pokeruby/data
2018-01-14 13:41:50 -06:00
..
graphics remove trainer palettes 2017-10-08 21:38:28 -05:00
maps improve TM/HM constants and add macro for TM/HM learnsets 2018-01-14 13:41:50 -06:00
scripts improve TM/HM constants and add macro for TM/HM learnsets 2018-01-14 13:41:50 -06:00
text clean up and label more of contest.c 2017-12-22 17:42:05 -06:00
tilesets Combine English and German data files 2017-06-23 21:52:37 +02:00
battle_ai_scripts.s refactor build system 2018-01-10 23:20:32 -06:00
battle_anim_80CA710.s decompile battle_intro.s 2018-01-12 21:24:21 -06:00
battle_anim_812C144.s refactor build system 2018-01-10 23:20:32 -06:00
battle_anim_813F0F4.s refactor build system 2018-01-10 23:20:32 -06:00
battle_anim_scripts.s refactor build system 2018-01-10 23:20:32 -06:00
battle_interface.s refactor build system 2018-01-10 23:20:32 -06:00
battle_moves.s refactor build system 2018-01-10 23:20:32 -06:00
battle_scripts_1.s refactor build system 2018-01-10 23:20:32 -06:00
battle_scripts_2.s refactor build system 2018-01-10 23:20:32 -06:00
contest_ai_scripts.s refactor build system 2018-01-10 23:20:32 -06:00
contest_ai.s refactor build system 2018-01-10 23:20:32 -06:00
contest_effect_funcs.inc included .s to .inc 2016-10-28 15:41:15 -07:00
contest_effect.s refactor build system 2018-01-10 23:20:32 -06:00
contest_effects.inc included .s to .inc 2016-10-28 15:41:15 -07:00
contest_excitement_table.inc included .s to .inc 2016-10-28 15:41:15 -07:00
contest_link_80C2020.s refactor build system 2018-01-10 23:20:32 -06:00
contest_moves.inc included .s to .inc 2016-10-28 15:41:15 -07:00
contest_opponents.inc label and clean up some things in contest.c 2017-12-22 14:19:09 -06:00
contest.s refactor build system 2018-01-10 23:20:32 -06:00
cute_sketch.s refactor build system 2018-01-10 23:20:32 -06:00
data_8393054.s refactor build system 2018-01-10 23:20:32 -06:00
data2a.s refactor build system 2018-01-10 23:20:32 -06:00
data2b.s refactor build system 2018-01-10 23:20:32 -06:00
easy_chat.s refactor build system 2018-01-10 23:20:32 -06:00
enemy_mon_elevation.inc included .s to .inc 2016-10-28 15:41:15 -07:00
event_scripts.s refactor build system 2018-01-10 23:20:32 -06:00
field_effect_scripts.s refactor build system 2018-01-10 23:20:32 -06:00
field_move_scripts.inc Add friendly macros for goto_if and call_if variants 2018-01-05 11:36:47 -08:00
graphics.s re-label some window and text code 2018-01-08 23:16:13 -06:00
item_ball_scripts.inc improve TM/HM constants and add macro for TM/HM learnsets 2018-01-14 13:41:50 -06:00
map_events.s refactor build system 2018-01-10 23:20:32 -06:00
maps.s refactor build system 2018-01-10 23:20:32 -06:00
mystery_event_script_cmd_table.s finish decompiling mystery_event_script 2017-07-22 17:45:08 -07:00
pc_screen_effect.s refactor build system 2018-01-10 23:20:32 -06:00
pokedex_area_screen.s refactor build system 2018-01-10 23:20:32 -06:00
pokedex_cry_screen.s refactor build system 2018-01-10 23:20:32 -06:00
pokemon_storage_system.s refactor build system 2018-01-10 23:20:32 -06:00
pokenav.s refactor build system 2018-01-10 23:20:32 -06:00
roulette.s refactor build system 2018-01-10 23:20:32 -06:00
script_cmd_table.inc Use event script macro names from pokeemerald 2017-12-21 10:41:46 -06:00
sound_data.s refactor build system 2018-01-10 23:20:32 -06:00
specials.inc some renaming 2018-01-05 21:46:59 -05:00
strings2.s refactor build system 2018-01-10 23:20:32 -06:00
tilesets.s refactor build system 2018-01-10 23:20:32 -06:00
trainer_money.inc Decompile through HandleEndTurn_BattleWon, and update trainer class constant names 2018-01-07 20:07:36 -08:00
trainer_parties.inc included .s to .inc 2016-10-28 15:41:15 -07:00
trainers.inc Decompile through HandleEndTurn_BattleWon, and update trainer class constant names 2018-01-07 20:07:36 -08:00
type_effectiveness.inc included .s to .inc 2016-10-28 15:41:15 -07:00