mirror of
https://github.com/rh-hideout/pokeemerald-expansion.git
synced 2026-03-21 18:04:50 -05:00
Fix Magic Guard activation against Rough Skin (#9516)
This commit is contained in:
parent
5714ee6758
commit
9e8272da39
|
|
@ -4038,9 +4038,16 @@ u32 AbilityBattleEffects(enum AbilityEffect caseID, enum BattlerId battler, enum
|
|||
&& IsBattlerTurnDamaged(gBattlerTarget, EXCLUDING_SUBSTITUTES)
|
||||
&& !CanBattlerAvoidContactEffects(gBattlerAttacker, gBattlerTarget, GetBattlerAbility(gBattlerAttacker), GetBattlerHoldEffect(gBattlerAttacker), move))
|
||||
{
|
||||
SetPassiveDamageAmount(gBattlerAttacker, GetNonDynamaxMaxHP(gBattlerAttacker) / (B_ROUGH_SKIN_DMG >= GEN_4 ? 8 : 16));
|
||||
PREPARE_ABILITY_BUFFER(gBattleTextBuff1, gLastUsedAbility);
|
||||
BattleScriptCall(BattleScript_RoughSkinActivates);
|
||||
if (!IsAbilityAndRecord(gBattlerAttacker, GetBattlerAbility(gBattlerAttacker), ABILITY_MAGIC_GUARD))
|
||||
{
|
||||
PREPARE_ABILITY_BUFFER(gBattleTextBuff1, gLastUsedAbility);
|
||||
SetPassiveDamageAmount(gBattlerAttacker, GetNonDynamaxMaxHP(gBattlerAttacker) / (B_ROUGH_SKIN_DMG >= GEN_4 ? 8 : 16));
|
||||
BattleScriptCall(BattleScript_RoughSkinActivates);
|
||||
}
|
||||
else
|
||||
{
|
||||
BattleScriptCall(BattleScript_AbilityPopUp);
|
||||
}
|
||||
effect++;
|
||||
}
|
||||
break;
|
||||
|
|
|
|||
|
|
@ -44,3 +44,19 @@ SINGLE_BATTLE_TEST("Magic Guard does not ignore speed stat changes caused by par
|
|||
ANIMATION(ANIM_TYPE_MOVE, MOVE_CELEBRATE, player);
|
||||
}
|
||||
}
|
||||
|
||||
SINGLE_BATTLE_TEST("Magic Guard prevents Rough Skin damage")
|
||||
{
|
||||
GIVEN {
|
||||
ASSUME(MoveMakesContact(MOVE_POUND));
|
||||
PLAYER(SPECIES_CLEFABLE) { Ability(ABILITY_MAGIC_GUARD); }
|
||||
OPPONENT(SPECIES_CARVANHA) { Ability(ABILITY_ROUGH_SKIN); }
|
||||
} WHEN {
|
||||
TURN { MOVE(player, MOVE_POUND); }
|
||||
} SCENE {
|
||||
ANIMATION(ANIM_TYPE_MOVE, MOVE_POUND, player);
|
||||
HP_BAR(opponent);
|
||||
ABILITY_POPUP(opponent, ABILITY_ROUGH_SKIN);
|
||||
NOT HP_BAR(player);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Reference in New Issue
Block a user