
QMessageBox::Yes | QMessageBox::No);
msgBox.setWindowFlags(Qt::Window | Qt::WindowTitleHint |
Qt::CustomizeWindowHint);
msgBox.setButtonText(
QMessageBox::Yes,
obs_module_text(
"AdvSceneSwitcher.condition.video.askFileAction.file"));
msgBox.setButtonText(
QMessageBox::No,
obs_module_text(
"AdvSceneSwitcher.condition.video.askFileAction.screenshot"));
useExistingFile = msgBox.exec() == QMessageBox::Yes;
}
if (useExistingFile) {
path = QFileDialog::getOpenFileName(this);
if (path.isEmpty()) {
return;
}
} else {
auto source =
obs_weak_source_get_source(_entryData->_videoSource);
auto screenshot = std::make_unique<AdvSSScreenshotObj>(source);
obs_source_release(source);
path = QFileDialog::getSaveFileName(this);
if (path.isEmpty()) {
return;
}
QFile file(path);
if (!file.open(QIODevice::WriteOnly | QIODevice::Text)) {
return;
}
if (!screenshot->done) { // Screenshot usually completed by now
std::this_thread::sleep_for(std::chrono::seconds(1));
}
if (!screenshot->done) {
DisplayMessage("Failed to get screenshot of source!");
return;
}
screenshot->image.save(path);
}
SetFilePath(path);
}
void MacroConditionVideoEdit::UpdateEntryData()
{
if (!_entryData) {
return;
}
_videoSelection->setCurrentText(
GetWeakSourceName(_entryData->_videoSource).c_str());
_condition->setCurrentIndex(static_cast<int>(_entryData->_condition));
_filePath->setText(QString::fromStdString(_entryData->_file));
if (!requiresFileInput(_entryData->_condition)) {
_filePath->hide();
_browseButton->hide();
}
}

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#include "headers/macro-condition-edit.hpp"
#include "headers/macro-condition-virt-desktop.hpp"
#include "headers/utility.hpp"
#include "headers/advanced-scene-switcher.hpp"
const std::string MacroConditionVirtDesktop::id = "virtual_desktop";
bool MacroConditionVirtDesktop::_registered = MacroConditionFactory::Register(
MacroConditionVirtDesktop::id,
{MacroConditionVirtDesktop::Create,
MacroConditionVirtDesktopEdit::Create,
"AdvSceneSwitcher.condition.virtDesktop"});
bool MacroConditionVirtDesktop::CheckCondition()
{
long curDesktop;
GetCurrentVirtualDesktop(curDesktop);
return _desktop == curDesktop;
}
bool MacroConditionVirtDesktop::Save(obs_data_t *obj)
{
MacroCondition::Save(obj);
obs_data_set_int(obj, "desktop", static_cast<int>(_desktop));
return true;
}
bool MacroConditionVirtDesktop::Load(obs_data_t *obj)
{
MacroCondition::Load(obj);
_desktop = obs_data_get_int(obj, "desktop");
return true;
}
static void populateVirtualDesktopSelection(QComboBox *list)
{
long count;
GetVirtualDesktopCount(count);
for (long i = 0; i < count; i++) {
list->addItem(std::to_string(i).c_str());
}
}
MacroConditionVirtDesktopEdit::MacroConditionVirtDesktopEdit(
QWidget *parent, std::shared_ptr<MacroConditionVirtDesktop> entryData)
: QWidget(parent)
{
_currentDesktop = new QLabel();
_currentDesktop->setTextInteractionFlags(Qt::TextSelectableByMouse);
_virtDesktops = new QComboBox();
QWidget::connect(_virtDesktops, SIGNAL(currentIndexChanged(int)), this,
SLOT(DesktopChanged(int)));
populateVirtualDesktopSelection(_virtDesktops);
QVBoxLayout *mainLayout = new QVBoxLayout;
QHBoxLayout *line1Layout = new QHBoxLayout;
QHBoxLayout *line2Layout = new QHBoxLayout;
std::unordered_map<std::string, QWidget *> widgetPlaceholders = {
{"{{virtDesktops}}", _virtDesktops},
{"{{currentDesktop}}", _currentDesktop},
};
placeWidgets(
obs_module_text(
"AdvSceneSwitcher.condition.virtDesktop.entry.line1"),
line1Layout, widgetPlaceholders);
placeWidgets(
obs_module_text(
"AdvSceneSwitcher.condition.virtDesktop.entry.line2"),
line2Layout, widgetPlaceholders);
mainLayout->addLayout(line1Layout);
mainLayout->addLayout(line2Layout);
setLayout(mainLayout);
// Current virtual desktop position
QTimer *timer = new QTimer(this);
connect(timer, SIGNAL(timeout()), this, SLOT(UpdateCurrentDesktop()));
timer->start(1000);
_entryData = entryData;
UpdateEntryData();
_loading = false;
}
void MacroConditionVirtDesktopEdit::DesktopChanged(int value)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_desktop = value;
}
void MacroConditionVirtDesktopEdit::UpdateEntryData()
{
if (!_entryData) {
return;
}
_virtDesktops->setCurrentIndex(_entryData->_desktop);
}
void MacroConditionVirtDesktopEdit::UpdateCurrentDesktop()
{
long curDesktop;
if (GetCurrentVirtualDesktop(curDesktop)) {
_currentDesktop->setText(QString::number(curDesktop));
} else {
_currentDesktop->setText(obs_module_text(
"AdvSceneSwitcher.condition.virtDesktop.notAvailable"));
}
}

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@@ -0,0 +1,190 @@
#include "headers/macro-condition-edit.hpp"
#include "headers/macro-condition-window.hpp"
#include "headers/utility.hpp"
#include "headers/advanced-scene-switcher.hpp"
#include <regex>
const std::string MacroConditionWindow::id = "window";
bool MacroConditionWindow::_registered = MacroConditionFactory::Register(
MacroConditionWindow::id,
{MacroConditionWindow::Create, MacroConditionWindowEdit::Create,
"AdvSceneSwitcher.condition.window"});
bool MacroConditionWindow::CheckWindowTitleSwitchDirect(
std::string &currentWindowTitle)
{
bool focus = (!_focus || _window == currentWindowTitle);
bool fullscreen = (!_fullscreen || isFullscreen(_window));
bool max = (!_maximized || isMaximized(_window));
return focus && fullscreen && max;
}
bool MacroConditionWindow::CheckWindowTitleSwitchRegex(
std::string &currentWindowTitle, std::vector<std::string> &windowList)
{
bool match = false;
for (auto &window : windowList) {
try {
std::regex expr(_window);
if (!std::regex_match(window, expr)) {
continue;
}
} catch (const std::regex_error &) {
}
bool focus = (!_focus || window == currentWindowTitle);
bool fullscreen = (!_fullscreen || isFullscreen(window));
bool max = (!_maximized || isMaximized(window));
if (focus && fullscreen && max) {
match = true;
break;
}
}
return match;
}
bool MacroConditionWindow::CheckCondition()
{
std::string currentWindowTitle;
GetCurrentWindowTitle(currentWindowTitle);
std::vector<std::string> windowList;
GetWindowList(windowList);
bool match = false;
if (std::find(windowList.begin(), windowList.end(), _window) !=
windowList.end()) {
match = CheckWindowTitleSwitchDirect(currentWindowTitle);
} else {
match = CheckWindowTitleSwitchRegex(currentWindowTitle,
windowList);
}
return match;
}
bool MacroConditionWindow::Save(obs_data_t *obj)
{
MacroCondition::Save(obj);
obs_data_set_string(obj, "window", _window.c_str());
obs_data_set_bool(obj, "fullscreen", _fullscreen);
obs_data_set_bool(obj, "maximized", _maximized);
obs_data_set_bool(obj, "focus", _focus);
return true;
}
bool MacroConditionWindow::Load(obs_data_t *obj)
{
MacroCondition::Load(obj);
_window = obs_data_get_string(obj, "window");
_fullscreen = obs_data_get_bool(obj, "fullscreen");
_maximized = obs_data_get_bool(obj, "maximized");
_focus = obs_data_get_bool(obj, "focus");
return true;
}
MacroConditionWindowEdit::MacroConditionWindowEdit(
QWidget *parent, std::shared_ptr<MacroConditionWindow> entryData)
: QWidget(parent)
{
_windowSelection = new QComboBox();
_windowSelection->setEditable(true);
_windowSelection->setMaxVisibleItems(20);
_fullscreen = new QCheckBox();
_maximized = new QCheckBox();
_focused = new QCheckBox();
QWidget::connect(_windowSelection,
SIGNAL(currentTextChanged(const QString &)), this,
SLOT(WindowChanged(const QString &)));
QWidget::connect(_fullscreen, SIGNAL(stateChanged(int)), this,
SLOT(FullscreenChanged(int)));
QWidget::connect(_maximized, SIGNAL(stateChanged(int)), this,
SLOT(MaximizedChanged(int)));
QWidget::connect(_focused, SIGNAL(stateChanged(int)), this,
SLOT(FocusChanged(int)));
populateWindowSelection(_windowSelection);
std::unordered_map<std::string, QWidget *> widgetPlaceholders = {
{"{{windows}}", _windowSelection},
{"{{fullscreen}}", _fullscreen},
{"{{maximized}}", _maximized},
{"{{focused}}", _focused},
};
QVBoxLayout *mainLayout = new QVBoxLayout;
QHBoxLayout *line1Layout = new QHBoxLayout;
QHBoxLayout *line2Layout = new QHBoxLayout;
placeWidgets(obs_module_text(
"AdvSceneSwitcher.condition.window.entry.line1"),
line1Layout, widgetPlaceholders);
placeWidgets(obs_module_text(
"AdvSceneSwitcher.condition.window.entry.line2"),
line2Layout, widgetPlaceholders);
mainLayout->addLayout(line1Layout);
mainLayout->addLayout(line2Layout);
setLayout(mainLayout);
_entryData = entryData;
UpdateEntryData();
_loading = false;
}
void MacroConditionWindowEdit::WindowChanged(const QString &text)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_window = text.toStdString();
}
void MacroConditionWindowEdit::FullscreenChanged(int state)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_fullscreen = state;
}
void MacroConditionWindowEdit::MaximizedChanged(int state)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_maximized = state;
}
void MacroConditionWindowEdit::FocusChanged(int state)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_focus = state;
}
void MacroConditionWindowEdit::UpdateEntryData()
{
if (!_entryData) {
return;
}
_windowSelection->setCurrentText(_entryData->_window.c_str());
_fullscreen->setChecked(_entryData->_fullscreen);
_maximized->setChecked(_entryData->_maximized);
_focused->setChecked(_entryData->_focus);
}

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