63 Commits

Author SHA1 Message Date
Kaphotics
df7081efc3 Fix || && comparison
Resolves #12

Thanks @Will-The-Lion for reporting!
2016-05-06 13:33:14 -07:00
Kaphotics
75d046f1fb Add island acres for town (experimental) 2016-02-04 17:58:46 -08:00
Kurt
5e7a19dd90 Add disclaimer that nothing is editable. v0.7 2015-09-23 19:13:33 -07:00
Kurt
45aa202678 Refine TownID updating, add PlayerID updating 2015-09-23 19:11:00 -07:00
Kurt
8649dd958f Use offset as a variable in the search
Makes the search not repeat itself.
2015-09-23 19:09:48 -07:00
Kurt
bfd7aef6be Fix Incorrect badge order (Issue #9)
Thanks marcmax!
2015-09-22 23:48:50 -07:00
Kurt
c37641cde5 Add in credits via the [?] form button. 2015-09-20 04:01:08 -07:00
Kurt
6ac1c05f6b Hair Color uncertainty
Issue #8
v0.6
2015-09-19 22:33:35 -07:00
Kurt
9563fdc43b Add Moving / Evict Flag editing for Villagers
Functionality behaves like evict and unbox from leaftools.
2015-09-19 21:14:52 -07:00
Kurt
507bc8db0a Hair Color Fix (Dark Green -> Black)
Yay designer reordering things for no reason.
2015-09-19 20:45:47 -07:00
Kurt
d53f9996a8 Add in improper replacing logic abort
Should only replace an equal number of bytes.
2015-09-19 20:37:47 -07:00
Kurt
9a7ea098ee Replace all instances of Town Bytes
Attempt to resolve Issue #7
2015-09-19 20:36:45 -07:00
Kurt
66a0a0d522 Add 0th Acre v0.5 2015-09-14 17:40:59 -07:00
Kurt
9ed10d84ec Add more ported leaftools codes
Expanded the bank tool to apply to all players ;)
v0.4
2015-09-07 11:16:39 -07:00
Kurt
a73f8a0cd0 Add hint to the 'fixed checksums' alert
Help those who tried to open their save data since the UI isn't terribly
obvious.
v0.3
2015-09-06 12:47:15 -07:00
Kurt
16fc1ec6f2 Add Map Editor (Acre Tile Changer)
Comes with import/export and apply/reset for extra caution.
2015-09-06 12:45:24 -07:00
Kurt
f4d96f9bce Fix Town Name writing offset
This is why you don't copy paste commit.
2015-09-03 20:12:40 -07:00
Kurt
f30071246a Write town name back when saving 2015-09-03 20:09:01 -07:00
Kurt
fe8f2c707e Add Public Works Project cheat button
Easy for anyone to implement the other codes from leaftools.
2015-09-03 18:53:30 -07:00
Kurt
443f3ea783 Reorder drag&drop loading order 2015-09-01 20:30:30 -07:00
Kurt
b6fd86e6e3 Enable Color changing
Forgot to commit.
2015-08-24 21:39:54 -07:00
Kurt
fdf10bd266 Accept other RAM dump variants v0.2 2015-08-22 19:20:33 -07:00
Kaphotics
2def9436fc Update README.md
typo
2015-08-22 16:43:52 -07:00
Kaphotics
8d86584bb2 Create README.md 2015-08-22 16:43:13 -07:00
Kurt
dee0fd8520 Save current player, not player 0 v0.1 2015-08-22 16:34:46 -07:00
Kurt
1353d13e94 Change overview label lingo 2015-08-22 16:26:52 -07:00
Kurt
668a2bad62 Add RAM editing access via main window
Don't need a save or anything loaded to access the Garden Editor now.
2015-08-22 16:24:36 -07:00
Kurt
872079a2ac Fix importing RAM
Fixed reference error too (thanks SciresM!)
2015-08-22 16:13:32 -07:00
Kurt
217d64b63c Final Touches
Added Player editing for all players on the save (click the pictures to
toggle between), fixed a few bugs and refactored a little code.
2015-08-22 15:45:26 -07:00
Kaphotics
cf8f718ab4 Merge pull request #1 from SciresM/patch-1
Faster Imaging using Bitmap.LockBits()
2015-08-22 15:01:17 -07:00
SciresM
1886bea017 Faster Imaging using Bitmap.LockBits() 2015-08-22 14:55:43 -07:00
Kurt
d9e3d4fa91 Sync 2015-08-22 14:48:40 -07:00
Kurt
0769ffad8c Misc bug fixes
Reading text from wrong location
Writing null villagers back as 0 instead of -1
2015-08-22 14:48:29 -07:00
Kurt
bcc449f7e5 Bugfixes
Courtesy of SciresM
2015-08-22 14:10:58 -07:00
Kurt
0af46da15f Add playtime editing 2015-08-22 13:49:41 -07:00
Kurt
d6f74fd0bb Add building editor 2015-08-22 12:22:41 -07:00
Kurt
58014c43ff Add villager editing
Up next: Structures
2015-08-21 20:55:56 -07:00
Kurt
5f281eff22 Add villager info
Preparing for allowing villager swapping.
2015-08-20 21:22:26 -07:00
Kurt
742f49dd37 Add current item modifying
still todo: villager swapping, town editing, player123 (meh)
2015-08-19 20:01:07 -07:00
Kurt
87edc29281 Add item name
Will be quite easy to add the selection of currentItem and flags later;
the List<cbItem> that is generated will be used as the DataSource.
2015-08-19 07:48:39 -07:00
Kurt
72fa7bc5c8 Finish item r/w and player0 r/w
still todo: villager swapping, player1/2/3, item selection/description
2015-08-18 20:30:33 -07:00
Kurt
6a298f8470 Add player writing
Still only p0 (mayor) for now.
2015-08-18 19:20:20 -07:00
Kurt
6ba99fab02 Finish Player reading
Writing is unfinished.
2015-08-18 00:01:50 -07:00
Kurt
a2b30a3c22 Add inventory visualization
Only for p0 at the moment.
2015-08-17 21:39:14 -07:00
Kurt
c5bf688a4e Re-tile acre pictureboxes
Now they don't overlap.
2015-08-16 21:02:24 -07:00
Kurt
50d14ab88e Add buried display
Tweaked the Item class.
2015-08-16 20:58:02 -07:00
Kurt
53f12560c9 Add file saving 2015-08-16 20:35:12 -07:00
Kurt
c6c40eeeff Add water/weed cheat buttons 2015-08-16 19:16:26 -07:00
Kurt
ec7eb468cc Scale the item pic up
Eh it's a little bit slower but it looks cleaner.
2015-08-16 17:23:50 -07:00
Kurt
5625a28e32 add Grid to acre-item viewer 2015-08-16 17:08:45 -07:00