Hair Color Fix (Dark Green -> Black)

Yay designer reordering things for no reason.
This commit is contained in:
Kurt 2015-09-19 20:45:47 -07:00
parent d53f9996a8
commit 507bc8db0a

View File

@ -224,6 +224,12 @@ private void InitializeComponent()
this.TB_TownName = new System.Windows.Forms.TextBox();
this.dataGridView1 = new System.Windows.Forms.DataGridView();
this.tabPage6 = new System.Windows.Forms.TabPage();
this.B_Bank3 = new System.Windows.Forms.Button();
this.B_Bank2 = new System.Windows.Forms.Button();
this.B_Bank1 = new System.Windows.Forms.Button();
this.B_Bank0 = new System.Windows.Forms.Button();
this.B_Desert = new System.Windows.Forms.Button();
this.B_Grass = new System.Windows.Forms.Button();
this.B_PWP = new System.Windows.Forms.Button();
this.tabPage7 = new System.Windows.Forms.TabPage();
this.B_ExportAcres = new System.Windows.Forms.Button();
@ -301,12 +307,6 @@ private void InitializeComponent()
this.TB_Flag1 = new System.Windows.Forms.TextBox();
this.TB_Flag2 = new System.Windows.Forms.TextBox();
this.L_CurrentItem = new System.Windows.Forms.Label();
this.B_Grass = new System.Windows.Forms.Button();
this.B_Desert = new System.Windows.Forms.Button();
this.B_Bank0 = new System.Windows.Forms.Button();
this.B_Bank1 = new System.Windows.Forms.Button();
this.B_Bank2 = new System.Windows.Forms.Button();
this.B_Bank3 = new System.Windows.Forms.Button();
((System.ComponentModel.ISupportInitialize)(this.PB_JPEG0)).BeginInit();
this.tabControl1.SuspendLayout();
this.tabPage1.SuspendLayout();
@ -1524,7 +1524,7 @@ private void InitializeComponent()
"Gray",
"Pink",
"White",
"Dark Green",
"Black",
"Dark Brown",
"Red",
"Dark Blue",
@ -2746,6 +2746,66 @@ private void InitializeComponent()
this.tabPage6.Text = "Cheats";
this.tabPage6.UseVisualStyleBackColor = true;
//
// B_Bank3
//
this.B_Bank3.Location = new System.Drawing.Point(256, 165);
this.B_Bank3.Name = "B_Bank3";
this.B_Bank3.Size = new System.Drawing.Size(119, 47);
this.B_Bank3.TabIndex = 6;
this.B_Bank3.Text = "Max {0}\'s Bank\r\n999,999,999 Bells!\r\n";
this.B_Bank3.UseVisualStyleBackColor = true;
this.B_Bank3.Click += new System.EventHandler(this.B_Bank_Click);
//
// B_Bank2
//
this.B_Bank2.Location = new System.Drawing.Point(256, 112);
this.B_Bank2.Name = "B_Bank2";
this.B_Bank2.Size = new System.Drawing.Size(119, 47);
this.B_Bank2.TabIndex = 5;
this.B_Bank2.Text = "Max {0}\'s Bank\r\n999,999,999 Bells!";
this.B_Bank2.UseVisualStyleBackColor = true;
this.B_Bank2.Click += new System.EventHandler(this.B_Bank_Click);
//
// B_Bank1
//
this.B_Bank1.Location = new System.Drawing.Point(256, 59);
this.B_Bank1.Name = "B_Bank1";
this.B_Bank1.Size = new System.Drawing.Size(119, 47);
this.B_Bank1.TabIndex = 4;
this.B_Bank1.Text = "Max {0}\'s Bank\r\n999,999,999 Bells!";
this.B_Bank1.UseVisualStyleBackColor = true;
this.B_Bank1.Click += new System.EventHandler(this.B_Bank_Click);
//
// B_Bank0
//
this.B_Bank0.Location = new System.Drawing.Point(256, 6);
this.B_Bank0.Name = "B_Bank0";
this.B_Bank0.Size = new System.Drawing.Size(119, 47);
this.B_Bank0.TabIndex = 3;
this.B_Bank0.Text = "Max {0}\'s Bank\r\n999,999,999 Bells!";
this.B_Bank0.UseVisualStyleBackColor = true;
this.B_Bank0.Click += new System.EventHandler(this.B_Bank_Click);
//
// B_Desert
//
this.B_Desert.Location = new System.Drawing.Point(131, 59);
this.B_Desert.Name = "B_Desert";
this.B_Desert.Size = new System.Drawing.Size(119, 47);
this.B_Desert.TabIndex = 2;
this.B_Desert.Text = "Remove all Grass\r\n(Desertifier)";
this.B_Desert.UseVisualStyleBackColor = true;
this.B_Desert.Click += new System.EventHandler(this.B_Desert_Click);
//
// B_Grass
//
this.B_Grass.Location = new System.Drawing.Point(131, 6);
this.B_Grass.Name = "B_Grass";
this.B_Grass.Size = new System.Drawing.Size(119, 47);
this.B_Grass.TabIndex = 1;
this.B_Grass.Text = "Re-seed all Grass\r\n(Grassifier)";
this.B_Grass.UseVisualStyleBackColor = true;
this.B_Grass.Click += new System.EventHandler(this.B_Grass_Click);
//
// B_PWP
//
this.B_PWP.Location = new System.Drawing.Point(6, 6);
@ -3610,66 +3670,6 @@ private void InitializeComponent()
this.L_CurrentItem.TabIndex = 15;
this.L_CurrentItem.Text = "Current Item:";
//
// B_Grass
//
this.B_Grass.Location = new System.Drawing.Point(131, 6);
this.B_Grass.Name = "B_Grass";
this.B_Grass.Size = new System.Drawing.Size(119, 47);
this.B_Grass.TabIndex = 1;
this.B_Grass.Text = "Re-seed all Grass\r\n(Grassifier)";
this.B_Grass.UseVisualStyleBackColor = true;
this.B_Grass.Click += new System.EventHandler(this.B_Grass_Click);
//
// B_Desert
//
this.B_Desert.Location = new System.Drawing.Point(131, 59);
this.B_Desert.Name = "B_Desert";
this.B_Desert.Size = new System.Drawing.Size(119, 47);
this.B_Desert.TabIndex = 2;
this.B_Desert.Text = "Remove all Grass\r\n(Desertifier)";
this.B_Desert.UseVisualStyleBackColor = true;
this.B_Desert.Click += new System.EventHandler(this.B_Desert_Click);
//
// B_Bank0
//
this.B_Bank0.Location = new System.Drawing.Point(256, 6);
this.B_Bank0.Name = "B_Bank0";
this.B_Bank0.Size = new System.Drawing.Size(119, 47);
this.B_Bank0.TabIndex = 3;
this.B_Bank0.Text = "Max {0}\'s Bank\r\n999,999,999 Bells!";
this.B_Bank0.UseVisualStyleBackColor = true;
this.B_Bank0.Click += new System.EventHandler(this.B_Bank_Click);
//
// B_Bank1
//
this.B_Bank1.Location = new System.Drawing.Point(256, 59);
this.B_Bank1.Name = "B_Bank1";
this.B_Bank1.Size = new System.Drawing.Size(119, 47);
this.B_Bank1.TabIndex = 4;
this.B_Bank1.Text = "Max {0}\'s Bank\r\n999,999,999 Bells!";
this.B_Bank1.UseVisualStyleBackColor = true;
this.B_Bank1.Click += new System.EventHandler(this.B_Bank_Click);
//
// B_Bank2
//
this.B_Bank2.Location = new System.Drawing.Point(256, 112);
this.B_Bank2.Name = "B_Bank2";
this.B_Bank2.Size = new System.Drawing.Size(119, 47);
this.B_Bank2.TabIndex = 5;
this.B_Bank2.Text = "Max {0}\'s Bank\r\n999,999,999 Bells!";
this.B_Bank2.UseVisualStyleBackColor = true;
this.B_Bank2.Click += new System.EventHandler(this.B_Bank_Click);
//
// B_Bank3
//
this.B_Bank3.Location = new System.Drawing.Point(256, 165);
this.B_Bank3.Name = "B_Bank3";
this.B_Bank3.Size = new System.Drawing.Size(119, 47);
this.B_Bank3.TabIndex = 6;
this.B_Bank3.Text = "Max {0}\'s Bank\r\n999,999,999 Bells!\r\n";
this.B_Bank3.UseVisualStyleBackColor = true;
this.B_Bank3.Click += new System.EventHandler(this.B_Bank_Click);
//
// Garden
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);