Commit Graph

391 Commits

Author SHA1 Message Date
ousttrue
06d77d6d6e fix warnings 2023-12-12 15:37:19 +09:00
ousttrue
6e13c87c00 add renderer without firstperson setting 2023-12-08 17:47:34 +09:00
ousttrue
fb7cb163b1 fix VrmMeshIntegratorWizard.WriteAssets 2023-12-04 17:55:36 +09:00
ousttrue
b5a7c1b13b remove GltfMeshUtility.ForceUniqueName.
automatically force when createAvatar
2023-12-04 17:04:44 +09:00
ousttrue
e3404e1f16 refactor MeshUtility.Process params 2023-12-04 17:00:15 +09:00
ousttrue
00e1278123 fix NormalizeNoneSkinnedMesh 2023-12-01 17:17:48 +09:00
ousttrue
f84a6ccb73 fix GltfMeshUtility.WriteAssets 2023-12-01 17:06:31 +09:00
ousttrue
f8f27d0619 prefab と runtime で整合性。
- prefab 時は instance 化する。統合グループをの内容をインスタンス後のもので置き換える
- 未使用削除
2023-11-29 20:02:46 +09:00
ousttrue
32af053a62 vrm-0.x firstperson 2023-11-28 18:20:43 +09:00
ousttrue
4ec5d54588 bake mesh inplace 2023-11-27 20:05:01 +09:00
ousttrue
ff68649036 MeshAttachInfo 2023-11-27 18:58:50 +09:00
ousttrue
16d17a7951 separate file 2023-10-26 16:28:51 +09:00
ousttrue
787dada27e AvatarDescription.AddAnimator to CreateAvatarForCopyHierarchy 2023-10-26 14:56:23 +09:00
ousttrue
ced5dc8918 implement FreezeScaling 2023-10-25 21:50:06 +09:00
ousttrue
8ff3faa857 rename UniVrmPackageVersion to PackageVersion 2023-10-20 19:16:20 +09:00
ousttrue
443e0048bd VRMVersionをリネームして場所移動。VRM10から参照できるようになる。 assets.generator に使う。 2023-10-20 18:10:42 +09:00
ousttrue
4896e783da UniVRM-0.115.0 2023-10-12 13:38:35 +09:00
ousttrue
ebb7ef67c0
Merge pull request #2148 from Santarh/vrm0xBlendshapePreview
[VRM0.x] Fix wrong preview results in editor inspector when a vrm blendshape material target is "*_ST_S" or "*_ST_T"
2023-10-11 20:03:45 +09:00
Masataka SUMI
1360834711 [VRM0.x] Fix wrong preview results in editor inspector when a material target is "*_ST_S" or "*_ST_T" 2023-08-30 17:00:58 +09:00
ousttrue
0d8d6c538d UniVRM-0.114.0 2023-08-21 18:47:27 +09:00
Masataka SUMI
15f9de1101
Merge pull request #2114 from CrucibleNetworksLtd/auto-detect-render-pipelines
Auto detect render pipelines
2023-08-15 12:33:52 +09:00
thoxey
88588bf111 Adds a new trio of utility classes
These allow for the creation of materialdescriptorgenerators that use the current render pipeline
2023-07-25 12:23:25 +01:00
ousttrue
760a4aee3c UniVRM-0.113.0 2023-07-24 20:45:26 +09:00
ousttrue
e8861704d2 UniVRM-0.112.0 2023-06-09 17:13:42 +09:00
ousttrue
48ebe7e081
Merge pull request #2064 from ousttrue/fix/broken_springbone_no_throw
springbone の import で throw しない
2023-06-06 13:04:08 +09:00
ousttrue
3f3f97d4e9
Merge pull request #2075 from ousttrue/version/v0_111_0
UniVRM-0.111.0
2023-06-05 20:04:23 +09:00
ousttrue
32bc5d6d86 UniVRM-0.111.0
バージョン番号の更新。サンプルの更新による差分あり。
2023-06-05 17:07:50 +09:00
ousttrue
cd6db6d127 human bone の index が -1 になりうる? 2023-06-05 17:01:32 +09:00
ousttrue
70dbeb1291 add index -1 check 2023-05-15 13:18:47 +09:00
ousttrue
69b952257a VRMSpringUtility.LoadSecondary 関数が throw しないように修正
fix #2023
SpringBone は不完全になるが throw しない。
2023-05-15 13:07:16 +09:00
ousttrue
4c3de71408 UniVRM-0.110.0
sample追加あり
2023-04-12 14:12:03 +09:00
Hans
17b095858d
Add missing menu register 2023-04-09 15:10:11 +08:00
ousttrue
4bfd536e0e UniVRM-0.109.0 2023-03-10 13:58:43 +09:00
amamagi
e663091fee feat: Add ITextureDeserializer parameter to Vrm10.LoadXXXAsync() and VrmUtility.LoadXXXAsync() 2023-01-11 11:43:58 +09:00
0b5vr
cd88d0744f feature (VRM0, SpringBone): add limit break slider to spring bone joint properties 2022-12-08 20:40:15 +09:00
ousttrue
e16dd2f8c0
Merge pull request #1943 from ousttrue/version/v0_108_0
UniVRM-0.108.0
2022-12-05 20:35:37 +09:00
Masataka SUMI
0a7ac08dac specify a Shader instead of a string in MaterialDescriptor. 2022-12-05 17:21:20 +09:00
Masataka SUMI
3ad42a262e fix 2022-12-05 17:05:21 +09:00
Masataka SUMI
847b2703bc Remove concrete VRM shader's info from UniGLTF. 2022-12-05 17:03:48 +09:00
ousttrue
92caf36471 UniVRM-0.108.0 2022-12-05 16:45:35 +09:00
Masataka SUMI
2f915b4777 Take off responsibility of determining shaders from ImporterContext. 2022-12-05 16:30:43 +09:00
Masataka SUMI
ecebd7b715 Add baseColorFactor migration of older vrm file 2022-11-16 18:32:51 +09:00
Masataka SUMI
77e87eba38 rename vrm material importer class names 2022-11-10 21:38:36 +09:00
Masataka SUMI
bd63c7e14f mv function of importing material name 2022-11-10 21:30:13 +09:00
Masataka SUMI
9f16a268a6 rename 2022-11-10 21:26:02 +09:00
ousttrue
d25f6d3f24 UniVRM-0.107.0 2022-11-09 16:27:28 +09:00
Masataka SUMI
521f0e9871 Merge branch 'master' of https://github.com/vrm-c/UniVRM into fixEmissionColorSpace 2022-11-07 14:14:33 +09:00
Masataka SUMI
6503493438 Migrate materials when importing a VRM 0.x model. 2022-11-04 23:39:57 +09:00
Masataka SUMI
d0d845ab2a Remove supporting legacy vrm shaders. 2022-11-04 21:48:54 +09:00
Masataka SUMI
36e9ca8605 fix directory name cases 2022-11-04 16:28:04 +09:00