pmd-sky/include
2025-10-28 17:41:26 -04:00
..
ansi_params.h
common.h Decomped GetMonsterDisplayNameType & GetMonsterName 2025-07-14 23:40:59 -04:00
config.h
debug.h
dg_camera.h
dg_effect.h
dg_object.h
dg_random.h Synced from pmdsky-debug 2025-09-24 19:54:43 -04:00
dg_uty.h
dg.h
direction.h
directional_bit_masks.h
directory_file_mngr.h
directory_file.h
dungeon_action_helper.h
dungeon_action.h
dungeon_ai_attack.h Synced from pmdsky-debug 2025-09-24 19:54:43 -04:00
dungeon_ai_itcm.h
dungeon_ai_item_weight.h
dungeon_ai_items_1.h
dungeon_ai_items.h Moved AI attack BSS vars to C 2025-09-22 21:45:14 -04:00
dungeon_ai_leader.h Decomped ShouldMonsterFollowLeader 2025-10-23 23:46:53 -04:00
dungeon_ai_movement.h Decomped ShouldMonsterRunAwayAndShowEffectOutlawCheck 2025-10-22 21:31:42 -04:00
dungeon_ai_parameters.h Moved ChooseAiMove nonmatching to C file 2025-08-07 19:30:18 -04:00
dungeon_ai_targeting_1.h
dungeon_ai_targeting.h
dungeon_ai.h
dungeon_capabilities_1.h Decomped CheckVariousStatuses__0230172C 2025-10-22 22:54:34 -04:00
dungeon_capabilities_3.h Synced from pmdsky-debug 2025-09-24 19:54:43 -04:00
dungeon_capabilities_4.h Decomped CanAiMonsterMoveInDirection 2025-10-19 22:25:49 -04:00
dungeon_capabilities.h Decomped CheckVariousStatuses2__02301308 2025-10-22 22:52:28 -04:00
dungeon_damage.h Added nonmatching for WeightWeakTypePicker 2025-09-20 20:51:38 -04:00
dungeon_generation.h Decomped GenerateSecondaryTerrainFormations 2025-07-19 14:09:48 -04:00
dungeon_items.h
dungeon_logic_2.h
dungeon_logic_3.h Decomped ScrappyShouldActivate 2025-09-22 21:45:14 -04:00
dungeon_logic_4.h Decomped HasLowHealth 2025-07-18 20:54:36 -04:00
dungeon_logic_5.h Decomped GetMoveTypeForMonster 2025-09-12 23:58:17 -04:00
dungeon_logic_6.h Rename IsLoneOutlaw 2025-10-26 20:46:17 -04:00
dungeon_logic_7.h Rename IsLoneOutlaw 2025-10-26 20:46:17 -04:00
dungeon_logic_8.h Decomped CanMoveThroughWalls 2025-10-26 21:26:51 -04:00
dungeon_logic.h
dungeon_map_access_1.h Decomped IsWaterTileset 2025-07-18 22:53:07 -04:00
dungeon_map_access.h Decomped GetTileSafe 2025-07-18 20:18:27 -04:00
dungeon_misc.h
dungeon_mobility.h
dungeon_mode.h Decomped GetStairsRoom 2025-10-22 21:41:40 -04:00
dungeon_move_util.h Decomped CanMonsterUseMove 2025-09-22 23:44:07 -04:00
dungeon_move.h
dungeon_parameters_1.h Moved TYPE_MATCHUP_TABLE to C 2025-09-22 21:45:14 -04:00
dungeon_parameters_2.h Moved TYPE_MATCHUP_TABLE to C 2025-09-22 21:45:14 -04:00
dungeon_parameters.h Moved TYPE_MATCHUP_TABLE to C 2025-09-22 21:45:14 -04:00
dungeon_pokemon_attributes_1.h
dungeon_pokemon_attributes.h
dungeon_projectile_throw.h Synced from pmdsky-debug 2025-08-08 23:47:03 -04:00
dungeon_range_2.h Decomped IsPositionWithinTwoTiles 2025-10-26 23:04:50 -04:00
dungeon_range.h Decomped IsPositionInSight 2025-10-26 22:43:37 -04:00
dungeon_recruitment_2.h Decomp IsRecruitingAllowed 2025-09-29 20:01:20 +00:00
dungeon_recruitment_3.h Decomp HasPlayedOldGame 2025-10-12 12:32:47 +00:00
dungeon_recruitment.h Decomp RecruitCheck 2025-09-28 18:09:03 +00:00
dungeon_statuses.h
dungeon_util_1.h Decomped GetTileAtEntity 2025-07-18 20:57:20 -04:00
dungeon_util_static.h Matched CanLayTrap 2025-07-19 11:12:11 -04:00
dungeon_util.h
dungeon_visibility.h Decomped CanTargetEntity 2025-10-26 22:19:34 -04:00
dungeon.h Decomped GetStairsRoom 2025-10-22 21:41:40 -04:00
enums.h Decomped LoadScriptVariableValueAtIndex 2025-10-24 11:35:53 -04:00
exclusive_item.h
file_rom.h
file.h Relocate iovec to file.h 2025-09-19 16:40:00 -04:00
fixed_room_data_1.h Decomp IsFullFloorFixedRoom 2025-10-01 20:18:46 +00:00
fixed_room_data.h
global.pch
graphics.h
ground_bg.h Relocate iovec to file.h 2025-09-19 16:40:00 -04:00
inflict_status.h Decomped Conversion2IsActive 2025-07-18 20:36:26 -04:00
item_util_1.h
item_util_2.h
item_util_3.h
item_util.h
item.h Decomped IsItemUnkMissionItem2 2025-10-22 23:18:06 -04:00
joined_at_checks.h
LICENSE.txt
main_0200ECFC.h
main_0200EDC0.h Decomped IsBagFull and GetCurrentBagCapacity 2025-10-22 23:21:22 -04:00
main_0203C760.h Decomped sub_0203C760 2025-08-06 18:07:19 -04:00
main_0204AFF8.h Decomped LoadScriptVariableValueAtIndex 2025-10-24 11:35:53 -04:00
main_0204C938.h Decomped GetExecuteSpecialEpisodeType 2025-10-23 22:53:03 -04:00
main_0204CB94.h Decomped GetScenarioBalance 2025-10-23 23:01:56 -04:00
main_0204DA2C.h Decomped sub_0204DA2C 2025-09-08 19:13:57 -04:00
main_0204DD80.h Decomped WonderMailPasswordToMission 2025-09-08 19:10:55 -04:00
main_0206C98C.h
main_0207B848.h
main_0207B860.h
main_0207BC20.h
main_0207E81C.h Decomped sub_0207E844 2025-09-07 23:41:18 -04:00
main_0207F3E4.h
main_0207F818.h
main_02000C6C.h
main_02003D2C.h
main_02008BD4.h Decomp UnloadFile and MemFree 2025-09-19 18:11:31 -04:00
main_02013C04.h
main_02014CEC.h Decomped IsRegularAttackOrProjectile 2025-09-13 00:05:20 -04:00
main_02054AA4.h Decomped IsUnown, IsShaymin, & IsDeoxys 2025-07-19 17:26:03 -04:00
main_02054BE0.h Decomped IsUnown, IsShaymin, & IsDeoxys 2025-07-19 17:26:03 -04:00
main_02054DC4.h Decomped DexNumbersEqual 2025-08-06 21:08:32 -04:00
main_02058C3C.h Decomped DoesTacticFollowLeader 2025-10-24 00:04:32 -04:00
main_020018D0.h Decomped SinAbs4096 & CosAbs4096 2025-09-22 10:35:14 -04:00
main_020251AC.h
main_020265C4.h Decomped GetColorCodePaletteOffset 2025-09-19 11:35:35 -04:00
main_020348E4.h Synced from pmdsky-debug 2025-10-22 21:15:44 -04:00
main_020514CC.h Decomped IsDojoDungeon, IsFutureDungeon, IsSpecialEpisodeDungeon 2025-07-19 15:47:45 -04:00
main_020517D4.h Decomped GetBagCapacitySpecialEpisode 2025-10-23 23:28:19 -04:00
main_020526EC.h monster.md functions batch 2 2025-08-12 20:35:56 -06:00
main_020527A8.h monster.md functions batch 2 2025-08-12 20:35:56 -06:00
main_020897AC.h
main_0200224C.h Decomped some basic RNG functions 2025-09-22 11:22:35 -04:00
main_0200330C.h Relocate iovec to file.h 2025-09-19 16:40:00 -04:00
main_0200383C.h Decomped sub_0200383C 2025-08-06 18:07:19 -04:00
main_0201398C.h Decomped GetMoveAiWeight 2025-09-22 23:59:01 -04:00
main_0202593C.h
main_0205283C.h Use enums for types/abilities 2025-08-12 21:33:32 -06:00
main_0208655C.h
main_02001188.h Decomp UnloadFile and MemFree 2025-09-19 18:11:31 -04:00
main_02001894.h Decomped RoundUpDiv256 2025-09-19 18:47:09 -04:00
main_02008254.h
main_02025788.h
main_02051760.h Switched from u32 to bool32 where needed 2025-07-18 23:49:04 -04:00
main_02089678.h
math.h Synced from pmdsky-debug 2025-10-22 21:15:44 -04:00
monster_data.h Use enums for types/abilities 2025-08-12 21:33:32 -06:00
move_checks.h Decomped HasLastUsedMove 2025-09-11 23:39:48 -04:00
move_data.h Decomped GetMoveType 2025-09-15 22:00:30 -04:00
move_effects.h Decomped MirrorMoveIsActive 2025-07-17 22:31:32 -04:00
move_orb_effects.h Decomped FlashFireShouldActivate 2025-09-20 23:26:30 -04:00
move.h Decomped GetEntityNaturalGiftInfo 2025-09-13 22:59:13 -04:00
moves_1.h
moves_2.h Decomped GetMoveType 2025-09-15 22:00:30 -04:00
moves_3.h Decomped IsThawingMove 2025-09-11 23:15:09 -04:00
moves_4.h Decomped GetMoveAccuracyOrAiChance 2025-09-11 23:50:46 -04:00
moves.h
natural_gift_data.h Decomped NATURAL_GIFT_ITEM_TABLE 2025-09-13 23:24:56 -04:00
number_util.h
overlay_03_0233CA80.h
overlay_10_022BCC60.h
overlay_10_022C434C.h ov10_022C434C 2025-07-21 16:47:18 +02:00
overlay_10_022C2574.h
overlay_13_0238BDA8.h
overlay_13_0238BE4C.h
overlay_13_EntryOverlay13.h
overlay_15_0238A140.h
overlay_15_0238AD78.h
overlay_15_0238AE6C.h
overlay_17_0238A71C.h Decomped ov17_0238A71C 2025-08-06 18:07:19 -04:00
overlay_28_0238A58C.h Decomped ov28_0238A58C 2025-09-07 23:37:58 -04:00
overlay_29_022DC61C.h
overlay_29_022DEAB0.h
overlay_29_022E1610.h
overlay_29_022EA9EC.h
overlay_29_022EBC50.h Decomped SetActionStruggle 2025-09-22 23:08:27 -04:00
overlay_29_022EC608.h
overlay_29_022ECDC0.h
overlay_29_022EE348.h
overlay_29_022EF7A0.h
overlay_29_022F62A8.h
overlay_29_022F73B4.h Decomped SwapMonsterWanFileIndex & GetKecleonIdToSpawnByFloor 2025-07-19 16:16:21 -04:00
overlay_29_022F528C.h
overlay_29_022F0590.h
overlay_29_022F5994.h
overlay_29_022F7364.h Switched from u32 to bool32 where needed 2025-07-18 23:49:04 -04:00
overlay_29_022F7654.h Decomped SwapMonsterWanFileIndex & GetKecleonIdToSpawnByFloor 2025-07-19 16:16:21 -04:00
overlay_29_022F9720.h Decomped DefenderAbilityIsActive 2025-09-20 22:46:41 -04:00
overlay_29_022FA430.h Decomped ShouldMonsterHeadToStairs 2025-10-22 21:19:20 -04:00
overlay_29_022FAC98.h
overlay_29_022FB538.h
overlay_29_022FC99C.h
overlay_29_022FED98.h
overlay_29_022FF898.h
overlay_29_022FFF28.h
overlay_29_0230A9DC.h
overlay_29_0230A994.h Decomped DefenderAbilityIsActive 2025-09-20 22:46:41 -04:00
overlay_29_0230AB58.h Decomped ScrappyShouldActivate 2025-09-22 21:45:14 -04:00
overlay_29_0230E578.h
overlay_29_0230F8AC.h Synced from pmdsky-debug 2025-09-24 19:54:43 -04:00
overlay_29_0230F810.h
overlay_29_0231A9D4.h
overlay_29_0231A87C.h
overlay_29_0231ACAC.h
overlay_29_0231B194.h
overlay_29_0231B318.h
overlay_29_0231CBC8.h
overlay_29_0231E9F0.h
overlay_29_0231EDD8.h
overlay_29_0231F570.h
overlay_29_0231FBFC.h
overlay_29_0232A3D8.h
overlay_29_0232C500.h
overlay_29_0232E250.h
overlay_29_0232E840.h
overlay_29_0234BBE8.h
overlay_29_0234CA68.h
overlay_29_0234D460.h
overlay_29_0234DDD0.h
overlay_29_0234EC14.h
overlay_29_02301A60.h Decomped DefenderAbilityIsActive 2025-09-20 22:46:41 -04:00
overlay_29_02302A38.h
overlay_29_02305C04.h
overlay_29_02307EF8.h
overlay_29_02308FBC.h
overlay_29_02311BF8.h Decomped DefenderAbilityIsActive 2025-09-20 22:46:41 -04:00
overlay_29_02318A4C.h
overlay_29_02318AB0.h
overlay_29_02318D34.h
overlay_29_02318E4C.h
overlay_29_02322DB8.h Decomped DefenderAbilityIsActive 2025-09-20 22:46:41 -04:00
overlay_29_02337CA8.h
overlay_29_02340CAC.h
overlay_29_02344AF8.h
overlay_29_02348D00.h Decomped IsItemUnkMissionItem2 2025-10-22 23:18:06 -04:00
overlay_29_023000E4.h Decomped GetMonsterDisplayNameType & GetMonsterName 2025-07-14 23:40:59 -04:00
overlay_29_023018AC.h Decomped GetTreatmentBetweenMonstersIgnoreStatus 2025-10-22 22:10:25 -04:00
overlay_29_023026CC.h
overlay_29_023047B8.h
overlay_29_023118B4.h
overlay_29_023147EC.h
overlay_29_023329E8.h Decomped DefenderAbilityIsActive 2025-09-20 22:46:41 -04:00
overlay_29_023350D8.h
overlay_29_0230558C.h
overlay_29_0232017C.h
overlay_29_0232800C.h
overlay_29_0234987C.h
overlay_29_02311010.h
overlay_29_02315118.h
overlay_29_02320764.h
overlay_29_02321438.h
overlay_29_02323918.h
overlay_29_02325620.h
overlay_29_02336428.h Decomped GetStairsRoom 2025-10-22 21:41:40 -04:00
overlay_29_02338350.h Decomped FindAdjacentEnemy 2025-09-22 21:45:14 -04:00
overlay_29_02338390.h
overlay_29_02338548.h
overlay_29_02338604.h
overlay_29_02345698.h
overlay_31_02382820.h Synced from pmdsky-debug 2025-10-22 21:15:44 -04:00
overlay_31_02383328.h Decomped ov31_023833B4 2025-08-06 18:07:19 -04:00
overlay_31_02383478.h Synced from pmdsky-debug 2025-08-08 23:47:03 -04:00
overlay_31_02383880.h Decomped ov31_0238372C 2025-08-06 18:07:19 -04:00
overlay_00_0230D388.h Decomped ov00_0230D388 2025-08-26 17:45:07 -04:00
pokemon.h
poly_text.h
position_util.h Decomped GetChebyshevDistance 2025-10-23 22:39:13 -04:00
preprocessString.h Decomped GetEntityWeatherBallType 2025-09-14 00:12:22 -04:00
run_dungeon_1.h Decomped IsBossFight 2025-07-17 23:00:09 -04:00
run_dungeon.h
scripting.h Decomp SaveScriptVariableValueBytes and ScriptVariablesEqual 2025-10-28 21:20:48 +00:00
secondary_terrain_types.h Decomped IsTileGround 2025-07-18 22:42:21 -04:00
special_move_types.h Decomped GetEntityWeatherBallType 2025-09-14 00:12:22 -04:00
status_checks.h
stdarg.h
tactics_data.h Decomped DoesTacticFollowLeader 2025-10-24 00:04:32 -04:00
targeting.h
thread.h Decomped DseTrackEvent_SongVolumeFade 2025-08-06 19:51:24 -04:00
tileset.h Added nonmatching for StatusCheckerCheck 2025-07-12 17:43:16 -04:00
trap.h Renamed overlay_29_022EDC30.c to trap.c 2025-07-18 20:24:21 -04:00
two_turn_moves_and_statuses.h
type_effectiveness.h Moved TYPE_MATCHUP_TABLE to C 2025-09-22 21:45:14 -04:00
type_matchup_table.h Moved TYPE_MATCHUP_TABLE to C 2025-09-22 21:45:14 -04:00
util.h Move SWAP macro to util.h 2025-08-25 13:03:30 +02:00
wan.h Decomped SwapMonsterWanFileIndex & GetKecleonIdToSpawnByFloor 2025-07-19 16:16:21 -04:00
weather.h Decomped GetApparentWeather 2025-07-14 18:03:16 -04:00
window.h