Decompilation of Pokémon Ruby/Sapphire
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2018-01-14 13:41:50 -06:00
.travis travis: allow formatting job to fail instead of falsely reporting passed 2017-07-04 20:55:59 -04:00
asm decompile battle_intro.s 2018-01-12 21:24:21 -06:00
common_syms label more of scanline_effect.c 2018-01-10 12:12:55 -06:00
constants Decompile through HandleEndTurn_BattleWon, and update trainer class constant names 2018-01-07 20:07:36 -08:00
data improve TM/HM constants and add macro for TM/HM learnsets 2018-01-14 13:41:50 -06:00
data-de refactor build system 2018-01-10 23:20:32 -06:00
graphics More pokemon_summary_screen decompilation 2017-11-26 12:57:30 -08:00
graphics-de Build German Sapphire (1.0) 2017-07-09 13:54:21 +02:00
include improve TM/HM constants and add macro for TM/HM learnsets 2018-01-14 13:41:50 -06:00
sound refactor build system 2018-01-10 23:20:32 -06:00
src improve TM/HM constants and add macro for TM/HM learnsets 2018-01-14 13:41:50 -06:00
tools allow bit depth conversion when possible 2017-12-04 23:02:18 -06:00
.clang-format Add formatting rules 2017-06-22 23:03:41 +02:00
.gitattributes actually ignore things recursively, please 2017-11-20 21:21:14 -05:00
.gitignore formatting 2017-07-17 01:07:17 -04:00
.gitmodules Create and propagate field map object callback declaration macro 2017-05-22 14:40:21 -04:00
.travis.yml refactor build system 2018-01-10 23:20:32 -06:00
asmdiff_de.sh Add some potentially useful scripts 2017-12-18 11:27:43 -05:00
asmdiff.sh remove shared_syms 2017-11-09 20:54:49 -05:00
build_tools_mac.sh Add some potentially useful scripts 2017-12-18 11:27:43 -05:00
build_tools.sh introduce RAM variable LD script generator tool 2016-09-25 00:32:04 -07:00
castform.mk tilesets 2016-01-29 03:55:59 -08:00
charmap.txt test messages 2016-06-19 10:25:09 -07:00
clean_tools.sh Add some potentially useful scripts 2017-12-18 11:27:43 -05:00
compare-ruby.sh Add ROM comparison scripts (requires baserom-ruby.gba and baserom-sapphire.gba) 2016-08-27 21:53:50 -04:00
compare-sapphire.sh Add ROM comparison scripts (requires baserom-ruby.gba and baserom-sapphire.gba) 2016-08-27 21:53:50 -04:00
compare.sh don't have compare.sh show warnings 2016-10-17 12:47:30 -07:00
config.mk avoid clashing with existing environment variables 2018-01-12 15:03:24 -06:00
CONTRIBUTING.md Add CONTRIBUTING.md 2017-05-27 17:18:20 -04:00
de_after.sh fix some code and formatting anomalies 2018-01-06 12:27:27 -06:00
de_before.sh fix some code and formatting anomalies 2018-01-06 12:27:27 -06:00
fonts.mk refactor build system 2018-01-10 23:20:32 -06:00
INSTALL.md Update link to Windows tool binaries in INSTALL.md 2017-05-21 10:39:30 -04:00
ld_script.sed introduce RAM variable LD script generator tool 2016-09-25 00:32:04 -07:00
ld_script.txt Merge pull request #531 from progreon/battle_anim_data 2018-01-14 09:27:47 -08:00
Makefile Fix broken builds after running make without tools installed. 2018-01-13 00:31:36 -05:00
misc.mk refactor build system 2018-01-10 23:20:32 -06:00
override-de.mk override-de.mk: GFX -> GBAGFX 2018-01-10 23:27:54 -06:00
override.mk Empty overrides 2017-06-24 18:59:52 +02:00
README.md Add pokegold and pokefirered. 2017-12-31 13:29:33 -05:00
ruby_de.sha1 Add hash 2017-06-24 02:21:27 +02:00
ruby_rev1.sha1 Build multiple versions at a time. Generated files go in build/. 2017-03-22 17:42:07 -04:00
ruby_rev2.sha1 Build multiple versions at a time. Generated files go in build/. 2017-03-22 17:42:07 -04:00
ruby.sha1 build Ruby/Sapphire separately 2016-09-22 23:18:40 -07:00
sapphire_de.sha1 Build German Sapphire (1.0) 2017-07-09 13:54:21 +02:00
sapphire_rev1.sha1 Build multiple versions at a time. Generated files go in build/. 2017-03-22 17:42:07 -04:00
sapphire_rev2.sha1 Build multiple versions at a time. Generated files go in build/. 2017-03-22 17:42:07 -04:00
sapphire.sha1 build Ruby/Sapphire separately 2016-09-22 23:18:40 -07:00
sym_bss.txt merge 2018-01-11 14:55:51 -05:00
sym_common.txt finish labeling scanline_effect.c 2018-01-10 13:18:31 -06:00
sym_ewram.txt label more of scanline_effect.c 2018-01-10 12:12:55 -06:00
tilesets.mk refactor build system 2018-01-10 23:20:32 -06:00

Pokémon Ruby and Sapphire Build Status

This is a disassembly of Pokémon Ruby and Sapphire.

It builds the following roms:

  • pokeruby.gba sha1: f28b6ffc97847e94a6c21a63cacf633ee5c8df1e
  • pokesapphire.gba sha1: 3ccbbd45f8553c36463f13b938e833f652b793e4

To set up the repository, see INSTALL.md.

See also