mirror of
https://github.com/WarmUpTill/SceneSwitcher.git
synced 2026-04-23 02:27:29 -05:00
Drop support for old settings format
This commit is contained in:
parent
041a9e7f19
commit
acf1ae63aa
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@ -317,94 +317,10 @@ void SwitcherData::saveSceneTriggers(obs_data_t *obj)
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obs_data_array_release(triggerArray);
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}
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// To be removed in future version
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void loadOldAutoStopStart(obs_data_t *obj)
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{
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typedef enum {
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RECORDING = 0,
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STREAMING = 1,
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RECORINDGSTREAMING = 2
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} AutoStartStopType;
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if (obs_data_get_bool(obj, "autoStopEnable")) {
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std::string autoStopScene =
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obs_data_get_string(obj, "autoStopSceneName");
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int action = obs_data_get_int(obj, "autoStopType");
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if (action == RECORDING) {
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switcher->sceneTriggers.emplace_back();
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auto &s = switcher->sceneTriggers.back();
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s.scene = GetWeakSourceByName(autoStopScene.c_str());
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s.triggerType = sceneTriggerType::SCENE_ACTIVE;
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s.triggerAction = sceneTriggerAction::STOP_RECORDING;
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}
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if (action == STREAMING) {
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switcher->sceneTriggers.emplace_back();
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auto &s = switcher->sceneTriggers.back();
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s.scene = GetWeakSourceByName(autoStopScene.c_str());
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s.triggerType = sceneTriggerType::SCENE_ACTIVE;
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s.triggerAction = sceneTriggerAction::STOP_STREAMING;
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}
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if (action == RECORINDGSTREAMING) {
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switcher->sceneTriggers.emplace_back();
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auto &s = switcher->sceneTriggers.back();
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s.scene = GetWeakSourceByName(autoStopScene.c_str());
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s.triggerType = sceneTriggerType::SCENE_ACTIVE;
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s.triggerAction = sceneTriggerAction::STOP_RECORDING;
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switcher->sceneTriggers.emplace_back();
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auto &s2 = switcher->sceneTriggers.back();
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s2.scene = GetWeakSourceByName(autoStopScene.c_str());
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s2.triggerType = sceneTriggerType::SCENE_ACTIVE;
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s2.triggerAction = sceneTriggerAction::STOP_STREAMING;
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}
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}
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if (obs_data_get_bool(obj, "autoStartEnable")) {
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std::string autoStartScene =
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obs_data_get_string(obj, "autoStartSceneName");
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int action = obs_data_get_int(obj, "autoStartType");
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if (action == RECORDING) {
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switcher->sceneTriggers.emplace_back();
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auto &s = switcher->sceneTriggers.back();
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s.scene = GetWeakSourceByName(autoStartScene.c_str());
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s.triggerType = sceneTriggerType::SCENE_ACTIVE;
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s.triggerAction = sceneTriggerAction::START_RECORDING;
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}
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if (action == STREAMING) {
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switcher->sceneTriggers.emplace_back();
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auto &s = switcher->sceneTriggers.back();
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s.scene = GetWeakSourceByName(autoStartScene.c_str());
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s.triggerType = sceneTriggerType::SCENE_ACTIVE;
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s.triggerAction = sceneTriggerAction::START_STREAMING;
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}
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if (action == RECORINDGSTREAMING) {
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switcher->sceneTriggers.emplace_back();
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auto &s = switcher->sceneTriggers.back();
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s.scene = GetWeakSourceByName(autoStartScene.c_str());
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s.triggerType = sceneTriggerType::SCENE_ACTIVE;
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s.triggerAction = sceneTriggerAction::START_RECORDING;
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switcher->sceneTriggers.emplace_back();
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auto &s2 = switcher->sceneTriggers.back();
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s2.scene = GetWeakSourceByName(autoStartScene.c_str());
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s2.triggerType = sceneTriggerType::SCENE_ACTIVE;
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s2.triggerAction = sceneTriggerAction::START_STREAMING;
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}
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}
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}
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void SwitcherData::loadSceneTriggers(obs_data_t *obj)
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{
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switcher->sceneTriggers.clear();
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loadOldAutoStopStart(obj);
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obs_data_array_t *triggerArray = obs_data_get_array(obj, "triggers");
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size_t count = obs_data_array_count(triggerArray);
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@ -311,41 +311,8 @@ void AudioSwitch::save(obs_data_t *obj)
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obs_data_set_bool(obj, "ignoreInactiveSource", ignoreInactiveSource);
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}
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// To be removed in future version
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bool loadOldAudio(obs_data_t *obj, AudioSwitch *s)
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{
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if (!s) {
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return false;
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}
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const char *scene = obs_data_get_string(obj, "scene");
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if (strcmp(scene, "") == 0) {
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return false;
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}
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s->scene = GetWeakSourceByName(scene);
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const char *transition = obs_data_get_string(obj, "transition");
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s->transition = GetWeakTransitionByName(transition);
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const char *audioSource = obs_data_get_string(obj, "audioSource");
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s->audioSource = GetWeakSourceByName(audioSource);
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s->volumeThreshold = obs_data_get_int(obj, "volume");
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s->condition = (audioCondition)obs_data_get_int(obj, "condition");
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s->duration = obs_data_get_double(obj, "duration");
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s->usePreviousScene = strcmp(scene, previous_scene_name) == 0;
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return true;
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}
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void AudioSwitch::load(obs_data_t *obj)
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{
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if (loadOldAudio(obj, this)) {
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return;
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}
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SceneSwitcherEntry::load(obj);
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const char *audioSourceName = obs_data_get_string(obj, "audioSource");
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@ -199,37 +199,8 @@ void ExecutableSwitch::save(obs_data_t *obj)
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obs_data_set_bool(obj, "infocus", inFocus);
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}
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// To be removed in future version
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bool loadOldExe(obs_data_t *obj, ExecutableSwitch *s)
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{
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if (!s) {
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return false;
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}
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const char *scene = obs_data_get_string(obj, "scene");
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if (strcmp(scene, "") == 0) {
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return false;
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}
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s->scene = GetWeakSourceByName(scene);
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const char *transition = obs_data_get_string(obj, "transition");
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s->transition = GetWeakTransitionByName(transition);
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s->exe = obs_data_get_string(obj, "exefile");
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s->inFocus = obs_data_get_bool(obj, "infocus");
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s->usePreviousScene = strcmp(scene, previous_scene_name) == 0;
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return true;
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}
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void ExecutableSwitch::load(obs_data_t *obj)
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{
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if (loadOldExe(obj, this)) {
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return;
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}
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SceneSwitcherEntry::load(obj);
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exe = obs_data_get_string(obj, "exefile");
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@ -470,41 +470,8 @@ void FileSwitch::save(obs_data_t *obj)
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obs_data_set_bool(obj, "onlyMatchIfChanged", onlyMatchIfChanged);
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}
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// To be removed in future version
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bool loadOldFile(obs_data_t *obj, FileSwitch *s)
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{
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if (!s) {
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return false;
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}
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const char *scene = obs_data_get_string(obj, "scene");
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if (strcmp(scene, "") == 0) {
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return false;
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}
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s->scene = GetWeakSourceByName(scene);
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const char *transition = obs_data_get_string(obj, "transition");
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s->transition = GetWeakTransitionByName(transition);
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s->file = obs_data_get_string(obj, "file");
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s->text = obs_data_get_string(obj, "text");
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s->remote = obs_data_get_bool(obj, "remote");
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s->useRegex = obs_data_get_bool(obj, "useRegex");
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s->useTime = obs_data_get_bool(obj, "useTime");
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s->onlyMatchIfChanged = obs_data_get_bool(obj, "onlyMatchIfChanged");
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s->usePreviousScene = strcmp(scene, previous_scene_name) == 0;
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return true;
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}
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void FileSwitch::load(obs_data_t *obj)
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{
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if (loadOldFile(obj, this)) {
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return;
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}
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SceneSwitcherEntry::load(obj);
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file = obs_data_get_string(obj, "file");
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@ -271,42 +271,8 @@ void MediaSwitch::save(obs_data_t *obj)
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obs_data_set_int(obj, "time", time);
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}
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// To be removed in future version
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bool loadOldMedia(obs_data_t *obj, MediaSwitch *s)
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{
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if (!s) {
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return false;
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}
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const char *scene = obs_data_get_string(obj, "scene");
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if (strcmp(scene, "") == 0) {
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return false;
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}
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s->scene = GetWeakSourceByName(scene);
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const char *transition = obs_data_get_string(obj, "transition");
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s->transition = GetWeakTransitionByName(transition);
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const char *source = obs_data_get_string(obj, "source");
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s->source = GetWeakSourceByName(source);
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s->state = (obs_media_state)obs_data_get_int(obj, "state");
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s->restriction = (time_restriction)obs_data_get_int(obj, "restriction");
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s->time = obs_data_get_int(obj, "time");
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s->usePreviousScene = strcmp(scene, previous_scene_name) == 0;
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return true;
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}
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void MediaSwitch::load(obs_data_t *obj)
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{
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if (loadOldMedia(obj, this)) {
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return;
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}
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SceneSwitcherEntry::load(obj);
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const char *sourceName = obs_data_get_string(obj, "source");
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@ -231,9 +231,6 @@ void SwitcherData::loadPauseSwitches(obs_data_t *obj)
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{
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switcher->pauseEntries.clear();
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// To be removed in future builds once most users have migrated
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loadOldPauseSwitches(obj);
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obs_data_array_t *pauseArray = obs_data_get_array(obj, "pauseEntries");
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size_t count = obs_data_array_count(pauseArray);
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@ -257,50 +254,6 @@ void SwitcherData::loadPauseSwitches(obs_data_t *obj)
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obs_data_array_release(pauseArray);
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}
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void SwitcherData::loadOldPauseSwitches(obs_data_t *obj)
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{
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if (obs_data_get_int(obj, "oldPauseValuesImported")) {
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return;
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}
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obs_data_array_t *pauseScenesArray =
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obs_data_get_array(obj, "pauseScenes");
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size_t count = obs_data_array_count(pauseScenesArray);
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for (size_t i = 0; i < count; i++) {
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obs_data_t *array_obj =
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obs_data_array_item(pauseScenesArray, i);
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const char *scene =
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obs_data_get_string(array_obj, "pauseScene");
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switcher->pauseEntries.emplace_back(GetWeakSourceByName(scene),
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PauseType::Scene,
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PauseTarget::All, "");
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obs_data_release(array_obj);
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}
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obs_data_array_release(pauseScenesArray);
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obs_data_array_t *pauseWindowsArray =
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obs_data_get_array(obj, "pauseWindows");
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count = obs_data_array_count(pauseWindowsArray);
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for (size_t i = 0; i < count; i++) {
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obs_data_t *array_obj =
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obs_data_array_item(pauseWindowsArray, i);
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const char *window =
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obs_data_get_string(array_obj, "pauseWindow");
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switcher->pauseEntries.emplace_back(nullptr, PauseType::Window,
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PauseTarget::All, window);
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obs_data_release(array_obj);
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}
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obs_data_array_release(pauseWindowsArray);
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}
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void AdvSceneSwitcher::setupPauseTab()
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{
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for (auto &s : switcher->pauseEntries) {
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@ -269,40 +269,8 @@ void ScreenRegionSwitch::save(obs_data_t *obj)
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obs_data_set_int(obj, "maxY", maxY);
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}
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// To be removed in future version
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bool loadOldRegion(obs_data_t *obj, ScreenRegionSwitch *s)
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{
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if (!s) {
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return false;
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}
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const char *scene = obs_data_get_string(obj, "screenRegionScene");
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if (strcmp(scene, "") == 0) {
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return false;
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}
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s->scene = GetWeakSourceByName(scene);
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const char *transition = obs_data_get_string(obj, "transition");
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s->transition = GetWeakTransitionByName(transition);
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s->minX = obs_data_get_int(obj, "minX");
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s->minY = obs_data_get_int(obj, "minY");
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s->maxX = obs_data_get_int(obj, "maxX");
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s->maxY = obs_data_get_int(obj, "maxY");
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s->usePreviousScene = strcmp(scene, previous_scene_name) == 0;
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return true;
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}
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void ScreenRegionSwitch::load(obs_data_t *obj)
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{
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if (loadOldRegion(obj, this)) {
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return;
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}
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SceneSwitcherEntry::load(obj);
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const char *excludeSceneName = obs_data_get_string(obj, "excludeScene");
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@ -328,48 +328,8 @@ void SceneSequenceSwitch::save(obs_data_t *obj, bool saveExt)
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}
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}
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// To be removed in future version
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bool loadOldScequence(obs_data_t *obj, SceneSequenceSwitch *s)
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{
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if (!s) {
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return false;
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}
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const char *scene1 = obs_data_get_string(obj, "sceneRoundTripScene1");
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if (strcmp(scene1, "") == 0) {
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return false;
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}
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s->startScene = GetWeakSourceByName(scene1);
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const char *scene2 = obs_data_get_string(obj, "sceneRoundTripScene2");
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s->scene = GetWeakSourceByName(scene2);
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const char *transition = obs_data_get_string(obj, "transition");
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s->transition = GetWeakTransitionByName(transition);
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s->delay = obs_data_get_double(obj, "delay");
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int delayMultiplier = obs_data_get_int(obj, "delayMultiplier");
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if (delayMultiplier == 0 ||
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(delayMultiplier != 1 && delayMultiplier % 60 != 0))
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delayMultiplier = 1;
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s->delayMultiplier = delayMultiplier;
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s->interruptible = obs_data_get_bool(obj, "interruptible");
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s->usePreviousScene = strcmp(scene2, previous_scene_name) == 0;
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return true;
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}
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void SceneSequenceSwitch::load(obs_data_t *obj, bool saveExt)
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{
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if (loadOldScequence(obj, this)) {
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return;
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}
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SceneSwitcherEntry::load(obj);
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startTargetType = static_cast<SwitchTargetType>(
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obs_data_get_int(obj, "startTargetType"));
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@ -204,37 +204,8 @@ void TimeSwitch::save(obs_data_t *obj)
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obs_data_set_string(obj, "time", time.toString().toStdString().c_str());
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}
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// To be removed in future version
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bool loadOldTime(obs_data_t *obj, TimeSwitch *s)
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{
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if (!s) {
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return false;
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}
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const char *scene = obs_data_get_string(obj, "scene");
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if (strcmp(scene, "") == 0) {
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return false;
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}
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s->scene = GetWeakSourceByName(scene);
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const char *transition = obs_data_get_string(obj, "transition");
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s->transition = GetWeakTransitionByName(transition);
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s->trigger = (timeTrigger)obs_data_get_int(obj, "trigger");
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s->time = QTime::fromString(obs_data_get_string(obj, "time"));
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s->usePreviousScene = strcmp(scene, previous_scene_name) == 0;
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return true;
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}
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void TimeSwitch::load(obs_data_t *obj)
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{
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if (loadOldTime(obj, this)) {
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return;
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}
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SceneSwitcherEntry::load(obj);
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trigger = (timeTrigger)obs_data_get_int(obj, "trigger");
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@ -379,46 +379,8 @@ void WindowSwitch::save(obs_data_t *obj)
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obs_data_set_bool(obj, "focus", focus);
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}
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// To be removed in future version
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bool loadOldWindow(obs_data_t *obj, WindowSwitch *s)
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{
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if (!s) {
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return false;
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}
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const char *scene = obs_data_get_string(obj, "scene");
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if (strcmp(scene, "") == 0) {
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return false;
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}
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s->scene = GetWeakSourceByName(scene);
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const char *transition = obs_data_get_string(obj, "transition");
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||||
s->transition = GetWeakTransitionByName(transition);
|
||||
|
||||
s->window = obs_data_get_string(obj, "window_title");
|
||||
s->fullscreen = obs_data_get_bool(obj, "fullscreen");
|
||||
#if __APPLE__
|
||||
// TODO:
|
||||
// not implemented on MacOS as I cannot test it
|
||||
s->maximized = false;
|
||||
#else
|
||||
s->maximized = obs_data_get_bool(obj, "maximized");
|
||||
#endif
|
||||
s->focus = obs_data_get_bool(obj, "focus") ||
|
||||
!obs_data_has_user_value(obj, "focus");
|
||||
s->usePreviousScene = strcmp(scene, previous_scene_name) == 0;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void WindowSwitch::load(obs_data_t *obj)
|
||||
{
|
||||
if (loadOldWindow(obj, this)) {
|
||||
return;
|
||||
}
|
||||
|
||||
SceneSwitcherEntry::load(obj);
|
||||
|
||||
window = obs_data_get_string(obj, "windowTitle");
|
||||
|
|
|
|||
Loading…
Reference in New Issue
Block a user