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Fix crash on advancing to unset scene for extended sequence (#130)
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@@ -532,6 +532,7 @@ void SceneSequenceSwitch::advanceActiveSequence()
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blog(LOG_WARNING,
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"cannot advance sequence - null scene set");
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activeSequence = nullptr;
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return;
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}
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if (activeSequence->targetType ==
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SwitchTargetType::SceneGroup &&
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