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https://github.com/kwsch/NLSE.git
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Hair Color Fix (Dark Green -> Black)
Yay designer reordering things for no reason.
This commit is contained in:
parent
d53f9996a8
commit
507bc8db0a
134
Subforms/Garden.Designer.cs
generated
134
Subforms/Garden.Designer.cs
generated
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@ -224,6 +224,12 @@ private void InitializeComponent()
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this.TB_TownName = new System.Windows.Forms.TextBox();
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this.dataGridView1 = new System.Windows.Forms.DataGridView();
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this.tabPage6 = new System.Windows.Forms.TabPage();
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this.B_Bank3 = new System.Windows.Forms.Button();
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this.B_Bank2 = new System.Windows.Forms.Button();
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this.B_Bank1 = new System.Windows.Forms.Button();
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this.B_Bank0 = new System.Windows.Forms.Button();
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this.B_Desert = new System.Windows.Forms.Button();
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this.B_Grass = new System.Windows.Forms.Button();
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this.B_PWP = new System.Windows.Forms.Button();
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this.tabPage7 = new System.Windows.Forms.TabPage();
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this.B_ExportAcres = new System.Windows.Forms.Button();
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@ -301,12 +307,6 @@ private void InitializeComponent()
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this.TB_Flag1 = new System.Windows.Forms.TextBox();
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this.TB_Flag2 = new System.Windows.Forms.TextBox();
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this.L_CurrentItem = new System.Windows.Forms.Label();
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this.B_Grass = new System.Windows.Forms.Button();
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this.B_Desert = new System.Windows.Forms.Button();
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this.B_Bank0 = new System.Windows.Forms.Button();
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this.B_Bank1 = new System.Windows.Forms.Button();
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this.B_Bank2 = new System.Windows.Forms.Button();
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this.B_Bank3 = new System.Windows.Forms.Button();
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((System.ComponentModel.ISupportInitialize)(this.PB_JPEG0)).BeginInit();
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this.tabControl1.SuspendLayout();
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this.tabPage1.SuspendLayout();
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@ -1524,7 +1524,7 @@ private void InitializeComponent()
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"Gray",
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"Pink",
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"White",
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"Dark Green",
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"Black",
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"Dark Brown",
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"Red",
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"Dark Blue",
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@ -2746,6 +2746,66 @@ private void InitializeComponent()
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this.tabPage6.Text = "Cheats";
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this.tabPage6.UseVisualStyleBackColor = true;
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//
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// B_Bank3
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//
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this.B_Bank3.Location = new System.Drawing.Point(256, 165);
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this.B_Bank3.Name = "B_Bank3";
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this.B_Bank3.Size = new System.Drawing.Size(119, 47);
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this.B_Bank3.TabIndex = 6;
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this.B_Bank3.Text = "Max {0}\'s Bank\r\n999,999,999 Bells!\r\n";
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this.B_Bank3.UseVisualStyleBackColor = true;
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this.B_Bank3.Click += new System.EventHandler(this.B_Bank_Click);
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//
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// B_Bank2
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//
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this.B_Bank2.Location = new System.Drawing.Point(256, 112);
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this.B_Bank2.Name = "B_Bank2";
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this.B_Bank2.Size = new System.Drawing.Size(119, 47);
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this.B_Bank2.TabIndex = 5;
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this.B_Bank2.Text = "Max {0}\'s Bank\r\n999,999,999 Bells!";
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this.B_Bank2.UseVisualStyleBackColor = true;
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this.B_Bank2.Click += new System.EventHandler(this.B_Bank_Click);
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//
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// B_Bank1
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//
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this.B_Bank1.Location = new System.Drawing.Point(256, 59);
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this.B_Bank1.Name = "B_Bank1";
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this.B_Bank1.Size = new System.Drawing.Size(119, 47);
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this.B_Bank1.TabIndex = 4;
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this.B_Bank1.Text = "Max {0}\'s Bank\r\n999,999,999 Bells!";
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this.B_Bank1.UseVisualStyleBackColor = true;
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this.B_Bank1.Click += new System.EventHandler(this.B_Bank_Click);
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//
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// B_Bank0
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//
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this.B_Bank0.Location = new System.Drawing.Point(256, 6);
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this.B_Bank0.Name = "B_Bank0";
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this.B_Bank0.Size = new System.Drawing.Size(119, 47);
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this.B_Bank0.TabIndex = 3;
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this.B_Bank0.Text = "Max {0}\'s Bank\r\n999,999,999 Bells!";
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this.B_Bank0.UseVisualStyleBackColor = true;
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this.B_Bank0.Click += new System.EventHandler(this.B_Bank_Click);
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//
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// B_Desert
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//
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this.B_Desert.Location = new System.Drawing.Point(131, 59);
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this.B_Desert.Name = "B_Desert";
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this.B_Desert.Size = new System.Drawing.Size(119, 47);
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this.B_Desert.TabIndex = 2;
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this.B_Desert.Text = "Remove all Grass\r\n(Desertifier)";
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this.B_Desert.UseVisualStyleBackColor = true;
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this.B_Desert.Click += new System.EventHandler(this.B_Desert_Click);
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//
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// B_Grass
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//
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this.B_Grass.Location = new System.Drawing.Point(131, 6);
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this.B_Grass.Name = "B_Grass";
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this.B_Grass.Size = new System.Drawing.Size(119, 47);
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this.B_Grass.TabIndex = 1;
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this.B_Grass.Text = "Re-seed all Grass\r\n(Grassifier)";
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this.B_Grass.UseVisualStyleBackColor = true;
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this.B_Grass.Click += new System.EventHandler(this.B_Grass_Click);
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//
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// B_PWP
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//
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this.B_PWP.Location = new System.Drawing.Point(6, 6);
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@ -3610,66 +3670,6 @@ private void InitializeComponent()
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this.L_CurrentItem.TabIndex = 15;
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this.L_CurrentItem.Text = "Current Item:";
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//
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// B_Grass
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//
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this.B_Grass.Location = new System.Drawing.Point(131, 6);
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this.B_Grass.Name = "B_Grass";
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this.B_Grass.Size = new System.Drawing.Size(119, 47);
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this.B_Grass.TabIndex = 1;
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this.B_Grass.Text = "Re-seed all Grass\r\n(Grassifier)";
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this.B_Grass.UseVisualStyleBackColor = true;
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this.B_Grass.Click += new System.EventHandler(this.B_Grass_Click);
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//
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// B_Desert
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//
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this.B_Desert.Location = new System.Drawing.Point(131, 59);
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this.B_Desert.Name = "B_Desert";
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this.B_Desert.Size = new System.Drawing.Size(119, 47);
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this.B_Desert.TabIndex = 2;
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this.B_Desert.Text = "Remove all Grass\r\n(Desertifier)";
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this.B_Desert.UseVisualStyleBackColor = true;
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this.B_Desert.Click += new System.EventHandler(this.B_Desert_Click);
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//
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// B_Bank0
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//
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this.B_Bank0.Location = new System.Drawing.Point(256, 6);
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this.B_Bank0.Name = "B_Bank0";
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this.B_Bank0.Size = new System.Drawing.Size(119, 47);
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this.B_Bank0.TabIndex = 3;
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this.B_Bank0.Text = "Max {0}\'s Bank\r\n999,999,999 Bells!";
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this.B_Bank0.UseVisualStyleBackColor = true;
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this.B_Bank0.Click += new System.EventHandler(this.B_Bank_Click);
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//
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// B_Bank1
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//
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this.B_Bank1.Location = new System.Drawing.Point(256, 59);
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this.B_Bank1.Name = "B_Bank1";
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this.B_Bank1.Size = new System.Drawing.Size(119, 47);
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this.B_Bank1.TabIndex = 4;
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this.B_Bank1.Text = "Max {0}\'s Bank\r\n999,999,999 Bells!";
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this.B_Bank1.UseVisualStyleBackColor = true;
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this.B_Bank1.Click += new System.EventHandler(this.B_Bank_Click);
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//
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// B_Bank2
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//
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this.B_Bank2.Location = new System.Drawing.Point(256, 112);
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this.B_Bank2.Name = "B_Bank2";
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this.B_Bank2.Size = new System.Drawing.Size(119, 47);
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this.B_Bank2.TabIndex = 5;
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this.B_Bank2.Text = "Max {0}\'s Bank\r\n999,999,999 Bells!";
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this.B_Bank2.UseVisualStyleBackColor = true;
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this.B_Bank2.Click += new System.EventHandler(this.B_Bank_Click);
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//
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// B_Bank3
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//
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this.B_Bank3.Location = new System.Drawing.Point(256, 165);
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this.B_Bank3.Name = "B_Bank3";
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this.B_Bank3.Size = new System.Drawing.Size(119, 47);
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this.B_Bank3.TabIndex = 6;
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this.B_Bank3.Text = "Max {0}\'s Bank\r\n999,999,999 Bells!\r\n";
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this.B_Bank3.UseVisualStyleBackColor = true;
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this.B_Bank3.Click += new System.EventHandler(this.B_Bank_Click);
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//
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// Garden
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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