mirror of
https://github.com/WarmUpTill/SceneSwitcher.git
synced 2026-09-07 17:16:00 -05:00
Add macro action "source"
This commit is contained in:
@@ -88,6 +88,7 @@ set(advanced-scene-switcher_HEADERS
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src/headers/macro-action-run.hpp
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src/headers/macro-action-scene-switch.hpp
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src/headers/macro-action-scene-visibility.hpp
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src/headers/macro-action-source.hpp
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src/headers/macro-action-streaming.hpp
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src/headers/macro-action-wait.hpp
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src/headers/macro-condition-edit.hpp
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@@ -146,6 +147,7 @@ set(advanced-scene-switcher_SOURCES
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src/macro-action-run.cpp
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src/macro-action-scene-switch.cpp
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src/macro-action-scene-visibility.cpp
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src/macro-action-source.cpp
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src/macro-action-streaming.cpp
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src/macro-action-wait.cpp
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src/macro-condition-edit.cpp
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@@ -163,6 +163,10 @@ AdvSceneSwitcher.action.filter="Filter"
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AdvSceneSwitcher.action.filter.type.enable="Enable"
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AdvSceneSwitcher.action.filter.type.disable="Disable"
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AdvSceneSwitcher.action.filter.entry="On {{sources}} {{actions}} {{filters}}"
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AdvSceneSwitcher.action.source="Source"
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AdvSceneSwitcher.action.source.type.enable="Enable"
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AdvSceneSwitcher.action.source.type.disable="Disable"
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AdvSceneSwitcher.action.source.entry="{{actions}} {{sources}}"
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; Transition Tab
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58
src/headers/macro-action-source.hpp
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58
src/headers/macro-action-source.hpp
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@@ -0,0 +1,58 @@
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#pragma once
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#include <QSpinBox>
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#include "macro-action-edit.hpp"
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enum class SourceAction {
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ENABLE,
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DISABLE,
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};
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class MacroActionSource : public MacroAction {
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public:
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bool PerformAction();
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void LogAction();
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bool Save(obs_data_t *obj);
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bool Load(obs_data_t *obj);
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int GetId() { return id; };
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static std::shared_ptr<MacroAction> Create()
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{
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return std::make_shared<MacroActionSource>();
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}
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OBSWeakSource _source;
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SourceAction _action = SourceAction::ENABLE;
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private:
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static bool _registered;
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static const int id;
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};
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class MacroActionSourceEdit : public QWidget {
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Q_OBJECT
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public:
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MacroActionSourceEdit(
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QWidget *parent,
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std::shared_ptr<MacroActionSource> entryData = nullptr);
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void UpdateEntryData();
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static QWidget *Create(QWidget *parent,
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std::shared_ptr<MacroAction> action)
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{
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return new MacroActionSourceEdit(
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parent,
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std::dynamic_pointer_cast<MacroActionSource>(action));
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}
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private slots:
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void SourceChanged(const QString &text);
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void ActionChanged(int value);
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protected:
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QComboBox *_sources;
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QComboBox *_actions;
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std::shared_ptr<MacroActionSource> _entryData;
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private:
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QHBoxLayout *_mainLayout;
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bool _loading = true;
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};
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144
src/macro-action-source.cpp
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144
src/macro-action-source.cpp
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@@ -0,0 +1,144 @@
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#include "headers/macro-action-source.hpp"
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#include "headers/advanced-scene-switcher.hpp"
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#include "headers/utility.hpp"
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const int MacroActionSource::id = 9;
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bool MacroActionSource::_registered = MacroActionFactory::Register(
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MacroActionSource::id,
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{MacroActionSource::Create, MacroActionSourceEdit::Create,
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"AdvSceneSwitcher.action.source"});
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const static std::map<SourceAction, std::string> actionTypes = {
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{SourceAction::ENABLE, "AdvSceneSwitcher.action.source.type.enable"},
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{SourceAction::DISABLE, "AdvSceneSwitcher.action.source.type.disable"},
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};
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bool MacroActionSource::PerformAction()
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{
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auto s = obs_weak_source_get_source(_source);
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switch (_action) {
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case SourceAction::ENABLE:
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obs_source_set_enabled(s, true);
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break;
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case SourceAction::DISABLE:
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obs_source_set_enabled(s, false);
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break;
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default:
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break;
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}
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obs_source_release(s);
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return true;
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}
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void MacroActionSource::LogAction()
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{
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auto it = actionTypes.find(_action);
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if (it != actionTypes.end()) {
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vblog(LOG_INFO, "performed action \"%s\" for Source \"%s\"",
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it->second.c_str(), GetWeakSourceName(_source).c_str());
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} else {
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blog(LOG_WARNING, "ignored unknown source action %d",
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static_cast<int>(_action));
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}
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}
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bool MacroActionSource::Save(obs_data_t *obj)
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{
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MacroAction::Save(obj);
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obs_data_set_string(obj, "source", GetWeakSourceName(_source).c_str());
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obs_data_set_int(obj, "action", static_cast<int>(_action));
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return true;
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}
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bool MacroActionSource::Load(obs_data_t *obj)
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{
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MacroAction::Load(obj);
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const char *sourceName = obs_data_get_string(obj, "source");
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_source = GetWeakSourceByName(sourceName);
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_action = static_cast<SourceAction>(obs_data_get_int(obj, "action"));
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return true;
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}
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static inline void populateActionSelection(QComboBox *list)
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{
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for (auto entry : actionTypes) {
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list->addItem(obs_module_text(entry.second.c_str()));
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}
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}
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static inline void populateSources(QComboBox *list)
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{
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auto enumSourcesWithSources = [](void *param, obs_source_t *source) {
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if (!source) {
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return true;
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}
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QComboBox *list = reinterpret_cast<QComboBox *>(param);
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list->addItem(obs_source_get_name(source));
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return true;
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};
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list->clear();
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list->addItem(obs_module_text("AdvSceneSwitcher.selectSource"));
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obs_enum_sources(enumSourcesWithSources, list);
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}
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MacroActionSourceEdit::MacroActionSourceEdit(
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QWidget *parent, std::shared_ptr<MacroActionSource> entryData)
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: QWidget(parent)
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{
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_sources = new QComboBox();
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_actions = new QComboBox();
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populateActionSelection(_actions);
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populateSources(_sources);
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QWidget::connect(_actions, SIGNAL(currentIndexChanged(int)), this,
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SLOT(ActionChanged(int)));
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QWidget::connect(_sources, SIGNAL(currentTextChanged(const QString &)),
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this, SLOT(SourceChanged(const QString &)));
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QHBoxLayout *mainLayout = new QHBoxLayout;
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std::unordered_map<std::string, QWidget *> widgetPlaceholders = {
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{"{{sources}}", _sources},
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{"{{actions}}", _actions},
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};
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placeWidgets(obs_module_text("AdvSceneSwitcher.action.source.entry"),
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mainLayout, widgetPlaceholders);
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setLayout(mainLayout);
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_entryData = entryData;
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UpdateEntryData();
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_loading = false;
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}
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void MacroActionSourceEdit::UpdateEntryData()
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{
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if (!_entryData) {
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return;
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}
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_actions->setCurrentIndex(static_cast<int>(_entryData->_action));
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_sources->setCurrentText(
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GetWeakSourceName(_entryData->_source).c_str());
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}
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void MacroActionSourceEdit::SourceChanged(const QString &text)
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{
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if (_loading || !_entryData) {
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return;
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}
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std::lock_guard<std::mutex> lock(switcher->m);
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_entryData->_source = GetWeakSourceByQString(text);
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}
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void MacroActionSourceEdit::ActionChanged(int value)
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{
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if (_loading || !_entryData) {
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return;
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}
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std::lock_guard<std::mutex> lock(switcher->m);
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_entryData->_action = static_cast<SourceAction>(value);
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}
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