UniVRM/Assets/VRM/Runtime
Takayuki Matsuoka 64286d8400 Add IAwaitCaller to VRMImporterContext.LoadBlendShapeMaster
Since VRMImporterContext.LoadBlendShapeMaster may take long time to complete,
change it to async Task method and pass IAwaitCaller as an argument.

This changeset also changes VRMImporterContext.LoadBlendShapeBind.
Because this method has long LINQ chain and we need to split it to ease
its CPU time spike.
2022-09-14 11:09:37 +09:00
..
BlendShape mv CachedEnum namespace to UniGLTF.Utils 2022-09-07 15:59:35 +09:00
Extensions Where 2022-01-17 18:02:16 +09:00
FastSpringBone Fix Quaternion.AngleAxis 2021-10-15 17:19:21 +09:00
FirstPerson mv CachedEnum namespace to UniGLTF.Utils 2022-09-07 15:59:35 +09:00
Format UniVRM-0.103.1 2022-09-13 14:39:40 +09:00
Humanoid FolderとAsmdef整理。Runtime, Editor, Tests 2020-12-01 19:54:13 +09:00
IO Add IAwaitCaller to VRMImporterContext.LoadBlendShapeMaster 2022-09-14 11:09:37 +09:00
LookAt fix warn 2021-05-27 20:35:19 +09:00
Meta Validation, 多言語化を UniGLTF 配下に移動 2021-04-19 15:37:50 +09:00
SkinnedMeshUtility mv CachedEnum namespace to UniGLTF.Utils 2022-09-07 15:59:35 +09:00
SpringBone add EditorGizmo 2022-02-21 14:24:53 +09:00
BlendShape.meta FolderとAsmdef整理。Runtime, Editor, Tests 2020-12-01 19:54:13 +09:00
EnumUtil.cs FolderとAsmdef整理。Runtime, Editor, Tests 2020-12-01 19:54:13 +09:00
EnumUtil.cs.meta FolderとAsmdef整理。Runtime, Editor, Tests 2020-12-01 19:54:13 +09:00
Extensions.meta FolderとAsmdef整理。Runtime, Editor, Tests 2020-12-01 19:54:13 +09:00
FastSpringBone.meta Add FastSpringBone 2021-09-29 16:11:34 +09:00
FirstPerson.meta FolderとAsmdef整理。Runtime, Editor, Tests 2020-12-01 19:54:13 +09:00
Format.meta FolderとAsmdef整理。Runtime, Editor, Tests 2020-12-01 19:54:13 +09:00
Humanoid.meta FolderとAsmdef整理。Runtime, Editor, Tests 2020-12-01 19:54:13 +09:00
IO.meta VRM/Runtime/Format から UnityEngine 依存を除去 2020-12-01 20:26:34 +09:00
IVRMComponent.cs FolderとAsmdef整理。Runtime, Editor, Tests 2020-12-01 19:54:13 +09:00
IVRMComponent.cs.meta FolderとAsmdef整理。Runtime, Editor, Tests 2020-12-01 19:54:13 +09:00
LookAt.meta FolderとAsmdef整理。Runtime, Editor, Tests 2020-12-01 19:54:13 +09:00
Meta.meta FolderとAsmdef整理。Runtime, Editor, Tests 2020-12-01 19:54:13 +09:00
SkinnedMeshUtility.meta FolderとAsmdef整理。Runtime, Editor, Tests 2020-12-01 19:54:13 +09:00
SpringBone.meta FolderとAsmdef整理。Runtime, Editor, Tests 2020-12-01 19:54:13 +09:00
VRM.asmdef Create an asmdef named UniGLTF.Utils 2022-09-07 15:53:59 +09:00
VRM.asmdef.meta FolderとAsmdef整理。Runtime, Editor, Tests 2020-12-01 19:54:13 +09:00