mirror of
https://github.com/pret/pmd-sky.git
synced 2026-08-20 09:34:33 -05:00
Decomped GetScenarioBalance
This commit is contained in:
@@ -1,36 +1,4 @@
|
||||
#pragma once
|
||||
.public _0209DFC8
|
||||
.public _0209DFE8
|
||||
.public _0209E008
|
||||
.public _0209E010
|
||||
.public _0209E011
|
||||
.public ARM9_UNKNOWN_TABLE__NA_209E164
|
||||
.public CopyBitsFrom
|
||||
.public CopyBitsTo
|
||||
.public Debug_Print0
|
||||
.public FemaleToMaleForm
|
||||
.public FileClose
|
||||
.public FileRom_HandleOpen
|
||||
.public FileRom_HandleRead
|
||||
.public FileRom_HandleSeek
|
||||
.public FileRom_InitDataTransfer
|
||||
.public FileRom_StopDataTransfer
|
||||
.public FileRom_Veneer_FileInit
|
||||
.public GetDexNumber
|
||||
.public GetGameMode
|
||||
.public GLOBAL_PROGRESS_PTR
|
||||
.public KAOMADO_FILEPATH
|
||||
.public KAOMADO_STREAM
|
||||
.public LoadScriptVariableValue
|
||||
.public LoadScriptVariableValueAtIndex
|
||||
.public MemAlloc
|
||||
.public MemZero
|
||||
.public PORTRAIT_LAYOUTS
|
||||
.public SaveScriptVariableValue
|
||||
.public SaveScriptVariableValueAtIndex
|
||||
.public SetAdventureLogCompleted
|
||||
.public sub_02050974
|
||||
.public sub_02050990
|
||||
.public sub_020509BC
|
||||
.public VERSION_EXCLUSIVE_MONSTERS
|
||||
.public ZinitScriptVariable
|
||||
|
||||
36
asm/include/main_0204CBE8.inc
Normal file
36
asm/include/main_0204CBE8.inc
Normal file
@@ -0,0 +1,36 @@
|
||||
#pragma once
|
||||
.public ARM9_UNKNOWN_TABLE__NA_209E164
|
||||
.public CopyBitsFrom
|
||||
.public CopyBitsTo
|
||||
.public Debug_Print0
|
||||
.public FemaleToMaleForm
|
||||
.public FileClose
|
||||
.public FileRom_HandleOpen
|
||||
.public FileRom_HandleRead
|
||||
.public FileRom_HandleSeek
|
||||
.public FileRom_InitDataTransfer
|
||||
.public FileRom_StopDataTransfer
|
||||
.public FileRom_Veneer_FileInit
|
||||
.public GLOBAL_PROGRESS_PTR
|
||||
.public GetDexNumber
|
||||
.public GetGameMode
|
||||
.public KAOMADO_FILEPATH
|
||||
.public KAOMADO_STREAM
|
||||
.public LoadScriptVariableValue
|
||||
.public LoadScriptVariableValueAtIndex
|
||||
.public MemAlloc
|
||||
.public MemZero
|
||||
.public PORTRAIT_LAYOUTS
|
||||
.public SaveScriptVariableValue
|
||||
.public SaveScriptVariableValueAtIndex
|
||||
.public SetAdventureLogCompleted
|
||||
.public VERSION_EXCLUSIVE_MONSTERS
|
||||
.public ZinitScriptVariable
|
||||
.public _0209DFC8
|
||||
.public _0209DFE8
|
||||
.public _0209E008
|
||||
.public _0209E010
|
||||
.public _0209E011
|
||||
.public sub_02050974
|
||||
.public sub_02050990
|
||||
.public sub_020509BC
|
||||
1169
asm/main_0204CA94.s
1169
asm/main_0204CA94.s
File diff suppressed because it is too large
Load Diff
1146
asm/main_0204CBE8.s
Normal file
1146
asm/main_0204CBE8.s
Normal file
File diff suppressed because it is too large
Load Diff
12
include/main_0204CB94.h
Normal file
12
include/main_0204CB94.h
Normal file
@@ -0,0 +1,12 @@
|
||||
#ifndef PMDSKY_MAIN_0204CB94_H
|
||||
#define PMDSKY_MAIN_0204CB94_H
|
||||
|
||||
// Returns the current SCENARIO_BALANCE value.
|
||||
// The exact value returned depends on multiple factors:
|
||||
// - If the first special episode is active, returns 1
|
||||
// - If a different special episode is active, returns 3
|
||||
// - If the SCENARIO_BALANCE_DEBUG variable is >= 0, returns its value
|
||||
// - In all other cases, the value of the SCENARIO_BALANCE_FLAG variable is returned
|
||||
u8 GetScenarioBalance();
|
||||
|
||||
#endif //PMDSKY_MAIN_0204CB94_H
|
||||
2
main.lsf
2
main.lsf
@@ -85,6 +85,8 @@ Static main
|
||||
Object asm/main_0204C94C.o
|
||||
Object src/dungeon_recruitment_3.o
|
||||
Object asm/main_0204CA94.o
|
||||
Object src/main_0204CB94.o
|
||||
Object asm/main_0204CBE8.o
|
||||
Object src/main_0204DA2C.o
|
||||
Object asm/main_0204DB08.o
|
||||
Object src/main_0204DD80.o
|
||||
|
||||
19
src/main_0204CB94.c
Normal file
19
src/main_0204CB94.c
Normal file
@@ -0,0 +1,19 @@
|
||||
#include "main_0204CB94.h"
|
||||
#include "scripting.h"
|
||||
|
||||
u8 GetScenarioBalance()
|
||||
{
|
||||
s32 special_episode_type = LoadScriptVariableValue(0, VAR_EXECUTE_SPECIAL_EPISODE_TYPE);
|
||||
if (special_episode_type == -1)
|
||||
{
|
||||
s32 scenario_balance = LoadScriptVariableValue(0, VAR_SCENARIO_BALANCE_DEBUG);
|
||||
if (scenario_balance < 0)
|
||||
scenario_balance = LoadScriptVariableValue(0, VAR_SCENARIO_BALANCE_FLAG);
|
||||
|
||||
return scenario_balance;
|
||||
}
|
||||
|
||||
if (special_episode_type == EPISODE_BIDOOFS_WISH)
|
||||
return 1;
|
||||
return 3;
|
||||
}
|
||||
Reference in New Issue
Block a user