Decomped IsPositionWithinTwoTiles

This commit is contained in:
AnonymousRandomPerson
2025-10-26 23:04:50 -04:00
parent 30af6aafde
commit 57e223a25e
9 changed files with 209 additions and 210 deletions

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@@ -1,14 +1,4 @@
#pragma once
.public DUNGEON_PTR
.public EntityIsValid__022E95F4
.public GetTile
.public GetVisibilityRange
.public LEADER_PTR
.public _020AFC4C
.public abs
.public ov29_0237C888
.public ov29_0237C88A
.public ov29_0237C88E
.public ov29_0237C890
.public ov29_0237C892
.public sub_0201B9F8

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@@ -0,0 +1,11 @@
#pragma once
.public DUNGEON_PTR
.public EntityIsValid__022E95F4
.public LEADER_PTR
.public _020AFC4C
.public ov29_0237C888
.public ov29_0237C88A
.public ov29_0237C88E
.public ov29_0237C890
.public ov29_0237C892
.public sub_0201B9F8

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@@ -62,200 +62,3 @@ _022E930C:
.align 2, 0
_022E9358: .word DUNGEON_PTR
arm_func_end ov29_022E9298
arm_func_start IsPositionWithinTwoTiles
IsPositionWithinTwoTiles: ; 0x022E935C
stmdb sp!, {r4, r5, r6, r7, r8, lr}
mov r8, r0
mov r7, r1
ldrsh r4, [r8]
ldrsh r0, [r7]
sub r0, r4, r0
bl abs
mov r6, r0
cmp r6, #1
bgt _022E93A0
ldrsh r1, [r8, #2]
ldrsh r0, [r7, #2]
sub r0, r1, r0
bl abs
cmp r0, #1
movle r0, #1
ldmleia sp!, {r4, r5, r6, r7, r8, pc}
_022E93A0:
ldrsh r5, [r8, #2]
ldrsh r0, [r7, #2]
sub r0, r5, r0
bl abs
cmp r6, r0
movle r6, r0
cmp r6, #2
bne _022E9480
mov r6, #0
b _022E9410
_022E93C8:
ldrsh r0, [r7]
cmp r4, r0
addlt r4, r4, #1
cmp r4, r0
ldrsh r0, [r7, #2]
subgt r4, r4, #1
cmp r5, r0
addlt r5, r5, #1
cmp r5, r0
subgt r5, r5, #1
mov r0, r4
mov r1, r5
bl GetTile
ldrh r0, [r0]
tst r0, #3
moveq r0, #0
ldmeqia sp!, {r4, r5, r6, r7, r8, pc}
add r6, r6, #1
_022E9410:
cmp r6, #2
blt _022E93C8
ldrsh r4, [r7]
ldrsh r5, [r7, #2]
mov r6, #0
b _022E9470
_022E9428:
ldrsh r0, [r8]
cmp r4, r0
addlt r4, r4, #1
cmp r4, r0
ldrsh r0, [r8, #2]
subgt r4, r4, #1
cmp r5, r0
addlt r5, r5, #1
cmp r5, r0
subgt r5, r5, #1
mov r0, r4
mov r1, r5
bl GetTile
ldrh r0, [r0]
tst r0, #3
moveq r0, #0
ldmeqia sp!, {r4, r5, r6, r7, r8, pc}
add r6, r6, #1
_022E9470:
cmp r6, #2
blt _022E9428
mov r0, #1
ldmia sp!, {r4, r5, r6, r7, r8, pc}
_022E9480:
mov r0, #0
ldmia sp!, {r4, r5, r6, r7, r8, pc}
arm_func_end IsPositionWithinTwoTiles
arm_func_start ov29_022E9488
ov29_022E9488: ; 0x022E9488
stmdb sp!, {r3, r4, r5, lr}
ldr ip, _022E955C ; =DUNGEON_PTR
ldr r3, _022E9560 ; =0x0001A224
ldr r4, [ip]
add ip, r3, #2
ldrsh r3, [r4, r3]
ldrsh r4, [r4, ip]
mvn lr, #0xf
sub r3, r0, r3
sub r0, r1, r4
cmp r3, lr
cmpge r0, lr
blt _022E9554
rsb r1, lr, #0xff
cmp r3, r1
cmplt r0, #0xd0
bge _022E9554
mov r1, #0xc
mul ip, r2, r1
ldr r4, _022E9564 ; =ov29_0237C88A
ldr r5, _022E9568 ; =ov29_0237C890
ldrh r2, [r4, ip]
sub r1, r1, #0x20c
ldrsh r5, [r5, ip]
and r1, r2, r1
strh r1, [r4, ip]
add r1, r3, r5
ldrh r2, [r4, ip]
and r1, r1, lr, lsr #23
ldr r3, _022E956C ; =ov29_0237C88E
orr r1, r2, r1
strh r1, [r4, ip]
ldr r1, _022E9570 ; =ov29_0237C892
ldrh r4, [r3, ip]
ldrsh lr, [r1, ip]
ldr r1, _022E9574 ; =0xFFFF000F
ldr r2, _022E9578 ; =_020AFC4C
and r1, r4, r1
strh r1, [r3, ip]
add r0, r0, lr
ldr r1, _022E957C ; =ov29_0237C888
mov lr, r0, lsl #0x14
ldrh r4, [r3, ip]
ldr r0, [r2]
add r1, r1, ip
orr r4, r4, lr, lsr #16
mov r2, #0
strh r4, [r3, ip]
bl sub_0201B9F8
mov r0, #1
ldmia sp!, {r3, r4, r5, pc}
_022E9554:
mov r0, #0
ldmia sp!, {r3, r4, r5, pc}
.align 2, 0
_022E955C: .word DUNGEON_PTR
#ifdef JAPAN
_022E9560: .word 0x0001A180
#else
_022E9560: .word 0x0001A224
#endif
_022E9564: .word ov29_0237C88A
_022E9568: .word ov29_0237C890
_022E956C: .word ov29_0237C88E
_022E9570: .word ov29_0237C892
_022E9574: .word 0xFFFF000F
_022E9578: .word _020AFC4C
_022E957C: .word ov29_0237C888
arm_func_end ov29_022E9488
arm_func_start GetLeader
GetLeader: ; 0x022E9580
stmdb sp!, {r4, r5, r6, lr}
ldr r0, _022E95EC ; =LEADER_PTR
ldr r0, [r0]
cmp r0, #0
ldmneia sp!, {r4, r5, r6, pc}
mov r5, #0
ldr r4, _022E95F0 ; =DUNGEON_PTR
b _022E95DC
_022E95A0:
ldr r0, [r4]
add r0, r0, r5, lsl #2
add r0, r0, #0x12000
#ifdef JAPAN
ldr r6, [r0, #0xa84]
#else
ldr r6, [r0, #0xb28]
#endif
mov r0, r6
bl EntityIsValid__022E95F4
cmp r0, #0
ldrne r0, [r6, #0xb4]
ldrneb r0, [r0, #7]
cmpne r0, #0
ldrne r1, _022E95EC ; =LEADER_PTR
movne r0, r6
strne r6, [r1]
ldmneia sp!, {r4, r5, r6, pc}
add r5, r5, #1
_022E95DC:
cmp r5, #4
blt _022E95A0
mov r0, #0
ldmia sp!, {r4, r5, r6, pc}
.align 2, 0
_022E95EC: .word LEADER_PTR
_022E95F0: .word DUNGEON_PTR
arm_func_end GetLeader

116
asm/overlay_29_022E9488.s Normal file
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@@ -0,0 +1,116 @@
.include "asm/macros.inc"
.include "overlay_29_022E9488.inc"
.text
arm_func_start ov29_022E9488
ov29_022E9488: ; 0x022E9488
stmdb sp!, {r3, r4, r5, lr}
ldr ip, _022E955C ; =DUNGEON_PTR
ldr r3, _022E9560 ; =0x0001A224
ldr r4, [ip]
add ip, r3, #2
ldrsh r3, [r4, r3]
ldrsh r4, [r4, ip]
mvn lr, #0xf
sub r3, r0, r3
sub r0, r1, r4
cmp r3, lr
cmpge r0, lr
blt _022E9554
rsb r1, lr, #0xff
cmp r3, r1
cmplt r0, #0xd0
bge _022E9554
mov r1, #0xc
mul ip, r2, r1
ldr r4, _022E9564 ; =ov29_0237C88A
ldr r5, _022E9568 ; =ov29_0237C890
ldrh r2, [r4, ip]
sub r1, r1, #0x20c
ldrsh r5, [r5, ip]
and r1, r2, r1
strh r1, [r4, ip]
add r1, r3, r5
ldrh r2, [r4, ip]
and r1, r1, lr, lsr #23
ldr r3, _022E956C ; =ov29_0237C88E
orr r1, r2, r1
strh r1, [r4, ip]
ldr r1, _022E9570 ; =ov29_0237C892
ldrh r4, [r3, ip]
ldrsh lr, [r1, ip]
ldr r1, _022E9574 ; =0xFFFF000F
ldr r2, _022E9578 ; =_020AFC4C
and r1, r4, r1
strh r1, [r3, ip]
add r0, r0, lr
ldr r1, _022E957C ; =ov29_0237C888
mov lr, r0, lsl #0x14
ldrh r4, [r3, ip]
ldr r0, [r2]
add r1, r1, ip
orr r4, r4, lr, lsr #16
mov r2, #0
strh r4, [r3, ip]
bl sub_0201B9F8
mov r0, #1
ldmia sp!, {r3, r4, r5, pc}
_022E9554:
mov r0, #0
ldmia sp!, {r3, r4, r5, pc}
.align 2, 0
_022E955C: .word DUNGEON_PTR
#ifdef JAPAN
_022E9560: .word 0x0001A180
#else
_022E9560: .word 0x0001A224
#endif
_022E9564: .word ov29_0237C88A
_022E9568: .word ov29_0237C890
_022E956C: .word ov29_0237C88E
_022E9570: .word ov29_0237C892
_022E9574: .word 0xFFFF000F
_022E9578: .word _020AFC4C
_022E957C: .word ov29_0237C888
arm_func_end ov29_022E9488
arm_func_start GetLeader
GetLeader: ; 0x022E9580
stmdb sp!, {r4, r5, r6, lr}
ldr r0, _022E95EC ; =LEADER_PTR
ldr r0, [r0]
cmp r0, #0
ldmneia sp!, {r4, r5, r6, pc}
mov r5, #0
ldr r4, _022E95F0 ; =DUNGEON_PTR
b _022E95DC
_022E95A0:
ldr r0, [r4]
add r0, r0, r5, lsl #2
add r0, r0, #0x12000
#ifdef JAPAN
ldr r6, [r0, #0xa84]
#else
ldr r6, [r0, #0xb28]
#endif
mov r0, r6
bl EntityIsValid__022E95F4
cmp r0, #0
ldrne r0, [r6, #0xb4]
ldrneb r0, [r0, #7]
cmpne r0, #0
ldrne r1, _022E95EC ; =LEADER_PTR
movne r0, r6
strne r6, [r1]
ldmneia sp!, {r4, r5, r6, pc}
add r5, r5, #1
_022E95DC:
cmp r5, #4
blt _022E95A0
mov r0, #0
ldmia sp!, {r4, r5, r6, pc}
.align 2, 0
_022E95EC: .word LEADER_PTR
_022E95F0: .word DUNGEON_PTR
arm_func_end GetLeader

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@@ -0,0 +1,9 @@
#ifndef PMDSKY_DUNGEON_RANGE_2_H
#define PMDSKY_DUNGEON_RANGE_2_H
#include "dungeon_mode.h"
// Checks if a given target position is within two tiles of a given origin position.
bool8 IsPositionWithinTwoTiles(struct position *origin, struct position *target);
#endif //PMDSKY_DUNGEON_RANGE_2_H

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@@ -388,6 +388,8 @@ Overlay OVY_29
Object asm/overlay_29_rodata_02351628.o
Object src/dungeon_range.o
Object asm/overlay_29_022E9298.o
Object src/dungeon_range_2.o
Object asm/overlay_29_022E9488.o
Object src/dg_uty.o
Object asm/overlay_29_022E9618.o
Object src/overlay_29_022EA9EC.o

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@@ -11,6 +11,7 @@
#include "dungeon_logic_8.h"
#include "dungeon_map_access.h"
#include "dungeon_pokemon_attributes_1.h"
#include "dungeon_range_2.h"
#include "dungeon_util.h"
#include "dungeon_util_1.h"
#include "dungeon_util_static.h"
@@ -48,7 +49,6 @@ struct can_move_in_direction_info
const s32 FACING_DIRECTION_INCREMENTS[] = {0, 1, -1, 2, -2, 3, -3, 4};
extern bool8 CanTargetPosition(struct entity *monster, struct position *position);
extern bool8 IsPositionWithinTwoTiles(struct position *origin, struct position *target);
extern s32 ov29_022FBE04(struct monster*);
extern bool8 ShouldAvoidFirstHit(struct entity *monster, bool8 force_avoid);
extern bool8 CanSeeTeammate(struct entity *monster);

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@@ -2,10 +2,9 @@
#include "dg_camera.h"
#include "dungeon.h"
#include "dungeon_map_access.h"
#include "dungeon_range_2.h"
#include "main_0208655C.h"
extern bool8 IsPositionWithinTwoTiles(struct position *origin, struct position *target);
bool8 IsPositionActuallyInSight(struct position *origin, struct position *target, bool8 user_has_dropeye)
{
u8 origin_room;

69
src/dungeon_range_2.c Normal file
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@@ -0,0 +1,69 @@
#include "dungeon_range_2.h"
#include "dungeon.h"
#include "dungeon_map_access.h"
#include "main_0208655C.h"
bool8 IsPositionWithinTwoTiles(struct position *origin, struct position *target)
{
s32 i;
s32 origin_x = origin->x;
s32 origin_y;
s32 diff = abs(origin_x - target->x);
if (diff <= 1)
{
s32 y_diff = abs(origin->y - target->y);
if (y_diff <= 1)
return TRUE;
}
origin_y = origin->y;
s32 y_diff = abs(origin_y - target->y);
if (diff <= y_diff)
diff = y_diff;
if (diff == 2)
{
for (i = 0; i < 2; i++)
{
if (origin_x < target->x)
origin_x++;
if (origin_x > target->x)
origin_x--;
if (origin_y < target->y)
origin_y++;
if (origin_y > target->y)
origin_y--;
const struct tile *tile = GetTile(origin_x, origin_y);
if (!(tile->terrain_flags & (TERRAIN_TYPE_NORMAL | TERRAIN_TYPE_SECONDARY)))
return FALSE;
}
s32 target_x = target->x;
s32 target_y = target->y;
for (i = 0; i < 2; i++)
{
if (target_x < origin->x)
target_x++;
if (target_x > origin->x)
target_x--;
if (target_y < origin->y)
target_y++;
if (target_y > origin->y)
target_y--;
const struct tile *tile = GetTile(target_x, target_y);
if (!(tile->terrain_flags & (TERRAIN_TYPE_NORMAL | TERRAIN_TYPE_SECONDARY)))
return FALSE;
}
return TRUE;
}
return FALSE;
}