pokeemerald-expansion/src
FosterProgramming 77fa8e086b
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Version specific tweaks of post whiteout script (#9521)
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2026-03-16 13:17:35 +01:00
..
data Version specific tweaks of post whiteout script (#9521) 2026-03-16 13:17:35 +01:00
agb_flash_1m.c Keep removed headers (#7261) 2025-07-02 09:06:23 +02:00
agb_flash_le.c
agb_flash_mx.c
agb_flash.c Get rid of common syms (#2040) 2024-10-14 23:52:11 -04:00
AgbRfu_LinkManager.c Fixed brace style inconsistencies 2024-12-05 12:46:50 -03:00
apprentice.c More type checking across the repo (#8988) 2026-01-22 17:40:09 +01:00
apricorn_tree.c Adds `Item` enum (#8897) 2026-01-17 02:26:09 -08:00
assertf.c Assertf improvements and fixes (#8570) 2025-12-18 13:29:46 +01:00
bard_music.c Regularise switch indentation (#9368) 2026-02-27 15:54:21 +01:00
battle_ai_field_statuses.c Added enum BattlerId type checks (#8954) 2026-01-28 09:32:03 +01:00
battle_ai_items.c Added enum BattlerId type checks (#8954) 2026-01-28 09:32:03 +01:00
battle_ai_main.c Fixes Lock On (#9496) 2026-03-12 10:47:36 +00:00
battle_ai_switch.c Rage fist fix (#9405) 2026-03-07 20:00:06 -05:00
battle_ai_util.c Fixes Lock On (#9496) 2026-03-12 10:47:36 +00:00
battle_anim_bug.c Merge branch 'master' into master-merge 2026-02-04 12:46:59 +01:00
battle_anim_dark.c Merge branch 'master' into master-merge 2026-02-04 12:46:59 +01:00
battle_anim_dragon.c Merge branch 'master' into master-merge 2026-02-04 12:46:59 +01:00
battle_anim_effects_1.c 27/02/26 Master to upcoming merge 2026-02-27 23:53:24 +01:00
battle_anim_effects_2.c Move Target failure follow up (#8986) 2026-01-28 15:48:14 +01:00
battle_anim_effects_3.c Form Change Improvements (#8850) 2026-01-29 00:35:08 +01:00
battle_anim_electric.c Regularise switch indentation (#9368) 2026-02-27 15:54:21 +01:00
battle_anim_fight.c Added enum BattlerId type checks (#8954) 2026-01-28 09:32:03 +01:00
battle_anim_fire.c Regularise switch indentation (#9368) 2026-02-27 15:54:21 +01:00
battle_anim_flying.c Added enum BattlerId type checks (#8954) 2026-01-28 09:32:03 +01:00
battle_anim_ghost.c Add FRLG (#7423) 2026-01-28 17:41:12 +01:00
battle_anim_ground.c Added enum BattlerId type checks (#8954) 2026-01-28 09:32:03 +01:00
battle_anim_ice.c Added enum BattlerId type checks (#8954) 2026-01-28 09:32:03 +01:00
battle_anim_mon_movement.c Added enum BattlerId type checks (#8954) 2026-01-28 09:32:03 +01:00
battle_anim_mons.c Regularise switch indentation (#9368) 2026-02-27 15:54:21 +01:00
battle_anim_new.c Added enum BattlerId type checks (#8954) 2026-01-28 09:32:03 +01:00
battle_anim_normal.c Fix spacing for conditions (#9369) 2026-02-27 15:10:52 +01:00
battle_anim_poison.c Added enum BattlerId type checks (#8954) 2026-01-28 09:32:03 +01:00
battle_anim_psychic.c Added enum BattlerId type checks (#8954) 2026-01-28 09:32:03 +01:00
battle_anim_rock.c Added enum BattlerId type checks (#8954) 2026-01-28 09:32:03 +01:00
battle_anim_smokescreen.c Support NULLs in SpriteTemplate (#8292) 2025-12-03 19:57:08 +01:00
battle_anim_sound_tasks.c Added enum BattlerId type checks (#8954) 2026-01-28 09:32:03 +01:00
battle_anim_status_effects.c Added enum BattlerId type checks (#8954) 2026-01-28 09:32:03 +01:00
battle_anim_throw.c Add FRLG (#7423) 2026-01-28 17:41:12 +01:00
battle_anim_utility_funcs.c Regularise switch indentation (#9368) 2026-02-27 15:54:21 +01:00
battle_anim_water.c 27/02/26 Master to upcoming merge 2026-02-27 23:53:24 +01:00
battle_anim.c Fix tabs in C/H files (#9364) 2026-02-27 13:12:41 +01:00
battle_arena.c Added enum BattlerId type checks (#8954) 2026-01-28 09:32:03 +01:00
battle_bg.c Fix battle tutorial crashing after reshow in frlg (#9243) 2026-02-18 10:43:18 +01:00
battle_controller_link_opponent.c Added enum BattlerId type checks (#8954) 2026-01-28 09:32:03 +01:00
battle_controller_link_partner.c Added enum BattlerId type checks (#8954) 2026-01-28 09:32:03 +01:00
battle_controller_oak_old_man.c Add FRLG (#7423) 2026-01-28 17:41:12 +01:00
battle_controller_opponent.c Fix ally targeting moves crashing in single battles (#9433) 2026-03-06 09:27:58 +01:00
battle_controller_player_partner.c Fix tera icon palettes (#9208) 2026-02-16 15:57:53 +01:00
battle_controller_player.c Fix ally targeting moves crashing in single battles (#9433) 2026-03-06 09:27:58 +01:00
battle_controller_recorded_opponent.c Added enum BattlerId type checks (#8954) 2026-01-28 09:32:03 +01:00
battle_controller_recorded_partner.c 21/02/26 Master to upcoming merge 2026-02-21 12:55:21 +01:00
battle_controller_recorded_player.c Add FRLG (#7423) 2026-01-28 17:41:12 +01:00
battle_controller_safari.c Add FRLG (#7423) 2026-01-28 17:41:12 +01:00
battle_controller_wally.c Added enum BattlerId type checks (#8954) 2026-01-28 09:32:03 +01:00
battle_controllers.c Temporary fix to sprite data corruption during multi-faint (#9332) 2026-02-25 14:11:50 +00:00
battle_debug.c Regularise switch indentation (#9368) 2026-02-27 15:54:21 +01:00
battle_dome.c Regularise switch indentation (#9368) 2026-02-27 15:54:21 +01:00
battle_dynamax.c Regularise switch indentation (#9368) 2026-02-27 15:54:21 +01:00
battle_end_turn.c Fixes Lock On (#9496) 2026-03-12 10:47:36 +00:00
battle_factory_screen.c More type checking across the repo (#8988) 2026-01-22 17:40:09 +01:00
battle_factory.c More type checking across the repo (#8988) 2026-01-22 17:40:09 +01:00
battle_frontier.c Regularise switch indentation (#9368) 2026-02-27 15:54:21 +01:00
battle_gfx_sfx_util.c Fix messed up palettes during battle intro (#9333) 2026-02-25 07:42:47 +00:00
battle_gimmick.c Added enum BattlerId type checks (#8954) 2026-01-28 09:32:03 +01:00
battle_hold_effects.c Fix various stuff not working when hitting substitutes (#9487) 2026-03-10 17:33:58 +00:00
battle_interface.c Fix spacing for conditions (#9369) 2026-02-27 15:10:52 +01:00
battle_intro.c Even more battle environment updates (#8835) 2026-01-28 16:00:14 +01:00
battle_main.c Fixes Lock On (#9496) 2026-03-12 10:47:36 +00:00
battle_message.c Fix ability reference in Steadfast message (#9389) 2026-03-02 16:24:42 +01:00
battle_move_resolution.c Fixes Dancer original attacker/target being overwritten (#9515) 2026-03-13 18:20:31 +00:00
battle_palace.c More type checking across the repo (#8988) 2026-01-22 17:40:09 +01:00
battle_partner.c Fix partner difficulty and rework tests (#9419) 2026-03-13 07:49:23 -07:00
battle_pike.c 21/02/26 Master to upcoming merge 2026-02-21 12:55:21 +01:00
battle_pyramid_bag.c Regularise switch indentation (#9368) 2026-02-27 15:54:21 +01:00
battle_pyramid.c Fix assert hits when species are disabled (#9520) 2026-03-14 18:33:43 +01:00
battle_records.c Add FRLG (#7423) 2026-01-28 17:41:12 +01:00
battle_script_commands.c Fix money amount printed on whiteout (#9517) 2026-03-14 06:51:08 +00:00
battle_setup.c Fix spacing for conditions (#9369) 2026-02-27 15:10:52 +01:00
battle_special.c Adds `Item` enum (#8897) 2026-01-17 02:26:09 -08:00
battle_switch_in.c 21/02/26 Master to upcoming merge 2026-02-21 12:55:21 +01:00
battle_tent.c Trainer Battle Parameter Consolidation (#5982) 2025-01-25 22:02:39 +01:00
battle_terastal.c 27/02/26 Master to upcoming merge 2026-02-27 23:53:24 +01:00
battle_tower.c More type checking across the repo (#8988) 2026-01-22 17:40:09 +01:00
battle_transition_frontier.c Support NULLs in SpriteTemplate (#8292) 2025-12-03 19:57:08 +01:00
battle_transition.c Remove trailing whitespace - Master (#9011) 2026-01-25 10:12:41 +01:00
battle_tv.c Fix spacing for conditions (#9369) 2026-02-27 15:10:52 +01:00
battle_util.c Fix Magic Guard activation against Rough Skin (#9516) 2026-03-14 06:47:58 +00:00
battle_util2.c Simplify defrosting/thawing and expand target thawing config (#9271) 2026-02-23 17:11:05 +01:00
battle_z_move.c Add FRLG (#7423) 2026-01-28 17:41:12 +01:00
berry_blender.c Fix spacing for conditions (#9369) 2026-02-27 15:10:52 +01:00
berry_crush.c Fix spacing for conditions (#9369) 2026-02-27 15:10:52 +01:00
berry_fix_graphics.c New sprite compressor (#5627) 2025-05-30 23:10:54 +02:00
berry_fix_program.c Regularise switch indentation (#9368) 2026-02-27 15:54:21 +01:00
berry_powder.c
berry_tag_screen.c More type checking across the repo (#8988) 2026-01-22 17:40:09 +01:00
berry.c Regularise switch indentation (#9368) 2026-02-27 15:54:21 +01:00
bg.c Add FRLG (#7423) 2026-01-28 17:41:12 +01:00
bike.c Fix double actions on standard bike (#9344) 2026-02-25 07:20:57 +00:00
birch_pc.c Fix spacing for conditions (#9369) 2026-02-27 15:10:52 +01:00
blit.c remove gflib 2024-09-18 10:37:34 -04:00
braille_puzzles.c Merge branch '_pret/master' into _RHH/pr/master/pretMerge20250727 2025-07-27 11:59:07 -04:00
braille.c Sprite text printing improvements (#8345) 2026-01-07 21:38:26 +01:00
cable_car.c Regularise switch indentation (#9368) 2026-02-27 15:54:21 +01:00
cable_club.c More type checking across the repo (#8988) 2026-01-22 17:40:09 +01:00
caps.c Add clarification for underlying math in EV caps (#6580) 2025-04-12 12:55:31 -04:00
chooseboxmon.c Fix spacing for conditions (#9369) 2026-02-27 15:10:52 +01:00
clear_save_data_screen.c Fix spacing for conditions (#9369) 2026-02-27 15:10:52 +01:00
clock.c Form Change Improvements (#8850) 2026-01-29 00:35:08 +01:00
coins.c
confetti_util.c
contest_ai.c Regularise switch indentation (#9368) 2026-02-27 15:54:21 +01:00
contest_effect.c More type checking across the repo (#8988) 2026-01-22 17:40:09 +01:00
contest_link_util.c More type checking across the repo (#8988) 2026-01-22 17:40:09 +01:00
contest_link.c Remove gDecompressionBuffer (#6029) 2025-01-23 09:47:14 +01:00
contest_painting.c More type checking across the repo (#8988) 2026-01-22 17:40:09 +01:00
contest_util.c Fix spacing for conditions (#9369) 2026-02-27 15:10:52 +01:00
contest.c Fix spacing for conditions (#9369) 2026-02-27 15:10:52 +01:00
coord_event_weather.c
credits_frlg.c Add FRLG (#7423) 2026-01-28 17:41:12 +01:00
credits.c Add FRLG (#7423) 2026-01-28 17:41:12 +01:00
crt0.s Fix progbits flags for iwram asm functions (#8627) 2025-12-26 16:14:17 +01:00
data.c Fix partner difficulty and rework tests (#9419) 2026-03-13 07:49:23 -07:00
datetime.c Fix spacing for conditions (#9369) 2026-02-27 15:10:52 +01:00
daycare.c Regularise switch indentation (#9368) 2026-02-27 15:54:21 +01:00
debug.c Fix battle type doubles for debug battle (#9486) 2026-03-09 10:18:11 +00:00
decompress_asm.s Fix space indentation in .s and .inc files (#9371) 2026-02-27 12:45:00 -08:00
decompress_error_handler.c errorf (#8580) 2025-12-20 09:49:56 +01:00
decompress.c Regularise switch indentation (#9368) 2026-02-27 15:54:21 +01:00
decoration_inventory.c
decoration.c 27/02/26 Master to upcoming merge 2026-02-27 23:53:24 +01:00
dewford_trend.c
dexnav.c Adds `Item` enum (#8897) 2026-01-17 02:26:09 -08:00
difficulty.c Arbitrary trainer scripts + map script/trigger softlock prevention (#5033) 2025-01-08 10:27:00 +00:00
digit_obj_util.c Free some IWRAM (#6000) 2025-01-11 13:30:11 +01:00
diploma.c Replace all usages of lz compression with smol (#7032) 2025-05-31 19:47:54 +02:00
dma3_manager.c Fix spacing for conditions (#9369) 2026-02-27 15:10:52 +01:00
dodrio_berry_picking.c Regularise switch indentation (#9368) 2026-02-27 15:54:21 +01:00
dynamic_placeholder_text_util.c
easy_chat.c Easy chat data refactor (#8271) 2026-01-03 08:18:22 -08:00
egg_hatch.c Sprite text printing improvements (#8345) 2026-01-07 21:38:26 +01:00
ereader_helpers.c Cleanup identical if blocks (#6988) 2025-05-27 10:12:12 +02:00
ereader_screen.c Remove gDecompressionBuffer (#6029) 2025-01-23 09:47:14 +01:00
event_data.c Refactor testing flags and vars to not conflict with user ones (#6301) 2025-02-22 15:32:39 +01:00
event_object_lock.c Merge remote-tracking branch 'upstream/master' into followers 2025-06-24 20:39:12 -04:00
event_object_movement.c 27/02/26 Master to upcoming merge (#9384) 2026-02-28 15:58:05 +01:00
evolution_graphics.c Support NULLs in SpriteTemplate (#8292) 2025-12-03 19:57:08 +01:00
evolution_scene.c Refactor chooseboxmon (#8491) 2026-01-22 19:54:19 +01:00
expansion_intro.c Add FRLG (#7423) 2026-01-28 17:41:12 +01:00
fake_rtc.c Fix setting the wall clock crashing with OW_USE_FAKE_RTC set to FALSE and LTO=1 2026-02-22 13:36:32 +01:00
fame_checker.c Add FRLG (#7423) 2026-01-28 17:41:12 +01:00
faraway_island.c More type checking across the repo (#8988) 2026-01-22 17:40:09 +01:00
field_camera.c Add FRLG (#7423) 2026-01-28 17:41:12 +01:00
field_control_avatar.c 27/02/26 Master to upcoming merge 2026-02-27 23:53:24 +01:00
field_door.c Add FRLG (#7423) 2026-01-28 17:41:12 +01:00
field_effect_helpers.c 27/02/26 Master to upcoming merge 2026-02-27 23:53:24 +01:00
field_effect.c add missing tv sprite in frlg pokecenter (#9348) 2026-02-28 16:37:59 +01:00
field_message_box.c Regularise switch indentation (#9368) 2026-02-27 15:54:21 +01:00
field_move.c Add FRLG (#7423) 2026-01-28 17:41:12 +01:00
field_name_box.c 3-color text fixes (#8672) 2025-12-27 09:18:20 +01:00
field_player_avatar.c 27/02/26 Master to upcoming merge (#9384) 2026-02-28 15:58:05 +01:00
field_poison.c Form Change Improvements (#8850) 2026-01-29 00:35:08 +01:00
field_region_map.c Regularise switch indentation (#9368) 2026-02-27 15:54:21 +01:00
field_screen_effect.c Version specific tweaks of post whiteout script (#9521) 2026-03-16 13:17:35 +01:00
field_special_scene.c Converts some defines to enums and name unnamed enums (#8019) 2025-10-23 18:06:29 +02:00
field_specials.c 27/02/26 Master to upcoming merge 2026-02-27 23:53:24 +01:00
field_tasks.c Regularise switch indentation (#9368) 2026-02-27 15:54:21 +01:00
field_weather_effect.c Support NULLs in SpriteTemplate (#8292) 2025-12-03 19:57:08 +01:00
field_weather.c Add FRLG (#7423) 2026-01-28 17:41:12 +01:00
fieldmap.c Add FRLG (#7423) 2026-01-28 17:41:12 +01:00
fishing.c Regularise switch indentation (#9368) 2026-02-27 15:54:21 +01:00
fldeff_cut.c Add FRLG (#7423) 2026-01-28 17:41:12 +01:00
fldeff_defog.c Refactor field moves (#6660) 2025-05-31 09:03:12 +02:00
fldeff_dig.c Refactor field moves (#6660) 2025-05-31 09:03:12 +02:00
fldeff_escalator.c Regularise switch indentation (#9368) 2026-02-27 15:54:21 +01:00
fldeff_flash.c Converts a bunch of defines to enums (#7041) 2025-06-02 15:54:37 +02:00
fldeff_misc.c More type checking across the repo (#8988) 2026-01-22 17:40:09 +01:00
fldeff_rocksmash.c Converts a bunch of defines to enums (#7041) 2025-06-02 15:54:37 +02:00
fldeff_softboiled.c Fix spacing for conditions (#9369) 2026-02-27 15:10:52 +01:00
fldeff_strength.c Add FRLG (#7423) 2026-01-28 17:41:12 +01:00
fldeff_sweetscent.c fix: removed sweet scent field effect dependence on gPaletteDecompressionBuffer 2025-06-24 20:45:52 -04:00
fldeff_teleport.c Refactor field moves (#6660) 2025-05-31 09:03:12 +02:00
follower_helper.c Merge commit '143500a1f95bf5951c001ec88db8b9d3f55d43e7' into merrp-merge 2025-06-25 17:22:11 +02:00
follower_npc.c 26/01/26 Master to upcoming merge 2026-01-26 19:35:43 +01:00
fonts.c Fix nicknames containing many / overflowing the party screen textbox (#7970) 2025-10-17 20:17:35 +02:00
frontier_pass.c 26/01/26 Master to upcoming merge 2026-01-26 19:35:43 +01:00
frontier_util.c Fix assert hits when species are disabled (#9520) 2026-03-14 18:33:43 +01:00
generational_changes.c Regularise switch indentation (#9368) 2026-02-27 15:54:21 +01:00
gpu_regs.c Fix sGpuRegBuffer potential alignment issues (#2157) 2025-06-25 17:54:13 +01:00
graphics.c Add FRLG (#7423) 2026-01-28 17:41:12 +01:00
gym_leader_rematch.c Add gym leader support for vs seeker and clean vs seeker code (#8172) 2026-01-04 20:03:41 -08:00
hall_of_fame_frlg.c Add FRLG (#7423) 2026-01-28 17:41:12 +01:00
hall_of_fame.c Support NULLs in SpriteTemplate (#8292) 2025-12-03 19:57:08 +01:00
heal_location.c Version specific tweaks of post whiteout script (#9521) 2026-03-16 13:17:35 +01:00
hof_pc.c Add FRLG (#7423) 2026-01-28 17:41:12 +01:00
image_processing_effects.c Get rid of common syms (#2040) 2024-10-14 23:52:11 -04:00
international_string_util.c More type checking across the repo (#8988) 2026-01-22 17:40:09 +01:00
intro_credits_graphics.c Regularise switch indentation (#9368) 2026-02-27 15:54:21 +01:00
intro_frlg.c Adds missing include in intro_frlg.c (#9483) 2026-03-09 10:13:45 +00:00
intro.c Fix spacing for conditions (#9369) 2026-02-27 15:10:52 +01:00
io_reg.c Merge branch '_pret/master' into _RHH/pr/master/pretSync20241015 2024-10-15 20:56:56 -03:00
item_ball.c Adds `Item` enum (#8897) 2026-01-17 02:26:09 -08:00
item_icon.c Adds `Item` enum (#8897) 2026-01-17 02:26:09 -08:00
item_menu_icons.c Adds `Item` enum (#8897) 2026-01-17 02:26:09 -08:00
item_menu.c Fix spacing for conditions (#9369) 2026-02-27 15:10:52 +01:00
item_use.c Fix spacing for conditions (#9369) 2026-02-27 15:10:52 +01:00
item.c Regularise switch indentation (#9368) 2026-02-27 15:54:21 +01:00
landmark.c Converted landmarks to COMPOUND_STRINGs (#8205) 2025-11-11 10:57:13 +01:00
libgcnmultiboot.s
libisagbprn.c Merge commit '16357c7' into pret-merge 2025-05-24 19:22:31 +02:00
librfu_intr.c Correct C23 Checks (#2144) 2025-05-19 15:43:06 +01:00
librfu_rfu.c Merge branch '_RHH/master' into _RHH/upcoming 2024-10-17 00:16:01 -03:00
librfu_sio32id.c Merge branch '_pret/master' into _RHH/pr/master/pretMerge20241220 2024-12-20 16:04:33 -03:00
librfu_stwi.c Get rid of common syms (#2040) 2024-10-14 23:52:11 -04:00
lilycove_lady.c Refactor Lilycove quiz and favor ladies (#8929) 2026-01-19 16:20:41 +01:00
line_break.c Fix trailing newline failing tests (#9495) 2026-03-13 15:41:01 +01:00
link_rfu_2.c Fixed brace style inconsistencies 2024-12-05 12:46:50 -03:00
link_rfu_3.c Support NULLs in SpriteTemplate (#8292) 2025-12-03 19:57:08 +01:00
link.c Regularise switch indentation (#9368) 2026-02-27 15:54:21 +01:00
list_menu.c Support NULLs in SpriteTemplate (#8292) 2025-12-03 19:57:08 +01:00
load_save.c Merge remote-tracking branch 'upstream/master' into followers 2025-06-24 20:39:12 -04:00
lottery_corner.c Merge branch '_pret/master' into _RHH/pr/master/pretMerge20241220 2024-12-20 16:04:33 -03:00
m4a_1.s Fix progbits flags for iwram asm functions (#8627) 2025-12-26 16:14:17 +01:00
m4a_tables.c Document m4a xcmd_0C 2025-12-27 01:11:40 +00:00
m4a.c Merge remote-tracking branch 'pret/master' into pret-merge 2026-01-01 22:16:58 +01:00
mail_data.c Refactor chooseboxmon (#8491) 2026-01-22 19:54:19 +01:00
mail.c Regularise switch indentation (#9368) 2026-02-27 15:54:21 +01:00
main_menu.c Regularise switch indentation (#9368) 2026-02-27 15:54:21 +01:00
main.c Fix tabs in C/H files (#9364) 2026-02-27 13:12:41 +01:00
malloc.c Use assertf to detect errors 2025-12-17 18:52:02 +00:00
map_name_popup.c Regularise switch indentation (#9368) 2026-02-27 15:54:21 +01:00
map_preview_screen.c Add FRLG (#7423) 2026-01-28 17:41:12 +01:00
match_call.c Fix free match call compile fail (#9416) 2026-03-04 13:16:37 +01:00
math_util.c Fix move comparison scoring (#7301) 2025-07-10 09:51:46 +02:00
mauville_old_man.c Cleans up unused String IDs and EWRAM variables (#9363) 2026-02-27 13:21:31 +01:00
menu_helpers.c Adds `Item` enum (#8897) 2026-01-17 02:26:09 -08:00
menu_specialized.c Sprite text printing improvements (#8345) 2026-01-07 21:38:26 +01:00
menu.c Regularise switch indentation (#9368) 2026-02-27 15:54:21 +01:00
metatile_behavior.c Add FRLG (#7423) 2026-01-28 17:41:12 +01:00
mini_printf.c Regularise switch indentation (#9368) 2026-02-27 15:54:21 +01:00
minigame_countdown.c Support NULLs in SpriteTemplate (#8292) 2025-12-03 19:57:08 +01:00
mirage_tower.c Merge commit '0e33bf916e80e4dcf4f96ca0419a8b2fda5da51d' into master-to-upcoming 2026-01-04 11:28:59 +01:00
mon_markings.c Support NULLs in SpriteTemplate (#8292) 2025-12-03 19:57:08 +01:00
money.c Support NULLs in SpriteTemplate (#8292) 2025-12-03 19:57:08 +01:00
move_relearner.c Make sure prevo moves are not duplicated in move relearner 2026-02-27 15:10:32 +01:00
move.c Encapsulate move data (#5852) 2025-01-01 20:34:33 +01:00
multiboot.c
mystery_event_menu.c Sprite text printing improvements (#8345) 2026-01-07 21:38:26 +01:00
mystery_event_msg.c
mystery_event_script.c Adds `Item` enum (#8897) 2026-01-17 02:26:09 -08:00
mystery_gift_client.c Trainerbattle Type Differentiation (#6424) 2025-12-01 19:28:09 +01:00
mystery_gift_link.c Streamline pointer notation (#2139) 2025-05-16 12:04:44 +01:00
mystery_gift_menu.c Replace all usages of lz compression with smol (#7032) 2025-05-31 19:47:54 +02:00
mystery_gift_scripts.c
mystery_gift_server.c Streamline pointer notation (#2139) 2025-05-16 12:04:44 +01:00
mystery_gift_view.c Fix spacing for conditions (#9369) 2026-02-27 15:10:52 +01:00
mystery_gift.c Trainerbattle Type Differentiation (#6424) 2025-12-01 19:28:09 +01:00
naming_screen.c Add FRLG (#7423) 2026-01-28 17:41:12 +01:00
new_game.c Add FRLG (#7423) 2026-01-28 17:41:12 +01:00
oak_speech.c Fix spacing for conditions (#9369) 2026-02-27 15:10:52 +01:00
option_menu.c Converted options text into COMPOUND_STRINGs (#8248) 2025-11-14 18:23:33 +01:00
oras_dowse.c More type checking across the repo (#8988) 2026-01-22 17:40:09 +01:00
overworld.c 27/02/26 Master to upcoming merge 2026-02-27 23:53:24 +01:00
ow_abilities.c Rename ow_synchronize.c (#9097) 2026-02-02 09:41:07 +01:00
palette_util.c Review comments 2025-04-11 11:37:36 +02:00
palette.c Add FRLG (#7423) 2026-01-28 17:41:12 +01:00
party_menu.c Regularise switch indentation (#9368) 2026-02-27 15:54:21 +01:00
play_time.c Implemented Alcremie Evolution Method (#6530) 2025-04-08 19:50:21 +02:00
player_pc.c Fix spacing for conditions (#9369) 2026-02-27 15:10:52 +01:00
pokeball.c Added enum BattlerId type checks (#8954) 2026-01-28 09:32:03 +01:00
pokeblock_feed.c Support NULLs in SpriteTemplate (#8292) 2025-12-03 19:57:08 +01:00
pokeblock.c More type checking across the repo (#8988) 2026-01-22 17:40:09 +01:00
pokedex_area_region_map.c Add FRLG (#7423) 2026-01-28 17:41:12 +01:00
pokedex_area_screen.c Fix spacing for conditions (#9369) 2026-02-27 15:10:52 +01:00
pokedex_cry_screen.c Support NULLs in SpriteTemplate (#8292) 2025-12-03 19:57:08 +01:00
pokedex_plus_hgss.c Regularise switch indentation (#9368) 2026-02-27 15:54:21 +01:00
pokedex.c Regularise switch indentation (#9368) 2026-02-27 15:54:21 +01:00
pokemon_animation.c Fixes post-KO animation assertf trigger caused by OOB battler number (#9343) 2026-02-25 15:10:03 +01:00
pokemon_icon.c Add support for species unique eggs (#8557) 2025-12-17 16:10:02 +01:00
pokemon_jump.c Adds `Item` enum (#8897) 2026-01-17 02:26:09 -08:00
pokemon_size_record.c Add FRLG (#7423) 2026-01-28 17:41:12 +01:00
pokemon_sprite_visualizer.c Regularise switch indentation (#9368) 2026-02-27 15:54:21 +01:00
pokemon_storage_system.c Regularise switch indentation (#9368) 2026-02-27 15:54:21 +01:00
pokemon_summary_screen.c Partial fix to incorrect Throat Spray behaviour, with a fix to summary_screen config that no longer works (#9426) 2026-03-05 23:50:17 +01:00
pokemon.c Fix GetSpeciesPreEvolution triggering assertf with disabled species (#9455) 2026-03-07 12:14:40 +01:00
pokenav_conditions_gfx.c Enable 3-color text (#8191) 2025-12-08 12:27:13 +01:00
pokenav_conditions_search_results.c Enable 3-color text (#8191) 2025-12-08 12:27:13 +01:00
pokenav_conditions.c Add support for species unique eggs (#8557) 2025-12-17 16:10:02 +01:00
pokenav_list.c Cleans up unused String IDs and EWRAM variables (#9363) 2026-02-27 13:21:31 +01:00
pokenav_main_menu.c Support NULLs in SpriteTemplate (#8292) 2025-12-03 19:57:08 +01:00
pokenav_match_call_data.c 27/02/26 Master to upcoming merge 2026-02-27 23:53:24 +01:00
pokenav_match_call_gfx.c Sprite text printing improvements (#8345) 2026-01-07 21:38:26 +01:00
pokenav_match_call_list.c enum TrainerPicID to replace defines for TRAINER_PIC_XXXX and TRAINER_BACK_PIC_XXXX (#8789) 2026-01-03 16:41:11 -08:00
pokenav_menu_handler_gfx.c Merge branch 'master' into master-to-upcoming 2026-01-02 11:49:03 +01:00
pokenav_menu_handler.c
pokenav_region_map.c 26/01/26 Master to upcoming merge 2026-01-26 19:35:43 +01:00
pokenav_ribbons_list.c Enable 3-color text (#8191) 2025-12-08 12:27:13 +01:00
pokenav_ribbons_summary.c Enable 3-color text (#8191) 2025-12-08 12:27:13 +01:00
pokenav.c
pokerus.c 21/02/26 Master to upcoming merge 2026-02-21 12:55:21 +01:00
post_battle_event_funcs.c Add FRLG (#7423) 2026-01-28 17:41:12 +01:00
random.c Fix spacing for conditions (#9369) 2026-02-27 15:10:52 +01:00
rayquaza_scene.c Support NULLs in SpriteTemplate (#8292) 2025-12-03 19:57:08 +01:00
record_mixing.c More type checking across the repo (#8988) 2026-01-22 17:40:09 +01:00
recorded_battle.c Added enum BattlerId type checks (#8954) 2026-01-28 09:32:03 +01:00
region_map.c Regularise switch indentation (#9368) 2026-02-27 15:54:21 +01:00
regions.c Add FRLG (#7423) 2026-01-28 17:41:12 +01:00
reload_save.c
reset_rtc_screen.c Support NULLs in SpriteTemplate (#8292) 2025-12-03 19:57:08 +01:00
reshow_battle_screen.c Fix reshowing battle not loading gimmick palettes (#9391) 2026-02-28 18:45:27 +01:00
roamer.c Refactor mon generation (#8204) 2026-01-04 20:01:59 -08:00
rom_header_gf.c Poke Ball consolidation (#8962) 2026-01-20 00:02:34 +01:00
rom_header_rhh.c feat: change defines in constants/abilities.h to an enum (#7006) 2025-09-29 21:35:09 +02:00
rom_header.s Keep removed headers (#7261) 2025-07-02 09:06:23 +02:00
rotating_gate.c More type checking across the repo (#8988) 2026-01-22 17:40:09 +01:00
rotating_tile_puzzle.c More type checking across the repo (#8988) 2026-01-22 17:40:09 +01:00
roulette.c Migrated some strings out of strings.c/strings.h (#8270) 2026-01-02 23:48:00 -08:00
rtc.c 27/02/26 Master to upcoming merge 2026-02-27 23:53:24 +01:00
safari_zone.c Add original frlg safari zone menu and fix initial step counter (#9340) 2026-02-25 15:22:08 +01:00
save_failed_screen.c Standardized use of macros in LoadPalette (#8822) 2026-01-08 17:15:23 +01:00
save_location.c Add FRLG (#7423) 2026-01-28 17:41:12 +01:00
save.c Fix spacing for conditions (#9369) 2026-02-27 15:10:52 +01:00
scanline_effect.c Ewram and unused function cleanup sweep (#6019) 2025-01-15 14:07:12 +01:00
scrcmd.c 27/02/26 Master to upcoming merge 2026-02-27 23:53:24 +01:00
script_menu.c Add FRLG (#7423) 2026-01-28 17:41:12 +01:00
script_movement.c waitmovementall (#8333) 2025-12-11 14:52:58 +01:00
script_pokemon_util.c Fix spacing for conditions (#9369) 2026-02-27 15:10:52 +01:00
script.c Add FRLG (#7423) 2026-01-28 17:41:12 +01:00
seagallop.c Add FRLG (#7423) 2026-01-28 17:41:12 +01:00
secret_base.c Regularise switch indentation (#9368) 2026-02-27 15:54:21 +01:00
shop.c Add FRLG (#7423) 2026-01-28 17:41:12 +01:00
siirtc.c Merge remote-tracking branch 'pret/master' into pret-merge 2026-01-01 22:16:58 +01:00
slot_machine.c Regularise switch indentation (#9368) 2026-02-27 15:54:21 +01:00
sound.c Add FRLG (#7423) 2026-01-28 17:41:12 +01:00
sprays.c Merge commit 'b31a73f990fb680629e2a503d72d137bcff0872a' into pret-merge 2025-05-24 21:24:56 +02:00
sprite.c fix(build): fix debug builds failing (#9219) 2026-02-17 18:58:23 +01:00
ss_anne.c Add FRLG (#7423) 2026-01-28 17:41:12 +01:00
start_menu.c Fix spacing for conditions (#9369) 2026-02-27 15:10:52 +01:00
starter_choose.c Squirtle is not a fire type (#9145) 2026-02-06 11:13:10 +01:00
string_util.c Adds a warning when trainer is invalid (#9195) 2026-02-26 19:55:07 +01:00
strings.c Add original frlg safari zone menu and fix initial step counter (#9340) 2026-02-25 15:22:08 +01:00
task.c Get rid of common syms (#2040) 2024-10-14 23:52:11 -04:00
test_runner_stub.c Make gTestRunnerHeadless into a constant outside of tests (#8306) 2025-11-20 22:14:34 +01:00
text_input_strings.c
text_window.c Add FRLG (#7423) 2026-01-28 17:41:12 +01:00
text.c Fix newlines not working with sprite printing (#9502) 2026-03-13 18:10:21 +01:00
tileset_anims.c Add FRLG (#7423) 2026-01-28 17:41:12 +01:00
tilesets.c
time_events.c
title_screen_frlg.c Add FRLG (#7423) 2026-01-28 17:41:12 +01:00
title_screen.c Add FRLG (#7423) 2026-01-28 17:41:12 +01:00
trade.c Fix spacing for conditions (#9369) 2026-02-27 15:10:52 +01:00
trader.c Regularise switch indentation (#9368) 2026-02-27 15:54:21 +01:00
trainer_card.c Fix spacing for conditions (#9369) 2026-02-27 15:10:52 +01:00
trainer_fan_club.c fix(fanclub): use sText instead of non-existent gText (#9163) 2026-02-09 15:13:26 +01:00
trainer_hill.c 27/02/26 Master to upcoming merge 2026-02-27 23:53:24 +01:00
trainer_pokemon_sprites.c More type checking across the repo (#8988) 2026-01-22 17:40:09 +01:00
trainer_pools.c Regularise switch indentation (#9368) 2026-02-27 15:54:21 +01:00
trainer_see.c Add FRLG (#7423) 2026-01-28 17:41:12 +01:00
trainer_slide.c Fix partner difficulty and rework tests (#9419) 2026-03-13 07:49:23 -07:00
trainer_tower_sets.c Updated Trainer Tower formatting (#9209) 2026-02-27 21:41:33 +01:00
trainer_tower.c Add FRLG (#7423) 2026-01-28 17:41:12 +01:00
trig.c
tv.c Fix spacing for conditions (#9369) 2026-02-27 15:10:52 +01:00
type_icons.c Regularise switch indentation (#9368) 2026-02-27 15:54:21 +01:00
union_room_battle.c Sprite text printing improvements (#8345) 2026-01-07 21:38:26 +01:00
union_room_chat.c Regularise switch indentation (#9368) 2026-02-27 15:54:21 +01:00
union_room_player_avatar.c More type checking across the repo (#8988) 2026-01-22 17:40:09 +01:00
union_room.c More type checking across the repo (#8988) 2026-01-22 17:40:09 +01:00
use_pokeblock.c Migrated some strings out of strings.c/strings.h (#8270) 2026-01-02 23:48:00 -08:00
util.c Move SubtractClamped to util.c from battle_util.c (#9120) 2026-02-03 11:27:50 +00:00
vs_seeker.c Regularise switch indentation (#9368) 2026-02-27 15:54:21 +01:00
walda_phrase.c
wallclock.c Support NULLs in SpriteTemplate (#8292) 2025-12-03 19:57:08 +01:00
wild_encounter.c Refactor mon generation (#8204) 2026-01-04 20:01:59 -08:00
window.c Remove unnecessary EWRAM and IWRAM variables from the Window code (#7897) 2025-10-10 20:09:02 +02:00
wireless_communication_status_screen.c Replace all usages of lz compression with smol (#7032) 2025-05-31 19:47:54 +02:00
wonder_news.c Adds `Item` enum (#8897) 2026-01-17 02:26:09 -08:00