ousttrue
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06d77d6d6e
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fix warnings
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2023-12-12 15:37:19 +09:00 |
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ousttrue
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6e13c87c00
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add renderer without firstperson setting
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2023-12-08 17:47:34 +09:00 |
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ousttrue
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fb7cb163b1
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fix VrmMeshIntegratorWizard.WriteAssets
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2023-12-04 17:55:36 +09:00 |
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ousttrue
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b5a7c1b13b
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remove GltfMeshUtility.ForceUniqueName.
automatically force when createAvatar
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2023-12-04 17:04:44 +09:00 |
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ousttrue
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e3404e1f16
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refactor MeshUtility.Process params
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2023-12-04 17:00:15 +09:00 |
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ousttrue
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00e1278123
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fix NormalizeNoneSkinnedMesh
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2023-12-01 17:17:48 +09:00 |
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ousttrue
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f84a6ccb73
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fix GltfMeshUtility.WriteAssets
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2023-12-01 17:06:31 +09:00 |
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ousttrue
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f8f27d0619
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prefab と runtime で整合性。
- prefab 時は instance 化する。統合グループをの内容をインスタンス後のもので置き換える
- 未使用削除
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2023-11-29 20:02:46 +09:00 |
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ousttrue
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32af053a62
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vrm-0.x firstperson
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2023-11-28 18:20:43 +09:00 |
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ousttrue
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4ec5d54588
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bake mesh inplace
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2023-11-27 20:05:01 +09:00 |
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ousttrue
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ff68649036
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MeshAttachInfo
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2023-11-27 18:58:50 +09:00 |
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ousttrue
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16d17a7951
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separate file
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2023-10-26 16:28:51 +09:00 |
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ousttrue
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787dada27e
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AvatarDescription.AddAnimator to CreateAvatarForCopyHierarchy
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2023-10-26 14:56:23 +09:00 |
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ousttrue
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ced5dc8918
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implement FreezeScaling
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2023-10-25 21:50:06 +09:00 |
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ousttrue
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8ff3faa857
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rename UniVrmPackageVersion to PackageVersion
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2023-10-20 19:16:20 +09:00 |
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ousttrue
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443e0048bd
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VRMVersionをリネームして場所移動。VRM10から参照できるようになる。 assets.generator に使う。
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2023-10-20 18:10:42 +09:00 |
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ousttrue
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4896e783da
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UniVRM-0.115.0
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2023-10-12 13:38:35 +09:00 |
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ousttrue
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ebb7ef67c0
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Merge pull request #2148 from Santarh/vrm0xBlendshapePreview
[VRM0.x] Fix wrong preview results in editor inspector when a vrm blendshape material target is "*_ST_S" or "*_ST_T"
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2023-10-11 20:03:45 +09:00 |
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Masataka SUMI
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1360834711
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[VRM0.x] Fix wrong preview results in editor inspector when a material target is "*_ST_S" or "*_ST_T"
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2023-08-30 17:00:58 +09:00 |
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ousttrue
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0d8d6c538d
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UniVRM-0.114.0
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2023-08-21 18:47:27 +09:00 |
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Masataka SUMI
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15f9de1101
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Merge pull request #2114 from CrucibleNetworksLtd/auto-detect-render-pipelines
Auto detect render pipelines
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2023-08-15 12:33:52 +09:00 |
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thoxey
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88588bf111
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Adds a new trio of utility classes
These allow for the creation of materialdescriptorgenerators that use the current render pipeline
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2023-07-25 12:23:25 +01:00 |
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ousttrue
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760a4aee3c
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UniVRM-0.113.0
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2023-07-24 20:45:26 +09:00 |
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ousttrue
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e8861704d2
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UniVRM-0.112.0
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2023-06-09 17:13:42 +09:00 |
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ousttrue
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48ebe7e081
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Merge pull request #2064 from ousttrue/fix/broken_springbone_no_throw
springbone の import で throw しない
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2023-06-06 13:04:08 +09:00 |
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ousttrue
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3f3f97d4e9
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Merge pull request #2075 from ousttrue/version/v0_111_0
UniVRM-0.111.0
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2023-06-05 20:04:23 +09:00 |
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ousttrue
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32bc5d6d86
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UniVRM-0.111.0
バージョン番号の更新。サンプルの更新による差分あり。
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2023-06-05 17:07:50 +09:00 |
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ousttrue
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cd6db6d127
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human bone の index が -1 になりうる?
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2023-06-05 17:01:32 +09:00 |
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ousttrue
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70dbeb1291
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add index -1 check
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2023-05-15 13:18:47 +09:00 |
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ousttrue
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69b952257a
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VRMSpringUtility.LoadSecondary 関数が throw しないように修正
fix #2023
SpringBone は不完全になるが throw しない。
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2023-05-15 13:07:16 +09:00 |
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ousttrue
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4c3de71408
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UniVRM-0.110.0
sample追加あり
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2023-04-12 14:12:03 +09:00 |
|
Hans
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17b095858d
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Add missing menu register
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2023-04-09 15:10:11 +08:00 |
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ousttrue
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4bfd536e0e
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UniVRM-0.109.0
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2023-03-10 13:58:43 +09:00 |
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amamagi
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e663091fee
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feat: Add ITextureDeserializer parameter to Vrm10.LoadXXXAsync() and VrmUtility.LoadXXXAsync()
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2023-01-11 11:43:58 +09:00 |
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0b5vr
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cd88d0744f
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feature (VRM0, SpringBone): add limit break slider to spring bone joint properties
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2022-12-08 20:40:15 +09:00 |
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ousttrue
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e16dd2f8c0
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Merge pull request #1943 from ousttrue/version/v0_108_0
UniVRM-0.108.0
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2022-12-05 20:35:37 +09:00 |
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Masataka SUMI
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0a7ac08dac
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specify a Shader instead of a string in MaterialDescriptor.
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2022-12-05 17:21:20 +09:00 |
|
Masataka SUMI
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3ad42a262e
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fix
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2022-12-05 17:05:21 +09:00 |
|
Masataka SUMI
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847b2703bc
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Remove concrete VRM shader's info from UniGLTF.
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2022-12-05 17:03:48 +09:00 |
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ousttrue
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92caf36471
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UniVRM-0.108.0
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2022-12-05 16:45:35 +09:00 |
|
Masataka SUMI
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2f915b4777
|
Take off responsibility of determining shaders from ImporterContext.
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2022-12-05 16:30:43 +09:00 |
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Masataka SUMI
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ecebd7b715
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Add baseColorFactor migration of older vrm file
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2022-11-16 18:32:51 +09:00 |
|
Masataka SUMI
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77e87eba38
|
rename vrm material importer class names
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2022-11-10 21:38:36 +09:00 |
|
Masataka SUMI
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bd63c7e14f
|
mv function of importing material name
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2022-11-10 21:30:13 +09:00 |
|
Masataka SUMI
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9f16a268a6
|
rename
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2022-11-10 21:26:02 +09:00 |
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ousttrue
|
d25f6d3f24
|
UniVRM-0.107.0
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2022-11-09 16:27:28 +09:00 |
|
Masataka SUMI
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521f0e9871
|
Merge branch 'master' of https://github.com/vrm-c/UniVRM into fixEmissionColorSpace
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2022-11-07 14:14:33 +09:00 |
|
Masataka SUMI
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6503493438
|
Migrate materials when importing a VRM 0.x model.
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2022-11-04 23:39:57 +09:00 |
|
Masataka SUMI
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d0d845ab2a
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Remove supporting legacy vrm shaders.
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2022-11-04 21:48:54 +09:00 |
|
Masataka SUMI
|
36e9ca8605
|
fix directory name cases
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2022-11-04 16:28:04 +09:00 |
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