Disassembly of Pokémon Gold/Silver
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2020-07-17 13:01:36 -04:00
.travis Use pokepret account for committing to symbols branch 2020-06-22 17:25:31 -04:00
audio Eliminate enum: use const instead, with case-by-case parallel const implementations 2020-07-09 11:27:10 -04:00
constants SPRITE_GYM_GUY -> SPRITE_GYM_GUIDE 2020-07-17 13:01:36 -04:00
data SPRITE_GYM_GUY -> SPRITE_GYM_GUIDE 2020-07-17 13:01:36 -04:00
docs Document G/S-only bugs and glitches (fixes #52) 2020-07-13 21:21:42 -04:00
engine SPRITE_GYM_GUY -> SPRITE_GYM_GUIDE 2020-07-17 13:01:36 -04:00
gfx SPRITE_GYM_GUY -> SPRITE_GYM_GUIDE 2020-07-17 13:01:36 -04:00
home Disassemble the final English debug ROMs 2020-07-13 10:59:22 -04:00
macros return → endcallback, reloadandreturn → reloadend 2020-07-17 08:37:33 -04:00
maps SPRITE_GYM_GUY -> SPRITE_GYM_GUIDE 2020-07-17 13:01:36 -04:00
tools Get all unnamed symbols with make DEBUG=1 2020-07-07 21:08:49 -04:00
.gitattributes Clean up makefile, submodules, root dir; Python 3 compatibility. 2020-03-22 18:37:40 -04:00
.gitignore Sync .gitignore with pokered and pokecrystal 2020-07-05 19:00:43 -04:00
.travis.yml Get all unnamed symbols with make DEBUG=1 2020-07-07 21:08:49 -04:00
audio.asm Build a separate audio object. 2019-08-16 01:24:26 -06:00
charmap.asm Harmonize home/ with pokecrystal 2020-06-16 15:49:17 -04:00
constants.asm add_tm and add_hm define TM##_MOVE and HM##_MOVE constants, to avoid repeating the move names in tmhm_moves.asm 2020-07-06 16:49:46 -04:00
home.asm Sync home/ with pokecrystal 2020-03-16 00:44:13 +00:00
hram.asm Disassemble the final English debug ROMs 2020-07-13 10:59:22 -04:00
INSTALL.md rip baserom 2020-06-10 20:47:22 -04:00
layout.link Disassemble the final English debug ROMs 2020-07-13 10:59:22 -04:00
macros.asm Define map setup commands as macros like other script commands 2020-07-13 20:49:57 -04:00
main.asm Disassemble the final English debug ROMs 2020-07-13 10:59:22 -04:00
Makefile Mark gold_debug and silver_debug as PHONY make targets 2020-07-15 14:23:00 -04:00
README.md Disassemble the final English debug ROMs 2020-07-13 10:59:22 -04:00
rgbdscheck.asm Sync with the recent updates to pokecrystal. 2020-04-27 03:35:35 -04:00
roms.sha1 Disassemble the final English debug ROMs 2020-07-13 10:59:22 -04:00
sram.asm Disassemble the final English debug ROMs 2020-07-13 10:59:22 -04:00
vram.asm Many minor cleanups. 2020-05-13 00:56:53 -04:00
wram.asm Disassemble the final English debug ROMs 2020-07-13 10:59:22 -04:00

Pokémon Gold and Silver Build Status

This is a disassembly of Pokémon Gold and Pokémon Silver.

It builds the following ROMs:

  • Pokemon - Gold Version (UE) [C][!].gbc sha1: d8b8a3600a465308c9953dfa04f0081c05bdcb94
  • Pokemon - Silver Version (UE) [C][!].gbc sha1: 49b163f7e57702bc939d642a18f591de55d92dae
  • mons2_gld_ps3_debug.bin sha1: 53783c57378122805c5b4859d19e1a224f02a1ed
  • mons2_slv_ps3_debug.bin sha1: 4c2fafebdbc7551f4cd3f348bdd17e420b93b6e7

To set up the repository, see INSTALL.md.

See also

Other disassembly projects: