..
VRMData.cs
VrmExtensions to VrmExtension
2021-09-02 13:00:33 +09:00
VRMData.cs.meta
add VRMData.cs
2021-09-01 21:26:50 +09:00
VRMException.cs
add VRMData.cs
2021-09-01 21:26:50 +09:00
VRMException.cs.meta
add VRMData.cs
2021-09-01 21:26:50 +09:00
VRMExporter.cs
mv CachedEnum namespace to UniGLTF.Utils
2022-09-07 15:59:35 +09:00
VRMExporter.cs.meta
VRM/Runtime/Format から UnityEngine 依存を除去
2020-12-01 20:26:34 +09:00
VRMImporterContext.cs
Add IAwaitCaller to VRMImporterContext.LoadBlendShapeMaster
2022-09-14 11:09:37 +09:00
VRMImporterContext.cs.meta
VRM/Runtime/Format から UnityEngine 依存を除去
2020-12-01 20:26:34 +09:00
VRMImporterContextExtensions.cs
TextureDeserializer can await.
2021-06-24 22:03:46 +09:00
VRMImporterContextExtensions.cs.meta
ReadMeta 復活
2021-03-19 16:58:49 +09:00
VRMMaterialDescriptorGenerator.cs
MaterialDescriptorをreadonly structに変更
2021-10-25 16:52:55 +09:00
VRMMaterialDescriptorGenerator.cs.meta
mv MaterialImporter MaterialDescriptorGenerator
2021-05-27 16:00:16 +09:00
VRMMaterialExporter.cs
PreShaderPropExporter は既に VRM/MToon 専用
2022-06-02 15:12:22 +09:00
VRMMaterialExporter.cs.meta
VRM/Runtime/Format から UnityEngine 依存を除去
2020-12-01 20:26:34 +09:00
VRMMToonMaterialImporter.cs
out (SubAssetKey, TextureDescriptor) を 2つの out に展開
2022-09-05 18:41:12 +09:00
VRMMToonMaterialImporter.cs.meta
Refactor Texture enumeration to TextureSetImport
2021-05-26 21:22:34 +09:00
VRMMToonTextureImporter.cs
out (SubAssetKey, TextureDescriptor) を 2つの out に展開
2022-09-05 18:41:12 +09:00
VRMMToonTextureImporter.cs.meta
Refactor Texture enumeration to TextureSetImport
2021-05-26 21:22:34 +09:00
VrmTextureDescriptorGenerator.cs
out (SubAssetKey, TextureDescriptor) を 2つの out に展開
2022-09-05 18:41:12 +09:00
VrmTextureDescriptorGenerator.cs.meta
mv TextureSetImporter TextureDescriptorGenerator
2021-05-27 15:36:52 +09:00
VRMUnlitTransparentZWriteMaterialImporter.cs
out (SubAssetKey, TextureDescriptor) を 2つの out に展開
2022-09-05 18:41:12 +09:00
VRMUnlitTransparentZWriteMaterialImporter.cs.meta
rename
2021-09-28 19:02:41 +09:00
VRMURPMaterialDescriptorGenerator.cs
MaterialDescriptorをreadonly structに変更
2021-10-25 16:52:55 +09:00
VRMURPMaterialDescriptorGenerator.cs.meta
add Vrm10UrpMaterialDescriptorGenerator and VRMURPMaterialDescriptorGenerator
2021-08-31 19:30:21 +09:00
VrmUtility.cs
LoadBytesAsync
2022-08-22 13:00:05 +09:00
VrmUtility.cs.meta
HighLevel API
2022-01-25 19:55:11 +09:00