Commit Graph

54 Commits

Author SHA1 Message Date
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e89655d2aa fix Editor 2018-04-06 22:31:12 +09:00
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c392bd27e3 add BlendShapeClipEditor 2018-04-06 21:46:34 +09:00
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83dea51fac update License 2018-04-06 21:46:15 +09:00
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c3ea3c3db1 texture size 2018-04-06 15:38:34 +09:00
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bd85430cbb update Meta 2018-04-06 15:13:33 +09:00
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adadebe6f2 add VRMMetaEditor 2018-04-06 14:06:30 +09:00
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563f345add fix warning 2018-04-06 14:06:19 +09:00
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6f6833cdb1 fix using 2018-04-05 23:38:49 +09:00
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10cec14e26 add BlendShapeClip 2018-04-05 23:32:29 +09:00
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36706ad95c fix using 2018-04-05 23:10:32 +09:00
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136befbd9c increment version 2018-04-05 23:05:32 +09:00
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3e8ca391c5 add SpringBone reset 2018-04-05 23:02:58 +09:00
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c3faf82f41 add MaterialValueBinding 2018-04-05 21:28:55 +09:00
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03babfaba3 fix CurveMapper initialValues 2018-04-05 21:27:19 +09:00
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87a7212a4c implement BlendShape LookAt 2018-04-05 18:01:46 +09:00
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2bc3a48d6b fix and optimize normalize blendShape. 2018-04-05 17:34:13 +09:00
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1c70c1487a increment version 2018-04-05 16:14:56 +09:00
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e4eac42918 fix BlendShape bake 2018-04-05 16:14:28 +09:00
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690556e074 normalize tangents 2018-04-05 15:25:25 +09:00
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d8c07442a6 increment version 2018-04-05 14:52:14 +09:00
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c8228ed2f8 remove CustomerEqualityComparer 2018-04-03 20:24:17 +09:00
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8fb64eb6cd add BlendShapeMerger 2018-04-03 19:50:01 +09:00
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669fedd935 Obsolete message 2018-04-03 19:49:36 +09:00
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ac833b57f9 バウンディングボックスの位置を同じにするためにheadlessモデルの作成階層をオリジナルの子階層に変更 2018-04-03 16:33:47 +09:00
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8b4521ae81 fix rootBone in BoneNormalizer 2018-04-03 16:26:27 +09:00
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c24eb4b099 fix mac build 2018-04-03 15:37:22 +09:00
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105842b20a separate VRMRuntimeLoader 2018-04-03 14:51:19 +09:00
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a8085de74f update export package menu 2018-04-03 14:43:40 +09:00
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7fa2a71994 VRMLookAtBoneApplyer.DrawGizmo to false by default 2018-04-02 21:41:47 +09:00
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630036c9c3 default material 2018-04-02 20:39:49 +09:00
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45e77d4000 increment version 2018-04-02 20:39:29 +09:00
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98ed4a292d increment version 2018-04-02 19:18:13 +09:00
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13951bd027 fix BlendShape rotation 2018-04-02 19:18:01 +09:00
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c47eb00703 use VRMLookAtHead in VRMBlnedShapeProxyEditor 2018-04-02 17:08:38 +09:00
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a4f07f97a6 fix blendShape scale 2018-04-02 14:42:50 +09:00
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a59cbd3256 increment version 2018-03-30 23:34:53 +09:00
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e63de35a6b add simple interface 2018-03-30 19:21:10 +09:00
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4e310cd7f2 increment version 2018-03-30 19:10:03 +09:00
G21
12b2a011c0 add ForceTPose 2018-03-30 19:05:20 +09:00
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d1a18fdd4e add VRMImporterContext.ParseVrm and VRMImporterContext.ReadMeta 2018-03-30 16:51:56 +09:00
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36f369db42 add VRMMeta 2018-03-30 15:47:34 +09:00
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ae6d6ee966 put "yield return null" outside the loop 2018-03-30 15:16:03 +09:00
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abb04d821a fix duplicate code 2018-03-30 04:33:01 +09:00
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a97be80750 fix Dialog title 2018-03-29 23:25:26 +09:00
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9af7a16cb6 increment version 2018-03-29 23:25:07 +09:00
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6597cf58f5 Add message for shader not found. 2018-03-29 23:24:35 +09:00
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e90d679108 fix Default BlendShapeClip creation 2018-03-29 14:35:14 +09:00
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56672062c6 fix VRMBlnedShapeProxyEditor focus 2018-03-29 01:50:41 +09:00
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78c5a0da77 fix CRLF 2018-03-28 15:36:59 +09:00
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a6efc0784b add LookAtTargetSwitcher 2018-03-27 23:26:34 +09:00