mirror of
https://github.com/WarmUpTill/SceneSwitcher.git
synced 2026-03-22 01:44:49 -05:00
Remove unnecessary indirection
This commit is contained in:
parent
d9dfc1913d
commit
bc5a04651f
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@ -508,8 +508,8 @@ void SwitcherData::Thread()
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sleep = 0;
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linger = 0;
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switcher->Prune();
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if (switcher->stop) {
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Prune();
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if (stop) {
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break;
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}
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if (checkPause()) {
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@ -517,7 +517,7 @@ void SwitcherData::Thread()
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}
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match = checkForMatch(scene, transition, linger,
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setPrevSceneAfterLinger);
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if (switcher->stop) {
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if (stop) {
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break;
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}
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checkNoMatchSwitch(match, scene, transition, sleep);
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@ -530,7 +530,7 @@ void SwitcherData::Thread()
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cv.wait_for(lock, duration);
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if (switcher->stop) {
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if (stop) {
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break;
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}
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@ -618,7 +618,7 @@ bool SwitcherData::checkForMatch(OBSWeakSource &scene,
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break;
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}
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if (switcher->stop) {
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if (stop) {
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return false;
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}
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if (match) {
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@ -662,9 +662,8 @@ void SwitcherData::Start()
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{
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if (!(th && th->isRunning())) {
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stop = false;
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switcher->th = new SwitcherThread();
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switcher->th->start(
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(QThread::Priority)switcher->threadPriority);
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th = new SwitcherThread();
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th->start((QThread::Priority)threadPriority);
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// Will be overwritten quickly but might be useful
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writeToStatusFile("Advanced Scene Switcher running");
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@ -683,7 +682,7 @@ void SwitcherData::Start()
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void SwitcherData::Stop()
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{
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if (th && th->isRunning()) {
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switcher->stop = true;
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stop = true;
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transitionCv.notify_one();
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cv.notify_one();
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th->wait();
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234
src/general.cpp
234
src/general.cpp
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@ -461,49 +461,37 @@ void SwitcherData::saveSettings(obs_data_t *obj)
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void SwitcherData::saveGeneralSettings(obs_data_t *obj)
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{
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obs_data_set_int(obj, "interval", switcher->interval);
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obs_data_set_int(obj, "interval", interval);
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std::string nonMatchingSceneName =
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GetWeakSourceName(switcher->nonMatchingScene);
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std::string nonMatchingSceneName = GetWeakSourceName(nonMatchingScene);
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obs_data_set_string(obj, "non_matching_scene",
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nonMatchingSceneName.c_str());
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obs_data_set_int(obj, "switch_if_not_matching",
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switcher->switchIfNotMatching);
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obs_data_set_double(obj, "noMatchDelay", switcher->noMatchDelay);
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obs_data_set_int(obj, "switch_if_not_matching", switchIfNotMatching);
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obs_data_set_double(obj, "noMatchDelay", noMatchDelay);
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obs_data_set_double(obj, "cooldown", switcher->cooldown);
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obs_data_set_double(obj, "cooldown", cooldown);
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obs_data_set_bool(obj, "active", !switcher->stop);
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obs_data_set_int(obj, "startup_behavior", switcher->startupBehavior);
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obs_data_set_bool(obj, "active", !stop);
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obs_data_set_int(obj, "startup_behavior", startupBehavior);
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obs_data_set_int(obj, "autoStartEvent",
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static_cast<int>(switcher->autoStartEvent));
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static_cast<int>(autoStartEvent));
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obs_data_set_bool(obj, "verbose", switcher->verbose);
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obs_data_set_bool(obj, "disableHints", switcher->disableHints);
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obs_data_set_bool(obj, "verbose", verbose);
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obs_data_set_bool(obj, "disableHints", disableHints);
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obs_data_set_int(obj, "priority0",
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switcher->functionNamesByPriority[0]);
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obs_data_set_int(obj, "priority1",
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switcher->functionNamesByPriority[1]);
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obs_data_set_int(obj, "priority2",
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switcher->functionNamesByPriority[2]);
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obs_data_set_int(obj, "priority3",
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switcher->functionNamesByPriority[3]);
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obs_data_set_int(obj, "priority4",
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switcher->functionNamesByPriority[4]);
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obs_data_set_int(obj, "priority5",
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switcher->functionNamesByPriority[5]);
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obs_data_set_int(obj, "priority6",
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switcher->functionNamesByPriority[6]);
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obs_data_set_int(obj, "priority7",
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switcher->functionNamesByPriority[7]);
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obs_data_set_int(obj, "priority8",
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switcher->functionNamesByPriority[8]);
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obs_data_set_int(obj, "priority9",
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switcher->functionNamesByPriority[9]);
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obs_data_set_int(obj, "priority0", functionNamesByPriority[0]);
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obs_data_set_int(obj, "priority1", functionNamesByPriority[1]);
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obs_data_set_int(obj, "priority2", functionNamesByPriority[2]);
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obs_data_set_int(obj, "priority3", functionNamesByPriority[3]);
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obs_data_set_int(obj, "priority4", functionNamesByPriority[4]);
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obs_data_set_int(obj, "priority5", functionNamesByPriority[5]);
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obs_data_set_int(obj, "priority6", functionNamesByPriority[6]);
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obs_data_set_int(obj, "priority7", functionNamesByPriority[7]);
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obs_data_set_int(obj, "priority8", functionNamesByPriority[8]);
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obs_data_set_int(obj, "priority9", functionNamesByPriority[9]);
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obs_data_set_int(obj, "threadPriority", switcher->threadPriority);
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obs_data_set_int(obj, "threadPriority", threadPriority);
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// After fresh install of OBS the vector can be empty
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// as save() might be called before first load()
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@ -511,62 +499,61 @@ void SwitcherData::saveGeneralSettings(obs_data_t *obj)
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resetTabOrder();
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}
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obs_data_set_int(obj, "generalTabPos", switcher->tabOrder[0]);
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obs_data_set_int(obj, "transitionTabPos", switcher->tabOrder[1]);
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obs_data_set_int(obj, "pauseTabPos", switcher->tabOrder[2]);
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obs_data_set_int(obj, "titleTabPos", switcher->tabOrder[3]);
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obs_data_set_int(obj, "exeTabPos", switcher->tabOrder[4]);
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obs_data_set_int(obj, "regionTabPos", switcher->tabOrder[5]);
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obs_data_set_int(obj, "mediaTabPos", switcher->tabOrder[6]);
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obs_data_set_int(obj, "fileTabPos", switcher->tabOrder[7]);
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obs_data_set_int(obj, "randomTabPos", switcher->tabOrder[8]);
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obs_data_set_int(obj, "timeTabPos", switcher->tabOrder[9]);
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obs_data_set_int(obj, "idleTabPos", switcher->tabOrder[10]);
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obs_data_set_int(obj, "sequenceTabPos", switcher->tabOrder[11]);
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obs_data_set_int(obj, "audioTabPos", switcher->tabOrder[12]);
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obs_data_set_int(obj, "videoTabPos", switcher->tabOrder[13]);
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obs_data_set_int(obj, "networkTabPos", switcher->tabOrder[14]);
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obs_data_set_int(obj, "sceneGroupTabPos", switcher->tabOrder[15]);
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obs_data_set_int(obj, "triggerTabPos", switcher->tabOrder[16]);
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obs_data_set_int(obj, "generalTabPos", tabOrder[0]);
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obs_data_set_int(obj, "transitionTabPos", tabOrder[1]);
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obs_data_set_int(obj, "pauseTabPos", tabOrder[2]);
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obs_data_set_int(obj, "titleTabPos", tabOrder[3]);
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obs_data_set_int(obj, "exeTabPos", tabOrder[4]);
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obs_data_set_int(obj, "regionTabPos", tabOrder[5]);
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obs_data_set_int(obj, "mediaTabPos", tabOrder[6]);
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obs_data_set_int(obj, "fileTabPos", tabOrder[7]);
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obs_data_set_int(obj, "randomTabPos", tabOrder[8]);
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obs_data_set_int(obj, "timeTabPos", tabOrder[9]);
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obs_data_set_int(obj, "idleTabPos", tabOrder[10]);
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obs_data_set_int(obj, "sequenceTabPos", tabOrder[11]);
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obs_data_set_int(obj, "audioTabPos", tabOrder[12]);
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obs_data_set_int(obj, "videoTabPos", tabOrder[13]);
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obs_data_set_int(obj, "networkTabPos", tabOrder[14]);
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obs_data_set_int(obj, "sceneGroupTabPos", tabOrder[15]);
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obs_data_set_int(obj, "triggerTabPos", tabOrder[16]);
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obs_data_set_bool(obj, "saveWindowGeo", saveWindowGeo);
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obs_data_set_int(obj, "windowPosX", switcher->windowPos.x());
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obs_data_set_int(obj, "windowPosY", switcher->windowPos.y());
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obs_data_set_int(obj, "windowWidth", switcher->windowSize.width());
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obs_data_set_int(obj, "windowHeight", switcher->windowSize.height());
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obs_data_set_int(obj, "windowPosX", windowPos.x());
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obs_data_set_int(obj, "windowPosY", windowPos.y());
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obs_data_set_int(obj, "windowWidth", windowSize.width());
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obs_data_set_int(obj, "windowHeight", windowSize.height());
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}
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void SwitcherData::loadGeneralSettings(obs_data_t *obj)
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{
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obs_data_set_default_int(obj, "interval", default_interval);
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switcher->interval = obs_data_get_int(obj, "interval");
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interval = obs_data_get_int(obj, "interval");
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obs_data_set_default_int(obj, "switch_if_not_matching", NO_SWITCH);
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switcher->switchIfNotMatching =
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switchIfNotMatching =
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(NoMatch)obs_data_get_int(obj, "switch_if_not_matching");
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std::string nonMatchingScene =
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std::string nonMatchingSceneName =
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obs_data_get_string(obj, "non_matching_scene");
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switcher->nonMatchingScene =
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GetWeakSourceByName(nonMatchingScene.c_str());
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switcher->noMatchDelay = obs_data_get_double(obj, "noMatchDelay");
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nonMatchingScene = GetWeakSourceByName(nonMatchingSceneName.c_str());
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noMatchDelay = obs_data_get_double(obj, "noMatchDelay");
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switcher->cooldown = obs_data_get_double(obj, "cooldown");
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cooldown = obs_data_get_double(obj, "cooldown");
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switcher->stop = !obs_data_get_bool(obj, "active");
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switcher->startupBehavior =
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stop = !obs_data_get_bool(obj, "active");
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startupBehavior =
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(StartupBehavior)obs_data_get_int(obj, "startup_behavior");
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if (switcher->startupBehavior == START) {
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switcher->stop = false;
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if (startupBehavior == START) {
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stop = false;
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}
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if (switcher->startupBehavior == STOP) {
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switcher->stop = true;
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if (startupBehavior == STOP) {
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stop = true;
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}
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switcher->autoStartEvent = static_cast<AutoStartEvent>(
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autoStartEvent = static_cast<AutoStartEvent>(
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obs_data_get_int(obj, "autoStartEvent"));
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switcher->verbose = obs_data_get_bool(obj, "verbose");
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switcher->disableHints = obs_data_get_bool(obj, "disableHints");
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verbose = obs_data_get_bool(obj, "verbose");
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disableHints = obs_data_get_bool(obj, "disableHints");
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obs_data_set_default_int(obj, "priority0", default_priority_0);
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obs_data_set_default_int(obj, "priority1", default_priority_1);
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@ -578,42 +565,32 @@ void SwitcherData::loadGeneralSettings(obs_data_t *obj)
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obs_data_set_default_int(obj, "priority7", default_priority_7);
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obs_data_set_default_int(obj, "priority8", default_priority_8);
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switcher->functionNamesByPriority[0] =
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(obs_data_get_int(obj, "priority0"));
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switcher->functionNamesByPriority[1] =
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(obs_data_get_int(obj, "priority1"));
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switcher->functionNamesByPriority[2] =
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(obs_data_get_int(obj, "priority2"));
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switcher->functionNamesByPriority[3] =
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(obs_data_get_int(obj, "priority3"));
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switcher->functionNamesByPriority[4] =
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(obs_data_get_int(obj, "priority4"));
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switcher->functionNamesByPriority[5] =
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(obs_data_get_int(obj, "priority5"));
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switcher->functionNamesByPriority[6] =
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(obs_data_get_int(obj, "priority6"));
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switcher->functionNamesByPriority[7] =
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(obs_data_get_int(obj, "priority7"));
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switcher->functionNamesByPriority[8] =
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(obs_data_get_int(obj, "priority8"));
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switcher->functionNamesByPriority[9] =
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(obs_data_get_int(obj, "priority9"));
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if (!switcher->prioFuncsValid()) {
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switcher->functionNamesByPriority[0] = (default_priority_0);
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switcher->functionNamesByPriority[1] = (default_priority_1);
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switcher->functionNamesByPriority[2] = (default_priority_2);
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switcher->functionNamesByPriority[3] = (default_priority_3);
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switcher->functionNamesByPriority[4] = (default_priority_4);
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switcher->functionNamesByPriority[5] = (default_priority_5);
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switcher->functionNamesByPriority[6] = (default_priority_6);
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switcher->functionNamesByPriority[7] = (default_priority_7);
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switcher->functionNamesByPriority[8] = (default_priority_8);
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switcher->functionNamesByPriority[9] = (default_priority_9);
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functionNamesByPriority[0] = (obs_data_get_int(obj, "priority0"));
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functionNamesByPriority[1] = (obs_data_get_int(obj, "priority1"));
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functionNamesByPriority[2] = (obs_data_get_int(obj, "priority2"));
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functionNamesByPriority[3] = (obs_data_get_int(obj, "priority3"));
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functionNamesByPriority[4] = (obs_data_get_int(obj, "priority4"));
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functionNamesByPriority[5] = (obs_data_get_int(obj, "priority5"));
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functionNamesByPriority[6] = (obs_data_get_int(obj, "priority6"));
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functionNamesByPriority[7] = (obs_data_get_int(obj, "priority7"));
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functionNamesByPriority[8] = (obs_data_get_int(obj, "priority8"));
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functionNamesByPriority[9] = (obs_data_get_int(obj, "priority9"));
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if (!prioFuncsValid()) {
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functionNamesByPriority[0] = (default_priority_0);
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functionNamesByPriority[1] = (default_priority_1);
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functionNamesByPriority[2] = (default_priority_2);
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functionNamesByPriority[3] = (default_priority_3);
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functionNamesByPriority[4] = (default_priority_4);
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functionNamesByPriority[5] = (default_priority_5);
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functionNamesByPriority[6] = (default_priority_6);
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functionNamesByPriority[7] = (default_priority_7);
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functionNamesByPriority[8] = (default_priority_8);
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functionNamesByPriority[9] = (default_priority_9);
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}
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obs_data_set_default_int(obj, "threadPriority",
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QThread::NormalPriority);
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switcher->threadPriority = obs_data_get_int(obj, "threadPriority");
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threadPriority = obs_data_get_int(obj, "threadPriority");
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obs_data_set_default_int(obj, "generalTabPos", 0);
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obs_data_set_default_int(obj, "transitionTabPos", 1);
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@ -633,40 +610,23 @@ void SwitcherData::loadGeneralSettings(obs_data_t *obj)
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obs_data_set_default_int(obj, "sceneGroupTabPos", 15);
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obs_data_set_default_int(obj, "triggerTabPos", 16);
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switcher->tabOrder.emplace_back(
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(int)(obs_data_get_int(obj, "generalTabPos")));
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switcher->tabOrder.emplace_back(
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(int)(obs_data_get_int(obj, "transitionTabPos")));
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switcher->tabOrder.emplace_back(
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(int)(obs_data_get_int(obj, "pauseTabPos")));
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switcher->tabOrder.emplace_back(
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(int)(obs_data_get_int(obj, "titleTabPos")));
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switcher->tabOrder.emplace_back(
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(int)(obs_data_get_int(obj, "exeTabPos")));
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switcher->tabOrder.emplace_back(
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(int)(obs_data_get_int(obj, "regionTabPos")));
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switcher->tabOrder.emplace_back(
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(int)(obs_data_get_int(obj, "mediaTabPos")));
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switcher->tabOrder.emplace_back(
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(int)(obs_data_get_int(obj, "fileTabPos")));
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switcher->tabOrder.emplace_back(
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(int)(obs_data_get_int(obj, "randomTabPos")));
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switcher->tabOrder.emplace_back(
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(int)(obs_data_get_int(obj, "timeTabPos")));
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switcher->tabOrder.emplace_back(
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(int)(obs_data_get_int(obj, "idleTabPos")));
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switcher->tabOrder.emplace_back(
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(int)(obs_data_get_int(obj, "sequenceTabPos")));
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switcher->tabOrder.emplace_back(
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(int)(obs_data_get_int(obj, "audioTabPos")));
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switcher->tabOrder.emplace_back(
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(int)(obs_data_get_int(obj, "videoTabPos")));
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switcher->tabOrder.emplace_back(
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(int)(obs_data_get_int(obj, "networkTabPos")));
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switcher->tabOrder.emplace_back(
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(int)(obs_data_get_int(obj, "sceneGroupTabPos")));
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switcher->tabOrder.emplace_back(
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(int)(obs_data_get_int(obj, "triggerTabPos")));
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tabOrder.emplace_back((int)(obs_data_get_int(obj, "generalTabPos")));
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tabOrder.emplace_back((int)(obs_data_get_int(obj, "transitionTabPos")));
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tabOrder.emplace_back((int)(obs_data_get_int(obj, "pauseTabPos")));
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tabOrder.emplace_back((int)(obs_data_get_int(obj, "titleTabPos")));
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tabOrder.emplace_back((int)(obs_data_get_int(obj, "exeTabPos")));
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tabOrder.emplace_back((int)(obs_data_get_int(obj, "regionTabPos")));
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tabOrder.emplace_back((int)(obs_data_get_int(obj, "mediaTabPos")));
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tabOrder.emplace_back((int)(obs_data_get_int(obj, "fileTabPos")));
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tabOrder.emplace_back((int)(obs_data_get_int(obj, "randomTabPos")));
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tabOrder.emplace_back((int)(obs_data_get_int(obj, "timeTabPos")));
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tabOrder.emplace_back((int)(obs_data_get_int(obj, "idleTabPos")));
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tabOrder.emplace_back((int)(obs_data_get_int(obj, "sequenceTabPos")));
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tabOrder.emplace_back((int)(obs_data_get_int(obj, "audioTabPos")));
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tabOrder.emplace_back((int)(obs_data_get_int(obj, "videoTabPos")));
|
||||
tabOrder.emplace_back((int)(obs_data_get_int(obj, "networkTabPos")));
|
||||
tabOrder.emplace_back((int)(obs_data_get_int(obj, "sceneGroupTabPos")));
|
||||
tabOrder.emplace_back((int)(obs_data_get_int(obj, "triggerTabPos")));
|
||||
|
||||
if (!tabOrderValid()) {
|
||||
resetTabOrder();
|
||||
|
|
@ -690,7 +650,7 @@ bool SwitcherData::tabOrderValid()
|
|||
void SwitcherData::resetTabOrder()
|
||||
{
|
||||
tabOrder = std::vector<int>(tab_count);
|
||||
std::iota(switcher->tabOrder.begin(), switcher->tabOrder.end(), 0);
|
||||
std::iota(tabOrder.begin(), tabOrder.end(), 0);
|
||||
}
|
||||
|
||||
void SwitcherData::checkNoMatchSwitch(bool &match, OBSWeakSource &scene,
|
||||
|
|
|
|||
|
|
@ -68,41 +68,38 @@ void registerHotkeys()
|
|||
|
||||
void SwitcherData::saveHotkeys(obs_data_t *obj)
|
||||
{
|
||||
obs_data_array_t *startHotkeyArrray =
|
||||
obs_hotkey_save(switcher->startHotkey);
|
||||
obs_data_array_t *startHotkeyArrray = obs_hotkey_save(startHotkey);
|
||||
obs_data_set_array(obj, "startHotkey", startHotkeyArrray);
|
||||
obs_data_array_release(startHotkeyArrray);
|
||||
|
||||
obs_data_array_t *stopHotkeyArrray =
|
||||
obs_hotkey_save(switcher->stopHotkey);
|
||||
obs_data_array_t *stopHotkeyArrray = obs_hotkey_save(stopHotkey);
|
||||
|
||||
obs_data_set_array(obj, "stopHotkey", stopHotkeyArrray);
|
||||
obs_data_array_release(stopHotkeyArrray);
|
||||
|
||||
obs_data_array_t *toggleHotkeyArrray =
|
||||
obs_hotkey_save(switcher->toggleHotkey);
|
||||
obs_data_array_t *toggleHotkeyArrray = obs_hotkey_save(toggleHotkey);
|
||||
obs_data_set_array(obj, "toggleHotkey", toggleHotkeyArrray);
|
||||
obs_data_array_release(toggleHotkeyArrray);
|
||||
}
|
||||
|
||||
void SwitcherData::loadHotkeys(obs_data_t *obj)
|
||||
{
|
||||
if (!switcher->hotkeysRegistered) {
|
||||
if (!hotkeysRegistered) {
|
||||
registerHotkeys();
|
||||
}
|
||||
|
||||
obs_data_array_t *startHotkeyArrray =
|
||||
obs_data_get_array(obj, "startHotkey");
|
||||
obs_hotkey_load(switcher->startHotkey, startHotkeyArrray);
|
||||
obs_hotkey_load(startHotkey, startHotkeyArrray);
|
||||
obs_data_array_release(startHotkeyArrray);
|
||||
|
||||
obs_data_array_t *stopHotkeyArrray =
|
||||
obs_data_get_array(obj, "stopHotkey");
|
||||
obs_hotkey_load(switcher->stopHotkey, stopHotkeyArrray);
|
||||
obs_hotkey_load(stopHotkey, stopHotkeyArrray);
|
||||
obs_data_array_release(stopHotkeyArrray);
|
||||
|
||||
obs_data_array_t *toggleHotkeyArrray =
|
||||
obs_data_get_array(obj, "toggleHotkey");
|
||||
obs_hotkey_load(switcher->toggleHotkey, toggleHotkeyArrray);
|
||||
obs_hotkey_load(toggleHotkey, toggleHotkeyArrray);
|
||||
obs_data_array_release(toggleHotkeyArrray);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -406,7 +406,7 @@ void AdvSceneSwitcher::on_sceneGroupSceneDown_clicked()
|
|||
void SwitcherData::saveSceneGroups(obs_data_t *obj)
|
||||
{
|
||||
obs_data_array_t *sceneGroupArray = obs_data_array_create();
|
||||
for (SceneGroup &sg : switcher->sceneGroups) {
|
||||
for (SceneGroup &sg : sceneGroups) {
|
||||
obs_data_t *array_obj = obs_data_create();
|
||||
|
||||
obs_data_set_string(array_obj, "name", sg.name.c_str());
|
||||
|
|
@ -445,7 +445,7 @@ void SwitcherData::saveSceneGroups(obs_data_t *obj)
|
|||
|
||||
void SwitcherData::loadSceneGroups(obs_data_t *obj)
|
||||
{
|
||||
switcher->sceneGroups.clear();
|
||||
sceneGroups.clear();
|
||||
|
||||
obs_data_array_t *sceneGroupArray =
|
||||
obs_data_get_array(obj, "sceneGroups");
|
||||
|
|
@ -476,8 +476,8 @@ void SwitcherData::loadSceneGroups(obs_data_t *obj)
|
|||
double time = obs_data_get_double(array_obj, "time");
|
||||
bool repeat = obs_data_get_bool(array_obj, "repeat");
|
||||
|
||||
switcher->sceneGroups.emplace_back(name, type, scenes, count,
|
||||
time, repeat);
|
||||
sceneGroups.emplace_back(name, type, scenes, count, time,
|
||||
repeat);
|
||||
|
||||
obs_data_release(array_obj);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -305,7 +305,7 @@ void SwitcherData::checkTriggers()
|
|||
void SwitcherData::saveSceneTriggers(obs_data_t *obj)
|
||||
{
|
||||
obs_data_array_t *triggerArray = obs_data_array_create();
|
||||
for (auto &s : switcher->sceneTriggers) {
|
||||
for (auto &s : sceneTriggers) {
|
||||
obs_data_t *array_obj = obs_data_create();
|
||||
|
||||
s.save(array_obj);
|
||||
|
|
@ -319,7 +319,7 @@ void SwitcherData::saveSceneTriggers(obs_data_t *obj)
|
|||
|
||||
void SwitcherData::loadSceneTriggers(obs_data_t *obj)
|
||||
{
|
||||
switcher->sceneTriggers.clear();
|
||||
sceneTriggers.clear();
|
||||
|
||||
obs_data_array_t *triggerArray = obs_data_get_array(obj, "triggers");
|
||||
size_t count = obs_data_array_count(triggerArray);
|
||||
|
|
@ -327,7 +327,7 @@ void SwitcherData::loadSceneTriggers(obs_data_t *obj)
|
|||
for (size_t i = 0; i < count; i++) {
|
||||
obs_data_t *array_obj = obs_data_array_item(triggerArray, i);
|
||||
|
||||
switcher->sceneTriggers.emplace_back();
|
||||
sceneTriggers.emplace_back();
|
||||
sceneTriggers.back().load(array_obj);
|
||||
|
||||
obs_data_release(array_obj);
|
||||
|
|
|
|||
|
|
@ -193,7 +193,7 @@ bool SwitcherData::checkAudioSwitch(OBSWeakSource &scene,
|
|||
void SwitcherData::saveAudioSwitches(obs_data_t *obj)
|
||||
{
|
||||
obs_data_array_t *audioArray = obs_data_array_create();
|
||||
for (AudioSwitch &s : switcher->audioSwitches) {
|
||||
for (AudioSwitch &s : audioSwitches) {
|
||||
obs_data_t *array_obj = obs_data_create();
|
||||
|
||||
s.save(array_obj);
|
||||
|
|
@ -209,7 +209,7 @@ void SwitcherData::saveAudioSwitches(obs_data_t *obj)
|
|||
|
||||
void SwitcherData::loadAudioSwitches(obs_data_t *obj)
|
||||
{
|
||||
switcher->audioSwitches.clear();
|
||||
audioSwitches.clear();
|
||||
|
||||
obs_data_array_t *audioArray = obs_data_get_array(obj, "audioSwitches");
|
||||
size_t count = obs_data_array_count(audioArray);
|
||||
|
|
@ -217,7 +217,7 @@ void SwitcherData::loadAudioSwitches(obs_data_t *obj)
|
|||
for (size_t i = 0; i < count; i++) {
|
||||
obs_data_t *array_obj = obs_data_array_item(audioArray, i);
|
||||
|
||||
switcher->audioSwitches.emplace_back();
|
||||
audioSwitches.emplace_back();
|
||||
audioSwitches.back().load(array_obj);
|
||||
|
||||
obs_data_release(array_obj);
|
||||
|
|
|
|||
|
|
@ -143,7 +143,7 @@ bool SwitcherData::checkExeSwitch(OBSWeakSource &scene,
|
|||
void SwitcherData::saveExecutableSwitches(obs_data_t *obj)
|
||||
{
|
||||
obs_data_array_t *executableArray = obs_data_array_create();
|
||||
for (ExecutableSwitch &s : switcher->executableSwitches) {
|
||||
for (ExecutableSwitch &s : executableSwitches) {
|
||||
obs_data_t *array_obj = obs_data_create();
|
||||
|
||||
s.save(array_obj);
|
||||
|
|
@ -157,7 +157,7 @@ void SwitcherData::saveExecutableSwitches(obs_data_t *obj)
|
|||
|
||||
void SwitcherData::loadExecutableSwitches(obs_data_t *obj)
|
||||
{
|
||||
switcher->executableSwitches.clear();
|
||||
executableSwitches.clear();
|
||||
|
||||
obs_data_array_t *executableArray =
|
||||
obs_data_get_array(obj, "executableSwitches");
|
||||
|
|
@ -166,7 +166,7 @@ void SwitcherData::loadExecutableSwitches(obs_data_t *obj)
|
|||
for (size_t i = 0; i < count; i++) {
|
||||
obs_data_t *array_obj = obs_data_array_item(executableArray, i);
|
||||
|
||||
switcher->executableSwitches.emplace_back();
|
||||
executableSwitches.emplace_back();
|
||||
executableSwitches.back().load(array_obj);
|
||||
|
||||
obs_data_release(array_obj);
|
||||
|
|
|
|||
|
|
@ -378,7 +378,7 @@ void AdvSceneSwitcher::on_fileDown_clicked()
|
|||
void SwitcherData::saveFileSwitches(obs_data_t *obj)
|
||||
{
|
||||
obs_data_array_t *fileArray = obs_data_array_create();
|
||||
for (FileSwitch &s : switcher->fileSwitches) {
|
||||
for (FileSwitch &s : fileSwitches) {
|
||||
obs_data_t *array_obj = obs_data_create();
|
||||
|
||||
s.save(array_obj);
|
||||
|
|
@ -389,23 +389,22 @@ void SwitcherData::saveFileSwitches(obs_data_t *obj)
|
|||
obs_data_set_array(obj, "fileSwitches", fileArray);
|
||||
obs_data_array_release(fileArray);
|
||||
|
||||
obs_data_set_bool(obj, "readEnabled", switcher->fileIO.readEnabled);
|
||||
obs_data_set_string(obj, "readPath", switcher->fileIO.readPath.c_str());
|
||||
obs_data_set_bool(obj, "writeEnabled", switcher->fileIO.writeEnabled);
|
||||
obs_data_set_string(obj, "writePath",
|
||||
switcher->fileIO.writePath.c_str());
|
||||
obs_data_set_bool(obj, "readEnabled", fileIO.readEnabled);
|
||||
obs_data_set_string(obj, "readPath", fileIO.readPath.c_str());
|
||||
obs_data_set_bool(obj, "writeEnabled", fileIO.writeEnabled);
|
||||
obs_data_set_string(obj, "writePath", fileIO.writePath.c_str());
|
||||
}
|
||||
|
||||
void SwitcherData::loadFileSwitches(obs_data_t *obj)
|
||||
{
|
||||
switcher->fileSwitches.clear();
|
||||
fileSwitches.clear();
|
||||
obs_data_array_t *fileArray = obs_data_get_array(obj, "fileSwitches");
|
||||
size_t count = obs_data_array_count(fileArray);
|
||||
|
||||
for (size_t i = 0; i < count; i++) {
|
||||
obs_data_t *array_obj = obs_data_array_item(fileArray, i);
|
||||
|
||||
switcher->fileSwitches.emplace_back();
|
||||
fileSwitches.emplace_back();
|
||||
fileSwitches.back().load(array_obj);
|
||||
|
||||
obs_data_release(array_obj);
|
||||
|
|
@ -413,11 +412,11 @@ void SwitcherData::loadFileSwitches(obs_data_t *obj)
|
|||
obs_data_array_release(fileArray);
|
||||
|
||||
obs_data_set_default_bool(obj, "readEnabled", false);
|
||||
switcher->fileIO.readEnabled = obs_data_get_bool(obj, "readEnabled");
|
||||
switcher->fileIO.readPath = obs_data_get_string(obj, "readPath");
|
||||
fileIO.readEnabled = obs_data_get_bool(obj, "readEnabled");
|
||||
fileIO.readPath = obs_data_get_string(obj, "readPath");
|
||||
obs_data_set_default_bool(obj, "writeEnabled", false);
|
||||
switcher->fileIO.writeEnabled = obs_data_get_bool(obj, "writeEnabled");
|
||||
switcher->fileIO.writePath = obs_data_get_string(obj, "writePath");
|
||||
fileIO.writeEnabled = obs_data_get_bool(obj, "writeEnabled");
|
||||
fileIO.writePath = obs_data_get_string(obj, "writePath");
|
||||
}
|
||||
|
||||
void AdvSceneSwitcher::setupFileTab()
|
||||
|
|
|
|||
|
|
@ -168,7 +168,7 @@ int AdvSceneSwitcher::IgnoreIdleWindowsFindByData(const QString &window)
|
|||
void SwitcherData::saveIdleSwitches(obs_data_t *obj)
|
||||
{
|
||||
obs_data_array_t *ignoreIdleWindowsArray = obs_data_array_create();
|
||||
for (std::string &window : switcher->ignoreIdleWindows) {
|
||||
for (std::string &window : ignoreIdleWindows) {
|
||||
obs_data_t *array_obj = obs_data_create();
|
||||
obs_data_set_string(array_obj, "window", window.c_str());
|
||||
obs_data_array_push_back(ignoreIdleWindowsArray, array_obj);
|
||||
|
|
@ -182,7 +182,7 @@ void SwitcherData::saveIdleSwitches(obs_data_t *obj)
|
|||
|
||||
void SwitcherData::loadIdleSwitches(obs_data_t *obj)
|
||||
{
|
||||
switcher->ignoreIdleWindows.clear();
|
||||
ignoreIdleWindows.clear();
|
||||
|
||||
obs_data_array_t *ignoreIdleWindowsArray =
|
||||
obs_data_get_array(obj, "ignoreIdleWindows");
|
||||
|
|
@ -194,7 +194,7 @@ void SwitcherData::loadIdleSwitches(obs_data_t *obj)
|
|||
|
||||
const char *window = obs_data_get_string(array_obj, "window");
|
||||
|
||||
switcher->ignoreIdleWindows.emplace_back(window);
|
||||
ignoreIdleWindows.emplace_back(window);
|
||||
|
||||
obs_data_release(array_obj);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -203,7 +203,7 @@ bool SwitcherData::checkMediaSwitch(OBSWeakSource &scene,
|
|||
void SwitcherData::saveMediaSwitches(obs_data_t *obj)
|
||||
{
|
||||
obs_data_array_t *mediaArray = obs_data_array_create();
|
||||
for (MediaSwitch &s : switcher->mediaSwitches) {
|
||||
for (MediaSwitch &s : mediaSwitches) {
|
||||
obs_data_t *array_obj = obs_data_create();
|
||||
|
||||
s.save(array_obj);
|
||||
|
|
@ -218,13 +218,13 @@ void SwitcherData::saveMediaSwitches(obs_data_t *obj)
|
|||
void SwitcherData::loadMediaSwitches(obs_data_t *obj)
|
||||
{
|
||||
obs_data_array_t *mediaArray = obs_data_get_array(obj, "mediaSwitches");
|
||||
switcher->mediaSwitches.clear();
|
||||
mediaSwitches.clear();
|
||||
size_t count = obs_data_array_count(mediaArray);
|
||||
|
||||
for (size_t i = 0; i < count; i++) {
|
||||
obs_data_t *array_obj = obs_data_array_item(mediaArray, i);
|
||||
|
||||
switcher->mediaSwitches.emplace_back();
|
||||
mediaSwitches.emplace_back();
|
||||
mediaSwitches.back().load(array_obj);
|
||||
|
||||
obs_data_release(array_obj);
|
||||
|
|
|
|||
|
|
@ -462,7 +462,7 @@ void SwitcherData::saveNetworkSwitches(obs_data_t *obj)
|
|||
{
|
||||
networkConfig.Save(obj);
|
||||
if (!networkConfig.ServerEnabled) {
|
||||
switcher->server.stop();
|
||||
server.stop();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -202,7 +202,7 @@ bool SwitcherData::checkPause()
|
|||
void SwitcherData::savePauseSwitches(obs_data_t *obj)
|
||||
{
|
||||
obs_data_array_t *pauseScenesArray = obs_data_array_create();
|
||||
for (PauseEntry &s : switcher->pauseEntries) {
|
||||
for (PauseEntry &s : pauseEntries) {
|
||||
obs_data_t *array_obj = obs_data_create();
|
||||
|
||||
obs_data_set_int(array_obj, "pauseType",
|
||||
|
|
@ -229,7 +229,7 @@ void SwitcherData::savePauseSwitches(obs_data_t *obj)
|
|||
|
||||
void SwitcherData::loadPauseSwitches(obs_data_t *obj)
|
||||
{
|
||||
switcher->pauseEntries.clear();
|
||||
pauseEntries.clear();
|
||||
|
||||
obs_data_array_t *pauseArray = obs_data_get_array(obj, "pauseEntries");
|
||||
size_t count = obs_data_array_count(pauseArray);
|
||||
|
|
@ -246,8 +246,8 @@ void SwitcherData::loadPauseSwitches(obs_data_t *obj)
|
|||
const char *window =
|
||||
obs_data_get_string(array_obj, "pauseWindow");
|
||||
|
||||
switcher->pauseEntries.emplace_back(GetWeakSourceByName(scene),
|
||||
type, target, window);
|
||||
pauseEntries.emplace_back(GetWeakSourceByName(scene), type,
|
||||
target, window);
|
||||
|
||||
obs_data_release(array_obj);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -82,7 +82,7 @@ bool SwitcherData::checkRandom(OBSWeakSource &scene, OBSWeakSource &transition,
|
|||
void SwitcherData::saveRandomSwitches(obs_data_t *obj)
|
||||
{
|
||||
obs_data_array_t *randomArray = obs_data_array_create();
|
||||
for (RandomSwitch &s : switcher->randomSwitches) {
|
||||
for (RandomSwitch &s : randomSwitches) {
|
||||
obs_data_t *array_obj = obs_data_create();
|
||||
|
||||
s.save(array_obj);
|
||||
|
|
@ -96,7 +96,7 @@ void SwitcherData::saveRandomSwitches(obs_data_t *obj)
|
|||
|
||||
void SwitcherData::loadRandomSwitches(obs_data_t *obj)
|
||||
{
|
||||
switcher->randomSwitches.clear();
|
||||
randomSwitches.clear();
|
||||
|
||||
obs_data_array_t *randomArray =
|
||||
obs_data_get_array(obj, "randomSwitches");
|
||||
|
|
@ -105,7 +105,7 @@ void SwitcherData::loadRandomSwitches(obs_data_t *obj)
|
|||
for (size_t i = 0; i < count; i++) {
|
||||
obs_data_t *array_obj = obs_data_array_item(randomArray, i);
|
||||
|
||||
switcher->randomSwitches.emplace_back();
|
||||
randomSwitches.emplace_back();
|
||||
randomSwitches.back().load(array_obj);
|
||||
|
||||
obs_data_release(array_obj);
|
||||
|
|
|
|||
|
|
@ -201,7 +201,7 @@ void AdvSceneSwitcher::updateScreenRegionCursorPos()
|
|||
void SwitcherData::saveScreenRegionSwitches(obs_data_t *obj)
|
||||
{
|
||||
obs_data_array_t *screenRegionArray = obs_data_array_create();
|
||||
for (ScreenRegionSwitch &s : switcher->screenRegionSwitches) {
|
||||
for (ScreenRegionSwitch &s : screenRegionSwitches) {
|
||||
obs_data_t *array_obj = obs_data_create();
|
||||
|
||||
s.save(array_obj);
|
||||
|
|
@ -215,7 +215,7 @@ void SwitcherData::saveScreenRegionSwitches(obs_data_t *obj)
|
|||
|
||||
void SwitcherData::loadScreenRegionSwitches(obs_data_t *obj)
|
||||
{
|
||||
switcher->screenRegionSwitches.clear();
|
||||
screenRegionSwitches.clear();
|
||||
|
||||
obs_data_array_t *screenRegionArray =
|
||||
obs_data_get_array(obj, "screenRegion");
|
||||
|
|
@ -225,7 +225,7 @@ void SwitcherData::loadScreenRegionSwitches(obs_data_t *obj)
|
|||
obs_data_t *array_obj =
|
||||
obs_data_array_item(screenRegionArray, i);
|
||||
|
||||
switcher->screenRegionSwitches.emplace_back();
|
||||
screenRegionSwitches.emplace_back();
|
||||
screenRegionSwitches.back().load(array_obj);
|
||||
|
||||
obs_data_release(array_obj);
|
||||
|
|
|
|||
|
|
@ -245,7 +245,7 @@ bool SwitcherData::checkSceneSequence(OBSWeakSource &scene,
|
|||
void SwitcherData::saveSceneSequenceSwitches(obs_data_t *obj)
|
||||
{
|
||||
obs_data_array_t *sceneSequenceArray = obs_data_array_create();
|
||||
for (SceneSequenceSwitch &s : switcher->sceneSequenceSwitches) {
|
||||
for (SceneSequenceSwitch &s : sceneSequenceSwitches) {
|
||||
obs_data_t *array_obj = obs_data_create();
|
||||
|
||||
s.save(array_obj);
|
||||
|
|
@ -259,7 +259,7 @@ void SwitcherData::saveSceneSequenceSwitches(obs_data_t *obj)
|
|||
|
||||
void SwitcherData::loadSceneSequenceSwitches(obs_data_t *obj)
|
||||
{
|
||||
switcher->sceneSequenceSwitches.clear();
|
||||
sceneSequenceSwitches.clear();
|
||||
|
||||
obs_data_array_t *sceneSequenceArray =
|
||||
obs_data_get_array(obj, "sceneRoundTrip");
|
||||
|
|
@ -269,7 +269,7 @@ void SwitcherData::loadSceneSequenceSwitches(obs_data_t *obj)
|
|||
obs_data_t *array_obj =
|
||||
obs_data_array_item(sceneSequenceArray, i);
|
||||
|
||||
switcher->sceneSequenceSwitches.emplace_back();
|
||||
sceneSequenceSwitches.emplace_back();
|
||||
sceneSequenceSwitches.back().load(array_obj);
|
||||
|
||||
obs_data_release(array_obj);
|
||||
|
|
|
|||
|
|
@ -149,7 +149,7 @@ bool SwitcherData::checkTimeSwitch(OBSWeakSource &scene,
|
|||
void SwitcherData::saveTimeSwitches(obs_data_t *obj)
|
||||
{
|
||||
obs_data_array_t *timeArray = obs_data_array_create();
|
||||
for (TimeSwitch &s : switcher->timeSwitches) {
|
||||
for (TimeSwitch &s : timeSwitches) {
|
||||
obs_data_t *array_obj = obs_data_create();
|
||||
|
||||
s.save(array_obj);
|
||||
|
|
@ -163,7 +163,7 @@ void SwitcherData::saveTimeSwitches(obs_data_t *obj)
|
|||
|
||||
void SwitcherData::loadTimeSwitches(obs_data_t *obj)
|
||||
{
|
||||
switcher->timeSwitches.clear();
|
||||
timeSwitches.clear();
|
||||
|
||||
obs_data_array_t *timeArray = obs_data_get_array(obj, "timeSwitches");
|
||||
size_t count = obs_data_array_count(timeArray);
|
||||
|
|
@ -171,7 +171,7 @@ void SwitcherData::loadTimeSwitches(obs_data_t *obj)
|
|||
for (size_t i = 0; i < count; i++) {
|
||||
obs_data_t *array_obj = obs_data_array_item(timeArray, i);
|
||||
|
||||
switcher->timeSwitches.emplace_back();
|
||||
timeSwitches.emplace_back();
|
||||
timeSwitches.back().load(array_obj);
|
||||
|
||||
obs_data_release(array_obj);
|
||||
|
|
|
|||
|
|
@ -307,7 +307,7 @@ void setNextTransition(OBSWeakSource &targetScene, obs_source_t *currentSource,
|
|||
void SwitcherData::saveSceneTransitions(obs_data_t *obj)
|
||||
{
|
||||
obs_data_array_t *sceneTransitionsArray = obs_data_array_create();
|
||||
for (SceneTransition &s : switcher->sceneTransitions) {
|
||||
for (SceneTransition &s : sceneTransitions) {
|
||||
obs_data_t *array_obj = obs_data_create();
|
||||
|
||||
obs_source_t *source1 = obs_weak_source_get_source(s.scene);
|
||||
|
|
@ -336,7 +336,7 @@ void SwitcherData::saveSceneTransitions(obs_data_t *obj)
|
|||
obs_data_array_release(sceneTransitionsArray);
|
||||
|
||||
obs_data_array_t *defaultTransitionsArray = obs_data_array_create();
|
||||
for (DefaultSceneTransition &s : switcher->defaultSceneTransitions) {
|
||||
for (DefaultSceneTransition &s : defaultSceneTransitions) {
|
||||
obs_data_t *array_obj = obs_data_create();
|
||||
|
||||
obs_source_t *source = obs_weak_source_get_source(s.scene);
|
||||
|
|
@ -360,9 +360,9 @@ void SwitcherData::saveSceneTransitions(obs_data_t *obj)
|
|||
obs_data_array_release(defaultTransitionsArray);
|
||||
|
||||
obs_data_set_bool(obj, "tansitionOverrideOverride",
|
||||
switcher->tansitionOverrideOverride);
|
||||
tansitionOverrideOverride);
|
||||
obs_data_set_bool(obj, "adjustActiveTransitionType",
|
||||
switcher->adjustActiveTransitionType);
|
||||
adjustActiveTransitionType);
|
||||
obs_data_set_default_int(obj, "defTransitionDelay",
|
||||
default_def_transition_dealy);
|
||||
obs_data_set_int(obj, "defTransitionDelay",
|
||||
|
|
@ -371,7 +371,7 @@ void SwitcherData::saveSceneTransitions(obs_data_t *obj)
|
|||
|
||||
void SwitcherData::loadSceneTransitions(obs_data_t *obj)
|
||||
{
|
||||
switcher->sceneTransitions.clear();
|
||||
sceneTransitions.clear();
|
||||
|
||||
obs_data_array_t *sceneTransitionsArray =
|
||||
obs_data_get_array(obj, "sceneTransitions");
|
||||
|
|
@ -387,7 +387,7 @@ void SwitcherData::loadSceneTransitions(obs_data_t *obj)
|
|||
obs_data_get_string(array_obj, "transition");
|
||||
double duration = obs_data_get_double(array_obj, "duration");
|
||||
|
||||
switcher->sceneTransitions.emplace_back(
|
||||
sceneTransitions.emplace_back(
|
||||
GetWeakSourceByName(scene1),
|
||||
GetWeakSourceByName(scene2),
|
||||
GetWeakTransitionByName(transition), duration);
|
||||
|
|
@ -396,7 +396,7 @@ void SwitcherData::loadSceneTransitions(obs_data_t *obj)
|
|||
}
|
||||
obs_data_array_release(sceneTransitionsArray);
|
||||
|
||||
switcher->defaultSceneTransitions.clear();
|
||||
defaultSceneTransitions.clear();
|
||||
|
||||
obs_data_array_t *defaultTransitionsArray =
|
||||
obs_data_get_array(obj, "defaultTransitions");
|
||||
|
|
@ -410,7 +410,7 @@ void SwitcherData::loadSceneTransitions(obs_data_t *obj)
|
|||
const char *transition =
|
||||
obs_data_get_string(array_obj, "transition");
|
||||
|
||||
switcher->defaultSceneTransitions.emplace_back(
|
||||
defaultSceneTransitions.emplace_back(
|
||||
GetWeakSourceByName(scene),
|
||||
GetWeakTransitionByName(transition));
|
||||
|
||||
|
|
@ -418,9 +418,9 @@ void SwitcherData::loadSceneTransitions(obs_data_t *obj)
|
|||
}
|
||||
obs_data_array_release(defaultTransitionsArray);
|
||||
|
||||
switcher->tansitionOverrideOverride =
|
||||
tansitionOverrideOverride =
|
||||
obs_data_get_bool(obj, "tansitionOverrideOverride");
|
||||
switcher->adjustActiveTransitionType =
|
||||
adjustActiveTransitionType =
|
||||
obs_data_get_bool(obj, "adjustActiveTransitionType");
|
||||
DefaultSceneTransition::delay =
|
||||
obs_data_get_int(obj, "defTransitionDelay");
|
||||
|
|
|
|||
|
|
@ -296,7 +296,7 @@ void SwitcherData::saveVideoSwitches(obs_data_t *obj)
|
|||
|
||||
void SwitcherData::loadVideoSwitches(obs_data_t *obj)
|
||||
{
|
||||
switcher->videoSwitches.clear();
|
||||
videoSwitches.clear();
|
||||
|
||||
obs_data_array_t *videoArray = obs_data_get_array(obj, "videoSwitches");
|
||||
size_t count = obs_data_array_count(videoArray);
|
||||
|
|
@ -304,7 +304,7 @@ void SwitcherData::loadVideoSwitches(obs_data_t *obj)
|
|||
for (size_t i = 0; i < count; i++) {
|
||||
obs_data_t *array_obj = obs_data_array_item(videoArray, i);
|
||||
|
||||
switcher->videoSwitches.emplace_back();
|
||||
videoSwitches.emplace_back();
|
||||
videoSwitches.back().load(array_obj);
|
||||
|
||||
obs_data_release(array_obj);
|
||||
|
|
|
|||
|
|
@ -275,7 +275,7 @@ bool SwitcherData::checkWindowTitleSwitch(OBSWeakSource &scene,
|
|||
void SwitcherData::saveWindowTitleSwitches(obs_data_t *obj)
|
||||
{
|
||||
obs_data_array_t *windowTitleArray = obs_data_array_create();
|
||||
for (WindowSwitch &s : switcher->windowSwitches) {
|
||||
for (WindowSwitch &s : windowSwitches) {
|
||||
obs_data_t *array_obj = obs_data_create();
|
||||
|
||||
s.save(array_obj);
|
||||
|
|
@ -287,7 +287,7 @@ void SwitcherData::saveWindowTitleSwitches(obs_data_t *obj)
|
|||
obs_data_array_release(windowTitleArray);
|
||||
|
||||
obs_data_array_t *ignoreWindowsArray = obs_data_array_create();
|
||||
for (std::string &window : switcher->ignoreWindowsSwitches) {
|
||||
for (std::string &window : ignoreWindowsSwitches) {
|
||||
obs_data_t *array_obj = obs_data_create();
|
||||
obs_data_set_string(array_obj, "ignoreWindow", window.c_str());
|
||||
obs_data_array_push_back(ignoreWindowsArray, array_obj);
|
||||
|
|
@ -299,7 +299,7 @@ void SwitcherData::saveWindowTitleSwitches(obs_data_t *obj)
|
|||
|
||||
void SwitcherData::loadWindowTitleSwitches(obs_data_t *obj)
|
||||
{
|
||||
switcher->windowSwitches.clear();
|
||||
windowSwitches.clear();
|
||||
|
||||
obs_data_array_t *windowTitleArray =
|
||||
obs_data_get_array(obj, "switches");
|
||||
|
|
@ -309,14 +309,14 @@ void SwitcherData::loadWindowTitleSwitches(obs_data_t *obj)
|
|||
obs_data_t *array_obj =
|
||||
obs_data_array_item(windowTitleArray, i);
|
||||
|
||||
switcher->windowSwitches.emplace_back();
|
||||
windowSwitches.emplace_back();
|
||||
windowSwitches.back().load(array_obj);
|
||||
|
||||
obs_data_release(array_obj);
|
||||
}
|
||||
obs_data_array_release(windowTitleArray);
|
||||
|
||||
switcher->ignoreWindowsSwitches.clear();
|
||||
ignoreWindowsSwitches.clear();
|
||||
|
||||
obs_data_array_t *ignoreWindowsArray =
|
||||
obs_data_get_array(obj, "ignoreWindows");
|
||||
|
|
@ -329,7 +329,7 @@ void SwitcherData::loadWindowTitleSwitches(obs_data_t *obj)
|
|||
const char *window =
|
||||
obs_data_get_string(array_obj, "ignoreWindow");
|
||||
|
||||
switcher->ignoreWindowsSwitches.emplace_back(window);
|
||||
ignoreWindowsSwitches.emplace_back(window);
|
||||
|
||||
obs_data_release(array_obj);
|
||||
}
|
||||
|
|
|
|||
Loading…
Reference in New Issue
Block a user