Rachel
5bed24dc73
Document the embedded healthbar parts bitmap ( #748 )
2025-09-09 19:00:47 -04:00
Fexty12573
e34d77b23d
Rename overlay12 to battle_anim
2025-08-17 12:13:47 +02:00
ItsLeaze
b001df8629
Name BattleAnimBattlerContext ( #676 )
2025-08-15 10:26:56 -07:00
Preston
55cadab793
Document Font Special Chars engine ( #649 )
2025-08-04 14:08:11 -07:00
scbroede
7126cc42cd
document trainer messages ( #641 )
build / build (push) Has been cancelled
2025-07-25 10:45:34 -07:00
Fexty12573
eb7f304839
Rename files and cleanup decl/funcptr files
2025-07-16 20:34:09 +02:00
Fexty12573
773f3ba821
Document various battle anim fields and utility functions
2025-07-16 20:33:25 +02:00
Fexty12573
b6d394655e
Document more conrol flow script cmds
2025-07-16 20:30:03 +02:00
Fexty12573
f25a2254ba
Rename MoveEffect* -> BattleAnim*
2025-07-16 20:27:32 +02:00
Fexty12573
f86d302f59
Put MoveEffectSystem structs into header file
2025-07-16 20:17:37 +02:00
James Petersen
121604cb31
Make UnkStruct_020157E4 Public ( #620 )
2025-07-12 13:18:31 -07:00
Eduardo Quezada
2ae4fee4b8
Standarized PCBoxes struct name for symbols ( #569 )
build / build (push) Waiting to run
2025-06-23 12:44:32 -07:00
Eduardo Quezada
2aa4190007
Misc. renaming ( #563 )
2025-06-22 12:26:05 -07:00
Morglom
37768513c9
Merge battle-bag-context into battle-bag ( #556 )
2025-06-22 11:13:46 -07:00
Morglom
1edc47c0e6
Document battle party ( #553 )
2025-06-22 10:56:26 -07:00
Yako
fbb209a4b9
Merge pull request #537 from YakosWG/type-rendering
...
Document type_icon.c
2025-06-07 22:50:24 -07:00
Morglom
c53362b08c
Document battle bag task ( #530 )
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* Rename and move structs.
* Finish documenting battle bag task
* Move screen enum.
* Pull request changes.
* Forgot renames.
2025-05-31 20:09:21 -07:00
Eduardo Quezada
fc03351879
Standarized OverlayManager names ( #524 )
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* Standarized OverlayManager names
* Most "overlay" to "application"
* Other renames
* Last rename
* undo ov97_0222D30C.c changes
2025-05-26 12:50:57 -07:00
Gudf
ad162a3369
Switch to enum NarcID, standardize names
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build / build (push) Waiting to run
This replaces instances of NARC IDs with type `int` or `u32` to use
`enum NarcID` instead, and replaces most instances of a NARC ID to be
named `narcID` instead of `narc`, `narcIndex` or `narcIdx`. The name
wasn't replaced where the original one was more descriptive.
2025-04-20 17:40:00 -07:00
Gudf
541fca37db
Tag previously untagged enums ( #477 )
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This leaves out undocumented enums and a few enums I couldn't find a
name for and feel would fit better as `#define`s instead.
2025-04-20 12:49:54 -07:00
Eduardo Quezada
c1670bf494
Merge pull request #441 from AsparagusEduardo/forms
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Forms/Species-related functions and scripts
2025-03-31 10:47:58 -07:00
RavePossum
ad79c0418c
unk_0200762C -> pokemon_sprite
2025-03-09 19:24:44 -04:00
RavePossum
f0ff83c47a
Remove pokemon sprite struct def file and move to unk_0200762C.h
2025-03-09 19:24:43 -04:00
RavePossum
fa983cf03b
Move PokemonSpriteTemplate to pokemon sprite struct def header
2025-03-09 19:24:43 -04:00
RavePossum
67ec27b77e
Move PokemonSpriteManager to pokemon sprite struct def header
2025-03-09 19:24:43 -04:00
RavePossum
7c6bfa45df
Mass rename UnkStruct_02007768 -> PokemonSpriteManager
2025-03-09 19:24:43 -04:00
RavePossum
d0f759ca3b
Mass rename ArchivedSprite -> PokemonSpriteTemplate
2025-03-09 19:23:08 -04:00
narf0708@gmail.com
53835af289
Polish & renaming
2025-03-08 09:33:17 -05:00
Eduardo Quezada
dc9096d85f
Document params used with Heap_AllocFromHeap - Part 4
2025-03-04 17:44:32 -03:00
Eduardo Quezada
d8cbab5429
Rename fields that use battle type
2025-02-26 17:09:17 -03:00
Eduardo Quezada
e1ad0f96b5
Battle Type documentation
2025-02-26 16:15:30 -03:00
Eduardo Quezada
19a355281a
Updated param names for BattleSystem
2025-02-26 15:40:10 -03:00
Rachel
c807806d15
Zip def and decl for PokemonSprite into one header
2025-02-13 19:07:16 -08:00
Rachel
3049148851
Rename documented instances of SpriteSystem, SpriteManager, and ManagedSprite
2025-02-13 18:58:50 -08:00
Rachel
41abbde3c6
Mass terminology update: CellActor -> Sprite, etc.
2025-02-13 18:43:23 -08:00
Rachel
02870538aa
Identify unk_0200C6E4 -> sprite_system and document structs
2025-02-13 18:37:08 -08:00
Rachel
221efb9186
Address first round of PR feedback
2025-02-03 22:55:34 -08:00
Rachel
81cb1b2f27
Identify structs used in char_transfer + document templates
2025-02-02 19:55:58 -08:00
Rachel
14b7a95da0
Identify unk_0201E86C -> char_transfer
2025-02-02 19:55:58 -08:00
Rachel
38436e0741
Split NARC-related trainer structs from main Trainer struct
2025-01-30 20:42:15 -08:00
Rachel
26db7b2f7e
Migrate constants used by battle and AI scripting to metang
2025-01-27 20:46:35 -08:00
Rachel
dcc2497471
Decorate calls to SpeciesData accessors with proper constants
2025-01-21 22:52:06 -08:00
Viperio19
0e277166d2
Fix imports formatting
2025-01-19 23:34:54 +01:00
Viperio19
5890159b78
Move Party struct to party.h
2025-01-19 23:15:36 +01:00
Adrienn Tindall
b97f79cb72
Update Consts, Remove "Data" notation
2024-12-04 20:52:55 -05:00
Viperio19
7dba186c17
Use LEARNED_MOVES_MAX in MoveDisplayInfo struct definition
2024-11-16 14:04:51 +01:00
Viperio19
6d7d4c9d44
Rename UnkStruct_ov16_0226AC98 to MoveDisplayName and rename struct members
2024-11-14 17:17:34 +01:00
Rachel
199a4003cd
Make clang-format happy
2024-11-09 20:08:53 -08:00
Rachel
479178fa05
Replace UnkStruct_0209C370* refs with u8*
2024-11-09 20:08:53 -08:00
Rachel
9fe570f579
Document BagCursor structs and functions
2024-11-09 20:08:53 -08:00