mirror of
https://github.com/pret/pokegold.git
synced 2026-09-28 18:06:44 -05:00
0a1eb668d053c9904a5bb8f41dda5f0d1bef21d8
Also commented the use of the field surrounding the struct initialization functions. SPRITEANIMSTRUCT_0C -> SPRITEANIMSTRUCT_VAR1 SPRITEANIMSTRUCT_0D -> SPRITEANIMSTRUCT_VAR2 SPRITEANIMSTRUCT_0E -> SPRITEANIMSTRUCT_VAR3 SPRITEANIMSTRUCT_0F -> SPRITEANIMSTRUCT_VAR4 BATTLEANIMSTRUCT_01 -> BATTLEANIMSTRUCT_OAMFLAGS BATTLEANIMSTRUCT_ANON_JT_INDEX -> BATTLEANIMSTRUCT_JUMPTABLE_INDEX BATTLEANIMSTRUCT_0F -> BATTLEANIMSTRUCT_VAR1 BATTLEANIMSTRUCT_10 -> BATTLEANIMSTRUCT_VAR2
Pokémon Gold and Silver 
This is a disassembly of Pokémon Gold and Pokémon Silver.
It builds the following ROMs:
- Pokemon - Gold Version (UE) [C][!].gbc
sha1: d8b8a3600a465308c9953dfa04f0081c05bdcb94 - Pokemon - Silver Version (UE) [C][!].gbc
sha1: 49b163f7e57702bc939d642a18f591de55d92dae - mons2_gld_ps3_debug.bin
sha1: 53783c57378122805c5b4859d19e1a224f02a1ed - mons2_slv_ps3_debug.bin
sha1: 4c2fafebdbc7551f4cd3f348bdd17e420b93b6e7
To set up the repository, see INSTALL.md.
See also
- Discord: pret
- IRC: freenode#pret
Other disassembly projects:
Description
Languages
Assembly
97.7%
INI
1.1%
C
1%
Makefile
0.2%