Rangi
8d8229d2aa
Merge pull request #62 from mid-kid/master
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Better document splash screen
2020-08-27 12:13:46 -04:00
mid-kid
aa04a13578
GS_INTRO_STAR/SPARKLE -> GS_GAMEFREAK_LOGO_STAR/SPARKLE
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These two sprite animations are related to the Game Freak Logo splash
screen, not the actual intro.
2020-08-27 15:17:53 +02:00
mid-kid
3cea84b6f6
Modify macros/wram.asm to match recent renames
2020-08-27 14:52:09 +02:00
mid-kid
0a1eb668d0
Fix some constants surrounding sprite animations
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Also commented the use of the field surrounding the struct
initialization functions.
SPRITEANIMSTRUCT_0C -> SPRITEANIMSTRUCT_VAR1
SPRITEANIMSTRUCT_0D -> SPRITEANIMSTRUCT_VAR2
SPRITEANIMSTRUCT_0E -> SPRITEANIMSTRUCT_VAR3
SPRITEANIMSTRUCT_0F -> SPRITEANIMSTRUCT_VAR4
BATTLEANIMSTRUCT_01 -> BATTLEANIMSTRUCT_OAMFLAGS
BATTLEANIMSTRUCT_ANON_JT_INDEX -> BATTLEANIMSTRUCT_JUMPTABLE_INDEX
BATTLEANIMSTRUCT_0F -> BATTLEANIMSTRUCT_VAR1
BATTLEANIMSTRUCT_10 -> BATTLEANIMSTRUCT_VAR2
2020-08-27 14:51:59 +02:00
mid-kid
a7c294371c
Port splash screen documentation changes from Crystal
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Since the splash screen is wildly different, a lot of the docs don't
really apply here.
2020-08-27 14:40:18 +02:00
mid-kid
17feb556f2
Split engine/movie/intro.asm into itself and splash.asm
2020-08-27 14:15:41 +02:00
mid-kid
d21975be2d
Move all splash screen files to gfx/splash
2020-08-27 14:14:14 +02:00
Rangi
d4cc975447
wBattleScriptFlags is one byte
2020-08-21 16:03:17 -04:00
Rangi
3a4ebf6e5f
Merge pull request #61 from mid-kid/master
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Linkcable and the Mystery of Mew
2020-08-19 10:19:45 -04:00
mid-kid
c44da8221f
Document weird code involving link trades of mew and celebi
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This piece of code is frankly rather confusing, as it seemingly doesn't
serve much of a purpose. Documenting it here for future reference.
2020-08-19 15:59:49 +02:00
Rangi
34ad9498ea
Merge pull request #60 from mid-kid/master
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Rub a dub dub, thanks for the grub
2020-08-18 16:35:16 -04:00
mid-kid
4ea75afd56
Add wTitleScreenSelectedOption constants
2020-08-18 22:28:22 +02:00
Rangi
5882c99f9d
Enable compatibility with upcoming RGBASM version
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This is additionally required, because an `elif`'s condition is evaluated even
when it's about to be skipped over, and this `"\2"` will become an error
2020-08-18 10:22:03 -04:00
Rangi
5a4d689bb9
"<NULL>" -> 0, for 'and a'
2020-08-17 16:28:55 -04:00
Rangi
2f5f496e11
Use ISCONST for future rgbds lexer compatibility
2020-08-17 13:02:39 -04:00
Rangi
2556704a43
Consistent constants for radio data table sizes (could still be better)
2020-08-13 13:47:57 -04:00
Rangi
7d8a73220c
Factor out gfx/pack/pack_menu.tilemap
2020-08-12 21:02:08 -04:00
Rangi
6ae9d02813
'make clean' reuses 'make tidy' commands
2020-08-11 14:14:35 -04:00
Rangi
2b003eca72
Identify some time-related data
2020-08-11 14:13:04 -04:00
mid-kid
a51c15a7ef
Remove a verifiably false comment
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wSpriteAnimCount starts at 0, keeps incrementing and never decrements.
When it reaches $ff, the next value is 1.
Its purpose is unknown, as this value is used nowhere else.
2020-08-05 17:34:49 +02:00
mid-kid
f1075b1a9d
d is the multiplier for Sprites_Sine
2020-08-05 17:34:39 +02:00
mid-kid
ad5c4a73a5
Use TRUE for hCGBPalUpdate
2020-08-05 16:02:32 +02:00
mid-kid
6b2a0b2889
Document wTitleScreenSelectedOption variable
2020-08-05 16:02:23 +02:00
mid-kid
908b2565fa
TX_NUM -> TX_DECIMAL
2020-08-04 01:18:52 +02:00
mid-kid
6d7c51db4f
Add extra japanese chars not represented as of yet
2020-08-04 01:18:10 +02:00
mid-kid
2de0ac25f4
Better label 2D menu data
2020-08-04 01:18:00 +02:00
mid-kid
e0d273e3ed
Prevent OaksPKMNTalk from looping forever if NUM_GRASSMON is changed
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That should cause no real problems because of a range check right after
it.
2020-08-04 01:17:44 +02:00
mid-kid
79ce0e0ea6
Label some audio commands as unused
2020-08-04 01:17:36 +02:00
Rangi
878e0b3b33
Identify constant in NamingScreen_IsTargetBox
2020-08-03 15:22:11 -04:00
Rangi
8a7e522458
'make tidy' shouldn't trigger 'make -C tools'
2020-07-28 21:30:44 -04:00
Rangi
b8560b5037
rgbdscheck requires 0.4.1
2020-07-27 08:32:28 -04:00
Rangi
d24f1c7114
Use def_* macros for automatic map event counts
2020-07-26 16:29:43 -04:00
Rangi
6ca1857732
Ignore tools/stadium
2020-07-24 08:41:55 -04:00
Rangi
bce6e25805
Merge pull request #59 from Rangi42/master
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Generate the Stadium 2 checksum data with pfero's tool instead of raw INCBINs
2020-07-23 23:54:39 -04:00
Rangi
8b40e990d3
Generate the Stadium 2 checksum data with pfero's tool instead of raw INCBINs
2020-07-23 23:49:30 -04:00
Rangi
f9f438473f
Move EngineFlags and SpecialsPointers into data/engine/
2020-07-22 20:25:22 -04:00
Rangi
31287c6aaa
Revert "Factor out tables into data/overworld/"
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This reverts commit 3f392c2792 .
2020-07-22 20:23:19 -04:00
Rangi
3f392c2792
Factor out tables into data/overworld/
2020-07-22 15:23:02 -04:00
Rangi
53d4a649b9
Treat map setup commands like trade script commands
2020-07-22 13:37:52 -04:00
Rangi
ef7a52fb79
tools/unnamed.py supports rgbds 0.4.1 object files
2020-07-22 09:17:18 -04:00
Rangi
96d38a1b9c
Merge pull request #57 from Rangi42/master
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Use LOAD/ENDL for OAM DMA code in HRAM (requires rgbds 0.4.1)
2020-07-22 09:11:20 -04:00
Rangi
b6bb40fcaf
Use LOAD/ENDL for OAM DMA code in HRAM (requires rgbds 0.4.1)
2020-07-21 19:45:15 -04:00
Rangi
60b0f0039d
Define JOHTO_FLYPOINT like KANTO_FLYPOINT
2020-07-21 12:15:05 -04:00
Rangi
0bb3d0e472
Define NUM_FLYPOINTS
2020-07-21 11:48:46 -04:00
Rangi
c6b51a8485
" " → $7f
2020-07-21 11:13:10 -04:00
Rangi
1bb30c42e5
Fix newlines
2020-07-17 16:58:56 -04:00
Rangi
4ba9501c28
Port pokered's more local system for trade animation scripts
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Also factor out trade tilemaps
2020-07-17 16:53:10 -04:00
Rangi
a7360edd39
SPRITE_GYM_GUY -> SPRITE_GYM_GUIDE
2020-07-17 13:01:36 -04:00
Rangi
9a48c7ba6b
return → endcallback, reloadandreturn → reloadend
2020-07-17 08:37:33 -04:00
Rangi
a6916c47b0
Mark gold_debug and silver_debug as PHONY make targets
2020-07-15 14:23:00 -04:00