Kaphotics
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df7081efc3
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Fix || && comparison
Resolves #12
Thanks @Will-The-Lion for reporting!
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2016-05-06 13:33:14 -07:00 |
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Kaphotics
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75d046f1fb
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Add island acres for town (experimental)
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2016-02-04 17:58:46 -08:00 |
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Kurt
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5e7a19dd90
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Add disclaimer that nothing is editable.
v0.7
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2015-09-23 19:13:33 -07:00 |
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Kurt
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45aa202678
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Refine TownID updating, add PlayerID updating
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2015-09-23 19:11:00 -07:00 |
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Kurt
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8649dd958f
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Use offset as a variable in the search
Makes the search not repeat itself.
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2015-09-23 19:09:48 -07:00 |
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Kurt
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bfd7aef6be
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Fix Incorrect badge order (Issue #9)
Thanks marcmax!
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2015-09-22 23:48:50 -07:00 |
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Kurt
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c37641cde5
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Add in credits via the [?] form button.
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2015-09-20 04:01:08 -07:00 |
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Kurt
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6ac1c05f6b
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Hair Color uncertainty
Issue #8
v0.6
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2015-09-19 22:33:35 -07:00 |
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Kurt
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9563fdc43b
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Add Moving / Evict Flag editing for Villagers
Functionality behaves like evict and unbox from leaftools.
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2015-09-19 21:14:52 -07:00 |
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Kurt
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507bc8db0a
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Hair Color Fix (Dark Green -> Black)
Yay designer reordering things for no reason.
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2015-09-19 20:45:47 -07:00 |
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Kurt
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d53f9996a8
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Add in improper replacing logic abort
Should only replace an equal number of bytes.
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2015-09-19 20:37:47 -07:00 |
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Kurt
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9a7ea098ee
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Replace all instances of Town Bytes
Attempt to resolve Issue #7
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2015-09-19 20:36:45 -07:00 |
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Kurt
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66a0a0d522
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Add 0th Acre
v0.5
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2015-09-14 17:40:59 -07:00 |
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Kurt
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9ed10d84ec
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Add more ported leaftools codes
Expanded the bank tool to apply to all players ;)
v0.4
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2015-09-07 11:16:39 -07:00 |
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Kurt
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a73f8a0cd0
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Add hint to the 'fixed checksums' alert
Help those who tried to open their save data since the UI isn't terribly
obvious.
v0.3
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2015-09-06 12:47:15 -07:00 |
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Kurt
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16fc1ec6f2
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Add Map Editor (Acre Tile Changer)
Comes with import/export and apply/reset for extra caution.
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2015-09-06 12:45:24 -07:00 |
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Kurt
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f4d96f9bce
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Fix Town Name writing offset
This is why you don't copy paste commit.
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2015-09-03 20:12:40 -07:00 |
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Kurt
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f30071246a
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Write town name back when saving
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2015-09-03 20:09:01 -07:00 |
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Kurt
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fe8f2c707e
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Add Public Works Project cheat button
Easy for anyone to implement the other codes from leaftools.
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2015-09-03 18:53:30 -07:00 |
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Kurt
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443f3ea783
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Reorder drag&drop loading order
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2015-09-01 20:30:30 -07:00 |
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Kurt
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b6fd86e6e3
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Enable Color changing
Forgot to commit.
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2015-08-24 21:39:54 -07:00 |
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Kurt
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fdf10bd266
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Accept other RAM dump variants
v0.2
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2015-08-22 19:20:33 -07:00 |
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Kaphotics
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2def9436fc
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Update README.md
typo
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2015-08-22 16:43:52 -07:00 |
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Kaphotics
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8d86584bb2
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Create README.md
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2015-08-22 16:43:13 -07:00 |
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Kurt
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dee0fd8520
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Save current player, not player 0
v0.1
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2015-08-22 16:34:46 -07:00 |
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Kurt
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1353d13e94
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Change overview label lingo
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2015-08-22 16:26:52 -07:00 |
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Kurt
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668a2bad62
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Add RAM editing access via main window
Don't need a save or anything loaded to access the Garden Editor now.
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2015-08-22 16:24:36 -07:00 |
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Kurt
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872079a2ac
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Fix importing RAM
Fixed reference error too (thanks SciresM!)
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2015-08-22 16:13:32 -07:00 |
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Kurt
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217d64b63c
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Final Touches
Added Player editing for all players on the save (click the pictures to
toggle between), fixed a few bugs and refactored a little code.
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2015-08-22 15:45:26 -07:00 |
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Kaphotics
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cf8f718ab4
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Merge pull request #1 from SciresM/patch-1
Faster Imaging using Bitmap.LockBits()
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2015-08-22 15:01:17 -07:00 |
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SciresM
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1886bea017
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Faster Imaging using Bitmap.LockBits()
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2015-08-22 14:55:43 -07:00 |
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Kurt
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d9e3d4fa91
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Sync
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2015-08-22 14:48:40 -07:00 |
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Kurt
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0769ffad8c
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Misc bug fixes
Reading text from wrong location
Writing null villagers back as 0 instead of -1
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2015-08-22 14:48:29 -07:00 |
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Kurt
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bcc449f7e5
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Bugfixes
Courtesy of SciresM
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2015-08-22 14:10:58 -07:00 |
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Kurt
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0af46da15f
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Add playtime editing
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2015-08-22 13:49:41 -07:00 |
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Kurt
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d6f74fd0bb
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Add building editor
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2015-08-22 12:22:41 -07:00 |
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Kurt
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58014c43ff
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Add villager editing
Up next: Structures
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2015-08-21 20:55:56 -07:00 |
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Kurt
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5f281eff22
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Add villager info
Preparing for allowing villager swapping.
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2015-08-20 21:22:26 -07:00 |
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Kurt
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742f49dd37
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Add current item modifying
still todo: villager swapping, town editing, player123 (meh)
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2015-08-19 20:01:07 -07:00 |
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Kurt
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87edc29281
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Add item name
Will be quite easy to add the selection of currentItem and flags later;
the List<cbItem> that is generated will be used as the DataSource.
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2015-08-19 07:48:39 -07:00 |
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Kurt
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72fa7bc5c8
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Finish item r/w and player0 r/w
still todo: villager swapping, player1/2/3, item selection/description
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2015-08-18 20:30:33 -07:00 |
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Kurt
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6a298f8470
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Add player writing
Still only p0 (mayor) for now.
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2015-08-18 19:20:20 -07:00 |
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Kurt
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6ba99fab02
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Finish Player reading
Writing is unfinished.
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2015-08-18 00:01:50 -07:00 |
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Kurt
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a2b30a3c22
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Add inventory visualization
Only for p0 at the moment.
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2015-08-17 21:39:14 -07:00 |
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Kurt
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c5bf688a4e
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Re-tile acre pictureboxes
Now they don't overlap.
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2015-08-16 21:02:24 -07:00 |
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Kurt
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50d14ab88e
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Add buried display
Tweaked the Item class.
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2015-08-16 20:58:02 -07:00 |
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Kurt
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53f12560c9
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Add file saving
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2015-08-16 20:35:12 -07:00 |
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Kurt
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c6c40eeeff
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Add water/weed cheat buttons
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2015-08-16 19:16:26 -07:00 |
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Kurt
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ec7eb468cc
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Scale the item pic up
Eh it's a little bit slower but it looks cleaner.
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2015-08-16 17:23:50 -07:00 |
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Kurt
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5625a28e32
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add Grid to acre-item viewer
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2015-08-16 17:08:45 -07:00 |
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